Hidden 5 mos ago 4 mos ago Post by Marrok
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Let's play Werewolf!



Here is the official site of the card game. A little ways down the page is a short video explaining the rules.
I HIGHLY SUGGEST WATCHING THAT VIDEO!

playwerewolf.co

This is not a very story driven RPG. This is very much just a game. Here's the basic rundown:


Roles


Moderator (Me)
Self explanatory

Villagers (The majority of the players)
Villagers will be able to speak openly in IC during The Day phases. No talking in IC during The Night is permitted.

Werewolf (1 player to be chosen in secret or 2 players if we have over 10 participants)
Werewolves will be talking and disguising themselves as innocent players during the day. At night the Werewolf will select a victim and tell the moderator who is next to die. If there are multiple wolves, they will be told of eachother and they must agree on their singular victim.

Seer (1 player to be chosen secret)
The Seer will be able to speak openly in IC during The Day phases. During The Night, they can tell the moderator of one individual who they would like to investigate. If the person they chose is a wolf, the moderator will reveal it to them. If it's not a wolf, they will be revealed as Innocent.

Doctor (1 player to be chosen in secret)
The Doctor will be able to speak openly in IC during The Day phases. During The Night, they can choose to Heal someone. If they happen to heal someone who was attacked by a werewolf that same night, the victim will survive the attack and the group will be told that someone had been Saved by the Doctor. If the doctor heals anyone that is not the current victim, nothing happens and nothing is revealed.

Gameplay


The game proceeds in alternating night and day rounds. Begin with nighttime.

The Night
At night, the IC forums will be "closed" and each person will act upon the role they have. They will communicate with me via private message letting me know what actions they want to take. If there are 2 werewolves, they will be informed before the game starts as to who the other werewolf is. They will also be allowed to communicate in private and strategize for how they want to decide upon their kill. There will only be 1 kill each night and the werewolves must agree upon their decision.

Now, the moderator will ask the Doctor who they would like to heal. The Doctor selects someone they'd like to heal. The person chosen (which could be himself) will survive if the werewolves chose to kill the them. If someone was killed, and then saved by the Doctor, the moderator will let the village know by saying, "Someone has been saved", at the beginning of day time.

The moderator will then ask The Seer to pick someone to ask about. The seer must select any player.

Once they select a player, the moderator will reveal if that player is an Innocent or a Werewolf.

Once all actions are communicated to the moderator and all information has been dispersed, IC opens back up and it's The Day again.

The Day
During The Day, you and your fellow villagers try and decide who the werewolf is. There will be a 4 day time limit on The Day. On Day 4, an official vote will be taken and the majority will select a person to kill.

For the first day, Everyone can introduce themselves. You can even tell people your role or lie about your role or make premature accusations. That's the fun of it!

Daytime is very simple; all the living players gather in the village and decide who to kill. As soon as a majority of players vote for a particular player to kill, the moderator says "Ok, you're dead."

There are no restrictions on speech. Any living player can say anything they want -- truth, misdirection, nonsense, or a barefaced lie. Dead players may not speak at all. Similarly, as soon as a majority vote indicates that a player has been chosen to be killed, they are dead. If they want to protest their innocence or reveal some information (like the seer's visions), they must do it before the vote goes through.

Once a player is killed, night falls and the cycle repeats.

Winning


The villagers win if they kill all werewolves.

The werewolves win if they kill enough villagers so that the numbers are even. (Example: Two werewolves and two villagers)

Who's in?
Hidden 4 mos ago 4 mos ago Post by Marrok
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Campaign #1 Players:
Draven (Moderator)
1) HokumPocus
2) Cu Chulainn
3) Sola
4) Zaxter996
5) carla6677
6) Rhea
7) baraquiel

Campaign #1 Winner: _____________________
Hidden 4 mos ago Post by Euphonium
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Euphonium 宇宙戦艦ヤマト

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I remember playing various variations of this game years ago and always had fun, though I'm not sure how well they'll hold up online.

I'll keep an eye out to see if this goes anywhere to the point that I should join.
Hidden 4 mos ago Post by Marrok
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Sounds good. I can tell you that I've been a part of 3 different campaigns online and they've all been very entertaining. :D
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Sounds good. I can tell you that I've been a part of 3 different campaigns online and they've all been very entertaining. :D


Last time I played was back when I was still in high school. We usually played during advisory on Fridays when we had nothing to do, though I personally had mixed luck. Since I was the quiet one, most people forgot I was there, but there were times when I was singled out. My teacher always thought I looked suspicious despite usually being an innocent person.
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Hidden 4 mos ago Post by HokumPocus
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HokumPocus Y2K IS ETERNAL

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Interested in joining, I sure am hungry for human flesh wonderful roleplay experiences
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Hidden 4 mos ago Post by Euphonium
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@Draven I know you said that the RP wouldn't be story driven, but will it have any aesthetic flair i.e. medieval ages, modern day, etc?
Hidden 4 mos ago 4 mos ago Post by Marrok
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I can certainly lean it that way if that'd be more entertaining 😁
Hidden 4 mos ago Post by Cu Chulainn
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Cu Chulainn stab

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I love this game! Count me in
Hidden 4 mos ago Post by Marrok
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Hell ya, Cu! You're in! First round may have to be a small group, but I'm hoping after lookers on get familiarized, we can get a bigger group next go-round.

Trust us, reader, the game is fun!
Hidden 4 mos ago Post by Euphonium
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I can certainly lean it that way if that'd be more entertaining 😁


I suppose that would be for the best, unless you were more looking for something wacky and fun with cyborgs running around with medieval peasants.

As for the CS tab, I think that you should reserve the first post and keep a running tally of the characters that are alive and dead, while the players post an image and the name of their character just like any other RP. Just some extra thoughts.
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Hidden 4 mos ago Post by Marrok
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Definitely. Medieval theme won't be difficult, especially for this game. Character sheets would be a little unnecessary, but a running status tally is certainly a must.
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Character sheets would be a little unnecessary, but a running status tally is certainly a must.


I didn't mean a full on character sheet. I meant something simple with only a name and picture, but I digress.
Hidden 4 mos ago Post by Zaxter996
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Zaxter996

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I'm definitely interested in this!!
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Hidden 4 mos ago Post by Marrok
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Welcome aboard! That's 4 so far. A game of 10 would be nice, but I suppose 7 or 8 will do for the first round.
Hidden 4 mos ago Post by carla6677
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carla6677 The fandom queen forever

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May I join this
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Hidden 4 mos ago Post by Marrok
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Fo sho!
Hidden 4 mos ago Post by Rhea
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Rhea

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Is this still open?

Also this sounds just like Town of Salem.
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Hidden 4 mos ago 4 mos ago Post by Marrok
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Here's what I'm thinking: We'll wait until after Thanksgiving. Preliminary setup will start on FRIDAY, 11/23. Active play will start on SATURDAY 11/24

If we have less than 7 players, we will operate with 1 Werewolf and 1 Doctor. NO SEER.

If we have AT LEAST 7 players, all roles will be filled, with 1 werewolf.

In the event that we get 10 players by that time, all roles will be filled and there will be 2 werewolves.

Hopefully after we knock out the first campaign, we'll get comfortable with the mechanics and may draw some more interest for the next campaign.

@Rhea@carla6677@Zaxter996@Sola@Cu Chulainn@HokumPocus
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@Rhea Yup. You in?
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