@Mae Ok, gotcha! Sorry for the delay, work kinda ate me yesterday. Will catch up on reading and get to working on a post!
Ardour has probably been in the tavern for a few hours, trying to gather some information as one does. Probably by just-- trying to eavesdrop on conversations and talking to whatever drunkards are willing to entertain him, trying to see what more he can learn about the rumoured treasures (and dangers) below. I assume there's a lot of stories both true and not, so I doubt he would've found anything too useful out, though. But should I roll something for that anyway? Watch him get Nat 1 and hear stories he did not sign up for.
Bear with me, that's a question I'll be asking a lot until I learn what warrants rolling and what doesn't :'D
[center]• What your character is most afraid of • A place your character finds soothing • Who your character admires most from their life (could be PC or NPC or from the past) • Something your character can't resist • Something your character did that they're proud of