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Zeroth
Servants:


Masters:
  • Master of Saber: Tlalarielle Quadrefortiana
  • Master of Archer:
  • Master of Lancer:
  • Master of Rider:
  • Master of Caster:
  • Master of Assassin
  • Master of Berserker:
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  • Name: Nero Claudius Caesar Augustus Germanicus
  • Class: Caster...?
  • Appearance:
  • Personality: The cheerful and bubbly Emperor of Roses, someone determined to do everything she can with passion and expecting others to match that passion--chariot racing, arts, love... though apparently "self delusion" is in there too, as Nero's grasp of her own singing ability is... quite poor.
    A great appreciator of beauty, "Beautiful young boys are good. Beautiful young girls are better. My singular preference is beauty!"
    All of this still falls behind her ego. It is as big as Nero herself isn't.
  • Stats:
    • Strength: D
    • Endurance: D
    • Agility: A
    • Mana: B
    • Luck: A
    • Noble Phantasm: B
  • Class Skills:
    • Independent Manifestation: B-. Although manifested independently, the complete collapse of human history would still affect her. Yet despite the individual appearance and physical body, she still relies upon a Master for mana to fight with?
  • Personal Skills:
    • Imperial Privilege: EX. Skills she normally wouldn't have can be gained momentarily because she declared it. She gains skills such as Riding, Swordsmanship, Arts, Charisma, Tactics etc. At this rank, burdens to the body can be acquired, such as Divinity. Yet despite being such a fundamental component of her abilities, she seems quite reluctant to use it over magical involvement?
    • Migraine: B. Exactly what it sounds like.
    • Ten Crowns: A. The method is vague and disadvantages are meaningless as the smell of the ocean fills the air. A seeming vestige of a much stronger protection, yet it still grants automatic success on any save, no matter how implausible or the conditions that would be required to meet it. Furthermore, her existence as a Servant or anything else is suppressed--even when fighting, to all senses, she appears human.
  • Noble Phantasm(s):
    • Name: Aestus Domus Aurea
    • Rank: B, used as an attack.
    • Type: Anti-Formation
    • Appearance: Behold.
    • Effects:
    The construction of a zone of absolute imperial authority, a stage for the Emperor to reign triumphant--none may leave until the performance is over, and within its boundaries enemies are weakened whilst victory is placed within Nero's grasp. Often by launching a fiery explosion of some sort or another, but it can be used more subtly than that.
  • Alignment: Chaotic Neutral




  • Name: Tlalarielle Quadrefortiana. Call her Elly. It's much shorter.
  • Age: 9
  • Appearance: Those are some... interesting eyes you have there. Her taste in fashion is quite interesting, too.
  • Personality: She's pretty cheerful and innocent, not consumed by the sort of self-centred sociopathy magi seem to succumb to far too easily. Though it's not like she's altogether lacking in it--if it seems like it's the right thing for her to do, then of course stealing is okay... it's all part of God's plan, after all. At times it's hard to separate childish opinion from some actual idea of what might happen.
  • Abilities: A true prodigy of the Quadrefortiana family, with the best of all possible elemental affinities and a staggering amount of mana available from her circuits... somewhat heavily offset by all the limitations in skill that come along with being a child that doesn't have the family's magic crest. She can make basic things work, but it's still a child's work--no matter how complicated it is, she only has so many components to work with. That doesn't mean an inept magus wants to just blunder into a bounded field... only that an experienced one can puzzle it all out easily enough. And, naturally, she lacks anything much in the way of direct capabilities.
    What makes her particularly interesting is her unusual eyes. In many regards, they seem to be almost Pure Eyes: Tlalarielle can see spirits, see the flow of magic, and penetrate illusions. In essence, if something is actually there, then she will be able to see it (and for illusions, work to take it apart). What stands out about them is their uncontrolled ability to see into the future. Taken to be a gift from god, they have been dubbed Mystic Eyes of Revelation--but like any revelation, what she sees isn't controlled in any sense, nor do the portents revealed need to be clear.
  • History: Elly's family was quite pleased with her for most of their life--oddly religious for magi, they nevertheless felt that this was a proof of their devotion, a child whose potential alone stood far above any of them... even before the consideration of her eyes was taken into account. Why, it was even those eyes that alerted them to the grail ritual being prepared.
    As faithful magi, it would be remiss of them to allow a holy artefact to be used for personal gain... and so, they sought out a catalyst, in the form of a corroded cross, and prepared a summoning circle... but nothing happened. The ritual denied itself to both of her parents, a cousin, even a bastard they only vaguely acknowledged.
    And Tlalarielle volunteered. She was told not to, that her skills were insufficient, that going halfway across the world was a terrible idea. But she insisted, saying that she knew she would be there. Obviously, they still didn't listen. So... she took the cross and ran away from home. One of the problems, after all, with keeping someone trying to follow prophesy is that they might just get too lucky.
    So... her family obviously isn't too pleased with her right now. She ran away from home, and took quite a lot of money with her, and even summoned a Servant. But if this is the divine plan, then they'll come around... hopefully before the money runs out. That's her hope.
  • Other:

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VitaVitaAR King of Knights

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  • Name: Queen Medb
  • Class: Rider
  • Appearance: "I am the Queen, and the Queen is I."
  • Personality: The lovely Queen of Connacht. Pure and yet perverse. Tidy and yet filthy. A young queen whose very existence is contradictory. But neither her purity nor her perversity is a lie. Both embody the true face of the Queen. A girl who believes she is the very center of the universe itself, who believes the world revolves around her position in it. She loves beautiful things, including beautiful people, especially those who are brave and strong. While her affections traditionally leaned towards men, both sexes are acceptable to her and she takes pride in her ability to seduce them. Those who fall for her charms are beloved, but those who reject them are even more beloved as Rider will relentlessly seek to make them her own. In spite of her own selfishness, Rider is an accomplished leader. She is extremely competent in warfare and in governing, delighting in the adoration of her people. Devious and intelligent, Rider is fond of both utilizing schemes and also simply crushing the enemy with brute force. Indeed, dominating those she views as strong is something that brings great excitement to the Queen of Connacht. Rider is guided by her desires, believing there is no reason to reject them. She is also incredibly stubborn, refusing to back down in battle and becoming quite frustrated if she's forced to. A Master who appeals to her will be slapped with her love, struck with it like an arrow. A Master who does not will be rejected and treated as nothing more then a prop, whom she will eagerly abandon for the sake of finding one more befitting for the Queen. In spite of her self-centered nature, Medb dislikes seeing those who do not live their life to its fullest, and will endeavor to encourage them otherwise.
  • Stats:
    • Strength: C
    • Endurance: E
    • Agility: B
    • Mana: C
    • Luck: EX
    • Noble Phantasm: A+
  • Class Skills:
    • Riding: A
    • Magic Resistance: B
  • Personal Skills:
    • Golden Rule(Body): A. Possessed of a natural goddess-like body from birth, Rider's very existence preserves her own beauty, allowing for the recovery of injuries and magical energy provided that it "facilitates the preservation of beauty".
    • Charisma: B. The capacity to influence and inspire others. As the Queen of Connacht, Rider's rank of Charisma is suited to one who successfully ruled and country and garnered the adoration of her subjects.
    • Alluring Nightingale: C. A fascination-type enchantment delivered by Rider's voice. While its influence is low, both sexes can be affected by it, and those with weak resilience to mental influence can be seduced by Rider's speech alone.
  • Noble Phantasm(s):
    • Name: Chariot My Love: My Dear Iron Chariot
    • Rank: B+
    • Type: Anti-Army
    • Appearance: "All power is my power! The authority of government! The steel of oppression! The terror of domination!"
    • Effects: A large, powerful, mighty Iron Chariot. It is pulled by Finnbennach and Donn Cúailnge, the legendary bulls that formed the center of the Táin Bó Cúailnge. Both a possession the the Queen of Connacht in life and the symbol of her Royal Authority that crushes her enemies and binds her subjects. The bulls are capable of flight, lifting the chariot from the ground with them, their powerful hooves and razor sharp horns serving to crush and dismember those who would dare oppose the Queen. But this is not the Chariot's full power. It's true nature is as Rider's perfect love nest, an inescapable space within the chariot capturing those she takes a fancy to so that she may press her desires, her lusts, upon them. While it is inescapable, it is not unavoidable, and when Rider is fully satisfied those captured within it are permitted to leave. While anyone trapped inside is confined until Rider is pleased, it has a notable boost in its effectiveness against men. In addition to summoning the entire chariot, she can also call upon and ride one of the two bulls.

    • Name: My Red Mead: My Dear Honey Alcohol
    • Rank: C
    • Type: Anti-Army
    • Appearance: "Fufufu~ I guess I'm adored anywhere I go."
    • Effects: Rider's legendary charm given form as a sweet red honey mead. Those she offers it to feel a strong urge to partake, and if the sweet alcohol passes their lips they become completely taken by the Queen of Connacht. Their mind is wholly fixated on Rider. Serving and loving their Queen is the only thoughts that can circulate in their mind. In this way, those who have drank Rider's mead become little more then extensions of her own will. The Queen becomes their whole world, their singular obsession above all else. However, a strong can possibly resist these compulsions.

    • Name: Conchobar My Love: My Dear Future Vision
    • Rank: C
    • Type: Anti-Unit
    • Appearance: N/A
    • Effects: Pilfered from her former husband Conchobar, Rider "borrows" his ability to see into the future. However, due to her hatred for him, it's more like theft. Comparable to an extremely high rank of Instinct in action, it allows her to see a few moments into the future. This permits her to analyze actions that have not yet occurred and plan around them. She can predict the unpredictable and avoid certain death through usage of this Noble Phantasm. However, it requires her to intentionally focus in order to peer into the future, meaning it is not impossible to take Rider by surprise if she does not believe she has a reason to be concerned. As she is quite arrogant, she rarely remembers to use this Noble Phantasm unless locked in a serious battle.

    • Name: Fergus My Love: My Dear Rainbow Sword
    • Rank: A+
    • Type: Anti-Army
    • Appearance: Modified to be sleeker and more elegant, as to her own personal tastes.
    • Effects: Rider calls upon the magical sword Caladbolg, the blade wielded by Fergus Mac Roich. Accessible due to his place among her many lovers, Rider can borrow this sword in order to use it unleash a devastating attack. As Caladbolg was said to be able to slice the tops from mountains, it is an incredibly destructive attack capable of tearing its way through armies and even the landscape itself. A single stream unleashes the rainbow, and everything before Rider is annihilated in a show of her authority.
  • Alignment: Chaotic Evil
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VitaVitaAR King of Knights

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  • Name: Nakano Hisa
  • Age: 17
  • Appearance: "There's no question. The best magus will win, and than magus is me." A petite girl who could be mistaken for a child.
  • Personality: As the child of a branch family of nobility in the Clock Tower, one supported by the main branch due to their impressive capabilities in magecraft, it is perhaps no surprise that Nakano Hisa possesses something of an ego. Indeed, Hisa has a habit of talking down to others, her utter certainty in her own superiority dripping for her words. Smug to a fault, Hisa firmly believes it is her role to uphold her family's legacy and continue their craft, something she believes she is more than capable of. While her arrogant and egotistical nature cannot be overstated, as well as the habit she has of mocking and teasing others, Hisa is not without other facets to her personality. In spite of her egotistical nature, as a magus she is highly considerate of the wellbeing of those uninvolved with the supernatural. She does not fully close her heart, as other magi frequently do. It isn't merely because of the necessity of keeping magecraft secret, but rather due to the fact that it is simply the right thing to do as far as she is concerned. Yes, Hisa's ego cannot be overstated, but at the same time she has consideration towards that which is right and just. Perhaps in her mind there is no actual reason why she must abandon her morality simply to be successful as a mage. However, her confidence is perhaps also one of her flaws, as she has a tendency to assume that she will outmatch nearly any opponent she comes across, at least insofar as humans go. Not even her ego would let her believe she could fight a Servant head-on.
  • Abilities: Hisa possesses a high number of high-quality magic circuits, making her an excellent mage in terms of both the quality of her magecraft and the amount of it she is capable of performing. Indeed, she can be considered something of a prodigy, a shining beacon of the Nakano family's artifice. In terms of her magecraft, Hisa's affinity is Air. Not only does this make her best at spells utilizing air and wind specifically, but it also increases her capability relating to spells that relate to flow and motion. Spells that accelerate reaction times or cause objects to move faster or slower, as well as spells that directly manipulate the air to create blades of wind or remove it from a location, all fall under her area of expertise.
  • History: Hisa is the heir to the Nakano family, a branch of a the prestigous Velverie family of the Clock Tower through her grandfather. Initially dismissed by their main family, the magecraft prowess exhibited by the Nakano bloodline swiftly drew their attention and support. On this matter, Hisa is no exception. A prodigy even by the high standards of the Nakano family, her childhood was one spent preparing her for such a position. It was when the Holy Grail War first became general knowledge that the Velvarie family pressed the Nakano family to participate, and they put forth Hisa as the one to enter the Holy Grail War. The Velvarie even provided her with a shard of the Round Table to use a catalyst...
  • Other: N/A
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