Hidden 3 yrs ago Post by Aristocles
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Aristocles

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For the Interest Check Thread: roleplayerguild.com/topics/186018-the…

The premise is below, for those just seeing this thread now:

TL;DR: Dark Ages fantasy RP with an adventuring party headquartered in a classical palace.

It is a time of despair for the human realm of Omicria. The once-great kingdom has fallen into ruin, its people left leaderless, the kingdom overrun by invading tribes of orcs and marauding dragons who have set themselves up as local lords, with what few areas still under native leadership squabbling amongst themselves.

The reasons for the decline and all of Omicria were many. An incompetent dynasty of inept kings. A series of poor harvests coinciding with massive inflation. The tightening of serfdom at the expense of the pool of military manpower. The list could go on for a while. As far as most people were concerned, it was the orcs and dragons who pushed the kingdom down, even though the realm had in practice fallen decades before the invasions.

Out of this darkness, there was a single mage by the name of Anthedon. A noble and sorcerer by birth, he was one of the few Omicrians to still believe in the kingdom. After scoring several victories against the invaders, he met a tragic end at the hands of the last heir to Omicria's throne, a jealous prince who feared that Anthedon would usurp what had remained of the throne and rule the restored kingdom for himself.

That was almost three centuries ago.

Anthedon is long dead, but his palace remains. Using magics long-lost to the people of what remains of the kingdom, he created a mighty and impenetrable fortress, a single point of safety and beauty in all the land.



It is this fort which will serve as the main base for us. We have discovered the magic palace of the great sorcerer. We, who have formed a party who sought out to find the key have succeeded and now stand at the mighty gate. We haven't decided what we intend to do in the long run, but we are all capable fighters, mages, or adventurers of some sort in our own way. The kingdom is lost and odds are, it's not coming back. Even so, the people of Omicria need our help. At the same time, there's no reason we can't enjoy the amenities of this place, a perfectly preserved palace with all the luxuries of a bygone age perpetually ripe for the taking (but please keep the public stuff no more than PG-13 and take anything else to PM!)

The only question is, who are we?

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Anyone may join and you can play any sort of character you want so long as he or she isn't OP. Any race, any skillset, any appearance you want. The RP as currently envisioned is a split between adventuring away from the palace and relaxing in it, although the first few posts will have to work to establish exactly what is in the palace to begin with. Also keep in mind that this ISN'T a medieval castle, but based off of a Roman palace. You may wish to ask me if you have any questions as to what that entails, or do a bit of research if you feel so inclined to.

Omicria itself is more like the dark ages immediately after the fall of Rome, if the setup didn't make that clear. There are no knights, no castles, and not much in the way of central authority. Omicria is even worse off than the former Western Roman Empire was, as there aren't even kingdoms set up in the aftermath of its fall. Instead, the land is divided into estates ruled over by independent lords, tiny little statelets each claiming to be the "real" Omicria, and areas ruled outright by tribes of orcs and dragons. I won't waste too much time on geography and climate, other than to say that it is warm all year round, much like the Mediterranean. Think of the warmest parts of Greece, Italy, and Spain if that helps.

The standard rules of the guild all apply with much addition from me, though I'm going to insist that each player have no more than two characters at most, background characters (bystanders on the street, guards, nameless enemies, etc) notwithstanding. Simple character sheets will be made, and if you have any questions about the lore, history, or what remains of Omicria, feel free to ask.
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Hidden 3 yrs ago 3 yrs ago Post by Steel Legion
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Steel Legion Important plot character

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@Aristocles

Posting interest.

I was wondering if you'd accept a Chieftain of a clan of seafaring folk who deal mostly in trading but are looking to expand into adventuring and exploration. They will have a small fleet at first, but will expand as time goes on. They will mostly travel up and down the coasts, as reliable maps are hard to come by. (they will also provide a vehicle for the party in the form of a longboat-esq ship)

The clan name will be MacClatch, and its leader Arney MacClatch, they are modelled on the Scots and Vikings and are considered barbarians by most accounts but tolerated within the city. In time i expect Arney will become a weather-manser specialising in elemental magic, as having someone to control the weather is pretty much essential on a small ship. They will also research golems when they discover someone who knows how to make them.

Any more detail needed just ask!
Hidden 3 yrs ago 3 yrs ago Post by HowlsOfWinter
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HowlsOfWinter sad but rad

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@Steel Legion Join us on discord: discord.gg/aMawqVQ3

It's where we discuss RP stuff, and we've posted our characters there as well.

Edit: One of the approved characters also has power over the weather, storm magic to be exact, so it might be similar to your idea.
Hidden 3 yrs ago Post by Aristocles
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Aristocles

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@HowlsOfWinter

Well, you beat me to it. I'm still making a post, so I'll edit it to account for yours.
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Hidden 3 yrs ago Post by nasty
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nasty 💫 drunk and queer 💫

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@Aristocles ayo I'm here. The discord link seems to be broken, would I be able to get an invite?
Hidden 3 yrs ago 3 yrs ago Post by Aristocles
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Aristocles

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@nasty

Sure thing! Welcome to the party!

discord.gg/ayXFv58V

(Does the link work?)
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Hidden 3 yrs ago Post by Shadow Dragon
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Shadow Dragon Lord Of Shadows

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Is anyone still here?
Hidden 3 yrs ago Post by Aristocles
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Aristocles

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I am, but I don't believe anyone else is.
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