Hidden 7 yrs ago Post by KawaiiKyouko
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@vancexentan

I'm still around, just been struggling with internet as of late. I did have a sheet built, but I'm not really sure how it ended up.
Hidden 7 yrs ago Post by vancexentan
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@KawaiiKyoukoAlright well are you sure you can be more active? I don't mean to pressure you but you were gone for five days. rider is the only class uncounted for I believe.
Hidden 7 yrs ago 7 yrs ago Post by KawaiiKyouko
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@vancexentan
I doubt I'll be very active OOCly, unless someone specifically mentions me (though I will read it all), but I believe I should be able to get in a post every 2-3 days at the very least.

Also, here's the sheet I had for Genghis, though critique is much appreciated.


Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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(What is this fire emblem featuring Typemoon?)
@KawaiiKyouko
Please use actual descriptions for

Aptitude for Slaughter: B
The endless raids of mongol invaders were synonymous with slaughter, the intention to massacrate corrupted minds for the greater good followed Genghis. And Genghis perfected the art.
Bow and Arrow Creation: C+
Genghis has little problems in creating light composite bows, as often used by the Mongol nomads. A skilled fletcher as well, as a shortage of arrows meant defeat for this cavalry people, though the requirement of real materials for both is an inhibitor.

You can keep what you have but you need to actually put in what they do, and how they do it.

Kurultai of the Khanates isn't innately broken but it can be used to single out archer, and assassin for example and just allow Khan to murder them in singles combat.

Hidden 7 yrs ago Post by KawaiiKyouko
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@vancexentan

(Fire Emblem best games :o)

Ah, oh, I forgot the most important feature with K.o.t.K., Genghis is incapable of fighting for another day after using it as an honorable thing for his fallen foe (though she is open to attackers). In other words, a whole day where she has to be sidelined, leaving both her and her master open to attackers as Genghis cannot fight back.

But alrighty, it's all edited in.
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@KawaiiKyoukoAlright I'd think she's ok in my opinion Turbo needs to give his opinion. I think she can get away with being a bit stronger given her being one of the most famous conquerors in the world but if this is the character you want to play I'm fine with that too.
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Hidden 7 yrs ago Post by Grey
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where dat mount np @
Hidden 7 yrs ago Post by KawaiiKyouko
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where dat mount np @


No where. I spent a lot of time trying to find a suitable choice by digging into various sources and even fancy books, but I came kinda short. If anyone has any ideas, I'm willing to accept it though (if, of course, the GMs accept it as well.)
Hidden 7 yrs ago 7 yrs ago Post by Cu Chulainn
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<Snipped quote by Grey>

No where. I spent a lot of time trying to find a suitable choice by digging into various sources and even fancy books, but I came kinda short. If anyone has any ideas, I'm willing to accept it though (if, of course, the GMs accept it as well.)


Mongolians are known for their horsemanship, and horses were pretty important to them, so having a strong horsey mount would be best. Probably strong too since the Mongols had a very specialized cavalry, too. Could say its strength is in comparison to the entire Mongol Horde, even

As for its name, you can get away with anything major that deals with the Khan. Even calling it "Mongolia" wouldn't be too much of a stretch.
Hidden 7 yrs ago Post by KawaiiKyouko
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<Snipped quote by KawaiiKyouko>

Mongolians are known for their horsemanship, and horses were pretty important to them, so having a strong horsey mount would be best. Probably strong too since the Mongols had a very specialized cavalry, too. Could say its strength is in comparison to the entire Mongol Horde, even

As for its name, you can get away with anything major that deals with the Khan. Even calling it "Mongolia" wouldn't be too much of a stretch.


Yeah, it's mostly name that I ended up struggling with. But alright, your idea gave me an idea actually! How about a fast horse that when it gallops causes an echoing sound reminiscient of a Mongolian horse charge, as if riding with 10 000 horsemen behind her. Like, the grand sound alone is able to put doubt in other's hearts? I feel Ghengis' offensive strength already is more than feasible so have it more as a moral-breaking support-like option to it?
Hidden 7 yrs ago Post by Cu Chulainn
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@KawaiiKyouko

Genghis Khan is legitimately scary, so that works. As far as the horse itself goes, its strength could be a step below a Phantasmal Beast, although actually making it a Phantasmal Beast might be justified, especially since A+ seems to be the rank where Phantasmal and Divine Beasts can be used as mounts.

Riders also have Magic Resistance as a Class Skill, normally, but it might be low since Genghis Khan was around during the Age of Man.
Hidden 7 yrs ago Post by 1Charak2
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@vancexentan
I doubt I'll be very active OOCly, unless someone specifically mentions me (though I will read it all), but I believe I should be able to get in a post every 2-3 days at the very least.

Also, here's the sheet I had for Genghis, though critique is much appreciated.



Poison tipped arrows...?

*Locusta is here to help~!*
Hidden 7 yrs ago Post by Grey
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@KawaiiKyouko

i'd agree w/ cu's mr suggestion.

also ranged heroes can already magically spawn ammunition so unless you're repping some arash-style non-np carpet bombing stuff bow and arrow creation doesn't serve you well. personally i'd replace it with something like clairvoyance (for archery emphasis), divinity (son of sky god + fire god clan emphasis), military tactics (for leadership emphasis), or an innovation variant. and i doubt you'd be able to get away with them but technically he also qualifies for imperial privilege (not rome exclusive anymore gg), revelation (bcuz insight from the gods, tho u could bunch this into clairvoyance prob)

i think the thought behind the second np is decent, but the fact it runs off the master's energy is troubling since that's only like 50 arrows tops, not enough to make a defensive arrow shield or dakka a servant.

bonus points for not having an army summon.

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@GreyClairvoyance is atypically a part of the archer class. Minus Grand Caster, and Fionn (who has a all knowing noble phantasm), there are very few other exceptions to the rule. Revelation is something I'd replace with Instinct. Genghis I don't believe was a particularly religious individual. And Revelation is only on religious figures. Low rank divinity, and high level military tactics would probably be warranted.
Hidden 7 yrs ago 7 yrs ago Post by Turboshitter
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@KawaiiKyouko



Alright, srs tiem now. I agree with much of what has been said so far, namely that Magic Resistance of a modest or low Rank should be added, Bow and Arrow Creation is redundant given Servants seemingly being able to spawn arrows, daggers, and most non-NP weapons out of nothing, Military Tactics or Clairvoyance being good replacements for the previous, and her "OUR ARROWS WILL BLOT OUT THE SUN!" NP running on her Master's prana being a terrible idea. Those are all things that you should fix, and thankfully, they're relatively easy things to patch.

However, there are two other issues I'd like to add. First is that instead of giving this Rider-class Servant a horsey NP like some have mentioned, you gave her an NP that's basically Achilles' Dueling Field except it's at a lower rank and therefore probably less costly to use despite doing pretty much the same thing (also fuck Achilles and his OP bullshit, seriously). I would suggest ditching that NP and replacing it with the mount NP that has so far been discussed. Second is that I think she could honestly stand to have higher AGL and MAG rather than STR and END, since Rider's whole job is to go fast and spam Anti-Army NPs that guzzle mana like a wizard with the shits.
Hidden 7 yrs ago Post by vancexentan
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@TurboshitterTurbo just to remind you you still haven't made albert's bio. Also we should start assigning or having people pick who is teaming up with who.
Hidden 7 yrs ago Post by Turboshitter
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@TurboshitterTurbo just to remind you you still haven't made albert's bio. Also we should start assigning or having people pick who is teaming up with who.


About that. I'll PM you, just one sec.
Hidden 7 yrs ago Post by Duckfield
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Alright dropping in to say that I am working on a Master character sheet.

Just a quick question, is the magus origin related to their powers? For example I was thinking of using maybe a mix of wind and fire to create a sort of explosion type spells? Would the origin then be explosion or would it be something unrelated?
Hidden 7 yrs ago Post by 1Charak2
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Alright dropping in to say that I am working on a Master character sheet.

Just a quick question, is the magus origin related to their powers? For example I was thinking of using maybe a mix of wind and fire to create a sort of explosion type spells? Would the origin then be explosion or would it be something unrelated?


Origin is more of a personality thing then anything else.

Say like a super suicidal person would have mortality as a origin.

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Hidden 7 yrs ago Post by vancexentan
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@DuckfieldA mage's origin is the core of their personality what they would default to if they got rid of everything else. For example I'd say Shirou's would be 'Hero'.
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