Hidden 7 yrs ago Post by The Errorist
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@Sylph Okay, drumroll again! Congratulations! Your new power is Telekinesis! A kinetic ability, you can lift objects with your mind! Whoa! There are some catches, however. Currently, you can’t lift anything you couldn’t physically lift, and you can only hold something in the air for 5 minutes. Trying to lift too much at once or holding something for too long will give you nosebleeds, and eventually lead to more catastrophic consequences, so be careful! You can also currently only hold one object at a time. You can also open and close windows, flip pages of books, and even throw things with your mind! With enough training, you can increase your carry capacity, the duration of time you hold an item, and even hold multiple items at once! Wicked!
Hidden 7 yrs ago Post by pkken
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Let me know if there are any problems
@onenote @Invader Len
Hidden 7 yrs ago Post by Natsu
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Odd question.
What would happen if one half of a pair was expelled?
Hidden 7 yrs ago 7 yrs ago Post by Invader Len
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@pkken Just two things, not even real problems. First, with the daddy issue, his dad wouldn't know if Marth was a Familiar or a Mage until he either developed magic or his ability. For all his dad knows, his son could be a mage, and he could be putting him through the wrong training. Most find out if they're a mage or a familiar between the ages of 13-16. Magic starts to manifest weakly at that age, and some early blooming familiars get their powers then. But if he's like, 5 or 8 years old, his dad's training would be useless because you just can't speed up that process.

The next issue is mercenaries. There's not a lot of mercenaries in Prydain. There are adventurers guilds that do mercenary work, though they're consider seedy and less reputable. However, some older ones do wield considerable influence and wealth. If your character's father worked in or was even the head of one of these guilds, that would make much more sense than straight up mercenaries, and would also help tie your character into the world a little more.

Other than that, we can see no problems. Good work! We'll go over your quiz shortly!

@Natsu Good question! If one half of a pair were expelled, dropped out, or transferred schools, the student remaining would likely be matched with an older student without a pair temporarily, until another suitable partner becomes available. Students can transfer into the academy at any point in the year, so students who experience a dropped partner will likely not be on their own for very long. :)
Hidden 7 yrs ago Post by Republic
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I hope to get a familiar up later this evening.
Hidden 7 yrs ago Post by Natsu
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@Invader Len But the magical contract lasts a year and a day, so wouldn't they be essentially powerless?
Hidden 7 yrs ago Post by pkken
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@Invader Lenoh the thing with Mercanaries that's basically what I meant, sorry if it wasn't clear I was falling asleep and waking up while writing , I'll fix it up.

Also thanks for clearing the age at which manifestation happens and everything, I thought it was roughly early at around 8 years of age, will probably change it up.

Would it be possible for Him to be a scholarship student instead?
Hidden 7 yrs ago Post by Invader Len
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@Invader Len But the magical contract lasts a year and a day, so wouldn't they be essentially powerless?


The contract does, yes. However, in cases like this, the sacramentum can be dissolved and a new one take its place. So if there were characters A and B and A was expelled, the sacramentum between B and A would be dissolved, and B would have a new sacramentum made with C. Once that new bond is made, B and C now rely on each other for power, instead of A and B.

In the cases where a pair has irreconcilable differences, the sacramentum can also be dissolved and a new pair made. However, this is extremely rare, and only done as a last resort.

I hope this has made more sense. If not, I can always try to clarify again. We’ve made this plan in case people drop out of the RP and leave others without a partner, so it’s not something we haven’t forseen. Players will not be penalized in terms of points or progress if their partner drops, and we will make arrangements for them until a new person fills the slot. For this reason, the Int Chk will always be open and accepting of new people after we launch. :)
Hidden 7 yrs ago Post by Invader Len
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@Invader Lenoh the thing with Mercanaries that's basically what I meant, sorry if it wasn't clear I was falling asleep and waking up while writing , I'll fix it up.

Also thanks for clearing the age at which manifestation happens and everything, I thought it was roughly early at around 8 years of age, will probably change it up.

Would it be possible for Him to be a scholarship student instead?


It is possible, however, he’ll have to have the grades, drive, and reason to be in the school. If you think you can edit him to have those, that’s fine. If you want to keep his original story though, you could have him the son of the head of a mercenary guild that specializes in mercenary work. Either way, it’s up to you.
Hidden 7 yrs ago 7 yrs ago Post by Lord of Evil
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I withdrew this. Sorry 'bout that.
Hidden 7 yrs ago Post by pkken
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@Invader LenYeah I'll just got with the idea you prooposes, I won't be free again to make a story like that for a little while.
Hidden 7 yrs ago Post by Natsu
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Another question, this one pertinent to my sheet.
Would there be a profession that's the magical equivalent to an engineer? People who make new spells, or create magical artifacts, or just find new applications of magic in general?
Hidden 7 yrs ago Post by Invader Len
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Another question, this one pertinent to my sheet.
Would there be a profession that's the magical equivalent to an engineer? People who make new spells, or create magical artifacts, or just find new applications of magic in general?


Yes! There are multiple professions like this! There are mages who study Theoretical magic, looking to study the boundaries and nature of magic and perhaps create new spells. You can consider this field to be akin to theoretical mathematics or quantum physics.

People who devise enchantments for magical items are Enchanters, and their job it to create tools of magical use that can be used by anyone. They generally major in Enchantment in college, and work as artisans, on assembly lines, or as inventors.

Finally, people who search for new applications of magic in general are rather like business men or statisticians, who look for various aspects of life that can be improved by magic and try to develop systems to work in that regard.

These are all excellent questions, thank you for asking them!

@Invader LenYeah I'll just got with the idea you prooposes, I won't be free again to make a story like that for a little while.

That’s fine, edit your CS, and we’ll review your quiz in a moment.

@Lord of Evil, this has been a common issue with many players, but I must state again that all people in the world are mages or familiars. Everyone knows that magic exists. 50% of the population has some form of it. It’s in every aspect of life. It’s not incredibly special.

Also, this seems to be a recurring misunderstanding, but mages and stage magicians are not the same. A Mage is simply anyone with the capability of using magic, while a stage magician is someone who’s dedicated their work to entertainment through illusion. Also, there are no wizards in this world. You are simply a mage.

Lastly, you may be confused as to the very nature of magic. Magic in this world is tied to an element, which a person expresses. Magic cannot create something from nothing, and mages cannot learn new elements of magic. They are forever tied to the element they were born with.

In addition, being a great and powerful mage and getting lots of money do not always happen together. Some people become very wealthy despite having little magical power, while other have magic, but don’t use it at all in their life as adults. Some of the most talented mages are but simple farmers trying to make ends meet. So the two don’t follow each other.

This is just because I’ve seen a lot of stage magic and circus’s being used in this RP, but stage magic would actually be more impressive than regular magic in this world. Regular magic is as normal as air here. It’s useful and sometimes dangerous, but it does not make you special. This is a world where magic and powers are the norm.

For fixing this, I would redo the circus/stage magician backstory to fit with the world, be more specific on why he wants to be a great mage, and remove the wizard part entirely. :)
Hidden 7 yrs ago 7 yrs ago Post by The Errorist
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Here's my mage, Monty! I'm also just about finished with Beatrice's drawing, so that will be up soon.


Hidden 7 yrs ago Post by GummyCat
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Wow, this certainly blew up the last time I was here... Guess this means I have to sneak my Character sheet in here before the gate closes~ Does side need more members, cause I don't mind playing as a mage or familiar.
Hidden 7 yrs ago Post by The Errorist
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@GummyCat We don't really have a lacking of either, so you can be whichever you want!
1x Thank Thank
Hidden 7 yrs ago 7 yrs ago Post by Holy Grail
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@Invader Len@The Errorist@onenote Just browing through this place, and then BAM!....I run into this interesting and seemingly well-thought-out roleplay idea! XD I am a part of one or two roleplays around here, and tend to be kept busy enough in regards to real life that i try to be careful in joining RP's these days.

Still, in case anything i am currently involved with falls though, if i am able to make the time for another RP like this, or if everything i am involved with currently moves slowly enough or the like, i would like to ask you all a few questions about this lovely roleplay if you three don't mind! :)

1. I see that it is said in the rules it says that:

Do not spam the IC. Wait 10 hours between each of your own IC posts, and let 1-2 people post after you before you post again.


Beyond this, how fast do you all anticipate this roleplay moving? Also, beyond this is there any other sort of "minimum posting limit" you have here, such as "having to post at least once a week" or something of the sort?

2. The lore and info aside being put aside for a moment, what is the concept of this RP in general? For example, a different RP might be summed up conceptually as a "horror RP with some slice of life and romance in it".

3. I must confess that this place has gotten a good deal of posts in a rather short time. Would you, then, possibly be willing to accept someone who can only post once or twice a week?
Hidden 7 yrs ago Post by Invader Len
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@Invader Len@The Errorist@onenote Just browing through this place, and then BAM!....I run into this interesting and seemingly well-thought-out roleplay idea! XD I am a part of one or two roleplays around here, and tend to be kept busy enough in regards to real life that i try to be careful in joining RP's these days.

Still, in case anything i am currently involved with falls though, and/or i am able to make the time for another RP like this if everything i am involved with currently moves slowly enough or the like, i would like to ask you all a few questions about this lovely roleplay if you three don't mind! :)

1. I see that it is said in the rules it says that:

<Snipped quote by Invader Len>

Beyond this, how fast do you all anticipate this roleplay moving? Also, beyond this is there any other sort of "minimum posting limit" you have here, such as "having to post at least once a week" or something of the sort?

2. The lore and info aside being put aside for a moment, what is the concept of this RP in general? For example, a different RP might be summed up conceptually as a "horror RP with some slice of life and romance in it".

3. I must confess that this place has gotten a good deal of posts in a rather short time. Would you, then, possibly be willing to accept someone who can only post once or twice a week?


Awwww, thanks! Now to answer yous questions.

1. Given the large number of people, there will probably be a lot of stuff to read, but I don't think we'll be moving at a breakneck pace. We're going to try to allow people time to do their interactions and stay within the same time frame, and we'll likely be taking this a few days at a time. Some events may take weeks to complete IRL. So while we won't be moving as slowly as some advanced and casual RP's, it will not be very fast. We'll try to find a happy medium. To answer your questions about a posting minimum, there is not any rule like that, no. It is in a play's best interest to post often, to gain more points. In addition, we're going to be lowering the wait limit from 10 hours to 5, after some discussion. I just have to remember to do it.

2. The concept of this RP is a school RP, mainly dealing with slice of life and fantasy elements. There will be events that will have action, as well as puzzles to solve and drama to either enjoy or avoid. Over all, however, this is an RP about coming into adulthood, making meaningful bonds and friendships, and living life in a strange and wonderful world.

3.Yes, we would be willing to accept someone with a slower posting speed. We understand that everyone has different lives, different styles of writing, and varying amounts of free time. So if a person can only post once or twice a week, we would be willing to work out a solution to the dilemma of the point system without that person failing school. Proper backstories, timing of events and posts, and utilizing bonuses can help a person keep up with our exam system.

In addition, this RP will be perpetually open for players to join, though some may have to wait a few days for a suitable spot to jump in after we start. So if you'd like to place your interest here and follow us along, and apply when you feel you may have more time to be comfortable, that's perfectly fine as well. I hope this has answered your questions. :)
Hidden 7 yrs ago 7 yrs ago Post by Lord of Evil
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@Invader Len Yeah, I kind figured that'd be the case. Working on it.
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Woah, double post. That hasn't happened in a while.
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