Hidden 6 mos ago 6 mos ago Post by AndyC
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JUSTICE LEAGUE

WORLD IN CRISIS


Years ago, the world changed in ways no one could have ever imagined. The change came first in Metropolis with the appearance of a man in the sky, with powers and abilities far beyond those of mortal men. Not long after, a caped crusader arose in Gotham City, a dark-night detective waging a one-man war on crime. This was followed by the arrival of a maiden of might, defeating men and monsters alike with a golden lasso and unbreakable gauntlets. More super-people arose, from the Fastest Man Alive to the King of the Seven Seas. In time, the various heroes and crimefighters would cross paths, forging loose alliances and friendships. These would solidify into a formal alliance: the Justice League, the greatest humanitarian force the world has ever known.

With these new protectors and champions, new threats and dangers arose for them to face. Almost as soon as the term 'super-hero' was coined, their opposite number, the super-villains, began to crawl out of the darkness. Superman would find himself in perpetual conflict against the machinations of Lex Luthor, the brutality of General Zod, the otherworldly weapons of Brainiac. The Batman would wage war against the madness of the Joker, the diabolical mind-games of the Riddler, the shadowy plots of Ra's al Ghul. The Flash would be tested time and time again by the combined villainy of the Rogues, the Green Lantern would battle across the stars with the tyrannical Sinestro, and Aquaman would find his reign of the seas threatened by the treachy of the Ocean Master and the firepower of Black Manta. As the Justice League would come to embody virtue and heroism, the Legion of Doom would strike fear into the hearts of many as personifications of evil.

Years have passed since the first time the people of Metropolis were made to look up in the sky. Since that time, the Justice League has only grown, both in number and in influence. Comprised of thirteen of the world's most capable heroes, and at the center of a larger network of crimefighters and rescuers numbering into the hundreds, the League has done the impossible on innumerable occasions. Thwarting alien invasions, global catastrophes, international crime syndicates, incursions from parallel universes, and omnipotent hostile gods is, as some say, all in a day's work. Still, the work is never done; even at the height of their power and influence, the Justice League is far from unbeatable. Dangers arise at every turn, arch-villains plot in the shadows to strike once again, and innocent lives hang in the balance.

For every hero, there are more than their fair share of villains. For every victory, another challenge arises. For every day saved, another calamity looms to throw the world in crisis.




GameMaster: AndyC
Assistant GM: Master Bruce
Discord Chat: (Coming Soon)

S Y N O P S I S:
World in Crisis is a co-operative RPG set in the DC Universe. In it, players will portray members of the Justice League, and will attempt to stop disasters, solve mysteries, and fight villains thrown at them by the Game Master. While it does include a very simple dice mechanic (described in the Gameplay section), that is meant primarily as a writing prompt for the players, hence me putting it in Advanced instead of Tabletop (though I will move it there if the mods deem it necessary). As this is more of an experimental format, this game is not meant to continue perpetually, but will end after one “Season” once the larger Crisis is concluded.

G E N E R A L R U L E S:


G A M E P L A Y:

This campaign uses simple dice mechanics to generate Events, and for the heroes to put Effort towards resolving them. The die roller for this game can be found here.



R O S T E R & C A N O N


A P P L I C A T I O N
To apply, please copy, paste, and fill out the Application below:
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Hidden 6 mos ago Post by Master Bruce
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Master Bruce Winged Freak

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C H A R A C T E R C O N C E P T P R O P O S A L
B A T M A N



BRUCE WAYNE PHILANTHROPIST GOTHAM CITY, NEW JERSEY, USA THE JUSTICE LEAGUE / THE GOTHAM KNIGHTS
C H A R A C T E R C O N C E P T:


"I'm not much of a 'people person'. But when you need a hand... and you will, call me."

Over a decade ago, billionaire industrialist and heir to one of the wealthiest fortunes in America, Bruce Wayne, launched a secret war against crime by creating a masked alter-ego designed to strike terror into the hearts of his enemies: The Batman. And as The Batman's status as an urban myth shifted and his reputation grew for getting results where the Gotham City Police Department couldn't, the self-styled 'Dark Knight' began to realize that he couldn't fight a war alone. The first, aside from his faithful butler Alfred, was Lieutenant - and eventually, Commissioner - James Gordon. Then came Richard "Dick" Grayson, similarly orphaned to Wayne by criminals and in need of guidance. Grayson would become the first Robin, The Boy Wonder, before maturing and taking up his own mantle as Nightwing. Barbara Gordon would become the first Batgirl, before a fateful tragedy would turn her into the wheelchair bound hacker known as Oracle. And so the list of Batman's closest allies grew, from the doomed Jason Todd to the damaged Cassandra Cain, the brilliant Timothy Drake and even his own son, Damian.

But Wayne's most heroic undertaking was undoubtedly his decision to embark on a mission of a much greater scope with The Man Of Steel, Superman, and the Amazonian warrior known as Wonder Woman. Their unequalled alliance forced the trinity to consider an idea: what if, by combining their forces with other 'super-humans', they could form a united defense against all enemies of peace and justice? What if they could build a team that stood an entire league above Earth's greatest champions? And thus, The Justice League of America - with it's founding seven, including Batman - were born.

Unlike the vast majority of his peers, Wayne is completely without superhuman powers and relies on decades of training, both physical and mental, to master his way through even the most gruelling battles. With nearly unlimited financial resources, Batman also brings an impressive arsenal of self-styled weapons, vehicles, and even the orbiting 'Watchtower' satellite that The League sometimes calls their base of operations.

While The Caped Crusader remains at The League's disposal for the right crisis, he can often be found terrorizing the criminal fraternity of Gotham City by the shadow of night, battling alongside Robin, Batgirl, and other members of The Gotham Knights against a collection of diabolical rogues such as The Joker, Two-Face, The Scarecrow, The Penguin, Ra's Al Ghul, and other denizens of Arkham Asylum.

It's a war he'll never win. But it's a battle he'll fight until his dying breath.

C H A R A C T E R M O T I V A T I O N S & G O A L S:


Maybe I'm taking the title of the game too literally, but an angle that's always interested me with Batman is the idea of putting him through a mid-life crisis. He's amassed all of this insanity that invades his life on a daily (and especially nightly) basis, whether it's trading blows with Bane or trying to prevent Poison Ivy from rendering the city her own personal garden of mindless drones, all while maintaining a double life that requires him to serve the city beneath a facade that only continues to make even his closest allies question his sanity. What if, in a moment of extreme personal crisis, he starts to doubt himself? Not only in his ability to be Batman, but in his ability to simply remain sane? And what would that look like in the face of a story that involves his direct workings with The Justice League, the seemingly infallible team of super-beings he's always tried to live up to despite his human frailties? I hope to take Bruce on a journey of self-discovery that, through his work alongside Superman, Wonder Woman, Flash, and the rest will lead him to a place of reassurance that he belongs alongside them - that it's not only Gotham that needs Batman, but the world.

C H A R A C T E R N O T E S:


As I'm trying to go with the 'Crisis' motif in Batman's personal life, I'm portraying him as a little older than usual. I'm not going to go too specific with it, as that throws alot of unnecessary questions up in the air, but this is gonna be a Batman with a little gray in his hair and alot of scars, both on his body and in his mind, that have yet to fully heal - if they ever will.

S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.

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Hidden 6 mos ago 6 mos ago Post by AndyC
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Might as well get this one in......



C H A R A C T E R C O N C E P T P R O P O S A L
S U P E R M A N


Clark Joseph Kent/Kal-El of Krypton ♦ Reporter, Daily Planet ♦ Metropolis, Delaware, USA ♦ Justice League
C H A R A C T E R C O N C E P T:


"By myself, sure, I can do a lot. Together, though? We can do anything."

By now, most people in the world know the basic story of the Man of Steel and where he came from. On the doomed planet of Krypton, the brilliant scientists Jor-El and Lara Lor-Van placed their infant son Kal into an experimental life-pod, and with him went the last desperate hopes of their world. The pod would land somewhere on the planet Earth-- most likely somewhere in the Midwestern United States-- where a kindly couple (who has remained safely anonymous) raised him to do right by others and use his phenomenal gifts responsibly. Kal would grow up to become Superman, champion of the oppressed and fighter for Truth, Justice, and the American Way.

In the years that he has patrolled the skies over Metropolis, Superman has toppled crime lords, foiled invasions from beyond the stars, outwitted malevolent tricksters from higher dimensions, even died and returned to life. He has grown a small family of proteges, including his cousin Kara who once protected National City as Supergirl, his half-human clone who fights crime as Superboy, the genius inventor John Henry Irons who defends against high-tech threats as Steel, and even a super-powered dog he affectionately calls Krypto. Superman has experienced soaring triumphs and heartbreaking tragedies, and he has never faltered in the line of duty, cementing his place as the standard by which all other heroes are measured.

That is the story the world knows, and it happens to be the truth, but not the whole truth. Only a scant handful know that Clark Kent spent most of his childhood and teenage years struggling to fit in, that the idyllic rural town of Smallville, Kansas, never seemed to have a place for him. Or that Clark was very nearly married right out of high school, or that he spent the better part of a decade wandering the world under dozens of aliases, or that he would spend most of his professional career fighting tooth-and-claw for bylines with a rival reporter who would in time become the great love of his life. Even fewer know how hard he took the death of his adopted father, how the loss of his cousin haunts him, how many nights he has woken in a cold sweat thinking of his own demise at the hands of the monster Doomsday. While the whole world watched his funeral, only the closest of his friends and family were there for his wedding to Lois Lane, and only two other members of the Justice League know about Lois and Clark's son Jon, who has begun to develop abilities of his own.

As a new chapter in the life of the Man of Tomorrow begins, Clark faces not just the threats of disasters and super-powered criminals, but the pressures of leadership, the challenges of fatherhood, and the simple strain of getting older. In a world now full of costumed heroes and villains, it gets more and more difficult for him to keep up, and it may be impossible for Superman to stay on top for much longer. Still, Clark has determined to do what he was always done: clench his teeth, ball up his fists, and make the impossible happen.


C H A R A C T E R M O T I V A T I O N S & G O A L S:

I want this to be a very straightforward, back-to-basics approach to Superman. While putting him later in life will hopefully make for some interesting character moments in down-time scenes and when bantering with other heroes, the goal in action is to get back to the core of the character and what he does best: action-adventure heroics. Save the day, fight bad guys, and make people feel better as you do it.

I want to show Clark at the top of his game, with action that is intense and exciting to read, clever uses of his considerable powers, and interactions with the other heroes that are fun to play out. He may not have the exuberance of youth anymore, but with age has come experience, discipline, and wisdom learned the hard way. This is as close to a quintessential Superman as I believe I'm capable of writing.

C H A R A C T E R N O T E S:

Clark has been active long enough that he has encountered most if not all of his more notorious villains multiple times, and while his secret identity is hardly common knowledge, there are a relative handful who have sussed it out-- including Lex Luthor.

Kryptonite was successfully synthesized a few years ago in LexCorp labs and then distributed among criminal syndicates and rogue nations by the Legion of Doom, though the synthetic "K-2" is significantly less potent than pure Kryptonite, which is still exceedingly rare.

Kara Zor-El was Supergirl for about three years, before she died heroically in a "Crisis" event that threatened the universe. Her death haunts Clark in much the same way that the loss of Jason Todd haunts Bruce, and is why he is not only uncomfortable with Conner's career as Superboy, but reluctant to let anyone know about Jon's existence, let alone his powers.

S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.
Hidden 6 mos ago Post by Hillan
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Hillan I'm a writer - Lying's what we do.

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I'll get working on a sheet, I'm really interested in seeing how the format helps the game.

Hidden 6 mos ago Post by MST3K 4ever
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MST3K 4ever

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Sheet will be up 24-48 hours.
Hidden 6 mos ago Post by RenegadeRunaway
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I'm working on my WW proposal right now.
Hidden 6 mos ago Post by AndyC
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AndyC Freeborn Scum

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C H A R A C T E R C O N C E P T P R O P O S A L
B A T M A N



BRUCE WAYNE PHILANTHROPIST GOTHAM CITY, NEW JERSEY, USA THE JUSTICE LEAGUE / THE GOTHAM KNIGHTS
C H A R A C T E R C O N C E P T:


"I'm not much of a 'people person'. But when you need a hand... and you will, call me."

Over a decade ago, billionaire industrialist and heir to one of the wealthiest fortunes in America, Bruce Wayne, launched a secret war against crime by creating a masked alter-ego designed to strike terror into the hearts of his enemies: The Batman. And as The Batman's status as an urban myth shifted and his reputation grew for getting results where the Gotham City Police Department couldn't, the self-styled 'Dark Knight' began to realize that he couldn't fight a war alone. The first, aside from his faithful butler Alfred, was Lieutenant - and eventually, Commissioner - James Gordon. Then came Richard "Dick" Grayson, similarly orphaned to Wayne by criminals and in need of guidance. Grayson would become the first Robin, The Boy Wonder, before maturing and taking up his own mantle as Nightwing. Barbara Gordon would become the first Batgirl, before a fateful tragedy would turn her into the wheelchair bound hacker known as Oracle. And so the list of Batman's closest allies grew, from the doomed Jason Todd to the damaged Cassandra Cain, the brilliant Timothy Drake and even his own son, Damian.

But Wayne's most heroic undertaking was undoubtedly his decision to embark on a mission of a much greater scope with The Man Of Steel, Superman, and the Amazonian warrior known as Wonder Woman. Their unequalled alliance forced the trinity to consider an idea: what if, by combining their forces with other 'super-humans', they could form a united defense against all enemies of peace and justice? What if they could build a team that stood an entire league above Earth's greatest champions? And thus, The Justice League of America - with it's founding seven, including Batman - were born.

Unlike the vast majority of his peers, Wayne is completely without superhuman powers and relies on decades of training, both physical and mental, to master his way through even the most gruelling battles. With nearly unlimited financial resources, Batman also brings an impressive arsenal of self-styled weapons, vehicles, and even the orbiting 'Watchtower' satellite that The League sometimes calls their base of operations.

While The Caped Crusader remains at The League's disposal for the right crisis, he can often be found terrorizing the criminal fraternity of Gotham City by the shadow of night, battling alongside Robin, Batgirl, and other members of The Gotham Knights against a collection of diabolical rogues such as The Joker, Two-Face, The Scarecrow, The Penguin, Ra's Al Ghul, and other denizens of Arkham Asylum.

It's a war he'll never win. But it's a battle he'll fight until his dying breath.

C H A R A C T E R M O T I V A T I O N S & G O A L S:


Maybe I'm taking the title of the game too literally, but an angle that's always interested me with Batman is the idea of putting him through a mid-life crisis. He's amassed all of this insanity that invades his life on a daily (and especially nightly) basis, whether it's trading blows with Bane or trying to prevent Poison Ivy from rendering the city her own personal garden of mindless drones, all while maintaining a double life that requires him to serve the city beneath a facade that only continues to make even his closest allies question his sanity. What if, in a moment of extreme personal crisis, he starts to doubt himself? Not only in his ability to be Batman, but in his ability to simply remain sane? And what would that look like in the face of a story that involves his direct workings with The Justice League, the seemingly infallible team of super-beings he's always tried to live up to despite his human frailties? I hope to take Bruce on a journey of self-discovery that, through his work alongside Superman, Wonder Woman, Flash, and the rest will lead him to a place of reassurance that he belongs alongside them - that it's not only Gotham that needs Batman, but the world.

C H A R A C T E R N O T E S:


As I'm trying to go with the 'Crisis' motif in Batman's personal life, I'm portraying him as a little older than usual. I'm not going to go too specific with it, as that throws alot of unnecessary questions up in the air, but this is gonna be a Batman with a little gray in his hair and alot of scars, both on his body and in his mind, that have yet to fully heal - if they ever will.

S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.




Batman is APPROVED
Hidden 6 mos ago Post by RenegadeRunaway
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RenegadeRunaway

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AndyC, do you have a more specific timeline for the events happening prior to the start of the roleplay? Just to get an idea of exactly how long the League has been around, when Batman and Superman first made their appearances, etc.
Hidden 6 mos ago 6 mos ago Post by Peter Porker
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Peter Porker You Got A Problem With Cartoons?

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C H A R A C T E R C O N C E P T P R O P O S A L
T H E F L A S H


B A R R Y A L L E N ♦ F O R E N S I C S C I E N T I S T ♦ C E N T R A L C I T Y , M I S S O U R I ♦ J U S T I C E L E A G U E
C H A R A C T E R C O N C E P T:


"Seriously? Stealing ice? Isn't that a little cliché, even for Captain Cold?"

Some years ago, notoriously slow-paced CSI Technician Barry Allen was hit by a lightning bolt that doused him in dangerous chemicals. Rather than kill him, Barry awoke in a hospital with nary a scratch or burn on his body. Trying to catch an Uber after he was discharged, Allen discovered that he'd been fundamentally changed forever: that the lightning gave him the gift of superhuman speed. Ever the closeted nerd, Barry took what could have been a corrupting influence and turned it into his greatest dream by deciding to become a superhero, utilizing old propaganda comics about another fast guy - Jay Garrick of the Justice Society - to become The Scarlet Speedster of Central City, The Flash!

Since stuffing the iconic red and gold suit into a specially designed ring, The Flash has made fast friends and even faster enemies, ranging from the villainous Rogues comprised of Captain Cold, Mirror Master, Heatwave, Captain Boomerang, The Trickster, and others. He's also tangled with abnormal foes such as Gorilla Grodd, The Turtle, and a particularly nasty customer from the 35th Century - Eobard Thawne, aka Professor Zoom, but better known as The Reverse Flash.

But it's not all bad guys in the world of The Flash. After revealing his secret identity to savvy television reporter Iris West, who already put two and two together, Barry and Iris married and have been in wedded bliss for the last seven years. When his step-nephew Wally revealed himself to be The Flash's number one fan, an accidental recreation of Barry's origin turned him into a trusted sidekick, Kid Flash, before Wally grew to maturity and became The Flash of Keystone City. And in truly the most outrageous development of Barry's career, a chance encounter with fellow speedster Max Mercury revealed to him the presence of the interdimensional Speed Force, allowing Barry to go backwards and forwards in time, hone his vibrational abilities to escape any trap, create speed duplicates of himself, and tap into a whole host of powers that he would have otherwise thought to be impossible!

But Barry's greatest strength is his nature as a force for good. Whether it's taking Iris on a dinner date on the other side of the Earth and having her back within the hour, mentoring Wally through his growing series of responsibilities, rescuing victims of a housefire within the same second as dousing out the fire itself, or simply showing up for his weekly game of checkers with The Trickster over at Iron Heights, Barry is the definition of a true hero in that he always puts others before himself. Sometimes to his own detriment, but always for the benefit of mankind.

And hey, if The Justice League comes calling? He'll always be there in a Flash.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

The Flash is one of my all-time favorite characters in all of comicdom! So of course I was gonna jump on the chance to play him. One of the reasons I love the character so much is that unlike Clark, Bruce, Diana, Hal and others, he doesn't see his role as a duty or greater calling more than he sees it as just plain fun. He loves being a superhero, which in turn makes him embody all of the best parts of that type of character. And he certainly doesn't need some tragic backstory to motivate him, either, so no dead mom shenanigans here. This is purely and simply The Flash as he's meant to be - fun, heroic, and out of this world!

C H A R A C T E R N O T E S:

With it being Barry, I'd also like to explore his knack for crime scene investigation and accelerated thinking a little more in-depth than alot of iterations. The Flash has the potential to be both a strategist and a frontline combatant in any given fight thay's on The League's level, so I want to play around with that. Speed is key!

S A M P L E P O S T:

Later, I promise. Currently at work and it took me all day to write even this much!

P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.
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Hidden 6 mos ago Post by Peter Porker
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Peter Porker You Got A Problem With Cartoons?

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AndyC, do you have a more specific timeline for the events happening prior to the start of the roleplay? Just to get an idea of exactly how long the League has been around, when Batman and Superman first made their appearances, etc.


This would be helpful to me aswell. I went vague with everything, but if there's a specific timeline to follow, that'd be great.
Hidden 6 mos ago Post by AndyC
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AndyC, do you have a more specific timeline for the events happening prior to the start of the roleplay? Just to get an idea of exactly how long the League has been around, when Batman and Superman first made their appearances, etc.


Well, I deliberately kept things vague in terms of the timeline, but it can be assumed that at least the founding seven have been active for between ten to fifteen years. If Superman and Batman debuted in Year One, and present day is Year Twelve, then the Justice League itself was founded somewhere around Year Three, Superman died probably around Year Five and came back around Year Seven, the Teen Titans were likely formed somewhere around the same time, and something roughly along the lines of Crisis On Infinite Earths happened around Year Ten.
Hidden 6 mos ago Post by AndyC
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C H A R A C T E R C O N C E P T P R O P O S A L
T H E F L A S H


B A R R Y A L L E N ♦ F O R E N S I C S C I E N T I S T ♦ C E N T R A L C I T Y , M I S S O U R I ♦ J U S T I C E L E A G U E
C H A R A C T E R C O N C E P T:


"Seriously? Stealing ice? Isn't that a little cliché, even for Captain Cold?"


Some years ago, notoriously slow-paced CSI Technician Barry Allen was hit by a lightning bolt that doused him in dangerous chemicals. Rather than kill him, Barry awoke in a hospital with nary a scratch or burn on his body. Trying to catch an Uber after he was discharged, Allen discovered that he'd been fundamentally changed forever: that the lightning gave him the gift of superhuman speed. Ever the closeted nerd, Barry took what could have been a corrupting influence and turned it into his greatest dream by deciding to become a superhero, utilizing old propaganda comics about another fast guy - Jay Garrick of the Justice Society - to become The Scarlet Speedster of Central City, The Flash!

Since stuffing the iconic red and gold suit into a specially designed ring, The Flash has made fast friends and even faster enemies, ranging from the villainous Rogues comprised of Captain Cold, Mirror Master, Heatwave, Captain Boomerang, The Trickster, and others. He's also tangled with abnormal foes such as Gorilla Grodd, The Turtle, and a particularly nasty customer from the 35th Century - Eobard Thawne, aka Professor Zoom, but better known as The Reverse Flash.

But it's not all bad guys in the world of The Flash. After revealing his secret identity to savvy television reporter Iris West, who already put two and two together, Barry and Iris married and have been in wedded bliss for the last seven years. When his step-nephew Wally revealed himself to be The Flash's number one fan, an accidental recreation of Barry's origin turned him into a trusted sidekick, Kid Flash, before Wally grew to maturity and became The Flash of Keystone City. And in truly the most outrageous development of Barry's career, a chance encounter with fellow speedster Max Mercury revealed to him the presence of the interdimensional Speed Force, allowing Barry to go backwards and forwards in time, hone his vibrational abilities to escape any trap, create speed duplicates of himself, and tap into a whole host of powers that he would have otherwise thought to be impossible!

But Barry's greatest strength is his nature as a force for good. Whether it's taking Iris on a dinner date on the other side of the Earth and having her back within the hour, mentoring Wally through his growing series of responsibilities, rescuing victims of a housefire within the same second as dousing out the fire itself, or simply showing up for his weekly game of checkers with The Trickster over at Iron Heights, Barry is the definition of a true hero in that he always puts others before himself. Sometimes to his own detriment, but always for the benefit of mankind.

And hey, if The Justice League comes calling? He'll always be there in a Flash.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

The Flash is one of my all-time favorite characters in all of comicdom! So of course I was gonna jump on the chance to play him. One of the reasons I love the character so much is that unlike Clark, Bruce, Diana, Hal and others, he doesn't see his role as a duty or greater calling more than he sees it as just plain fun. He loves being a superhero, which in turn makes him embody all of the best parts of that type of character. And he certainly doesn't need some tragic backstory to motivate him, either, so no dead mom shenanigans here. This is purely and simply The Flash as he's meant to be - fun, heroic, and out of this world!

C H A R A C T E R N O T E S:

With it being Barry, I'd also like to explore his knack for crime scene investigation and accelerated thinking a little more in-depth than alot of iterations. The Flash has the potential to be both a strategist and a frontline combatant in any given fight thay's on The League's level, so I want to play around with that. Speed is key!

S A M P L E P O S T:

Later, I promise. Currently at work and it took me all day to write even this much!

P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.


Flash is APPROVED!
Hidden 6 mos ago Post by Master Bruce
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Master Bruce Winged Freak

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Might as well get this one in......



C H A R A C T E R C O N C E P T P R O P O S A L
S U P E R M A N


Clark Joseph Kent/Kal-El of Krypton ♦ Reporter, Daily Planet ♦ Metropolis, Delaware, USA ♦ Justice League
C H A R A C T E R C O N C E P T:


"By myself, sure, I can do a lot. Together, though? We can do anything."

By now, most people in the world know the basic story of the Man of Steel and where he came from. On the doomed planet of Krypton, the brilliant scientists Jor-El and Lara Lor-Van placed their infant son Kal into an experimental life-pod, and with him went the last desperate hopes of their world. The pod would land somewhere on the planet Earth-- most likely somewhere in the Midwestern United States-- where a kindly couple (who has remained safely anonymous) raised him to do right by others and use his phenomenal gifts responsibly. Kal would grow up to become Superman, champion of the oppressed and fighter for Truth, Justice, and the American Way.

In the years that he has patrolled the skies over Metropolis, Superman has toppled crime lords, foiled invasions from beyond the stars, outwitted malevolent tricksters from higher dimensions, even died and returned to life. He has grown a small family of proteges, including his cousin Kara who once protected National City as Supergirl, his half-human clone who fights crime as Superboy, the genius inventor John Henry Irons who defends against high-tech threats as Steel, and even a super-powered dog he affectionately calls Krypto. Superman has experienced soaring triumphs and heartbreaking tragedies, and he has never faltered in the line of duty, cementing his place as the standard by which all other heroes are measured.

That is the story the world knows, and it happens to be the truth, but not the whole truth. Only a scant handful know that Clark Kent spent most of his childhood and teenage years struggling to fit in, that the idyllic rural town of Smallville, Kansas, never seemed to have a place for him. Or that Clark was very nearly married right out of high school, or that he spent the better part of a decade wandering the world under dozens of aliases, or that he would spend most of his professional career fighting tooth-and-claw for bylines with a rival reporter who would in time become the great love of his life. Even fewer know how hard he took the death of his adopted father, how the loss of his cousin haunts him, how many nights he has woken in a cold sweat thinking of his own demise at the hands of the monster Doomsday. While the whole world watched his funeral, only the closest of his friends and family were there for his wedding to Lois Lane, and only two other members of the Justice League know about Lois and Clark's son Jon, who has begun to develop abilities of his own.

As a new chapter in the life of the Man of Tomorrow begins, Clark faces not just the threats of disasters and super-powered criminals, but the pressures of leadership, the challenges of fatherhood, and the simple strain of getting older. In a world now full of costumed heroes and villains, it gets more and more difficult for him to keep up, and it may be impossible for Superman to stay on top for much longer. Still, Clark has determined to do what he was always done: clench his teeth, ball up his fists, and make the impossible happen.


C H A R A C T E R M O T I V A T I O N S & G O A L S:

I want this to be a very straightforward, back-to-basics approach to Superman. While putting him later in life will hopefully make for some interesting character moments in down-time scenes and when bantering with other heroes, the goal in action is to get back to the core of the character and what he does best: action-adventure heroics. Save the day, fight bad guys, and make people feel better as you do it.

I want to show Clark at the top of his game, with action that is intense and exciting to read, clever uses of his considerable powers, and interactions with the other heroes that are fun to play out. He may not have the exuberance of youth anymore, but with age has come experience, discipline, and wisdom learned the hard way. This is as close to a quintessential Superman as I believe I'm capable of writing.

C H A R A C T E R N O T E S:

Clark has been active long enough that he has encountered most if not all of his more notorious villains multiple times, and while his secret identity is hardly common knowledge, there are a relative handful who have sussed it out-- including Lex Luthor.

Kryptonite was successfully synthesized a few years ago in LexCorp labs and then distributed among criminal syndicates and rogue nations by the Legion of Doom, though the synthetic "K-2" is significantly less potent than pure Kryptonite, which is still exceedingly rare.

Kara Zor-El was Supergirl for about three years, before she died heroically in a "Crisis" event that threatened the universe. Her death haunts Clark in much the same way that the loss of Jason Todd haunts Bruce, and is why he is not only uncomfortable with Conner's career as Superboy, but reluctant to let anyone know about Jon's existence, let alone his powers.

S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.


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Hidden 6 mos ago Post by MST3K 4ever
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MST3K 4ever

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I just got a massive kick in the crotch by life. I will try to have my sheet up by the middle of the week. I apologize but this was something I didn't see coming and I am crushed.

I am not walking away. See you all later in the week.
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Hidden 6 mos ago Post by AndyC
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Planning for IC to go up on Monday.
Hidden 6 mos ago 6 mos ago Post by MST3K 4ever
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C H A R A C T E R C O N C E P T P R O P O S A L
A L I A S



THE ATOM

RHIANNON PALMER ♦ PROFESSOR ♦ GOTHAM CITY UNIVERSITY ♦ JUSTICE LEAGUE
C H A R A C T E R C O N C E P T:


"If good things come in small packages I'm the best there is."

Rhiannon Palmer was born and raised in Metropolis. Her father Thomas was the QB for the Metropolis Stallions, a four time Super Bowl Champion and four time league MVP while her mother Alice was an author. In Metropolis the family was royalty and life was a sweet as it could get for Rhiannon. However Rhiannon hated the limelight and didn't like that people wanted to get to know her because of who her family was and not who she was. Although she shunned the limelight and longed for privacy Rhiannon loved her parents and had a good home life.

When she graduated high-school Rhiannon went to Gotham State University so she could make her name on her terms. Rhiannon graduated with her PHD in molecular biology and was hired by the CDC and was sent to work their facility in Central City. Rhiannon was one of the brightest and best scientists in the CDC, and she loved what she did until one day changed everything.

A meteorite pulsating with unknown and unparalleled energy crashed outside of Central City and the CDC was called to investigate. Rhiannon was the lead investigator and she ordered the meteorite to be taken to their facility. Once it arrived the meteorite was placed in a secured room under the highest security protocols for testing. Rhiannon carried the meteorite into the testing chamber. As they were getting ready to run their tests there was a power surge that managed to knock the security measures off line which meant the protective shielding was starting to collapse as well. Unfortunately the door closed and locked trapping Rhiannon in the room with the meteorite and when the protective shielding collapsed it exposed her to the full energy for over five minutes. Even in her isolation suit there was no promises that Rhiannon wasn't going to be affected somehow. The crew managed to finally retrieve the unconscious Rhiannon and get her to the isolation ward.

After two weeks in isolation and a seemingly endless array of tests being run it was determined that Rhiannon was unaffected, but she knew something was wrong with her. While she was on medical leave Rhiannon was at her apartment cleaning up when she noticed an earring had fallen into a vent. Rhiannon concentrated on trying to reach the earring, and then suddenly she noticed the earring was getting closer and bigger. The next thing Rhiannon knew the earring was the size of a mountain. Rhiannon at first was terrified to find that she had shrunk and was wondering if it was permanent. Rhiannon concentrated and returned to normal size. She went down to the CDC and ran some more in-depth tests in herself. Rhiannon discovered that the energy from the meteorite had mutated her pituitary gland. It was a gradual process and on such a small scale that the original tests missed it. Rhiannon discovered through her testing that she had the ability to shrink down to microscopic size, and the ability to shift her weight so even at (for example) six inches tall she can have weight and strength as though she were her normal size. Can also shift her weight so that she can float on air currents and travel along cell-phone signals.

Rhiannon kept this discovery to herself but knew she had been given these powers for a reason and decided it was time to use them in the fight for justice. She stayed many late nights at the CDC "borrowing" certain materials to make her costume. Rhiannon decided to leave the CDC because she didn't want to stay too much longer in case questions would be raised.

Rhiannon decided to move to Gotham where she is currently a Professor at Gotham City University. She has a name picked out for her crime fighting alter-ego; "The Atom."

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Out of all the characters I have ever played this one is my favorite. I know this character better than any other character I've ever played in all my years. I like that with this one I can have her take out a team of thugs, and then the next minute Rhiannon realizes that she is standing in a wad of gum and knows that it'll take her a good ten minutes to get out of it. I want to people to realize that while her powers may not seem imposing she makes tremendous use of them, and she is an effective crime fighter.

C H A R A C T E R N O T E S:

1) Her parents live in Metropolis and her father is dying from cancer. 2) She was pregnant while in college, but lost the baby when she was in a car accident 2 months away from delivery.

S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.

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C H A R A C T E R C O N C E P T P R O P O S A L
A L I A S



THE ATOM

RHIANNON PALMER ♦ PROFESSOR ♦ GOTHAM CITY UNIVERSITY ♦ JUSTICE LEAGUE
C H A R A C T E R C O N C E P T:


"If good things come in small packages I'm the best there is."

Rhiannon Palmer was born and raised in Metropolis. Her father Thomas was the QB for the Metropolis Stallions, a four time Super Bowl Champion and four time league MVP while her mother Alice was an author. In Metropolis the family was royalty and life was a sweet as it could get for Rhiannon. However Rhiannon hated the limelight and didn't like that people wanted to get to know her because of who her family was and not who she was. Although she shunned the limelight and longed for privacy Rhiannon loved her parents and had a good home life.

When she graduated high-school Rhiannon went to Gotham State University so she could make her name on her terms. Rhiannon graduated with her PHD in molecular biology and was hired by the CDC and was sent to work their facility in Central City. Rhiannon was one of the brightest and best scientists in the CDC, and she loved what she did until one day changed everything.

A meteorite pulsating with unknown and unparalleled energy crashed outside of Central City and the CDC was called to investigate. Rhiannon was the lead investigator and she ordered the meteorite to be taken to their facility. Once it arrived the meteorite was placed in a secured room under the highest security protocols for testing. Rhiannon carried the meteorite into the testing chamber. As they were getting ready to run their tests there was a power surge that managed to knock the security measures off line which meant the protective shielding was starting to collapse as well. Unfortunately the door closed and locked trapping Rhiannon in the room with the meteorite and when the protective shielding collapsed it exposed her to the full energy for over five minutes. Even in her isolation suit there was no promises that Rhiannon wasn't going to be affected somehow. The crew managed to finally retrieve the unconscious Rhiannon and get her to the isolation ward.

After two weeks in isolation and a seemingly endless array of tests being run it was determined that Rhiannon was unaffected, but she knew something was wrong with her. While she was on medical leave Rhiannon was at her apartment cleaning up when she noticed an earring had fallen into a vent. Rhiannon concentrated on trying to reach the earring, and then suddenly she noticed the earring was getting closer and bigger. The next thing Rhiannon knew the earring was the size of a mountain. Rhiannon at first was terrified to find that she had shrunk and was wondering if it was permanent. Rhiannon concentrated and returned to normal size. She went down to the CDC and ran some more in-depth tests in herself. Rhiannon discovered that the energy from the meteorite had mutated her pituitary gland. It was a gradual process and on such a small scale that the original tests missed it. Rhiannon discovered through her testing that she had the ability to shrink down to microscopic size, and the ability to shift her weight so even at (for example) six inches tall she can have weight and strength as though she were her normal size. Can also shift her weight so that she can float on air currents and travel along cell-phone signals.

Rhiannon kept this discovery to herself but knew she had been given these powers for a reason and decided it was time to use them in the fight for justice. She stayed many late nights at the CDC "borrowing" certain materials to make her costume. Rhiannon decided to leave the CDC because she didn't want to stay too much longer in case questions would be raised.

Rhiannon decided to move to Gotham where she is currently a Professor at Gotham City University. She has a name picked out for her crime fighting alter-ego; "The Atom."

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Out of all the characters I have ever played this one is my favorite. I know this character better than any other character I've ever played in all my years. I like that with this one I can have her take out a team of thugs, and then the next minute Rhiannon realizes that she is standing in a wad of gum and knows that it'll take her a good ten minutes to get out of it. I want to people to realize that while her powers may not seem imposing she makes tremendous use of them, and she is an effective crime fighter.

C H A R A C T E R N O T E S:

1) Her parents live in Metropolis and her father is dying from cancer. 2) She was pregnant while in college, but lost the baby when she was in a car accident 2 months away from delivery.

S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.


Apologies for the delay! The Atom is APPROVED!
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Hidden 6 mos ago Post by Sep
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Sep Admiral EvilScottishGuy

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Huh.
Hidden 6 mos ago Post by AndyC
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OOC is about to go Live, folks! Before we do, I've created a Dice Roller for the game, and will be using it to generate the first Event. It can be found here.
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I'll probably post an app later tonight
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