Hidden 2 yrs ago 2 yrs ago Post by Lucius Cypher
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Long ago, there was a prosperous nation. A land filled with light and magic. Wonderment and enlightenment. An nation that stretched over a vast land, with a diverse group of people. At it's heart, a bustling city ruled by a heavenly king who had one desire: for the sun to never set on his kingdom. In these ancient times this land was a paradise, and it knew no hardships. It knew no struggles. It brook no intolerance, ignorance, or suffering. And any evidence to the contrary... Was wiped out. All things must come to an end. But the king of these lands did not wish to see his golden age pass, or even for his rule to pass. He wanted nothing but peace for his people, for and glory for himself. And, as often these tales go, the lengths he went to achieve this would ensure that he would lose everything.

The king sent out his royal knights, his strongest mages, and his wisest priests to find a way to preserve his nation's glory. To hide away the dark truths in life, to ensure that his people never knew what hardships were. The lengths he would go to to ensure this prosperity came at the cost of his own people, and soon his own sanity. Even his most loyal of followers began to doubt him. When the king sensed this, in his madness he cast away his people and began to surround himself with fanatical followers who were more than willing to feed the king's ego. Time after time they would commit atrocities for the greater good, seeking out dissenters and critics to silence any whispers of rebellion. And worse of all, the king succeeded.

Though his actions and the sacrifices he made, he struck a deal with a divine being, a creature who promised that despite his faults, the king will be remembered for the great things he had accomplished. All he had to do... Was accept the god's blessing. And naturally he did. And in doing so, the nation he worked so hard to build and preserve would last through the ages, and be remembered as the BRIGHT LANDS.

A twisted world of light. A place where the sun truly never sets. A place that burned away honor and kindness, revealing the monsters within us all. The great works of man torn down or worse, twisted into a parody of itself. The influence of this eldritch being stretched far beyond the kingdom, and would soon engulf the entire land. Nations fell as it tried to resist not only the influence of this divine monster, but it's armies as well. For thousands of years the many races that populated the world would rise and fall pushing back against this menace, some days winning, and many days losing. People began to become desperate to find their own solution against this creature of light, and turned to dark powers.

Eventually there came a stalemate. This bright creature became contained onto a single continent, after acts of divine powers forcefully split the rest of the world away from it. Many homes were lost, much history forgotten, and more than millions of lives taken in the chaos. In the end the most people could do was simply escape and move on with their lives, hoping that one day this monstrosity will one day be gone.

And that day is coming. In the ruins of a coastal village, a young girl awakens, along with the spirits that would guide her...




Welcome to Burning Bright, my quasi Elder Lilies D&D 5e game. Most of you should know the details of this game, but here's a refresher:

You play as a spirit who is currently inhabiting a young woman. You are bound to this woman, and it is your duty to keep her alive. Fortunately for you she's not completely defenseless: by inhabiting her body your own essence shields her in a sense, meaning that any harm that would normally come to her would instead go into you and the other spirits inside of her body. In turn, in your spirit form you able to manipulate the world around her. Be it attacks with your weapon or magic from your spells, you can still interact with the world in your own limited ways. However at the moment, you exist tightly bound to this woman: you can never be far from her, and despite your ability to affect the world, it cannot affect you. But it can affect her. The enemies you face will attack her with all their might, fury, and cunning, and so it is the duty of all the spirits in her to protect her and guide her through these Brighted Lands.

Rules:
1. My rule is law. I'm pretty open to a lot of interpretations but when it comes down to it how I handle things will be how this game operates.
2. Follow the site rules. If you don't know them, read them.
3. Follow the rules of D&D 5e. Some of you may know older or other editions. We aren't playing those, so don't expect 5e to operate the same. I may do things differently however, so if you're ever concerned about how something is done and you don't know or only have some tidbit of an idea, do let me know.
4. This is a team game, so I encourage everyone to work together. Your characters may have their own reasons why they do what they do or form their own opinions and relationships, but regardless of what they do I expect all of you to treat each other with respect and fairness. I will pick sides, so don't cause any drama unless you're ready for me to drop the hammer hard.
5. Related to the above, I also expect the same level of respect towards me as well. I'll essentially be playing a rather weak character, but despite that I'll do my best to provide a fun experience for everyone, myself included. Please don't force me to do something unfair due to power or metagaming.
6. I'll be pretty lax about posting. I expect at least 1 post a week, but if you're really struggling I don't mind if you just post something short as well, or even just tell me in the OOC and I'll act accordingly. During combat I expect things to go a bit faster but at the same time, I will also accept shorter and simpler posts during combat as well.
7. Speaking of combat, I will endeavor to try and make maps whenever they come up. Occasionally however i may not be able to create a map for whatever reason, so we'll be doing a mix of maps and theater of the mind. If you have any questions about things like distance, location, or even just what the area looks like, by all means ask me.
8. Not really a rule but more of a piece of advice: Due to the nature of your characters pretty much playing a super Gestalt, expect combat to be hard. While I'll try my best to be balanced, all of your strengths are being combined into a single character who can pretty much act multiple times within a turn, and most of your enemies are fairly generic. Thus I'll compensate with better tactics, stronger foes, or straight up homebrewed monsters. Thus I encourage you all to get stronger as well. And most of all, have fun.
9. More rules will be made as I see fit.

Character creation Rules:
1. Feel free to use any official books, though UA needs to be discussed with me first if you want to use it. Also please use only the latest edition when it comes to spells, feats, abilities, races, etc, not any older editions that was once official but now has been replaced by something more modern.
2. Stats will be 27 point buy.
3. Items will be determined by your class and background, which I will provide below.
4. Everyone will be using a custom background, Bright Stricken.

5. For your character sheet, I would recommend either Mythweavers or Google Doc. You may also use Dice Cloud or D&Dbeyond if you wish as well.
6. Feel free to multiclass however you like, though I ask that you still meet minimum stat requirements for doing so.
7. Link your character sheet to the CS below. Once your done, post the CS to the CS tab.
8. Another thing I just remembered I'm going to do, here is a link to an alternative weapons table. They're basically my take on the Simple/Martial weapons to reduce redundancy, making each weapon more unique, improving ones I felt could use something to stand out, and providing new weapons to give a bit more variety.

Hidden 2 yrs ago Post by Lucius Cypher
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@XxFellsingxX@Fading Memory@Guardian Angel Haruki@rush99999

Technically it's Monday, but whatever, here is the OOC!

Once you all post your character sheets into the CS tab, I'll get an IC post up.
Hidden 2 yrs ago Post by Lucius Cypher
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Fast poster eh Haruki? And here I thought no one would notice I'm pulling a sneaky in the middle of the night. In any case, don't forget to link your actual character sheet in the CS as well. Put it in the name or something.
Hidden 2 yrs ago Post by Guardian Angel Haruki
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;P LOL. You almost succeeded. I just had to do one more refresh of this site.
Don't worry, I linked my CS to the Character's name. I may have to write up the memories tomorrow though,
Hidden 2 yrs ago Post by Lucius Cypher
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Aight. I need to tuck in myself, so I can't wait to see what everyone has posted.
Hidden 2 yrs ago 2 yrs ago Post by Guardian Angel Haruki
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See you tomorrow!

EDIT: And finished my CS. ^_^
Hidden 2 yrs ago Post by Fading Memory
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Fading Memory The Final Flame of a Fiery Bird

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Huzzah for early rising and pre-work note making time. I should be able to get my sheet up this evening, just need to tweak a few small mechanics then get the fluff slapped on.
Hidden 2 yrs ago Post by XxFellsingxX
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As someone who is playing a somewhat spiritual character, does this setting have any gods?
Hidden 2 yrs ago Post by Lucius Cypher
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@XxFellsingxX

Plenty of gods to pick and choose from, you're free to make up you own deity. Acts of god we're quite well known and indeed, isolating the Bright to this land itself was a act of the gods when they split the land to physically get them away from Bright. Many gods both evil and good had their reasons to both fight against the Bright and save their followers from it.
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Hidden 2 yrs ago Post by XxFellsingxX
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Finally posted the CS for smol cranky healer friend. I'm still very new to DnD so do tell me if I've messed anything up on my sheet. ^^;
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Hidden 2 yrs ago 2 yrs ago Post by Fading Memory
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And as an update, I should have mine up either today or tomorrow.

Edit: It will be tomorrow :P
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Hidden 2 yrs ago Post by Lucius Cypher
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Interesting character there @rush99999, I can definitely work his backstory into the plot. Question though, why give him the archery style? Are you planning on using one of the new finesse weapons from my weapon list? If so, I could probably allow you to have one instead of what you get by default from the fighter items. Within reason of course.
Hidden 2 yrs ago Post by rush99999
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Question though, why give him the archery style?


I gave him archery so that his crossbow attacks hit as often as his flail attacks.
Hidden 2 yrs ago Post by Lucius Cypher
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Strange choice. If it matters, as I said I added the finesse properties to new weapons, including the Shortbow, Sling, and the newly created Throwing Knife. Per Finesse's ability, you can use strength or dexterity with them, essentially allowing strength users some ranged options. While the Longbow and Heavy Crossbow are still strictly dex weapons, their simple variants can now give strength characters a dedicated range weapon that isn't just javelins.
Hidden 2 yrs ago Post by Fading Memory
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Had some spare time on my lunch break and decided to go for a shorter backstory for now. If it isn’t up to snuff or deals with too abstract a concept I can add a third section with more concrete information for the purposes of the Background Feature.
Hidden 2 yrs ago Post by Lucius Cypher
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Cool. With four characters j can get us started. I'll see a out getting a post done tonight.
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Hidden 2 yrs ago Post by Lucius Cypher
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And so we begin. Take a moment to chat with one another. As I mentioned in the rules, don't feel the need to rush but I do expect at least 1 post a week. No particular order though I would ask for the sake of letting others get a turn, wait at least two posts before you post again. I expect casual level of posts. If you're worried you can't really make even a paragraph in a casual conversation, just fill the void with thoughts and thinking. Or collab, that's fine with me too. I'll post again once everyone is ready to move on and wake up Yin.
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Hidden 2 yrs ago Post by Guardian Angel Haruki
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@Lucius Cypher
Just to double check before I post: Is PAL (the steel defender) anywhere in the room?
Hidden 2 yrs ago Post by Lucius Cypher
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Yes, buried underneath the sand. Yin wouldn't have noticed because she thought it was just part of the broken pews, but your character would recognize that it's PAL, but he's definitely seen better days.
Hidden 2 yrs ago Post by Guardian Angel Haruki
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Thank you! XD
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