Name: Estelle Antoinette Échecs Age: 17 Appearance: Standing at a five foot six, Estelle gives off an impressive, almost regal aura without having to seemingly try. Wearing the finest clothes, dressed in the finest silks and wearing the latest makeup, she never shirks on fashion. With a healthy build, pale blue eyes and long blond hair styled with black ribbons, calling her anything other than a beauty with a fine lineage would be a falsehood. Personality: Estelle is, much as her appearance might suggest, is quite a haughty and well to do girl. She enjoys nothing but the finest things in life, and carries herself as such. Confidence, poise, eloquence, and quick witted. This colors her personality in no small ways, as one might imagine. That is to say, while she is for the most part friendly, she is quite a demanding and selfish little girl and always strives to be the best at all she does. She will accept no less from herself, or anyone else for that matter, and she always expects to be the first consideration people always have. This of course, means those who do better than her in anything are marked as a rival. A rival to defeat, a rival to overcome. A source of ambition in order to make herself better.
When it comes to work, be it related to her families work, or schoolwork, she always gives it 100%.
History: Estelle is the daughter of a wealthy owner of the business simply known as the 'Queen's Candied Crown'. As such, from a young age she has always had her hand in the kitchen making various baked goods from cakes, donuts, muffins, and other regional treats learning the ins and outs of pastry making, business, and how to run things in an international global company.
Unlike her current demeanor, Estelle was quite the shy crybaby as a kid. She was certainly not some heiress to a fortune, or some spoiled brat. One would be hard pressed to believe she was a kid that was bullied, stuck to trying to be as quite and unassuming as possible. It wasn't until the Yokai event ten years ago did she turn into the willful little princess she is today.
She had been with her parents, visiting some now out of business bakery in Japan about some sort of business deal or something. She didn't quite understand it then, but her parents had left her mostly by herself in rented home in the city. She had been tentatively trying some of the fancier cooking tools - it had been her moms birthday and she was trying to make a cake for her. Almost all the electronics in the room seemed to go haywire.
Next thing she knew, these little black armored creatures ran into the kitchen. About eight of them, all wielding these adorable little shields and spears. While most people might have been afraid of something, Estelle simply hid behind a counter, watching them for a few minutes while they looked around the room. For a few moments, it seemed like they had no idea what they were doing or even where they were at.
They fumbled about the room, attempting to try the various cooking tools and a few had somehow managed to get cookie dough and cake mix all over them. A particularly clumsy one had tripped and fell face first into another. This little scene caused Estelle to laugh, and doubly reveal her location to the little black creatures. Understandably, she was first terrified...trying to run away, but the little black knights seemed more curious than anything else, and one even offered a hand to help her to her feet. They introduced themselves as a 'Chessmon' or something or another, she can't exactly remember.
From there, a the kitchen became much livelier. Under her direction, the Chessmon began baking and within an hour under her direction, all of them had made a cake.
- but such a happy memory was soon to be colored with something far less so.
A large, bipedal bird like creature broke into the house, once again not really sure what was going on. The tiny Chessmon however, seemed immediately on guard, putting themselves between Estelle and the attacking creature. The fight was hardly even that. It was obvious the attacking creature was far more skilled and powerful than the handful of Chessmon.
It was painful. She hadn't had many friends, let alone someone to have fun with. The chessmon had made her happy, and she was just powerless to do anything as they seemed to be slaughtered in front of her. She doesn't exactly recall what she said, or even what happened, but whatever she did it worked. The eight PawnChessmon roused themselves from the brink of defeat, gathering themselves and turned back the attacking digimon's attack. A particularly brave one leaped forwards, driving its spear right in the other digimon's forehead. And then they just vanished, and shortly after her parents came home to quite the mess. Of course they just passed it off as the musings of a child.
After the event, Estelle started conducting herself in a manner similar to how she carries herself today. She began taking both her studies and the company seriously. Her shyness was replaced with her prideful and more demanding self. Her life had been fairly normal since then, and last year with her parents opening their first branch in Japan, she was sent to both help oversee things as well as finish her education there.
Partner Digimon: PawnChessmon (black) Other: Always carries pastries on her
Level: Rookie Appearance: A small knight like digimon that roughly resembles a knight and a pawn chess piece. Personality: Pawnchessmon, affectionately nicknamed Chessy, is a knight through and through. An honorable, honest, and just warrior who fights for its lord - Estelle, in this case. Somewhat serious and a bit clumsy, it seems to have a certain lust for battle and seems to like toying with its opponents a bit.
Fresh: Dodomon: Signature Attacks: Little Iron beads: Spits small, iron beads at an opponent.
In Training: Kapurimon: Signature Attacks: Howling Blow: Generates a loud sound between its horns, creating a paralyzing sound. Frothy Spit: Spits an acid foam at an enemy.
Rookie: PawnChessmon (black): Signature Attacks: Pawn Spear: A simple attack, stabbing an opponent with its spear Pawn Buckler: A defensive attack, charging an enemy with its shield held up. Pawn Lightning: Attacks with an impossibly fast strike, creating a shockwave. Pawn Charge: Charges forward, intending on driving its spear into a foe. Pawn Penetrate: A special charge attack that can supposedly penetrate any object. Pyramid Formation: When around other Pawnchessmon, it can form a defensive line that can halt even devastating attacks from Ultimate-class Digimon.
Champion: KnightChessmon (Black): Signature Attacks Big Darts: Charges foe at a high-speed gallop. Gallop Whole: Leaps high into the sky and lands with a blow that tramples the opponent. Knight Lancer: A charge that impales its dart into an opponent.
Ultimate: RookChessmon (Black) Signature Attacks Stronghold: Slams its weight into an opponent, trampling and destroying them. Rook Gatling: Launches a barrage of bullets at an enemy from its arms. Castle Wall: Hunkering down, RookChessmon defends against all attacks.
Mega: QueenChessmon: Signature Attacks Heart Breaker: Impales a foe's vitals with a blade on its armor. Grand Cricket: Smashes and crushes an enemy with its Queen Stick Queen Stamp: Energizes demoralized Digimon and encourages them to keep fighting Princess's Whim: Intimidates the opponent.
Name: Kuroko Iwami Age: 16 Appearance: Kuroko stands at precisely 157.5 centimeters (or 5'2"), and is of average weight for her age. Fairly athletic thanks to her club activities. She has a few scars on her body, namely a semicircle of what appears to be bite marks on her forearm; to cover these up, she'll wear a long-sleeved shirt or a jacket when outside the house. Personality: Generally kind and cheerful, Kuroko is something of a tomboy. She loves video games and action movies, as well as the occasional horror flick (though she outright refuses to watch ones where the killer is a human). However, she has one hobby that surpasses them all: survival game club (airsoft, for the uninitiated). History: Born in a small town in the Hokkaido prefecture, Kuroko's family moved to Tokyo for her father's work when she was five years old. It took her some time to get used to living in a big city, and while she eventually did, she always missed little things like stargazing with her parents, or visiting her grandparents' farm.
When she was six years old, what would soon come to be called the "Yokai Incident" occurred. While out shopping with her mother, Kuroko was separated from her when a giant monster attacked. She hid in an alleyway for what felt like hours. Then, something else appeared: another, smaller monster with black scales and bright green eyes. At first, Kuroko was afraid that the monster would hurt her like the other one did. But this one only wanted one thing: the candy bars that the girl had in her bag. After eating all of them, the little monster was more than happy to sit with the young girl, even so far as letting Kuroko pet it. That is, until, yet another monster appeared. This one, looking like a large wolf with bladed claws, attacked Kuroko. What happened next is foggy in Kuroko's mind, but the little reptile that had taken a liking to her grew and changed into something else before attacking the wolf, but not before the monster managed to land a vicious bite on her forearm. After that, Kuroko blacked out, and woke up in the hospital with her parents nearby. To this day, she can't remember what happened after the wolf monster bit her, but she is thankful to the monster who helped her when she was lost.
After she recovered, Kuroko returned to normal, though she often has nightmares and flashbacks to the Yokai Event. She's done her best not to let these affect her, but there are some nights where the nightmares are too frequent for her to sleep. Partner Digimon: "Buck" (BlackAgumon X) Other: - Can't stand spicy food - On nights she can't sleep, Kuroko can often be found playing video games or tinkering with her airsoft guns; on rare occasions, she may browse the web for information on the Yokai Incident - Though friendly, she doesn't have too many people she would consider friends
Name: Buck (BlackAgumon X) Level: Rookie Personality: While certainly not the brightest of 'mons, Buck is incredibly loyal and hardworking. However, he tends to think with his stomach, which has led him into some sticky situations in the past; in fact, he probably wouldn't have been swept up in the Yokai Event if he hadn't been looking for something to eat. When hungry, he has a habit of biting people (though not hard enough to hurt for very long). As a quirk of having the X-Antibody in his Digicore, Buck tends to get a bit carried away in combat, to the point that, if he's not careful, he may very well exhaust himself all the way back to his Fresh form.
Fresh:Botamon|Bubbles (spits a weak stream of bubbles) In Training:Pagumon|Frothy Bubbles (spits slightly acidic bubbles); Poison Bubble (spits a bubble laced with weak poison) Rookie: BlackAgumon X|Pepper Breath (spits a fireball); Claw Attack (jabs with claws); Claw Uppercut (uppercuts with claws); Dangerous Bite (crunches down on an enemy) Champion:DarkTyrannomon X|Fire Blast (breathes a stream of flames); Flame Snatch (grabs the enemy with flaming left claw and burns it) Ultimate:MetalGreymon (Virus) X|Pandemic Destroyer (fires a blast of viral energy from Alteros); Energy Blitz (slashes the enemy with Alteros) Mega:BlackWarGreymon X|Dark Terra Force (gathers a sphere of dark energy and hurls it at the enemy); Hades Force (rapidly fires smaller, weaker versions of Dark terra Force); Afterburst (charges the enemy with its gauntlets, assisted by boosters on his back); Dramon Buster (attacks with his gauntlets; extremely effective against Dramon-ype enemies); Dramon Killer (attacks from the air with his gauntlets; extremely effective against Dramon-type enemies)
Appearance: Aoi is an outlier amongst the Japanese for several reasons, the archetypal "huge schoolgirl", 176cm tall--or about 5'9. Given her propensity to be dressed for swimming, it's pretty hard to miss some pretty obvious things about her physique: for one, her body is pretty athletic, though her propensity for sweet snacks does mean she doesn't come across as lean as you might expect. The other is that the girl just doesn't seem to feel the cold, dressing pretty lightly even in the middle of winter.
Personality: Aoi simply seems to not give a shit, or at least finds the consequences of her actions not worth worrying about too much. If the only person who's going to be harmed by her choices is her, what does it matter? There's no point in giving up on what she wants to do or what feels like the right thing to do because it's going to be a nuisance down the line; just take it as it comes. In Aoi's particular case, this seems to regularly result in being in trouble for uniform violations, since even wearing uniform she tends to wind up dishevelled and not wearing half of it. Her main interests are swimming--both for fun and competitively--and sweets, particularly ice cream. Outside of those two activities, Aoi is a perennial slacker with a sarcastic streak, and it's really hard to tell if her flirtatious tendencies are genuine or not caring what her statements sound like.
History: During the Youkai Incident, Aoi was just a girl on a trip to the beach with her parents, temporarily separated to explore on her own--and due to the weather, it was pretty much deserted, but she still had an ice lolly on hand. Like many children, she was worried about how her poor grades would be seen and that meant that all her behaviour was unacceptable... and that was when the world, and the phone in her hand, stopped making sense. To go from a calm beach to the centre of a tense Mexican Standoff--the signs of a battle started around her but stopped before anything really happened--was a shock. On one side, angelic creatures, and on the other demonic. It was terrifying... and really, with that perspective her grades in school or general behaviour seemed so much less important. To either side there were things that could turn her into a nice glassy crater if they wanted, and she was worrying about schoolwork? On the angelic side, there was a fluffy little creature, and deciding that it was the one thing around here that seemed hospitable, Aoi went over to it on a whim, offering her ice lolly. The beast quite happily ate it up, sitting on Aoi's lap as a protective talisman... whilst the battle started up again, out of reach but entirely watchable. It really made her prior concerns feel a bit pointless. Ever since the incident, Aoi has been more impulsive but also far less fretful. Why not just accept the downsides that come with doing what she wants? They can't be that bad, and she's pretty confident in her moral ability to not do anything that bad. No matter how much the school authorities might disagree. She also got over her fear of water and really took to swimming.
Personality: At her fundamental core, Silvia believes in protecting the innocent and maintaining a friendly and approachable demeanour. However, underneath that and influenced by the first time she met Aoi, she also struggles with the concept of making the most of life and enjoying herself. Good food, a good fight... wouldn't it be nice to not struggle with these things so much? She's sure that it must be worth it to resist, but...
Personality On the surface, Sunny is chipper, upbeat, and constantly joking. Their cheerful attitude has made them very approachable, but they find it difficult to connect deeply with others - in no small part due to their hard-stuck habit of joking about even the most serious of incidents. Students like to bait Sunny into acting the class clown, because it can be pretty entertaining, and also because it's Sunny who gets in trouble when the joking around goes too far.
Deep down, they'd love to make some solid friends, but they're not used to people sticking around - not that they'd say this outright, because that would be depressing, and Beau Sunford is a beacon of positivity, all of the time!
History: The Sunford family seized the chance to move from Ireland to Japan a long time ago for Beau's mother's job in a marketing firm. Beau was about six at the time, and they learned fast enough to wisecrack, but not quite fast enough to do very well in school. Their dad works in engineering, and always encouraged Beau to be inventive, but unfortunately this tended to mostly encourage Beau to "inventively" goof around.
After moving to Japan, everything went surprisingly smoothly for Beau's parents. For Beau themself, not so much. They missed their friends, and being a little too young to understand why they couldn't stay where their friends were, Beau wasn't happy.
Until their imaginary friend arrived.
Beau remembers playing with the Kitty Orb. They don't remember where it came from - just that one night they were crying alone, using the light coming in from the kitchen to read a book. There was some tapping on the window, and when they opened it, Kitty Orb was precariously balanced on the sill.
"Are you alone, too?"
They read quietly together for a little while - Beau did most of the talking - and then the Kitty Orb got a little bigger and started raiding the fridge. Kitty Orb was hard to keep up with, especially when it turned into a Bigger Kitty (Impmon) and started trying to explore the fire escape. Beau knew they weren't supposed to leave the apartment alone, but the prospect of an adventure with a new friend was too exciting, and before they knew it, they were lost.
Beau remembers a light down an alleyway, and then something big and angry hit the Bigger Kitty like a train.
Bigger Kitty wanted to fight the dinosaur. Beau wanted to run. The resulting struggle lasted just long enough for the dinosaur to make a lunge, Bigger Kitty to break loose of Beau's grip, and for a bright light to blind Beau for a moment.
When they opened their eyes, Impmon was gone, and so was the Tyrannomon - not that Beau knew their names, or even what had really happened. They were lost in an unfamiliar city, alone again, and upset.
The police returned a tired, frightened Beau to their parents early that morning. With their child's penchant for mischief and inability to articulate the events properly, they chalked the whole thing up to Beau's runaway imagination - assuming that the Yokai Incident had something to do with it (perhaps the disturbance was what got Beau out of bed that night?), but never quite realising how deeply Beau was caught up in it.
Kitty Orb became an imaginary friend, then a half-forgotten series of doodles in Beau's notebooks. Beau knows deep down that the events really happened that night, but so far they've learned better than to talk about it. With no name any better than "Kitty Orb", it's a little hard to keep a straight face about it even to others who experienced the Yokai Incident firsthand.
Name: Impmon (sometimes, to his dismay, nicknamed all sorts of things) Level: Rookie Appearance
Personality: Impmon is extremely serious, kind of moody, a little bit broody, and absolutely dedicated to becoming very strong and very powerful and saving the day. This is not a good match for Sunny, who would much prefer that nobody fought at all. Impmon does not have a very high opinion of his partner, but despite his misgivings, he's determined to make this work- and he knows Sunny means well. He's the type to believe the only way to fix something is to do it himself, and finds it hard to put his faith in anyone else to do the job. Just as well Sunny is there to "put him on the bench"... maybe a little too often.
Despite desperately wanting to come across as stoic and unshakeable, he does have a deeply-hidden sense of humour - and a terribly short fuse, which Sunny thinks is hilarious and endearing.
Shion stands at 162.5 cm (5 foot 4 inches) and has what would barely pass as an "athletic" body with lightly toned muscles and slightly above-average strength and flexibility. The usual facets of her attire are a sweatshirt and headphones of some kind. Everything else seems to be chosen almost randomly from her closet. She is somewhat underweight at 105 pounds. (7.6 Kilograms)
Personality: Attempts to describe her traditionally are generally met with failure, as she is eccentric to the point of being nearly non-understandable. The most obvious facets of her personality are her strange sense of humor and her tendency to either be extremely excitable and extroverted or equally introverted and reflective, with seemingly no middle ground. She is incredibly intelligent but has few social skills and many odd quirks, including a somewhat unhealthy obsession with snakes and an equally unhealthy hatred of insects, both exacerbated by her rather severe Obsessive Compulsive Disorder.
History: Born in Shinjuku, she was five years old and living in Shibuya when the Yokai Incident occurred, and it was in part due to the incident that her parents and she moved to the United States the year after. A rarity who possesses eidetic memory, the only blind spot in her memory is of the Yokai Incident itself, presumably due to trauma suffered during it.
Shion had wandered away from her mother when the incident began. Planning to explore the nearby underground subways, she tripped over something small and soft as it ran by, causing her to fall down the rather large stairs along with what tripped her. Unable to move from the pain and bleeding somewhat from her head, she simply lay there for some time. The small creature turned out to be a yellow Fresh Digimon that apologized profusely to the young human. For nearly two hours, the digimon sat near her and spoke with her to ensure that she was breathing and wasn't trampled by the humans fleeing the tunnels before the girl was rescued and taken elsewhere. While Shion has forgotten this completely, the young digimon still feels that it owes the child a debt for its actions.
In America, Shion took to the language and culture far quicker than her parents, both because of the malleability of her age and her powerful memory. Further, she quickly was placed into advanced courses for her education, eventually resulting in her placement in a higher year than her age would dictate. However, at age 9 she was diagnosed with Obsessive Compulsive Disorder, which made her fall behind in her studies. She only recently got it somewhat under control. She made few friends over the years, and fewer still that she would stay in contact with upon returning to Tokyo. Instead of friends, what she gained most was a love for music, and to this day she is rarely seen without an MP3 and headphones of some kind.
Partner Digimon: Re-chan the (at the time) Relemon.
Other: - Despises Pop Music. - Refuses to drink water. - Can play several instruments.
Name: Re-chan (Renamon)
Personality: A surprisingly modern digimon, Re-chan is usually calm and collected but has a wild streak hidden underneath, a good counterpart to her partner's extremes. She tends to face fights with logic and fun with emotion, though a good enough battle will bring out this side as well.
- Relemon | Transformation, Frothy Spit - Viximon | Killing Stone, Bubble Blow - Renamon | Diamond Storm, Fox Switch Deception, Power Paw - BlackGatomon | Neko Punch, Neko Kick, Cat's Eyes, Dangerous Love - Bastemon | Helter Skelter, Mind Fogger, Vampire Jewel - Lilithmon | Phantom Pain, Nazar Nail, Darkness Love, Empress Emblaze
Appearance: Lanky boy with a bad twitch and a jittery leg. There is almost always the sound of something rattling in his coat, the various medications needed to keep him docile.
Personality: Taji is usually very quiet, docile and skiddish, the type to run from a fight if its just his own person involved in the confrontation but refuses to let his friends come to harm. Protective but paranoid, they prefer small company because excessive crowds and noise give him severe anxiety attacks.
Contrary to his regular disposition, Taji has an unsettling and irrational hairline trigge, making him short tempered and defensive if they are having a mild attack on their fragile nerves.
History: Taji might look like a sturdy young man, they go to the gym often and have buckled down in recent years on their studies, but this poor man has a fuse so short a stray spark was often enough to trigger him to the point of violence. Thankfully it was never the assault type of violence but the kind where you feel trapped in a room and need to know you can leave. Taji is deeply scarred from the events of his youth, witnessing a giant bird creature and some sort of giant dinosaur fighting in the streets. His home had been one of the few that had been damaged.
Taji often recalls that night in his sleep, the weight of the rubble for hours on end all around him. The feeling of knowing you could be injured at such a young age was too difficult to deal with, the only thing he could see was the darkness. What made things worse was the voice. A gentle voice of iron whispering everything was ok.. that it was going to be alright. That voice continues to haunt him, the unknown savior. What little they could tell about their mysterious hero was they were one of those monsters, a smaller one, that had come to him and had put itself in danger to protect them.
nobody ever believed Taji when he spoke about the creature that had saved him from a fallen building.
Therapy was the first option but for him it was the wrong choice. Suppressing the truth of this chance meeting and the kind words of the one who saved his life in Taji over the years has only made him more anxious, paranoid, delusional, in need of medications to settle his fragile mental state. They've lashed out often at others with harsh words and as such has become ostracized. What few friends remain are steadfast in their support of their friend and his struggles for which Taji is eternally grateful. On nearly a dozen different occasions, however, that gratefulness to their friendships turned violent when other students became physical with them in Tajis presence.
Amidst a particularly bad moment of emotional distress the situation became very physical. Taji admits he attacked other students to protect his friends but it was deemed 'excessive', injuries requiring a hospital visit for stitches, which landed him in isolation for the last year of his school life as his medications were doubled.
Other: Likes armadillos, pangolins, has a deeply rooted fear of incarceration. Also believes the medicine he takes is just a placebo, no real cure. Just imaginary.
Partner Digimon: Please refer to the character sheet made by my boi Stern Algorithm
Name: God King Gilgamesh (Gil) Level: Rookie Appearance:
A yellow, Armadillo-like Digimon with an armored shell and long claws. Armadimon always seems to be offering a reassuring smile.
Gil is straightforward, honest, and highly protective to the point of being self-sacrificing. Gil believes that strength is contagious, and that exuding strength will uplift and strengthen those around him. However, he also recognizes that strength not only comes in different forms, but that it also takes time to cultivate, and cannot and should not be maintained at all times. So while he wants those around him to become their 'best versions', he will be there to support and nurture them when they fall.
Wakana is fairly average for a Japanese girl for her age as far as her height and weight go. Her hair is usually tied into braids. For outfit, if she's not wearing her school uniform she'll wear unrevealing clothes and cover up. She'd have a rather pretty face if she tried to make herself up a bit but she doesn't really care about that sort of thing.
Wakana has a calm demeanor for the most part. In the classroom one can expect she’s reading a book on break and paying attention during lessons. Most people would mostly be interested in not talking to her since she seems very standoffish and the few that do talk to her tend to be oddballs themselves.
That aside, she can be rather crude. She’ll tell people if they are acting stupid or if she thinks they are usually in a casual manner. Especially so for people she has contempt for which includes people that she feels has a bad attitude or doesn’t deserve what they have. She can feel very bitter against people as a whole and likes to hold grudges.
If there’s anything she enjoys, it would be mystery novels and things that make one think.
Wakana belongs to a fairly normal Japanese family. Her parents want her to succeed in education though it’s for their own selfish bragging rights rather any real care for her. She realized this from a young age and she was fairly aware of the world around her and found her lot in life uninteresting. The only thing she seemed to be good for was studying and figuring out problems.
Into middle School she kept at it. It was about this time she wanted more human interaction so she tried to talk to classmates. She was rather unsuccessful, finding herself insulting others more than talking. It gave her a strange niche in class as the rude girl at the top of the class rankings. Through-out middle school, she worked on her conversation skills and they got somewhat better. She wasn’t off-handedly insulting people all the time now.
As she became a High Schooler, Wakana mellowed out a bit more. She can hold casual conversations but she still has a standoffish aura about her. During breaks and such, if she’s not talking to the one or two friends she has in the school, she’ll typically be seen reading a new mystery novel or something of the sort.
When the Yokai Incident happened, Wakana was out playing in the yard when something small landed in the ground behind her. The child, curious, walked over to take a look and what did she find but a little fairy.
The little fairy rubbed it’s head and stood up. “Where in the heck am I?” She said, looking around before finally noticing Wakana in front of her. “What the?! I’ve never seen a Digimon like you before!” It said, confused.
Tinkermon raised an eyebrow. “You know? Digimon? Digital Monsters?” The little fairy put her hands on her hips and looked around. “This isn’t Never-Ever Land though.”
“Never-Ever Land?” Wakana asked again, even more confused by recent events. “What’s that? Is it an amusement park?”
The little fairy got a sort of laugh out of that and described it best as she could. “It’s a wonderful place filled with fun and friends where you never have to grow up! In a word? Paradise!”
Wakana sort of understood the meaning of Paradise. It was an amazing place that could let one live happily. “That sounds fun! Could I go?” She asked the fairy.
Tinkermon’s lips curled into a smile, “Yes! Of course! It’s a place for all Digimon that don’t want to grow up!” Unsure of what a Digimon was, Wakana just verified that’d she’d love to go. Tinkermon was happy to oblige and started to look around the yard for where exactly she came from and eventually just sat down, tired.
Wakana went into the house and snuck out some food from the pantry for them to snack on. It seemed to make Tinkermon smile and reinvigorated her so she jumped up to look around some more. Soon enough, she seemed to have found something and called Wakana over. “Grab my hand and close your eyes!” The little pixie said. Wakana did just that and it felt like the world around her was different.
“Open, open.” The pixie said. As Wakana did she would see a whole new world. Much like Tinkermon had said, it was a Paradise for a child. Sweets everywhere and so much more that it’s difficult to describe.
Feeling carefree for some reason, Wakana started to skip about and play with Tinkermon. Then they happened about to a bunch of small and soft looking doll things and then they all began to play together. And then, as she started to think about it, a day or so had passed. And then another. And then another. By time she really realized, it had been a week.
It had been a straight week of fun but Wakana felt like she was missing something. Studying? She then stopped playing and started to think. Maybe she should return home.
It was then that another mysterious being showed up. Someone that Tinkermon had called “Petermon”. She introduced her new friend to him. He looked over Wakana for a bit and shook his head. “She’s not a Digimon, Tinkermon.”
This confused everyone in the vicinity as he explained what he thinks happened to Tinkermon. It seemed like she was overloaded with information cause she had a dazed look on her face. It was then that Petermon suggested that since Wakana was not a Digimon, she should probably go back. It was less of a “for her own good” and more of a “get it out of here”.
Tinkermon didn’t quite seem to understand and could only watch as Wakana was evacuated from the premises. “I’ll find you again! Promise!” That was the last thing Wakana heard before she fell into her yard.
Name: Tinkermon Level: Rookie Personality:
Tinkermon likes to have fun and play pranks on people that annoy her. She can keep a low profile if she really wants to but all in all she just wants to have fun. Whatever that might entail though she is fairly protective of her friends. She has reservations about Digivolving.