Hidden 6 yrs ago Post by AngelofOctober
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Refer to page 4, make sure you read everything you said.


um?
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@AngelofOctober
Drop a point in Dexterity and you’re accepted, make sure you’ve proofread and I’ll put what faith in you I can.
Hidden 6 yrs ago Post by AngelofOctober
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Drop a point in Dexterity and you’re accepted, make sure you’ve proofread and I’ll put what faith in you I can.


I did proofread with another friend of mine who plays in advanced, he said there were no typos he could find in it. Beside the burning end one with or. I looked through it as well. May I ask why the drop in Dex? he's a MAD build.
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Because Dex only gives attack bonuses to ranged weapons, vision statistics, and flipping around like an acrobat. It doesn’t factor into melee damage like it would in your standard RPG.
Hidden 6 yrs ago Post by AngelofOctober
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Because Dex only gives attack bonuses to ranged weapons, vision statistics, and flipping around like an acrobat. It doesn’t factor into melee damage like it would in your standard RPG.


But daggers are dex based weaponry and wouldn't be melee in most RPGs. So I got a bit confused on that.
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It’s in the first post on the thread buddy.
Hidden 6 yrs ago Post by AngelofOctober
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It’s in the first post on the thread buddy.


I noticed. But Rogues do not focus on strength. So, what would a rogue focus on?
Hidden 6 yrs ago Post by Anders
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Depends on the rogue, as I’ve said many times before there is no class system and this isn’t a standard mmo. There are fps-like characters, characters who function as creators and don’t participate in combat, and a bunch of other things you wouldn’t find in a standard mmo.

A rogue who would focus on raw melee damage, focus on the strength stat. A rogue who focus on spells would focus on wisdom and intellect. It’s freeform, and because of that, Stats are not cut and dry.
Hidden 6 yrs ago 6 yrs ago Post by AngelofOctober
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Depends on the rogue, as I’ve said many times before there is no class system and this isn’t a standard mmo. There are fps-like characters, characters who function as creators and don’t participate in combat, and a bunch of other things you wouldn’t find in a standard mmo.

A rogue who would focus on raw melee damage, focus on the strength stat. A rogue who focus on spells would focus on wisdom and intellect. It’s freeform, and because of that, Stats are not cut and dry.


Okay then I'll switch around my Dex and Int.

While it may be free form, I'm playing a combat orientated character, thus this is information I need to know to build it. But I'm going more stealthy rogue, more backstab. And that's not really melee.

edit-

and its fixed. I hope
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The information was there, first post on the first page underneath the section labeled [Important Information] and I’m by no means dismissing your idea. I’m just stating this as a GM with enough on my plate, that plenty of others sought out the information they needed and expended it on their characters with no issue. Some did, they talked to me and we ironed things out. But I’ve set things in a system for a reason, and although you want to be a rogue mage- there are ways you can do that without me needing to tippy toe around you not agreeing with how them stats work.

Hidden 6 yrs ago Post by AngelofOctober
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The information was there, first post on the first page underneath the section labeled [Important Information] and I’m by no means dismissing your idea. I’m just stating this as a GM with enough on my plate, that plenty of others sought out the information they needed and expended it on their characters with no issue. Some did, they talked to me and we ironed things out. But I’ve set things in a system for a reason, and although you want to be a rogue mage- there are ways you can do that without me needing to tippy toe around you not agreeing with how them stats work.


No more like I was confused on how the system worked. Not arguing. Just seems weird in my mind that was all. As said it should be fixed.
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And now you’re good. And if you want your character to have some aspects based on subterfuge, I would put that in his abilities. And then since you have four fire-based spells, just make a blanket ability for Fire Magic and list them beneath it.
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And now you’re good. And if you want your character to have some aspects based on subterfuge, I would put that in his abilities. And then since you have four fire-based spells, just make a blanket ability for Fire Magic and list them beneath it.


Got it. :) Will do. Sorry about the weirdness.
Hidden 6 yrs ago Post by Pupperr
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OK! I'm flushing out a CS and will likely have it posted tomorrow :)
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Hidden 6 yrs ago Post by SilverPaw
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@Thecrash20 Yes, any relationship. We could even work out the details via PM if you'd like.
Hidden 6 yrs ago 6 yrs ago Post by The 42nd Gecko
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Hidden 6 yrs ago Post by Hero
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Holy smokes this exploded from the first post I made. Is the OOC up?
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Accepted, beautiful sheet.

@Hero

Not yet, I work full-time and am just one lowly grunt. So I’ll try having it up this week, trying to make an effort to get it pretty.
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@Anders NP, guess I'll get to work on my own CS then.
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