Oh yah, I do have a question. Do people who have Attributes generally also become superhuman in terms of their physical abilities? Or is everyone in the cast still vulnerable to getting shot by a gun and dying like a normie?
Latter. Likewise, things in Rifts are also prone to being turned into Swiss cheese by bullets (but, y'know, it's impractical to retrieve goods if they've been turned into said cheese). Also making things go boom n stuff.
Personality: When in an immediately life-threatening situation, she displays a calm and no-nonsense attitude. The keyword being immediate. If there's only the promise of danger, then Charlotte is somewhat lackadaisical about the risks--her eyes might be peeled and she might be ready to respond immediately but she'll probably be joking the whole time. Her rather black humour can be troublesome for more concerned explorers.
Attribute: Immortality [Concept]
Abilities: From her attribute, Charlotte derives the incredibly obvious ability of not dying. Her body will also return to what she views as its default state fast enough to be visibly regenerating--a particularly useful distinction as it both avoids the risk of being caught in an infinite return-to-injured loop and maintain her current status. To make up for having the most purely-defensive attribute possible, and overcome prior weaknesses, Charlotte is also... well, exactly as she appears--half man, half machine. She's enormously strong, as the ability to wield a sword that massive might attest, and pretty agile--not the best sprinter, but her reactions and standing jumps are something to behold. As former military, her combat skills are pretty wide, if inclined towards the "rusty" due to the strangeness of rifts and her own durability. Except actually using other weapons; you can't take a 9' long sword into places.
Skills: She can cook, sew, clean things up, swim, gush over cats... really, her skills are mostly that which gets you by in daily life, or necessary for military action.
History: Charlotte's early life couldn't be said to be anything super unusual for a British child of the era--not really the most academically inclined, but not particularly distinguished. In the end, she wound up choosing a military career, ending up in the Royal Marines. Perhaps it wasn't so surprising that she was thus in one of the first groups to actually start probing the rifts before it became an almost normal thing... Whilst she was therefore one of the first to show up with a Conceptual Attribute, she also became one of the first actually severely injured in the process--something that kept her out of commission for an annoyingly long few years, as Charlotte was still trying to grasp the extent of her own abilities and not wind up halfway back to being incapacitated on a regular basis. But once her own grasp of her ability firmed up, it opened a lot of possibilities... after all, who better to test and employ dangerous cybernetics based on Rift materials than the person who could revert any damage they might do until things could be replaced? And at the same time, it would let her make up for her earlier disaster... and keep exploring the worlds that had captivated her from the first sight.
@Vesuvius00Could set that up as a reason for Albrecht and Kay to be in the same party. He'll be one of the big investors for S>S, and will just hang out with her when she goes Rift-diving cause lmao, gotta make sure they get stuff done. After that, maybe @Raineh Daze works for S>S too, because her backstory is literally 'lets make immortal girl a test subject for cybernetic implants'?
Personality: ARI-001, or Alice as her creators most often refer to her, is a very quiet, expressionless individual. Indeed, in most respects she seems to be completely emotionless. One could easily be forgiven for believing that to be the case. However, closer observation will reveal that Alice does indeed possess emotions, albeit they are usually extremely subdued. Due to her extremely advanced artificial intelligence, Alice's behavior is remarkably humanlike, though still stilted as she does not truly understand how to express herself. Alice does not understand many human social conventions, but she is highly curious and possesses an interest in learning about the world and people around her. While she is unlikely to voice her questions, she is highly likely to observe the world around in in a rather intense fashion, which may seem a little disconcerting given how often this leads to her staring at people. Alice also possesses an interest in animals, particularly small, fluffy ones. In spite of her curiosity, Alice will do little to encourage interaction with herself, still having a viewpoint that she is a 'tool' made for the purpose of rift diving. Tools don't often talk with humans. She will immediately prioritize the lives of others over herself, up to the point of causing extreme damage or even catastrophic damage to herself if it means protecting others. It can be said that any sense of self-preservation she possesses is immediately lost when the lives of others are in danger.
Attribute: Alice is not human and therefore is incapable of possessing an attribute. However, a prototype 'Artificial Concept Engine' was installed within her during her creation, allowing her to mimic the attribute 'Light'. This is mostly for the purpose of generating infinite ammunition for her directed mana weapons and has little use beyond this as of now.
Abilities: Alice is not human, nor is she organic. As such, her body is considerably more durable then it would appear, and she is not at risk of blood loss or injury in the same manner as a human. However, as a system intended to avoid her unnecessarily causing serious damage to herself, she is capable of feeling pain. Alice is an artificial human, a robot created for rift diving with the use of advanced technological and magical systems. These manifest in the form of her armament and equipment. There are three stages of deployment of her weaponry, each unlocked with an incantation and confirmation code. The default stage is Argent Gamma. In this stage of deployment, she is equipped with a set of mana-based laser cannons fueled by her Artificial Concept Engine that can also serve as a shield, and a chain-blade weapon inscribed with 'fairy letters' discovered in one rift that allow it to damage magical defenses. This is her default combat stage. The second stage of deployment is Argent Beta. This stage of weapon deployment combines her smaller laser weaponry into a single cannon, and creates a hard-light mana blade projected from her chain-blade. More potent, but less versatile and slower, as well as consuming more power. The final stage of deployment is Argent Alpha. This trades her melee capabilities away entirely, in order pour all her energy into an overwhelming ranged attack. All her equipment is transformed into a single enormous magical cannon, a high-grade anti-fortress weapon capable of vaporizing solid manner with a single shot. Known as Vorpal Cannon, it taps directly into her core energy supply, and firing it can cause enormous backlash damaging her internal systems. A weapon of last resort that can cripple her operations or even destroy her entirely.
Skills: Alice has absolutely no skills practical for survival. However, she would like to learn how to cook, in spite of never mentioning this to anyone.
History: ARI Unit-001, or Alice, is the product of a collaboration between the Shiokawa Institute of Magic-Technology Hybridization, based in Japan, and the Robertson Institute for the Advancement of Robotics in the United States. The goal of the collaboration was to make an artificial being capable of performing action within the rifts. Indeed, they wished to create an artificial Rift Diver. After many years of development(and a not-insignificant number of failures), the ultimate product of this effort, ARI Unit-001, was created. Designed in the form of a young girl(due to the influence of the Shiokawa Institute and one of the notable scientists designing her schematics, as the Robertson Institute was initially intended to create something decidedly more manly), her creators began to refer to her as 'Alice' due to both her appearance and the idea that she would be 'entering wonderland'. She has only recently been cleared for experimental deployment, though she has entered rifts prior to this point she has never done so with others.