Hidden 4 yrs ago Post by Zoey Boey
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Zoey Boey better than the alternative

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@Lmpkio yeah no worries at all! it was cool. even if you didn't do that, Eltariel would reveal herself the moment Kylo showed that he had the ability to singlehandedly destroy tower. things are going to heat up now. will be getting a post up. most likely sometime tomorrow.
Hidden 4 yrs ago Post by Lmpkio
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Lmpkio Kaiju Expert

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@Zoey Boey Btw, just to clarify just in case, he didn't quite like topple the tower down (at least that wasn't the intention). I don't know how thick it is, but I imagine its still pretty thick enough to survive a lightsaber "TIMBER" moment. It just cut through the rock deep enough to reveal that it's not hollow inside.
Hidden 4 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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He looked over to the jukebox placed on the other side of the room and flipped the quarter over towards the jukebox. The quarter sailed through the air, gleaming in the light as it flew, and landed directly into the jukebox's coin slot. A couple sounds of machinery moving around came from the jukebox, and a second later a loud, aggressive rock song started to blair on the jukebox's speakers. The song motivated Dante to start tapping his foot and nodding his head to the beat

Hidden 4 yrs ago Post by Zoey Boey
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Zoey Boey better than the alternative

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@Lmpkio yes, I got it! it was a perfect moment. very cool. The towers of Silver are just solid blocks. their true purpose is ancient and forgotten, but they weren't for storing things, that's for sure
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Hidden 4 yrs ago 4 yrs ago Post by VibrativeAxis85
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VibrativeAxis85 This Idiot Again

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Hidden 4 yrs ago Post by VibrativeAxis85
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VibrativeAxis85 This Idiot Again

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I am willing to make any changes if necessary
Hidden 4 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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@VibrativeAxis85
Everything seems fine. He has lots of powers obviously, but the many limitations (only being able to use a set of them at any given time, can't pick which ones he can use, etc) manage to balance that out, and none of the individual powers seem to be to OP as far as I can tell. Accepted
Hidden 4 yrs ago Post by Lmpkio
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...before stabbing forward with his sword, which started to glow with a bright, crimson red energy


Doom Slayer can play with bright, crimson swords too!



Dante's lucky he doesn't have that darned Crucible with him
Hidden 4 yrs ago 4 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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So I finally decided to update my posts with proper banners and locations. Really like the Chief one, don't really like the Dante one, couldn't find an actual official DMC font unfortunately


Absolutely no one:

Arch-vile:
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Hidden 4 yrs ago Post by TruthHurts22
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TruthHurts22

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Doin' them in pairs for the sake of brevity. But man, is there a lot to explain.





Woof, what a long one. Hopefully it's not too wordy :v
Hidden 4 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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Doin' them in pairs for the sake of brevity. But man, is there a lot to explain.





Woof, what a long one. Hopefully it's not too wordy :v

Hmm...alright, so I guess 2 main points

First, I feel like the creation and destruction powers are maybe a little bit much. Being able to break anything you touch as well as gaining any item you need to solve a problem both seem kinda impossible to really defend against. I suppose the ability to only use them once makes them a little less OP, but I'm still not really sure since I imagine in a lot of cases, you'd really only need to use them once to win a fight

Second, if I'm understanding Gabriel's powers correctly (it was a bit complicated so I'm not super confident I understood all of it), they seem like some form of possession, right? I'm always really wary about powers that change and control other characters and take agency away from the players, as it can be really unfun for the other player to deal with. It sounds like it's only semi possession, and the character is a villain which kinda makes it a little more tolerable, but...I dunno. I guess just maybe make sure that, if you do decide to possess other characters, make sure the player is cool with it?
Hidden 4 yrs ago Post by TruthHurts22
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Yeah, I was figuring that the pre-determined nature of PC combat would make Lucky Charm and Cataclysm a bit easier to manage. Lucky Charm I probably didn't explain right, either. It's less of an "I win" button and more of a catalyst to win? Okay that's not so good too, but to actually benefit from Lucky Charm requires some thought, and might not even relate to what needs to be done right then, or even not involve the fight at all. It's also not foolproof, and doesn't take into account the situation changing. If a different problem comes up, an earlier Lucky Charm is basically junk (though like any junk could still be useful if you think of a good way to use it).

Plus, they're really minor things - forks, cans of paint, once it became a radiator. It isn't like Lucky Charm could create a magic Bullet Magnet to suck up bullets with, it creates mundane objects. Surprisingly useful ones, but still.

Cataclysm I can understand being a bit of an issue, but it's more easily defendable since you could just chuck something at Cat Noir to have him use it up, or just make him waste its charge, or even just dodge his hand if you're able. And I know just taking a player on their word is iffy, but I don't plan on whipping them out right at the start of a fight. Even in the show they usually save them until they absolutely need to use it, due to the time limit they cause.

Akumatization isn't possession, no. I'm sorry how unhelpful my explanation was (that's what I get for trying to get it done at 4 AM), It's like Hawk Moth is putting the gun into vulnerable people's hands and being very convincing on why they should use it. It's more of a deal than a forced thing. I think his power also makes the emotions worse, which could be why people still agree to be turned into a villain. Though it does change them, until the akuma is released or recalled.

Of course I'm not going to do anything without player permission. If there are NPCs in the game, it could also be easily prioritized to them instead of other Pcs.
Hidden 4 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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Yeah, I was figuring that the pre-determined nature of PC combat would make Lucky Charm and Cataclysm a bit easier to manage. Lucky Charm I probably didn't explain right, either. It's less of an "I win" button and more of a catalyst to win? Okay that's not so good too, but to actually benefit from Lucky Charm requires some thought, and might not even relate to what needs to be done right then, or even not involve the fight at all. It's also not foolproof, and doesn't take into account the situation changing. If a different problem comes up, an earlier Lucky Charm is basically junk (though like any junk could still be useful if you think of a good way to use it).

Plus, they're really minor things - forks, cans of paint, once it became a radiator. It isn't like Lucky Charm could create a magic Bullet Magnet to suck up bullets with, it creates mundane objects. Surprisingly useful ones, but still.

Well, since there's a window of opportunity for her to fail at using it, I suppose that should be fine. As long as other players have a plausible way around it and the item isn't 100% destiny-bound to always work no matter how she uses it, that's basically what I care about

Cataclysm I can understand being a bit of an issue, but it's more easily defendable since you could just chuck something at Cat Noir to have him use it up, or just make him waste its charge, or even just dodge his hand if you're able. And I know just taking a player on their word is iffy, but I don't plan on whipping them out right at the start of a fight. Even in the show they usually save them until they absolutely need to use it, due to the time limit they cause.

This is a fair point, but I feel like it kind of also relies on the other character knowing what the power does? I do take your word that you won't abuse it, but I dunno, I still feel like there maybe should be something in place to kinda hint at what the power does to the other characters or something

Akumatization isn't possession, no. I'm sorry how unhelpful my explanation was (that's what I get for trying to get it done at 4 AM), It's like Hawk Moth is putting the gun into vulnerable people's hands and being very convincing on why they should use it. It's more of a deal than a forced thing. I think his power also makes the emotions worse, which could be why people still agree to be turned into a villain. Though it does change them, until the akuma is released or recalled.

I guess since it relies on vulnerable people and still requires cooperation with the other character, that makes it a little better. And like I said, he's a villain and this power would be pretty good at causing conflict in the story which can be really useful, so I'm willing to look past a lot more than I would for other characters anyway. I guess I ultimately don't have much of a problem with his power, it should be fine

Of course I'm not going to do anything without player permission. If there are NPCs in the game, it could also be easily prioritized to them instead of other Pcs.

Any NPCs in the game will probably be just one-off monsters for the characters to fight and who will already be pretty villainous anyway, unfortunately
Hidden 4 yrs ago Post by TruthHurts22
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Yeaaah, I guess it does sorta fit better in a setting where everyone already knows who they are. But at the same time, he says Cataclysm (which isn't a very nice word) and his hand glows black and he goes to touch something, I feel like that's just generally a sign of "maybe you don't want that thing to touch something you like"? :v
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Hidden 4 yrs ago 4 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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@TruthHurts22
Well in terms of avoiding it like any other attack, that's true. But it doesn't really give them the knowledge of what it actually does, or informs them that they can avoid it in the ways you listed. Saying the word cataclysm does certainly imply certain things, but I'd say it would take pretty quick thinking (as well as some big gambles) on the opponent's part to figure out how to avoid it.

All this being said, I do get the sense that you probably won't abuse the power. I guess I'll just say what I said for Zoey Boey's Dio with his time stop ability: as long as you stay mindful about the abilities and try your best to not be annoying to other players, I'm willing to allow it for now within reason

As a side note, I guess I should maybe take a moment to address this generally: to anyone who feels like I might be coming off as a bit too harsh when accepting characters, I really don't mean to be, it's just that I really need to be as selective and shrewd as I can in this RP because in an RP like this things can go very wrong very quickly. Honestly, most of the time I am trying to find a way to allow any kind of power in the RP as possible, I'm just trying to be as careful as I can to not allow things to go south. Honestly, maybe I'm just a bit too cautious for my own good, haha. Felt I should just be transparent about that
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Hidden 4 yrs ago Post by TruthHurts22
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Don't worry, I can understand the whole "gotta be script about weird powers" thing. I'm not planning to use anything for, uh, anything, other than enjoyment for me and everyone else. And if I do like, toe the line a bit with it, I'll fix that :v
Hidden 4 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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@TruthHurts22
That's totally fine. So yeah, all the characters are (tentatively) accepted
Hidden 4 yrs ago Post by TruthHurts22
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TruthHurts22

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Sweet, thank you!
Hidden 4 yrs ago Post by LouisTheDummy
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LouisTheDummy

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Not sure if I can add another character, but I thought I'd try
Hidden 4 yrs ago Post by tipssyCalibrator
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tipssyCalibrator A garbage can. But it's pretty cute

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@LouisTheDummy
Accepted, and you're allowed to add many characters as you want
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