Hidden 6 mos ago 6 mos ago Post by Abstract Proxy
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Nemeia


The Dreamwalker's words did not bother Nemeia, his caution was merited and there was wisdom in his warning. His concern for their safety was touching and the tiefling could not help but smile. She cast a quick eye at the motely crew gathered outside the tomb, two had turned to three and then five in a short time. Five was a good number, certainly when confronting unknown numbers of undead. Still, she nursed other hopes, and her heart fluttered with unbridled joy as she desperately latched onto Knossos' suggestion that talking remained an alternative.

Taking a step closer to the elderly occultist, Nemeia nodded energetically, "YES! Let us parley with the poor, wretched creatures that lurk in this no doubt cursed tomb. Not all undead are evil creatures hellbent on spreading death and disease, some are simply weary souls seeking to return to the long, peaceful sleep that they have been promised. It would be right to offer them kindness."

She gestured towards Galaxor's axe, Ivraan's spear, and Ilyana's cutlass,"I feel great confidence in our abilities, but we needn't dispense with good manners and good will...at least to start?"

Nemeia did not doubt that the others could feel the wrongness that poured forth from the entrance of the tomb. Standing outside she felt cold, as cold as she had on a cold winter night in Morenia. A decidedly unnatural phenomenon, standing in the daylight as she was. Nemeia knew better than to expect a peaceful resolution. But she had hope. She wanted to think that things could go well. She had decided to try.

Galaxor's song warmed her still. There was a cheer to the giant that comforted. Ivraan's person too shone with a pleasing light. She knew little of the cutlass wielding woman, but she seemed the capable sort. Nemeia was not alone. The pilgrims could do great things together. She believed it with all of her heart.
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Hidden 6 mos ago Post by Expendable
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Ilyana's stomach clenched and began to burn, like it always did before a battle.

"Un... undead?" the half-human demands from Nemeia, her voice guttural from the pain that made her sweat. Irritably, she wipes her forehead with her free arm. "Tomb? What's going on, did you know this was here? Is this why the caravan stopped early?"

She plunges the tip of her cutlass into the dirt, then squats, her left hand going for the flask she kept on her hip. Fumbling with the cap, she took a couple swallows, then tightened the cap and putting back in its usual place.

"Well?" she demands again, her voice harsh and unforgiving like the grave. Many a king had been buried with his wealth, but what did they expect to find here, of all places?
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Hidden 6 mos ago 6 mos ago Post by Tortoise
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Terilu


Terilu- Ascendent of the Third Caste and Called by the Reaching Hand, in Form of Baítudatu-Thumilie, of New Dawnlit- is really bothered right now. He's soaring up high in the sky, which usually lifts his spirits as much as it does his body, but the sun keeps getting in his eyes. He's nocturnal, as any rational being should be; he hates taking off during the day.

Especially this day, this summer day. The sun burns so brightly that Terilu is finding his way over the Emerald Forest half-blind. There's this vile human expression- "blind as a bat-" that is, like most human sayings, completely inaccurate. They should know better. Terilu's eyes are as sharp as theirs. All bat eyes are. Most of the time. When they are not being forced to climb up close to the sun at midday. Now.... well, right now, he really is as "blind as a bat," and blinder. The stupid expression has become true. Under the shadow of his wingspan, it makes him grin a little.

The light is so distracting. Too much for wide, black eyes. His breed is meant to glide gently under moonlight and cloud-cover, letting those special breezes that seem to exist only at night carry him up aloft over the world. Travel during daytime- it is barbaric. It's running a marathon blindfolded, barefoot, and with hot fires burning all around you. How do the savage races do it? Viewed from up and over the treetops, up here in the wilding air with the birds, shimmering light looks to be bouncing off of every blade of grass and every leaf. It has made the atmosphere green. (A very unnatural color, in Terilu's mind. The grass in his part of the world is gray.) Batting his wings three times more, they lift him up further over the world and they ache from the heat and stress. He imagines them to be melting like wax. But there, look- he can see his targets.

Even through the daylight blur, there's no mistaking the form of a Stoneclaw giant. Humans and elves already are giants, obviously, even the creatures they funnily call "dwarves" are giants in Terilu's mind, but then there's this one. The one that even the others know to be a lumbering behemoth. That's an easy target to spot. And, as if to wrap it all up in a little bow, the giant is even singing a song. Ha! Literally announcing his name and quest for every ear in the forest to hear, in musical form. You really could not miss him, or the sound of him rising up over the leaves. Terilu hears...

"With Galaxor's might, Nemeia's divine grace, and Ivraan's arcane wit,
To the tomb of undead, where they all just sit.
In the shadows, we'll bicker, and in chaos, we'll slay,
Galaxor, Nemeia, and Ivraan, are on their way.


Wow, what a voice! Like a mountain took shape and learned language. Enjoyable. Skeletons would like this song, he thinks, it vibrates the bones pleasantly. So there is no pretense of difficulty as Terilu stalks the giant and his companions. They are slower by foot than he is by wing; no roots to trip you up or tree-trunks to stand in your way up in the sky, and that makes it a child's game to stay close to the wandering trio. The only worry: that they hear him rustling through the treetops when he lands behind them to rest in the branches, or when he leaps off again. Do they notice that pair of black eyes starring out from the green? Does a chill go down your spines, travelers?

It is not the first time Terilu has felt like a bird of prey. He has wanted to earn his keep in the Caravan, but those big, unreasonable human guards wouldn't allow him to raise up even so much as a skeleton to assist in the cooking of meals. What, he asked them, would it hurt us to have an extra set of hands at the galley? But most of the Wingless are like that. Close-minded. So he had to find a necromancy-free way to assist his new nest, and he found that in hunting. It's an Eratie tradition. Every night for a week, since they entered this strange wood, the lone bat has gone out soaring to capture fishes and little mammals he can bring back to the Caravan, for the others to eat. The poor animals can hardly see him coming from above the trees, and they cannot escape from the powerful flight of an Eratie in Form of Baítudatu-Thumilie. It is only with a strange sense of worry that, the last few nights, he has realized he truly enjoys the sensation of a squirrel finding itself trapped in his claws. It's intoxicating. Having that power over something's life. So similar to necromancy.

He's left these "donations" anonymously. Hunting's a very low-caste job, sadly- he'd be embarrassed for anyone to suspect that he was doing it. Only the head cooks of the Caravan know where the new supply of food is coming from. And Knossos.

Regardless. He is moving like a hunter now.

Following the group, he lands high in a bizarrely tall, gnarled-looking grandfather of a tree. It stands, he can see peering downwards from the branches, right at the yawning mouth of a tomb. He had heard of the barrows in this wood, but didn't believe he'd be lucky enough to come across one. The trio he's been following have slowed now. They approach the tomb, and even from here Terilu can feel the energy coming off of it. It radiates. To him, it is an inviting sensation, the promise of great gain. Every stone in that construct is soaked in the powers of undeath, and it blows outwards into the blighted land around itself, killing the grass and turning the trees to deadwood. Sights like that are a good sign to him, it means a place is rich for the kind of magic he practices- this tomb is a feast to Terilu. The others came here to destroy the undead, but he came to feed on it.

He scutters out to the furthest-reaching branch of the grandfather tree, keeping a tab on the the others from above. They're watching the entrance, not quite entering yet. Ilyana, some sea-traveler who might be a human or might be an elf- Terilu has trouble telling the difference, and she looks a little like both, just like that boy she's always looking out of the corner of her eyes- has joined them. Oh, he wants to join them too. His claws already loosen up out of the grooves they were digging into the bark, eager to release, jump down and announce his presence to this adventuring throng, as a nest-mate and an ally. But it's hard. He is hesitating, because they aren't Eratie. Necromancy isn't normal and natural to them. What'll they say when they see him trying to-

Another new voice interrupts his anxiety, saying "There's no telling what kind of undead lurk here, but the information Athulwin got noted that something talked to the other people who came by here. If there's any chance the same thing approached us, we could at least try to see if-"

Knossos! The cold, smart voice of Knossos! Good. Good. That's a blessing from Ad'itie herself, his appearing at this hour. This man is the one Wingless who would understand what necromancy is all about. The beauty of it, the artistry. A friend. He glows with dark magics himself, not unlike the stones and air of this wonderful place in front of the tomb.

Terilu sees no need to hide anymore. He can sense an undead approaching, and he knows the others must hear it. He leaps down from the tree, letting his wings catch air and glide him gently down to the dead grass. The soft 'thump' as he touches earth is an announcement of his arrival. He strides up to the group. Dreamwalker will understand why he wants to join them. Maybe he'll be an advocate, as he was when Terilu "accidently" bestowed the powers of undeath on that one wagon. Not everyone has forgotten about the Undead Wagon Incident. It still lurks in the bushes behind the Caravan sometimes, when it thinks nobody is watching. It's got wooden legs now. Who gave it wooden legs? What gave it legs? Doesn't matter. Terilu approaches the group, just as Nemeia the self-proclaimed cleric finishes giving some motivational speech he's sure isn't important and that Ilyana girl is asking some questions he doesn't care about.

"Hi," he says, interrupting them all. "Hope you don't mind another companion. I am Terilu, Ascendent of the Third Caste and Called by Reaching Hand, in Form of... you know what, it's not important. My full name is longer than the time you've all spent standing here. And that is, if you'll here me say it, way too long- look, don't you hear it?" He paused, and just on time, the creaking and cracking sound of the walking dead starts up again. "An undead approaches. I am going to help you. Don't argue, there's no more time for the rigors of debate. Only rigor mortis! Ha-ha."

He turns to the tomb, where something is slowly coming out of the arched entrance way. It's hard to see- but it looks skeletal to Terilu, something made up all of bones and wrapped in winding sheets. The sheets it was buried in, he's sure. It has at it's bony hip a scabbard, and from the scabbard it has drawn a sword that looks as ancient and menacing as it does. In its eye sockets, instead of eyes, two pale blue lights glow. It is dead, and yet alive. A thrill goes down Terilu's spine. What a wonderful thing.

It has stopped just at the mouth of its home, right under the shade of the stone archway. It does not dare to step out into the sunlight. And Terilu feels that with one long, bone hand, it is gesturing to them. Come closer, it seems to be saying in his mind. Let us parlay. He doesn't know if the others can hear it or not, but Terilu takes the liberty to answer. "Greetings!," he calls out to the skeleton. He speaks in the common tongue so that the others can hear what he's saying, but it is purely his magic that communicates his intent to the skeleton. "I am Terilu, Ascendent of... doesn't matter. We have come here to your home because-"

The skeleton speaks over him. It's voice is the rasping of bones on a gravestone, the dryness of the desert, and the coldness of a long-abandoned body. It is something felt more than heard. "Kú nwa pinychi psú kúúm ghu kú psú j’iiw," it rasps, "nyip kwii suptuuskuny snú!" Terilu blinks. It's not a language he knows, but somehow, perhaps through his necromantic connections, the meaning is instinctively obvious to him. He translates for the others:

"He says that we must leave the Forest. He says that it belongs to him and the other undead, and that- that they will keep bringing plague on us and our camp until we have left." The sickness. Is that what it is?

"I don't get the feeling he actually wants to fight us, but he really does think this forest is his." He expects the Forest does not agree, as willful as it's shown itself to be. Dipping a little into his memories of necromantic theory, he adds, "Some undead are like this. They don't altogether realize they're dead, or they don't care. They think they can keep ownership over the things they had when they were alive. Him and the others probably used to rule this forest ages ago. We're like invaders to them." He pauses, takes a breath, stretches out his wings.

"I vote we rush in and unmake them. If they think we're invaders, let us be invaders."
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Hidden 6 mos ago Post by Lugubrious
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Gruyere Emmentaler Caerphilly Yarg


Gru was pleased to hear his client’s assent to his suggestion. ‘Quality and integrity’ were exactly the virtues Gru intended to cultivate, and he enjoyed hearing them recognized. Someone else might have balked at the idea of just handing a valuable item over to someone else (let alone someone like Gru) for safekeeping at the drop of a hat, but Knossos didn’t let any petty suspicions or compunctions get in the way of an arrangement that best suited everybody. When there were deals to be struck, there wasn’t any use beating around the bush, and the Dreamwalker knew it. When it came to business, there were few things more valuable than trust; that was something money couldn’t. He was right to place his in Gru.

In fact, Knossos seemed to be in such good spirits that he proceeded to invite the cheesemonger to an impromptu wine tasting. A curious smile spread across his cheeks, his eyes instinctively narrowed. This kind of cordial gesture very seldom graced Gru’s doorstep–even ’once in a blue moon’ might be too generous a turn of phrase. The cheesemonger didn’t particularly relish socializing, nor did he prize the Dreamwalker’s friendship as much as his coinpurse, but friendship wasn’t the only reason to drink with someone. In the business world, he knew, such activities often heralded or celebrated a significant deal or partnership. One wheel of cheese didn’t make for a magnificent exchange, necessarily, but it was something. Besides, sampling wine sounded like a gentlemanly thing to do, and Gru did so enjoy affecting such a persona.

After a moment Knossos went to make his way elsewhere, but he didn’t leave without a parting comment about the alcohol. If he looked back while leaving, the Dreamwalker might have been surprised to see a look of muted indignation on Gru’s face. Did I not give my word that I wouldn’t siphon off much as a drop of wine? I said I wouldn’t have it, so I won’t have it. Gruyere Emmentaler Caerphilly Yarg wasn’t a man who probed for favors beneath a veil of honeyed words. He made guarantees. My word is my bond. Does he think I’m not good enough to keep it? That I’m some boozehound angling for a tipple? Or does he hope to wheedle a better deal out of me once I’m in my cups? Well, forget that. For evening drinks, tea would serve just as well. A scholarly gentleman preferred tea anyway, to stimulate the mind. If there were any leftovers, they belonged wholly to Knossos, and he could do with them whatever he pleased. Spill it in the mud, for all I care! Of course, Gru didn’t dare speak aloud any of these thoughts. The bargain hadn’t yet been struck, after all. Until the cold, timeless, indefatigable weight of coin greased his palm, his lips were sealed. “...Good day, Mr. Dreamwalker.”

Once Knossos left, Gru could attend to other matters. As much as he wanted to get started on his new project straight away, the stuff he’d told Knossos had been no exaggeration. His whole operation hinged on fresh ingredients. Time loved cheese, but it hated milk with a passion, and his nose could detect spoiled product a mile away. He rose to his feet and began to pace along the roof of his wagon, one hand at his chin as he grappled with the current situation, the other closed around a rat whose fuzzy head he stroked with his thumb. In any other situation, he would’ve been happy to leave the Caravan behind and forge ahead until he found civilization. He had the means and provisions after all, not to mention ample recourse should he need to defend himself. Perhaps the others might even appreciate his work as a scout. But in the Emerald Forest, that possibility seemed woefully slim. This trail was narrow, and even if he and his rats could navigate the Chuck Wagon around all the other Pilgrims and their carriages, they were liable to get stuck in the tangled margins. I need to get closer to the front, he groaned internally, making a mental note. Plus, he got the distinct impression that the Emerald Forest wasn’t somewhere someone wanted to be alone in. Technically he’d never really be alone so long as he had his rats, but ‘safety in numbers’ was an axiom for a reason. Maybe the only reason why the Caravan hadn’t already succumbed to this accursed place’s attrition.

“Aha!” A few moments later, Gru extended one finger into the air, and the rat in his fist climbed out onto his knuckles as if to see what the fuss was. “If it’s for milk, I may not have to travel as far as I thought,” he explained to her. She just peered at him with round black eyes, the perfect audience. “They may not be as lovely as my darlings, but there are other beasts within the Caravan itself. And not just horses, oh no.” He picked up the pace, turning his gaze rather afield as he searched the stalled convoy. Surely someone had an animal whose milk would make good cheese. A cow would be best, since their milk is the most versatile, well-liked, and mild, but he’d happily accept a goat. A sheep. He’d even take a camel, if there happened to be any sojourners from the great deserts nowadays. Then again, making cheese with camel milk was supposed to be impossible due to its resistance to bovine rennet. No amount of magic could make cheese if he couldn’t create curds to begin with. It didn't matter though, since for all his searching, he couldn’t see any camels. Or sheep for that matter. Or goats, much less cows. Only…

…A yak.

His eyes had been drawn by the commotion of two women attempting to disentangle a cart from some roots or briars. No doubt the fate of my own wagon if I didn’t think things through, he mused. At first the sight of the great shaggy beast filled Gru with hope, but after he’d set his sights on it, another glance at the women jogged his memory, and the realization made his excitement shrivel up like a squeezed grape. He’d met Lynn only briefly, not even long enough to really internalize her name, but he’d received a frosty reception. She did not like the look of him, which he didn’t appreciate, and she did not like his rats, which he disliked quite a lot, actually. No doubt as a result of some past trauma, she’d clearly resolved to never trust or depend on someone again, and cling tight to the one thing that mattered the most to her. Gru could picture the poor woman turning up her nose at the ratty cheesemonger, convinced he’d come to take the food from her son’s very mouth, and lay a protective arm across her son’s shoulders. Keep your ill-gotten gold, she’d declare, every inch the heroic pauper telling off the rich, encroaching scumbag. I’ve got everything I need right here. It almost made him sick. Was he really that bad, that every interaction with someone involved getting over a massive, built-in hurdle? People might spit on rats as filthy vermin, but if treated well they were actually quite clean, intelligent, and affectionate. Curling his lip, Gru turned away and stalked back toward the front of the Chuck Wagon. Not everyone could see the true value in things.

“Mr. Yarg? Hello?”

Taken by surprise, Gru looked down to discover a small crowd by his wagon. They all looked tired, torn up, haunted. The lost souls. Swallowing, he carefully added his rat back to his collar and approached the edge of the roof, where he stood with his hands in his pockets. “What business have you with Mr. Yarg?”

One of them stepped forward. “We’ve been lost, hungry for days. They told us you would give us food.”

Gru did not bother to hide his grimace as his eyes widened. Of course they would. Two, four, six, seven hungry mouths to feed. Some looked pleading. Others expectant. They’d been starved enough before someone raised their hopes, and now they were famished. Desperate people were always apt to do something unwise, making for high risk, but suitably high reward. Hopefully their situation would make them inclined to think with their stomachs rather than their minds–or their fists, for that matter.

“I see,” Gru said, seating himself on the edge of his wagon’s roof. At the negotiating table, whoever looked down upon the other had a distinct advantage. “Well, this isn’t a charity, you understand. But given the circumstances, I think you’ll find my terms more than reasonable.” With a smirk the cheesemonger doffed his top hat, revealing Pepper beneath it, who doffed her tiny hat in kind. “Gruyere Emmentaler Caerphilly Yarg, at your service.”
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Hidden 6 mos ago 6 mos ago Post by Antediluvixen
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Antediluvixen Kemonomimi Dystopia Creator

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A star fell upon the world of Alwyne.

From the furthest reaches of the upper heavens a bright orange streak gradually grew in the sky, like a comet of the outer worlds - but in broad daylight, burning high in the sky. Across the towering mountains of Alwyne it soared. O’er its emerald plains and forests it flew uncaring and unthinking of that which lay below. Across its azure seas and crystal lakes it went, gleaming reflection twinkling in the glassy surface of untainted rivers and streams. And over the cities, towns, and villages of this patch of the world it flew, attracting gasps and muffled swears as onlookers gathered to watch and to marvel at the unusual phenomenon. One man swore, pointing up at it and announcing it was a sign of anger from the gods that the judgement of a local witch was unjust and she ought be set free. In a small fishing village, panic took hold - would more stars fall? Would they be trapped in a pitch black world at night, without the stars to guide and comfort them? Astronomers took note, too, some with telescopes pointing them at the strange object - and staring in disbelief at the makeup of this star. Others simply watched and observed, unable to see in finer detail what was occurring so high up, and so far away.

It hurtled through the air, smoke and flames trailing from it in a trail visible for over two hundred leagues in all directions. The air rumbles slightly beneath it as the falling star burns its way across the sky. A sound like the distant roar of a dragon trickles down to those below, perking up the ears of those who had not seen it before.

All eyes turned towards the star as it split apart, pieces of the star separating from each other as the flames grew brighter still. The distant roaring grew louder still as distinct booms and thumps echoed down. Onlookers held each other tight, wondering what this might mean. Meteors were known - but something this bright visible during the day? The ominous booming noises?

The star continued to fall, nearer and nearer to the ground. Another part of the star broke off, this one wreathed in even more flame, a bright, brilliant white light that shot downward from the shard of the star as it began to slow its descent. The other burning shards raced ahead of the smaller shard that continued to slow further - though it still flew at a breathtaking speed, unlike anything else imaginable.

The star, and its children, dipped below the horizon. And shortly thereafter, a new, greater sound rushed towards them. The ground shook beneath the feet of the onlookers, and then a deafening stillness took hold over the world.


A throbbing pain awoke Commander Hoshitsune Fumiko. She groaned, blood racing in her ears. Everything hurt. Absolutely everything hurt. Her shoulders screamed at her in pain from where the straps had dug in so tightly it seemed they had almost ripped the limbs from their sockets, or fractured the bone. A million diagnostic readouts flared in her vision. Warnings, error messages, and more. [WARNING: CONCUSSION INDICATED, SEVERE HEMATOMA INDICATED IN [ERR: RESPONSE LOOP TERMINATED], SEVERE PHYSICAL TRAUMA FROM HIGH VELOCITY IMPACT INDICA-]

Fumiko shut her eyes, trying to block out the sounds around her. Pain. Her entire world was pain. Why the fuck did everything hurt so much. Why was everything pain?

Her eyes snapped back open. The impact. The crash. The deafening wail of the atmosphere screeching against the outside of the hull. The total blindness as viewing cameras shorted out one by one. The horrific sound of pieces of the ship tearing off in the firestorm that had raged outside. Waking up to see a planet rapidly approaching, initiating high-burn evasive maneuvers only to trap themselves in its gravity well on a collision course with the surface. Nothing. She stared, stared into space a thousand light-years distant, into the infinite expanse beyond.

Slowly, something else forced its way into her consciousness. Words, gentle and calming.

"Commander, you need to wake up. Commander, please..."

Fumiko blinked again, wincing as the pain forced itself back into her consciousness. She looked to her left - and came face to face with the blank, dead stare of her copilot.

She stared. She had seen death, she had seen it far too many times before. But there was something about this that shook her. Messages flashed in her vision again - [WARNING: SEVERE SUBDURAL HEMATOMA INDICATED IN FIRST OFFICER TA-]

She reached out, brushing her fingers over his eyes as she whispered a prayer. She would need to find a place to lay him to rest here. Wherever ‘here’ was.

Ah, that was right. She did not know where ‘here’ was. This was not her own world, that much had been obvious from a cursory glance at it during emergency maneuvers. And that meant…

Fumiko screamed, driving her fist into the unpowered control panel in front of her, uncaring about the pain that joined the rest of the pain in response. She didn’t know what else to do. What could she do? She was… she had violated one of the most fundamental universal constants known, or at least, that’s what it seemed. She was somewhere far, far away, on a planet whose atmosphere might not even be breathable - sure, the scans she’d seen indicated a nitrogen-oxygen composition, as absolutely incredible a coincidence as that was. But what of microorganisms in the air? Poisonous proteins that might block some vital function.

She felt the dead presence of her copilot beside her once more, and instinctively turned away. This was wrong. This was all wrong. A million thoughts raced through her mind, she could feel the swoosh of the blood circulating from the artificial pump in her chest as it coursed through her body. The world closed in around her as she frantically clawed at the quick release, falling facefirst into the control panel as the straps holding her down released her. Down, apparently, was forward.

A hand on her shoulder broke her from her panic, and she looked back, the kindly face of the ship’s spirit looking down at her, semicorporeal feet still planted firmly on the floor in brazen defiance of gravity’s mandate. She looked at him, and for a split second, she allowed herself to relax. She was, at least, not going to die alone. He squeezed her shoulder, and she nodded, prying herself up from the control panel. She looked to her copilot again, then to the crash kit near her chair, reaching for it and pulling herself towards it. A mask, with a portable oxygen supply, her sidearm, sword, spare ammunition, and numerous other useful implements for the stranded pilot.

“The distress beacon is active, commander.” The spirit said, floating behind her, “Also, please do not forget the shrine.” He paused, “It would be rather lonely here.”

Fumiko winced as she pulled her gear on, shaking her head. “Not gonna.” She grunted, “Distress beacon’s useless. Nobody’s gonna hear. Need to check topside, just need to…” she reached an arm out, hauling herself vertically, towards what would ordinarily be the floor, “get to the damned…” she grabbed another handhold, muscling her way up, thanking her lucky stars she’d been compatible with the myofibril implants. “Escape hatch!”

She hauled herself up in a burst of energy, grabbing hold of the ladder that, ordinarily, would lead down. But, in this case, it also lead to a port airlock. She pulled at the latch, listening as the hiss of hermetic seals filled the air as the airlock vented and began to open, ship’s spirit standing beside her - and then, nothing. The door was stuck. Something was blocking it. She was trapped inside, no way to see what was outside, no way to open the airlock from within.

Fumiko stared, disbelieving. She had survived all of this - to be trapped by a stuck door.

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Hidden 5 mos ago 5 mos ago Post by Expendable
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The others were staring past her. Ilyana turns her head and nearly fell over in surprise to see Terilu striding up and introducing himself.

She shuddered, remembering the dark cells in prison, the bats nesting above, rustling, chirping, covering the floor and herself with their guano....

But after Terilu talked to one of the undead, she shook her head to clear it.

"Invade...?" she demands hoarsely, pulling herself upright. "It didn't attack us, nor do we know the numbers down there. Look how wide that opening is, it's designed for several people to come and go. There could be hundreds down there. If we go rushing in, they could retaliate and go after the caravan. They...."

There was a rumble behind them. "What the...?" she demands, turning around. Something unseen hit, making the ground shake and knocking her off her feet as the trees swayed above her. For a moment, there was silence, then what wildlife that still lived in the Emerald Forest began screaming at the top of its lungs.

Somewhere, on the other side of the caravan, there was smoke rising.

"That would have woke the dead!" Ilyana yells, then glances worriedly at the tomb entrance.
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Hidden 5 mos ago Post by Enigmatik
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Enigmatik Overly-Caffienated Thembie Supreme

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Gadri Abzan and Madame Morvanne


Gadri had slowly been making their way to the front of the caravan when the rumbling began. Their eyes were dragged up to the sky, towards the source of the roar - trailing fire and smoke, scorching its way across the sky...

Skymetal.

A gift from the Light-and-Flame. It had to be. For it to fall so close to them, and so blatantly? They watched as it vanished out of view and turned, starting to run back towards their caravan when the blastwave swept through the forest. The trees shook and creaked violently, leaves and branches tumbled down in a hail of foliage. Bracing themselves against a nearby stump, Gadri waited out the wall of force that washed over the caravan, then quickly straightened themselves up and turned back towards their caravan.

Dwarves weren’t particularly great travellers over long distances, but they were natural born sprinters. Their legs were as stout as they were short, which meant that when one started moving, they could get some real power behind each step, driving the blacksmith back the way they’d came, quickly hurrying back inside their forge to pull out what few tools they needed, then immediately dashing out, barely remembering to lock the door behind them.

“I’m going to investigate!” They called out, once again to nobody in particular, then off they went, legs carrying them as fast as they could towards the sight of the crash.

It might have been to nobody in particular, but this time someone did indeed pay attention. The force of the impact had sent plenty of Morvanne’s knick-knacks flying all over the place, even slamming a heavy book into her forehead, where a hefty bruise had already begun to form. The madame herself had been quite enjoying the quieter period rolling through the woods, especially with how peculiar the essences surrounding it were, but this new falling star demanded attention more than cleanup did. She’d have plenty of time to tidy everything up once she returned, but she’d be surprised if she ever got another opportunity in her life to investigate something such as this.

So it was that less than a minute after the dwarf had thumped off through the woods, she too was locking the door to her wagon, hitching up her skirts and making her way through the undergrowth. Even at a careful speedwalk she was quick enough to just about keep Gadri in sight – the dwarf having to slow enough once they were off the road that their size difference came into play.




It wasn’t long before the group investigating this strange new phenomenon arrived at the crash site. A deep crater was carved into the mud and dirt, ploughing through one of the forest’s tremendous trees and partially uprooting it. Astonishingly, it seemed as if the tree was resisting this new invader, having fallen back down atop it, roots almost strangling the metallic intrusion into its world.

Gadri edged their way closer to the crater and peered over the edge. A mixture of disappointment and excitement shot through them, mixed with an overwhelming sense of curiosity.

“Well… It’s not starmetal.” That much was obvious, even to a layperson. Starmetal fell in single contiguous pieces, often pockmarked and speckled with pits and dents, and usually had a dull metallic sheen to it. This strange structure had clearly broken up as it came in, shards of metal and fragments of unknown material scattered across the trees and ground surrounding the crater. It looked to be scorched as well – the side facing downwards towards the earth turned black, while a small… Panel? On the topside of the structure had a chrome gleam to it still.

“Not anything I’ve learnt of either…” Morvanne took a half-step forward, only for Gadri to hold a hand up.

“Alright. Listen up.” They turned to the group. “I can’t say for sure what this is, it seems likely that there’ll be some potent magical energy around it. I can withstand that. There’s no guarantees that you can. I’ll go, see if it’s safe.” They turned to Morvanne, who simply nodded.

“It is… Spiritually powerful. I can almost taste it in the air. I’ll observe.” She gestured with a hand forward, and with that, Gadri entered the crater, using tangled roots and disturbed earth as footholds to clamber their way down.

They approached this… Extraterrestrial invader cautiously, drawing out their hammer and tapping it a few times against different parts of the peculiar craft. Each strike rang out like a bell, but with a tone that even the dwarf couldn’t place. Whatever this was constructed out of… Alwyne knew it not.

Then, they circled around the craft, dragging their fingers along the side. Even with the damage sustained as it crashed into the ground, it was obvious that this was no natural structure. Even if the shattered parts jutting off at uneven angles hadn’t been there, or the odd but deliberate shape of the craft had been totally deformed, there was the simple fact that there was clearly some sort of ladder affixed to the outside, sized for someone significantly taller than a dwarf.

Not that this seemed to stop Gadri from grabbing a hold of one of the rungs and hoisting themselves up, working their way higher until they’d reached the unscorched panel trapped beneath one of the tree’s great roots above. Bracing themselves against it, Gadri rummaged around in their toolbag, then drew out a chain saw and unravelled it, easing one of the handles underneath the branch before pulling them both taught.

It was not an easy task. The root was thick and healthy and seemed to fight the teeth of their tool every step of the way, but in a contest between dwarf-made steel and even this broad tree’s bark, it was only a matter of time before the former won out. With a creak and a crack Gadri wrenched the root free from the rest of the tree and was about to pack the saw away when the panel let out a tremendous hiss and popped open, forcing the dwarf to scamper back down the ladder to avoid being shoved off the craft entirely.

“What in the Light?”
Hidden 5 mos ago Post by Antediluvixen
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Fumiko sat in the airlock, despondent. She’d thrown her whole bodyweight against that door, tried cycling it multiple times, tried the cameras, everything. She was separated from the outside by a relatively thin layer of composite armor, wiring, and insulation. It kept her safe before, shielded from the vacuum outside - and now it served to trap her.

There were things on the ship that would have enabled her to cut her way to freedom. A plasma torch and localized emergency power could theoretically let her cut her way free. There was another hatch on the roof - but it has been nonfunctioning for years. Repair orders had been deferred time and time and time again. She understood, of course, the frontline demanded far more resources - and this particular instance was something that was… well, it was impossible. She tried not to think about that. The impossibility of everything that had just happened. If she thought about that, she would think about everything else, and if she did that then she would never get up from this seated position again. It was one thing to die in combat, but quite another to break the basic understanding of the universe as they knew it - and then die far away, alone, on an alien world that might not even have a soul to remember her.

She tried not to think about it.

She didn’t know how long she’d sat there, staring at the wall, racking her brains for any sort of escape plan that could get her out of this mess - when her ears perked up. She heard something outside, she was sure of it. Exactly what was another matter. Even with her hearing - far better than any human could imagine - she could only make out a dim sound outside through the armored hull. She rose, pressing her ear against the hull, straining to make out any sounds, anything at all. It could just be wildlife, some sort of bizarre and incomprehensible alien fauna. They’d never found aliens, heartbreakingly, besides some simple organisms on one of the moons of a gas giant. Or at least that’s what the old logs said - but it had been at least a thousand years since they had been trapped within the solar system. Who knew what had happened outside it since?

Her attention was drawn back to the present by a distinct sound that snapped her to attention. Something was tapping against the hull. It wasn’t just… some sort of native flora bouncing against the hull. It was too deliberate, too metallic. It sounded almost like a hammer of some sort. She tensed - this meant something intelligent did live here. And it was trying to get in.

She looked around frantically, dashing away from the airlock and back towards the cockpit - no other weapons here, no armor here. It was all in the ship’s armory, what should have been a single ladder away. But the armory was, presumably, crushed to nothing somewhere under the bulk of the crashed wreckage elsewhere. She patted herself down, feeling the reassuring forms of her revolver - technically against regulations, but then so was how long her hair had grown - and her sword. She bit her lip - she wasn’t like the special forces with this thing, she wasn’t compatible with the really insane cybernetics. Certainly she’d used it, several times - but who knew what was out there?

The sounds changed, now, the tapping giving way to something happening just by the airlock. A rhythmic sound… sawing. Someone was sawing at something… touching the ship? She drew her revolver, checking that all six chambers were loaded and ready as she waited around a corner, watching for… something to come in and grab her. She might die to some inconceivable alien monstrosity but she’d die fighting. A click filled the air as her clawed finger pulled back the hammer, then nervously eased it down, then pulled it back again - she hadn’t felt like this since her first time in combat. The nerves. The tension. The sheer mind numbing fear of what might happen. This was something new. She was somewhere new. There was no familiar feeling of her home environment surrounding her like a warm blanket, just the choking and oppressive feeling of an alien world and alien spirits - if there were spirits here at all. And something was trying to get into her ship.

The hiss of the door’s pneumatic actuation filled the air as the airlock door finally sprung open, having been freed of whatever had trapped it. Light from outside spilled through the hatch, bright blinding light. Natural sunlight the kind she had… well, never seen, really. Only simulations of it, or memories in a dream from others. She stared at it for a moment, somewhat transfixed, before she snapped back to reality. A rush of air flooded the ship as it was exposed to the outside world for the first time in… years. Panic seized her momentarily as her mind flashed to the possibilities - toxic proteins in the air, trace molecules that would poison her. Was she now breathing the last breaths she’d ever breathe? The chance of food and water being consumable here was minimal - but would she even get the chance to come to terms with things or would she choke to death in a strange atmosphere before strange aliens?

She tried to crush the panic rising in her throat but it just kept building, kept growing. She tried to fight it, to calm herself - she was a combat veteran, she was almost two hundred years old, why was she so panicked? Her breath came faster now, and she clamped a hand over her mouth to try and mask the sound of panic-stricken ragged breaths coming faster and faster.

She heard something outside. A voice. A voice. A voice that sounded… humanoid. Someone speaking a language, a language completely unfamiliar to her - but it was unmistakably some sort of language. Intelligent tool using aliens speaking a language that sounded humanoid. She felt the urge to laugh at the sheer hilarity of the moment warring with the panic gripping her heart. She had come all this way, landed on an alien world and survived despite the odds, come close to coming to terms with starving to death inside her escape capsule only for some sort of intelligent aliens to cut open the path to freedom.

A hand came to rest on her shoulder again and squeezed. That helped bring her back down from the cliff she stood poised upon, head spinning like a top in a whirling maelstrom of chaos and madness. She looked back, seeing the reassuring, though equally tense, expression of the ship’s spirit.

Fumiko took a deep breath, trying to steady her nerves, and moved for the door - but her legs would not budge. She was frozen in shock and anxiety, trapped in place, her gun clutched tightly in her hand as she waited for something to happen.

The spirit moved ahead - a bullet, or whatever other weapons they might have, would be unable to truly harm him just as he could not truly harm them. His ears perked just like her own would have as he inched his semicorporeal form along towards the opening. His ears poked out first, followed by his eyes - and then his whole body shook with a terrible fright and he leapt back, coming to an inaudible landing beside her.

Those outside the strange crashed object would see a pair of large fluffy ears poke up, followed by what was unmistakably something like a human face - before it vanished. Seconds later, another one appeared, an unmistakable expression of terror etched on its- her, features. It- she pointed something at them, something they could not quite place but which seemed to be unmistakably a weapon, especially judging by what was equally unmistakably some sort of sword clutched in her other hand. She wore an outfit completely unlike anything this world had ever seen, strange browns and greens and a material that seemed almost like cloth yet unlike any cloth of this world and pouches and strange items dangled off it at various points. She herself was a striking midway point between the humans and beast races of the world, the large foxlike ears, the teeth larger and more… canine than any human teeth had a right to be, the clawed hands, the strange markings on her face, the nine tails that spread out behind her in a veritable cloud of white fur, the feet more like those of an animal than a human.

She was yelling something at them. Yelling something in a language wholly foreign, with no discernable similarity to any tongue those present had ever heard, gesticulating wildly and staring at them in what appeared to be growing shock and confusion in addition to the fear. Whatever they were going to do, they would have to think fast.
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Athulwin



At the place where Fumiko's spaceship assaulted the world of Alwyne, the world reacted. Just like a hurt, living thing that has found an arrow lodged in it's side. The earth shakes and caves in where her ship plummets into it from the sky. The sound of its landing is like an explosion, and ushering out from that spot there is a ferocious wind that rustles through all the trees of the Emerald Forest and brings havoc to the wood.

The rush of wind tears through thick underbrush that the Caravan could never have crossed. It creates its own path through the forest, as it rips apart the green. The trees themselves stand strong. They can not be felled by a gust of wind, not unless they take a strike from a tornado. But their little and dead branches spin off, and their leaves become kites. From the ground on up grass comes kicking and thrashing out into the air.

The wind runs on through the Emerald Green howling like a woman in childbirth. For most, this is just a sound: the rush of air hitting plants and making animals scream in confusion. There is a proud buck who struggles against it, believing (in its own, animal way) that it can beat back the air with its ten-point antlers, the way it beats away rival males. It comes the closest, of all the living creatures of the Emerald Forest, to hearing what the wind is trying to say. It spins around him for a second, but it is fruitless. It passes him by too, and comes to someone else.

Athulwin, Sayer of the Uttering Monks, was just inviting Malleck into his Caravan. This is an invitation made with just the smallest fleck of reluctance: Athulwin is not certain how he feels about Malleck. The dogman is an aggravating personality, in the precise way that actual dogs are aggravating. Which is to say, he's the kind of person who shows up unannounced and calls out your name from the door. He is that breed. A talker, an extrovert, a ray of bright light shining in your eye. But it does help that Athulwin is an admirer of hard-learned skills, things that someone can do that they've worked hard at mastering until it has become nearly a part of them, just as he finds it in his heart to appreciate Gru's cheesemaking even while he knows Gru to be repulsive.

He feels the same tug of admiration when he looks into Malleck's eyes. The Ainok surely will never know it, but Athulwin has often listened to his music when he plays for a crowd. The sweet notes of his voice or whatever instrument he was able to get ahold of float up into the air and are borne by the insane flourishes of Wind to Athulwin, who listens wrapped up in his Caravan. He knows music to be not just a pleasure, but a focuser for the mind. He'll let it play on while he chants the Breviary. The good Sayer does this as he does all things. Quietly, and without admitting it.

But no sooner have the words "Would you like to come in?" left his mouth do they become irrelevant. They become irrelevant because Athulwin is no longer standing in the door of his Caravan. He is kneeling on the ground, his knees in the dirt of the earth. The Wind has found him. It has grabbed him like a great hand and thrown him forward out of his home, down to the ground, where it can begin to scream at him.

The Wind pours out all that it has witnessed into his unwilling ears. That Something has fallen out of the sky, it says. It says that there's Something foreign burying itself into the soil. There is Something that has fallen from the sky and it is of shining and smooth and strong and large, and it is of burning with heat, the Wind says. And it brings with it the sound of an explosion, a great BOOM! that follows just behind itself. Athulwin clutches at his ears. For anyone else in the world, nearly, this commotion of air coming forth through the forest would have just been a sudden burst. It might have blown their hair and ruffled their clothes, but quickly moved on past them, as a rushing wind is meant to, and that is surely what it did for every other soul in the Caravan. This is the natural way. Not for Athulwin; he is attuned to Wind; it chooses to stay swirling about him in a circle and keeps on doubling-back to blow by his caravan again, in its own incomprehensible language saying more things to him every time.

A windstorm of maybe ten feet across, the world's tiniest natural disaster, is forming. With all of the air spirit's frantic energy and excitement- it's childlike excitement- flowing into him, Athulwin feels his heart rising up in panic. Wind talks at sixty-five miles an hour. But he is able, taking the deepest breaths he can and focusing his mind as much as he is able to focus his mind while he's being shouted at, to Utter something in the language of the Wind. He gets out just one word: Stop. This is the most dangerous and the most rarely used word in the language of Winds, because it is a synonym for death. As it leaves his lips, it is obeyed, and he has killed the Wind that was assaulting him. It stops blowing. Suddenly, very suddenly, there is a calm.

The Sayer has to spend a few moments with his hands in the soil to right himself. He stays motionless while letting in loud, deep breaths of the stilled air. Curse this Curse, he thinks. It has him so weak... he should not have been brought down like that. Wind is notoriously mercurial. Whatever it is that fell from the sky startled the nearby air enough to send it sprinting like that, and it wouldn't mind trampling Athulwin to the ground to tell its share of the story. The Sayer who dabbles in this tongue must be one who is always ready for unexpected happenings, important moments that come and then go without any warning at all. His monastery teachers would have reminded him. Athulwin swears at himself.

He explains what he can to Malleck. Tells him that the air which was going through the forest spoke to him. ("You know that it does that, of course, Master Freepaw. It was rather energetic this time. I am sorry if it frightened you.") Here is where he makes the mistake of trying, like a fool, to stand up. He is able to get his leg halfway up before he stumbles back down onto the ground again. That's not the Wind this time. It's not an excited spirit with the personality of a toddler who hasn't learned not to push yet; it is Athulwin's own body stopping him from standing himself up, being too weak and far too old for someone with only 37 winters on the clock. The damned Curse. The sinking, shameful feeling in his gut as he realizes that he's not going to be able to stand up by himself. It's not the first time. Every time it feels like a little death.

"Master Freepa- Malleck," he says, a flicker of flame forming in his throat at having to ask. "Could you help me up? I, well, that is- I need someone to prop up on, I think."

--- ~--( )--~ ---

Some Time Later


Although nobody knows it, at the very same moments that Gadri is sawing Fumiko free far away deeper in the forest, it comes to pass that Athulwin realizes what has happened. All the pieces come together in his mind at once, just like a puzzle. He nearly wishes it hadn't.

He was sitting with his hands folded over his thick and leatherbound copy of the Eld Breviary. He was in his favorite (and only) sitting spot in the caravan, a little bench-like table that strikes out from one wall opposite the door. He's covered the seats of it with blankets and pillows, but the top of it tends to stay strangely empty. There is a nearly finished cup of tea, and the Breviary, and that is all. Athulwin finds a little bit of empty space absolutely necessary for being able to think clearly. Clutter in your environment amounts to clutter in your thoughts. A million little objects screaming "I'm right over here! I'm taking up space right here!" It's an itching distraction that often makes his soul long for the austere, mostly-empty, half-abandoned halls of the Monastery (which was a structure meant to house twice as many monks as it did.)

And while he was at that table, thinking, he couldn't get one particular idea out of his head. It kept buzzing back around into his thoughts whenever he tried to dismiss it. Somehow, he just couldn't explain it, he felt that he should have seen this coming. Whatever that newborn Wind had been trying to tell him: that Something has come to the world which doesn't belong here, and that it fell from the sky. Those words were oddly familiar, but in the way that a bad dream is familiar. You don't really want to remember. You want to forget it. Still, there it is, tickling the back of your brain. It finally came to him as he drained the last swallow out of the tea.

The Stars, just before the Caravan came into the Emerald Forest, had given him one of their most Odd warnings. All of the Stars messages and warnings are cryptic by nature- but this one was its own unique genre of cryptic, a kind of strange that Athulwin hadn't heard before. It was under a clear dark sky that he had been speaking to them when these words came uninvited into his mind:

"Cursed One, Traveller:
Something falls from us. It is not of us.
A Note from Another Song. Alwyne does not know it.
How can a story be told with Foreign Words?
It will cut the sky's face.
"

It made no sense to him then. Now it does. Add it to what the wind said. Consider the orange bolt that everyone saw flying across the blue sky today, like a cut across a face. Remember the way Gadri and Morvanne ran off to find what they thought would be starmetal, that mysterious resource that can only come down from above. All the clues fit together with an almost audible click.

Something has landed on Alwyne. It comes from someplace else, far away above the sky. It isn't part of our little world at all.

Some of the Uttering Monks believed in such things. A younger Athulwin, a boy in the Monastery, thought they were insane. But there are poems in the oldest of the oldest of their scriptures that imply certain things live beyond the world of Alwyne, either far above it or far below it, where no man's eyes could catch them. The Beyonders. They existed outside of Eld Frowen's Great Story, and had no natural part in it. This is why they are dangerous. All the world of Alwyne, as the Uttering Monks describe it, is like a story being told by their god Eld Frowen. Everything that is, is something Eld Frowen once said.

Athulwin remembers some of the most sensitive monks prefering to comparing it to a song instead- but that doesn't change the meaning much. Then you would simply say that all things are notes in Frowen's song, working together to create a melody only He can hear. The birds, the sunrise, goblins, the dwarves, thieves, and everyone they take from, preachers and every soul they convert- all are simply a part of the Song of Frowen. His Great Story.

But Athulwin also recalls one night, him and a group of young faithful were going over those stranger scriptures that speak of things above the stars. One of them was a freckly, lanky lad with eyes that were uncomfortably glassy and fish-like- his name was Beornheard, and he was drunk. Slurring his words together, he still managed to swear up and down that he heard from an uncle in Yellmarsh, who heard from a friend, who knew a scholar, who said that the Beyonders were real. Everyone nodded politely at this and tried to move on. But the drunkard seemed to like the subject of Beyonders and wouldn't be taken off of it. He said that the scriptures really did imply ("Whether you believe me or not, Athulwin, this is what they say") that the Beyonders were natural anathema to Eld Frowen and everything else in the world of Alwyne. The scriptures called them Foreign Words. Things that shouldn't exist in the spoken Story of Frowen, and disrupted it even by being there. And they only ever come from the stars.

Athulwin suppresses a shutter. Something foreign, a thing not of the Great Story, has come to Alwyne today. A Foreign Word. A Beyonder. The stupid drunk was right.

He sends a message, carried by the wind, to Gadri and Morvanne. He prays it isn't too late. The words of the message are simple:

"Stay away from that thing."
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The Pilgrim’s Caravan

The Giant Galaxor & Merry Band ++

Undead SMASHING


The merry band transformed from three to 6 in the matter of minutes. With each person approaching the group, Galaxor’s face lit up a bit more. The more, the merrier and when it came to undead it meant more SMASHING! Maybe it was the dwarven ale finally starting to affect him or maybe all this doom and gloom were in serious need of lighting up, but Galaxor started to laugh. Loud, unhinged. Especially when Knossos, a pilgrim that Galaxor knew little about, not a face one would see in the improvised tavern, proposed to talk to the tiny skeletron.

Nemeia soon joined Knossos with “"YES! Let us parley with the poor, wretched creatures that lurk in this no doubt cursed tomb. Not all undead are evil creatures hellbent on spreading death and disease, some are simply weary souls seeking to return to the long, peaceful sleep that they have been promised. It would be right to offer them kindness."”

HA! HA! HA! You wish to talk with these bones? Baaahahaha! ” said Galaxor while wiping an imaginary tear from his left eye.

But before he could add something more, a creature started talking and talking and…where was it? The Stone King above and below! There was something talking. Squinting his eyes and bending his head down, Galaxor barely managed to see it. A small bat-like creature. The creature named itself Terilu but it was smaller than the others. Way smaller.

And then Terilu went to speak with the skeletron. Pointless action. Very pointless. Undead do as undead want. It will ask for something that’s impossible to achieve as too much time passed since then, find a cursed artefact or maybe it’ll want to give them a quest that’ll change the world and challenge the gods themselves. Something within those lines, irrelevant stuff for the living.

Let me see if I get this right. They are the ones that are bringing the plague over and if we promise to leave…they’ll stop the plague until we do. Well, I think I know what that means. ” said Galaxor without listening to Terilu anymore or anyone else.

He took a deep breath and gripped his axe and with a mighty heave, Galaxor released the massive axe, and it soared through the mist-filled air. The skeletron had little time to react. The gleaming blade found its mark with a resounding impact, shattering bone and sending skeletal fragments scattering in all directions. The axe was now stuck into the pavement of the entrance of the tomb, with a small crater around it.

Later it was said that the sound of the impact between the axe, skeletron and ground could be heard all the way back to the caravan.

HA! HA! HA! Look at all those flying bones! Anyways, as I was saying, kill them all and get rid of the plague is the quickest way. C’mon! Let’s go. I’m in the mood to…SMASH some bones! HAHA! ” said Galaxor in his usual very loud voice as he walked towards his axe and pulled it from the ground.

Yet, as the echoes of the confrontation reverberated through the haunted stillness, a lingering unease settled over the scene. The mist, now disturbed by the recent clash, seemed to writhe with an otherworldly energy, and the tomb's entrance exuded an even more palpable sense of malevolence.
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Ivraan Valdo


As the party stood near the entrance of the tomb, more and more pilgrims arrived. First, it was Knossos, the old man who had been with the Caravan far before Ivraan joined. Ivraan was always a tiny bit wary of the old man for his Vitae felt artificial. Nevertheless, Ivraan did not pry, for it was not his place to do so. And if the actions of Knossos were anything to go by, it did not feel necessary to uncover what the reason was. However, if Knossos ever wanted to share that story perhaps he would hear it, but for now, it remained a mystery.

"Here's to hoping whatever is coming wants to also just talk to us first..."


Knossos' opinion was clear, try and talk to the undead. As to why this was, not really sure, but it was something he’d take into account.

After that another presence that made Ivraan wary arrived. One of the most recent arrivals, a mere two weeks. It was the first time ever that Ivraan sensed something like it. A being with Vitae and Narcae, the counterpart to Vitae. The energy of death, that which keeps the unliving living. Ivraan of course knew of the existence of Narcae, but never had he met an individual who had both energies combined. It went against the order of the world, for Vitae and Narcae were two sides of the same coin. However as the Narcae inside the presence was so small, it wasn’t enough to warrant hostility. In fact, Ivraan was generally not against the idea of Narcae. Neither force was inherently good or evil, they just existed, it was the user who was good or evil. What Ivraan did mind was the corrupted Vitae around this place. His teacher had told him about one way to corrupt Vitae, however, that was on a personal level, here in these woods, it was like a torrent.

As the presence made himself known, Ivraan gave it a look over. A bat-like humanoid it was an odd figure. One he had never really heard or seen before. It introduced itself as Terilu with some titles, but as Terilu luckily said, who cares, Ivraan certainly did not.

"An undead approaches. I am going to help you. Don't argue, there's no more time for the rigors of debate. Only rigor mortis! Ha-ha."


It was indeed as Terilu said, a presence covered in Narcae approached them from inside the tomb. Ivraan grabbed his spear from his back and readied it, but Terilu just approached to communicate?.. He was unsure exactly, but then Terilu confirmed what Ivraan had suspected. These undead or perhaps this tomb caused the Forest to be this way. Terilu was of a clear opinion. We attack.

Nemeia and Ilyana were a tad more hesistant. They wanted to try and communicate or remain vigilant due to the terrain. Ivraan liked fighting, plus he was certain the cause of the corrupted Vitae was this tomb. Just when he prepared to voice his opinion Galaxor the giant rushed in. Shattering the skeleton wrapped in sheets with a singular swing.

“Welp, there goes diplomacy. In we go.” Ivraan spoke as he followed suit after the giant. As it turns out Ilyana’s advice was correct, as shortly after a bevy of presences could be sensed. Ivraan quickly spoke; “There is more up ahead! Chaaargeee.” as he ran in deeper and started swinging around his speak. To those who perhaps were exceptionally vigilant, or perhaps those who would recognize the use of Vitae, you could see a small glimmer forming around Ivraan’s eyes. What it did was uncertain to those who would see it, but for Ivraan it was a whole world of difference. His eyes could function almost perfectly in the darkness of the tomb. His spear accurately slashed away at the living dead that were inside.

It seemed as if the previous undead was of a higher caliber. These hadn’t really been buried neatly in robes as the previous one so the environment had claimed a fair share of bones. Their weapons, if they had any, were brittle, ancient, and shattered at the closest touch. Perhaps they were slaves or just ordinary citizens buried a long time ago at the top while the richer ones would be buried deeper down. However, Ivraan soon realized there were a bit more than he expected as further down the halls more skeletons approached and thus he backed off a bit. Hoping the more excitable companions would join him shortly.
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Hidden 5 mos ago Post by Expendable
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"Just.... great," Ilyana sighs, unsheathing her cutlass. There could just be a few graves or hundreds, possibly thousands inside - and now all of them were likely stirring after an attack on one of their number.

"We're committed now," she scowls, gritting her teeth as she waded in after the others, the all enveloping darkness turning gray as her real eye adjusted, allowing her to see the undead as they ventured forth from their shelves. Stepping forward, her silvered blade cut their souls' connection to their bones, causing them to fall into a loose pile all over the floor, making a trip hazard worse than any storm-swept deck.

"I didn't come here to fight, but if I must, I shall!" Ilyana roared, separating another skull from its body. At least in these upper levels, many of the bones were too brittle, what weapons they had too rusted to keep up much of a fight. This would change, oh yes. This would change.

There was a ramp, heading downwards towards another level below. She took it, but stayed wary as more approached her.
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Hidden 5 mos ago 5 mos ago Post by Tortoise
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Terilu


Oh, yes, yes, this is perfect. The others have taken that undead messenger's bait- Galaxor, then Ivraan, then that lass Ilyana, all charging away into the tomb. Now the Ascendent of the Third Caste will have his chance to show them all what he's worth. Reaching out, he snatches his friend Knossos by the arm, and from there he pulls him. "Come on, Illa Diul Qa*!" he shouts. "You know that these fools will surely need our magic." And, Eratie tugging the old human by the elbow, in they go both together.

The moment he steps into the cool darkness of the barrow, Terilu finds himself strangely anxious to show the rest of them the kind of contribution that he can make. The way he has this secret power, this high and esoteric skill that none of these people have ever mastered because they were not born in the right country for mastering it. He wants them to realize that- the great value Terilu is bringing the Wingless in using necromancy on their behalf. Here he walks amidst giants. All these brutish skinned races, they are terrifying huge in size and their swords are like claymores to him, and watching them fight is like watching mountains go to war. Especially this one called Galaxor. That thing is a force of nature in a fight.

There's a part of Terilu's mind, a little voice of anxiety deep in the back of his head, that keeps screaming "Run out of there, you'll get crushed, you'll get crushed!" Terilu's anxiety, as always, speaks in the voice of his Mother Haula, that most fearful of all old women. She was one of his family members who told him he'd be dead the moment he left Tureiamú. He tells her voice to shut up, and then releasing Knossos, he takes flight.

There'd be too little space to move around in a tomb, one would think. No trees to roost up in; no clouds for poor Terilu to soar up into and rest in their wet embrace. He'd guess there's ten or so feet until he'd just hit cold, stone roof. But for one as small as him, that's still blessed plenty of space to maneuver around in. He beats his wings with all his might three, four, five times and he has lifted himself off the ground, hovering in the form that the Eratie call Ara Eltie ul'Turra**, meaning "Imp-style flying." In the forest, he had soared as a bird does on the wind, his head and feet level with one another. If anyone had looked up, they'd have seen him moving as quick and straight and stiff as the hunter's arrow. Now he does the natural opposite. He hovers slowly with his feet dangling down below him, just the way a human being stands were it not for the fact that he is five feet up into the air. One of the skeletons, he fears, might still grab him by the ankle and yank him down ('Beat you to death!' cries the voice of Mother Haula in his mind,) but still he feels a thousand times safer up here.

This is how he follows behind the more adventurous adventurers. Galaxor heading up the front and the two maybe-elves charging in with bravery, Terilu floats behind. They may not even know that he's helping them, he realizes with a pinch of shame, though most certainly he is. Whenever one of them is about to approach to fight an undead, Terilu reaches out towards it with his necromantic powers and does all he can to fuddle it. He saps its dark strength. He pulls the Narcae that is within it into himself, making him strong and making the skeleton stumble around weakly. The party is slaying them with ease. He feels like crying out "You're welcome, everybody!" but resists that urge. They are, nonetheless, real fighters with or without him.

Ilyana is the first one to come to the passage leading down.

"Wait!" He calls out to her. "Don't descend alone, let me catch up!" Just for a moment he flies at true speeds to hurry up to her, and there at the mouth of the ramp leading down, he stops himself floating. He holds out a hand for the others to stop, too. Galaxor, Knossos, Ivraan. These skeleton-killing warriors. He doesn't know how they'll react, but it's come to be that time.

"Listen, Wingless," he says to them. "I am going to tell you the truth. I'm a necromancer. Yes, yes- a necromancer. I am a student of the dead. Have some of the undead we've faced today seemed slower than they should be to you? Weaker, easier prey? Of course they have. I'm sapping whatever strength I can from them, but..." He looked down the passageway. There was Something down there.

"I believe things will be harder down lower in this tomb. The people who buried their forsaken here put the grander corpses in the lower halls, not in the higher. Those below us will be better armed and more forceful. I do not know if we will survive if I cannot use my power openly. If you do not call me a devil for what magic I study, stand behind me, and I will raise up for us what help I can..."

His hands reach out towards the skeletons already slain. The ones that Ilyana and Ivraan took down especially- they're still in decent condition, unlike all the dead that Galaxor has turned into smashed porcelain pottery on the floor. All the Narcae, the necrotic energy, that he sapped from them while they were still his foes, now he pours back in. Raising an undead who's never been an undead before is always a complicated, longwinded ritual, involving lots of eldritch circles and darkly strange incantations. It's easier when they were walking about as skeletons just fifteen seconds ago. A long moment passes, a hollow and white wind seems to come to life and blow itself through the hall- and some of the undead that the party has already put down begin to twitch and stir. The first skeleton rises back up and takes his rusted sword back in hand. The second, then the third soon after- but these are not enemies any longer. They bow to Terilu with a little head tilt that is something of a nod, something of a salute; it was probably how their people showed allegiance in life.

Three skeletal warriors stand risen a second time from the grave.

"Do not harm them," Terilu tells the party. "These are on our side. These are mine." He relishes the word. "Let them be our honor guard down this hall. If something must die in this fight- it shall be the already dead rather than the living!"

And with that, he turns, and hovers away down the black hall, trying to look as if he doesn't really care if the others are coming. The skeletons hurry to the side of their winged master.

*"Old wiseman"

**Literally "As floats the devil"
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Hidden 5 mos ago 5 mos ago Post by Abstract Proxy
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Nemeia


An involuntary shudder coursed through the tiefling as the dark spells woven by the newly arrived pilgrim took form in front of her. She knew little of the pilgrim who had named himself Terilu, but the words he spoke after performing his foul ritual did little the quell the disquiet and concern that had stirred in her heart. To bandy so lightly with death was an ill omen. She feared for his heart and his soul. The mace she held in her hands felt heavy, but she did not feel anger, only sorrow. The ill-fortuned undead had been granted no reprieve, merely a different set of chains to bind them in unwilling service to another. Still, there was hope, perhaps this Terilu would release them when their task was completed.

The Goddess spoke of forgiveness. She spoke of mercy. Nemeia would not judge the necromancer hastily. Honesty was a start. And she knew better than most that no evil was certain, no evil was everlasting. Valradun could touch the hearts of even the most wicked, her moonlight shone through the darkest nights. Even there, beneath stone, in the forsaken tomb of the long damned. More importantly, her mistress was no fool. The Necromancer was doubtlessly correct. Some greater force, some more powerful evil lurked deeper in the tombs. She would not reject more allies. Theological debates had no place on the battlefield.

Offering a quietly whispered prayer to Valradun, Nemiea moved next to Ilyana, nodding towards the half-elf as she shook the dust from the head of her mace, the unwelcome reminder of the undead figure who's skull she had pummeled.

"Let us fight with the shackled dead then, deeper in this corrupted crypt," Nemeia said to the others, a hint of unintended sorrow apparent in her voice as she gazed at the batling flying ahead of them. Her wings tingled beneath her robe, her armor cool against her skin, it would be good to fly again, she thought, but not in such a place, not then. Hefting her mace over her shoulder, Nemeia spoke with renewed cheer, "My fellow pilgrims, our solemn task remains, we must continue our freshly begun work, we must cleanse this place of the evil that afflicts it."

There was fresh steel in her bearing as walked after Terilu, mace and magic at the ready.
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Hidden 5 mos ago 5 mos ago Post by Expendable
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Ilyana's lips curled in anger. This... this was slavery! Binding the unwilling and driving them forth to battle without care or concern...!

And Terilu was thrilled!

And then Nemeia stepped up spoke, the sadness in her heart weighing down her words.

"Let us fight with the shackled dead then, deeper in this corrupted crypt. My fellow pilgrims, our solemn task remains, we must continue our freshly begun work, we must cleanse this place of the evil that afflicts it."

Ilyana bowed her head, a scowl writhing on her lips, then she reluctantly raised her heads. The tiefling was right, they were committed, now.

"He didn't even ask them," she choked out, remembering walking out of that prison to find the press gang waiting for her. And her uncle's man, watching from across the way as they reshackled her to a chain with the other 'recruits' and marched them down the street, towards the docks and the waiting ships. And the smiles of the people, pleased that it was convicts, not them. How the leader of the press gang took what little they had before turning them over to the ship's quartermaster...!

How many died that first fight? How many died the second?

The young half-human girl started after them, but she couldn't help but wonder - if she died down there, would Terilu animate her body too? Would he bring her back to guard the caravan while her things were stolen from her cart?

And the worse of it, knowing that nobody would care.

"Aye, let's be off after that onion-eyed oaf," Ilyana mutters, following them down the ramp. "Before the grist mill runs dry."
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Hidden 5 mos ago Post by Lugubrious
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Gruyere Emmentaler Caerphilly Yarg


Despite the gnawing pits in their stomachs, the group who’d come to Gru for food didn’t seem too eager. If someone else offered them charity they might have descended upon their benefactor in a ravenous throng, pushing and shoving one another to take whatever they could as fast as possible, but when faced with Gru their mixed feelings were written plainly on their slovenly faces. With the manner of a circus barker he’d made himself look like a charlatan, and all of them were wondering whether or not they should bother with the terms and conditions of this shady-looking character instead of looking for handouts elsewhere. These people wanted cuisine, not contracts. Gru gave them a thin, knowing smile. They needed temptation.

“What’s this now, friends? I thought you were hungry? Oh, I know. How about a sample? I think…yes, yes. The camembert.” He snapped his fingers, and as the confused petitioners looked warily on, the Chuck Wagon started to rock back and forth. When he held up his key, Pepper jumped down from atop his head and took it, then recruited a handful of rats from his live collar. With them cradling her on their backs, they raced toward the wagon, climbed up its steps, then stacked themselves in a fuzzy multicolored tower to reach and unlock the door. Immediately it burst open, a miniature tide of rats surging out into the open. While the peasants recoiled, Gru didn’t move an inch. Instead he stood there with his arms crossed, patiently awaiting his delivery. “That’s it, over here, loves.” His pets came racing toward him carrying a handful of parcels, including a wooden stool and an entire table. Gru stood by, lending a hand as necessary, while his rats set up the table and then placed the stool behind it for him to sit upon, facing his potential customers.

When they handed him a round wooden box, the first hints of a strong aroma began to radiate outward. After opening the box, he gently listed out, set down, and unwrapped the delicate cheesecloth within to reveal a round disk a couple inches tall, sugary white in appearance and lined with creases of gray like the first powder snows of winter fallen upon the well-trod cobblestones of a busy city street. He held out one hand, palm expectantly upward, and the last troop of rats approached. These ones bore the strangest -and most dangerous- cargo of all, a cheese knife the size of a sword, boasting the familiar curve and double-pointed tip characteristic of its smaller brethren. With a lot of effort, the rats grouped up into a swelling mound that lifted the knife higher and higher until they could finally slide it into their master’s waiting grasp. “Thank you, lovelies. Such a talented bunch.” Gru took it in hand, produced a handkerchief from his jacket, and then used it to pinch the other end of the blade without risking any smudging from a direct touch. Now holding the knife like a guillotine, the cheesemonger made a single precise cut, front to back, to split the rind of the cheese wheel end to end. Then he set the knife down on the table and spread the halves of the cheese out so that everyone present could get a good view.

“Ah, here we are!” Gru took a deep breath, drinking in and relishing the rich, earthy smell of the camembert. “Now that’s the stuff! Nothing else like it on the face of the earth, no sir.” It was strong, too strong for some perhaps, but it was memorable, an odor that few would soon forget. No doubt it was already tickling these loggers’ taste buds and twisting their stomachs, and the cheese looked even better than it smelled. Unlike cheeses that featured a constant consistency throughout, camembert was soft, creamy, and melty, flowing out slightly from the rind now that it had been unleashed. Very light yellow in color, it looked like butter, never cracked or crumbly. Withdrawing a much smaller cheese knife from his person, he pulled a cloth sleeve from his belt and untied it to slide out a row of thin hardtack crackers, their surfaces pitted with the classic pinholes in the manner of distant constellations. “I keep some on me at all times,” he explained with a purposefully sheepish smile. “Never know when you’ll get a bit peckish, hm?” Perhaps these hungry fools would see in that statement the wisdom they lacked. If they didn’t, at least they might be amused by the humanity of the portly man’s admission. With a practiced hand he scooped up a bit of camembert and spread it over the cracker, then opened wide and placed it in his mouth with indulgent, tantalizing slowness. The loud, pleasing crunch…the one-of-a-kind flavor…the timeless combination of cheese and cracker, given new life by the flavors of a true artisan…he made sure the petitioners could see just how genuine his enjoyment was.

“Mm. Mm. Mmm. That is some fine cuisine, if I do say so myself. Fit for a king, but accessible and affordable to all.” With a smile, he pushed the cheese and crackers to the other side of the table, then gave his customers a wink. “But don’t you worry, ‘cause this one is on the house.”

That guarantee, backed by the sights, sounds, and smells of preeminent quality, was all the people needed. They crowded together like ducks in a pond to get whatever measure of food they could, some foregoing the cheese knife to scrape camembert onto crackers with their bare, filthy hands. The sight made Gru’s skin crawl, but he told himself that the cheese wasn’t his anymore. A necessary write-off. At least he had plenty more crackers, and he didn’t expend any apples despite them being the accompaniment of choice for camembert. At the same time, one cheese was hardly a feast. This wouldn’t fulfill these people so much as it would taunt them. All too soon, the wonderment and joy of flavors they never would have imagined turned to disappointment as they realized that was all. They wanted more, so Gru would provide.

“And there’s plenty more where that came from,” he told them. “Sadly, only the first one’s free. My supplies are very limited, you know. If you’ve got the coin, then they’re yours. Of course, nobody deserves to go hungry. If your pocketbook’s a little light today, we could cut a deal. Just sign a little paper showing you agree to pay me back, or work off the debt, and you’re good to go.” He crossed his arms. “Not that I have any work currently, mind. It’ll be on an on-call basis, once we reach…” He looked around the Emerald Forest. “...Greener pastures. Ironic, I know.”

Gru and the loggers made arrangements, not sweating the details but getting the food into the customers’ hands as quickly as possible. The details of repayment timeline and work conditions he left nebulous while assuaging nerves as much as possible. Toward the end of the negotiation, however, something strange happened. A riotous noise, a light across the sky above the forest canopy, and finally a tremendous impact. Stunned into silence by the unexpected turn of events despite his distance from the impact site, Gru swallowed and licked his dry lips. He turned to see a gang of rats already at his side with Reggie and Rick in the lead, awaiting orders. “Find out what happened. Now.” With a chorus of affirmative squeaks, the horde raced off into the underbrush, relying on speed, smarts, and safety in numbers. Any Pilgrim with half a brain would know that such a swarm belonged to Gru, and wasn’t to be messed with, but if they ran into someone -or something- not from the Caravan, things could get risky. Once picked up, the scents of Gadri Abzan and Madame Morvanne would help them zero in on their destination.
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Hidden 5 mos ago 5 mos ago Post by Enigmatik
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Gadri Abzan and Madame Morvanne


Addressing @Antediluvixen


Gadri pulled themselves to their feet and carefully rewound their saw, placing it back where it belonged among their other tools. Its job was done, and now it was time for another to take the fore. As all good smiths did, they had quite a few hammers adorning their belt and lined up in their wagon, but only one would do for this strange situation. Three pounds of alloyed starmetal on a thick steel haft, shimmering in the clearing carved out by this alien craft. The weight was familiar in their hand, the script intricately woven into its haft a tale of splendour, craftsmanship and durability.

But in a pinch, it could crack skulls just as easily as it worked a piece of white-hot metal.

A figure poked its head out of the hatch that Gadri had opened, then yelped and dived back in. The only thing that the dwarf had glimpsed was a pair of fluffy ears and the briefest sight of eyes, which told them... Almost nothing as to its inhabitants, other than that they were perhaps one of the beastraces.

Or at least, that's what Gadri had thought, until a second pair of ears came out of the capsule, soon followed by one of the oddest specimens they had seen in their three-score-and-ten years in the caravan. They had seen the beastraces in all manner, shape and form, and equally they had seen any number of dwarflike races too... But the only peoples they had seen that came somewhat close to the stranger now emerging out before them was the snakelike Dinnin- half of one, half of the other.

And this was definitely not a Dinnin.

In fact, not only was it (she?) definitely not a Dinni but she also appeared to be armed, and was now yelling very, very loudly in a language that Gadri had never heard. Before the dwarf could hope to begin puzzling this out however, a message - carried by the wind from the caravan to their ears, swept over them.

Stay away from that thing.

Morvanne grit her teeth a little as the message reached her ears. One of her hands had already come down to her little satchel to draw free her wand, but this... This was wrong. All of it, badly wrong.

Contrary to what some may think, Obliturges had no intrinsic ability to understand essences. They existed in all living things and many unliving things besides - seeing the ever-present powers that laid behind the world would be a maddening experience… But she didn’t need to see the roiling energies surrounding this foreign object to know that was wrong.

It lay in the furrow it had carved like a cancer - unnatural and foreign. The forest resisted it, the skies had rejected it… And now Gadri had let whatever dwelt within it free.

“Non est mea culpa…”



Malleck ‘Freepaw’

Addressing @Tortoise]


Of all the folks currently within the caravan, it was perhaps Malleck who realised what was going on first. His ears were broad and sensitive - sensitive enough that the onrush of air tickled the sensitive hairs at the edges of his hearing long before the unrefined senses of the human he was next to. His head snapped back, away from Athulwin, and he stared up into the sky, eyes just about making out the uneven shape as it tumbled down through the air.

He stared at it until it vanished behind the trees, and for a moment, the only thing that ran through his mind was a simple ”A God?

Then came the storm. A sundering blow loud enough for his ears to fold over in pain, the entertainer wincing a little at its fury just as the gust of wind blasted over the halted line of wagons and carts. He looked up just in time to see the energies swirl around his monastic compatriot… And stay there creating a storm that buffets the young Ainok. His tambourine lets out an almighty clatter as the swirling energies rattle its zills about. For a moment he takes a half-step forward, unsure of what to do but every instinct telling him that nothing is not an option, before Athulwin’s mouth opens, and the winds die almost instantly.

But then it as if nothing happened, and the sparkle that is so common in Malleck’s eyes has returned. His friend is struggling to stand. Before Athulwin can so much as let the flame tickle the back of his throat the hound-man is stepping forward, taking one of the monk’s arms and bracing it over his shoulder.

”It’s Malleck anyway, he joked as he began to stand back up. ”I think you humans have a joke about formalities being owed to their parents? But nah, it’s always just Malleck. Freepaw’s to let myfolks know that I ain’t done nothing wrong to be wandering like this.”

His tail begun a steady rhythm of wags
and he let a toothy grin split his lips. ”Come on then Mr Athulwin, let’s go meet this God, hmm?

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Athulwin

Addressing: @Enigmatik and @Antediluvixen


Athulwin emerges out of his caravan, stepping out firmly into the outside world by his own will for the first time today, with his face set like fire. The Beyonder, he thinks, back straightening. I cannot let it harm the Caravan. He does not know exactly what form the thing that fell from the sky will take, but he knows that Gadri and Morvanne should not be facing it alone. Some creature has come from the void, for all he knows, some unknowable monstrosity, and the skills of a smith and an occultist are not enough. All the others are out fighting undead- Athulwin knows what duty must call him to do next. He has sent the message ahead of himself, the warning to stay away.

But now he will follow with it. And they will all face this thing together. He used to have to steel himself like this, before a hard Trial at Queensrock. The monastery he once belonged to was the strictest of monastic orders, more than either of the other sects of Frowen-worshippers who call the Old Marshes their home. In that entire land, they were the only religious body that regularly made the faithful go through "Trials." Tests of pain and bravery, is all they really were.

The worst one was when Athulwin was maybe ten winters of age, and a much older monk, some graybearded sage, jostled him awake in the middle of the night. He was holding a nasty whip in his hands. He said to the boy, who was already quivering in his bed, "Don't fall back asleep. I am going to whip you with this. I am not going to do it yet, but I'm going to eventually. You must not cry out when you see the whip coming. You must not fall back asleep waiting for it to come. If you do either of these things, you will stand naked in the winter air tomorrow morning where everyone will see you." And then the old graybeard stood over Athulwin for hours. Every now and then, to tease him, he would lift the whip up as if he were about to bring it down, and then would seem to change his mind. Then he'd do it again. Athulwin, holding his blankets in white-knuckle hands, never cried out even when he was most sure he was about to be struck. At last, without a word, the old monk turned and walked out of the room. Young Athulwin was left in peace the rest of that night. That was the Trial of Anticipation.

There were other Trials, that had other names, but they were all of the same kind of thing. Sometimes you had to walk over hot coals. Sometimes you had to wrap your arms around a pillar behind you, and let the other kids hit you in the stomach. The Uttering Monks, the younger Athulwin daily thought, confuse masochism for piety.

The older Athulwin understands better. There are two kinds of trials in life, he believes. There are the ones that come on like storms, strike you as hard as lightning, and in turn harden you. Those are the trials that, properly endured, make a man stronger. One day you will be able to walk into that storm and you will not flinch at all its flashing and rolling thunder. To use a common kind of phrase, you can learn to take a punch.

But then there's the other sort of trials, and it's the second kind that are the truly poisonous ones: those tests that do not happen all at once, but come in the form of a steady drip of pain that has the capacity to go on for months, or years, or for a lifetime. A recurring illness. The inescapable feeling of poverty. Long years of bodily abuse. It is those trials that soften you, drip by drip, until you are too worn down to fight any longer. They are the hell that buries you.

All of the trials of the Uttering Monks were of the first kind. They could conceive of nothing else. It was the second that Athulwin found on the road, and from the mouth of Alder.

Like a boy preparing to meet the whip, Athulwin readies his soul to encounter the Beyonder.

Malleck had asked earlier "Come on then Mr Athulwin, let’s go meet this God, hmm? He said it without the ending quotation marks, just like that. At the time Athulwin had politely pushed the suggestion away, citing the excuse that he'd be better use inside his Caravan, thinking on things and directing others via the Wind. That proved to be true only up until the moment that he realized what this thing that fell from the sky may actually be. A 'God' indeed. Now he goes to get Malleck, and off they rush together to the site of the Fallen Star.

--- ~--( )--~ ---


Some Time Later


The smoking crater is an easy mark to follow. The black tail trailing up into the sky is a sign that will probably be seen miles around. But Athulwin has to hold in a pained gasp once he finally gets close to it. The forest around where the star fell has been demolished. The trees around the crater have fallen down in a circle -Athulwin thinks they look like supplicants bowing down to the ground- and the earth itself is churned up like butter. There in the middle of it all, something shining and twisted that his eyes struggle to comprehend. This thing is an assault from the Void and a raping of nature. It's the fallen star.

And then he sees Gadri and Morvanne, standing in front of it stunned. Athulwin feels stunned too, at the site of this huge chunk of metal and abomination sticking out of Alwyne's side like a tic that's latched itself to a man's thigh. But that's not what they're looking at.

The angle is wrong. Whatever they're seeing, Athulwin's view of it is blocked by the star. As Athulwin creeps closer, as stealthy as he can manage to be while wearing his pair of walking boots, he sees that Morvanne has a look of horror marring her face. That makes him worry. Athulwin always thought she's the kind of woman he would find beautiful, but that stare has taken beauty right off the page. What is it that she's seeing? "Go, Malleck," he whispers behind him, "go around the other way. I'll make the confrontation. I have the elements with me."

He has brought his Moiling Chain along, too. It's a thick, iron chain, five feet long, heavy and enchanted. Like many of the tools of the Uttering Monks, it's attuned to the practice of Utterance. He speaks a few of the guttural barks that make up the language of Fire, and at their command the chain grows hot in his hand. Not good enough. He speaks more Fire. The chain gets redder, then redder, and finally magical flames begin to dance along it. He holds the flaming chain in his hands like a whip.

He emerges from behind the Fallen Star. Now he understands what has twisted up Morvanne's face so hideously. The thing is a cross between a fox and a woman, but not like the beastraces of Alwyne. It's features are incongruent: a pretty girl's face, a fox's ears, a girl's body, a fox's tails. And there's too many of them. The tails are too many.

Athulwin speaks.

"Get back," he says to the Morvanne and Gadri. In the direction of the Beyonder, he swings his flaming chain slowly in his hand, ignoring the memories it brings him of his own Trial of Anticipation. He's not trying to fight it, not yet. Just scare it away from the others. "You-" he says to it- "why are you here? For what purpose have you assaulted the world of Eld Frowen?" His every word brings Fire out from his mouth.
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The miasma was thicker on the second level, not unlike the sickly sour smell of a sickbay after a long battle, with the stench of fear, charred and rotting flesh, vomit and soiled bodies. She remembers that smell all too well. Her stomach cramps - not as bad as before the battle, but this wasn't a good time, gritting her teeth as her sword slashes at yet another skeleton, only for another to appear in its place.

What was that necromancer doing? If Terilu could raise them, why couldn't he put them down? And what was the giant doing, or any of the others? If she knew magic, she'd be throwing around fireballs, destroying the miasma and the skeletons all at the same time!

"How..." Ilyana yells, knocking aside a spear jabbing towards her as her blade separated the owner's skull from the rest of its skeleton, "Is everyone? We having fun, yet?"
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It did not take long to free the cart. With the cutting of some vines and a good push, the woman was on her way again, waving the warrior off, her child joining her. Mergoux lifted a hand to acknowledge their farewell, then hefted her pack and was on her way again. On she trudged for a ways, ever on the outside of the pack, watchful of the woodland, wary of the forest and all hiding within.

The deeper they went into the woods, the less she liked them. As the forest grew denser still around them, she only felt her hackles rise further and further. Her ears were pricked, her muscles tense, waiting for the inevitable ambush, the attack that her mind told her had to come in a place like this. There was a presence here, and passing peacefully was not likely in a place such as this.

"Go have a look around," she said softly. There was a sound of acknowledgement, and she felt the cool tingle down her spine, her leg and out the bottom of her trousers. What shadow she had under the already thick foresttop grew darker for a moment, then back to normal with a soft woosh that even she could barely hear.

It was a few minutes later she heard the noise once more, and felt the creeping coolness of their return. "Tell me," she said, not breaking her stride, even as her hand reached for her weapon.

"I'm not sure." they said "There was a man, yet he was not a man, but something else."

"Dangerous?"

"He had only the tools of a scribe, paper and ink and quills for writing. No weapons I felt."

Mergoux stepped to the side and stared out into the woods, her lips pursed. A scribe they said, perhaps a traveler lost then. Wandered from the road for whatever reason, and now unable to find their way back. "How far?"

"Southeast, not yet a mile."

"Alright. Good work."

They gave a happy trill as she set off into the woods, pushing her way past the thick brush and venturing off into the forest, guided by the voice inside her helmet.

___________

She was not sure what she was looking at. She'd certainly never seen anything like it before, but then this caravan was full of bizarre creatures from lands unknown, this could just as easily be one of them. It was a short thing, barely above a Dwarf in height, and with a massive eye in places of a face. It wore clothes of a sort, though they were little more than canvas draped over the thing's body. It had an otherwise human frame, but with dark blue skin, almost grey she thought. As they had said, the creature, whatever it was, held no weapons, but that did not mean it was not dangerous. Still, perhaps it was a traveler lost as she'd suspected. Best not to frighten then.

"You lost?" She asked, stepping out from behind a tree. She kept her weapons sheathed, but her fingers drifted close to the hilts, ready should the worst occur.

@twannyman
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