Hidden 4 mos ago Post by Roman
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S A Ṃ S Ā R A :
A Divine Reckoning



P R E M I S E:

Belief is the most powerful force of the cosmos.

Belief starts with the self. I can do this. I can't face that. Forces exist that wish to do me harm; that exist to support my success. All and none are made true by mere conviction.

Belief continues with stories and legends, and the fantasy-lies told to children to keep their wonder alive. From simple, infantile stories like Santa Claus, to historic legends like Arthurian tales, to mythical sagas that become the foundations of entire cultures: all are made real in the minds of the audience by belief and dogman. So, as Man grew, it was only natural that their stories and their beliefs would grow beside them; and this is how Gods were born.

Gods, deities, mythical beings and beasts alike - all reified by doctrine. Quickly they assumed their pantheons and secured their positions, each myth and legend no less real than the next. Every God was true to their people and the stories that birthed them, but only those present were successful; to be absent was to be forgotten, and to be forgotten was to die. So Gods went among their people, walked with their pilgrims, prayed with their devoted - and, in doing so, fortified their own existence, carving new quiddities as recursive beings.

Man matured, and alongside them the Gods; keeping their own legends alive, they began to live new tales: mimetic, ritualistic, liturgical. They would spread, and form new links in the divine story, each a new chain forged anchoring itself to reality. As the world modernised and belief spread faster than ever, direct intervention was required less and less; Gods could rest, relax, their foundations concrete enough to protect them. Every other generation, select Gods would walk among the people once again, reinforcing their bonds to the universe, and deliver the people hope.

The newest generation would appear to be no different; the Gods have convened, chosen their incarnations, and begun their descent to the holistic shrine of Earth.

Unbeknownst to their cohorts, one God has not survived their arrival. Their death has somehow circumvented the carefully-crafted anchor of belief. This final demise threatens all; it is time for the Gods to believe in themselves.


Welcome to Saṃsāra: A Divine Reckoning, a game about belief, Gods, mortality, and the value of a life lived without end. In it, you will play Incarnations: Gods and deities, descending from their heavenly homes every other generation, to take mortal form and live among their faithful, reinforcing the belief that is so intrinsic to their very existence.

Rules are below, and applications are currently OPEN! Please find the character sheet code in the Characters tab!
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Hidden 4 mos ago Post by Roman
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R U L E S :


[1.1] - All Character Sheets must be submitted using the provided skeleton. Character Sheets which do not use the provided skeleton will be rejected and asked to comply with the set standard. This code can be found provided in the characters tab.

[1.2] - Incomplete or in progress sheets should not be posted in the OOC nor should they be posted in the character tab. Completed sheets ready for review are the only character sheets which should be posted in the OOC.

[1.3] - Completed sheets are to be posted in the Out of Character Thread for review until approved. Once approved you may move your sheet into the Character Thread for storage.

[2.1] - Sheets will be reviewed and accepted/denied within 24 hours of a posted completed sheet. Please try to understand that in the event of numerous character sheets being submitted in the same day or due to obligations outside of the guild, there may be minor delays.

[2.2] - In the event of a reasonable delay, any displays of impatience towards the GMs will result in an immediate dismissal of the application. Just like the players, the GM has a life and obligations outside of the roleplay and may not always be able to respond in a rapid manner. Please have patience and a positive attitude and you will receive a response in a timely manner.

[3.1] - Respect the Game Master. The GM's word is to be adhered to; don't argue or disregard it unnecessarily. If the GM asks you to stop doing something please stop. Likewise if a GM asks you to change something in your post please do. Failure to adhere to any GM or Moderator requests will result in expulsion from the game.

[3.2] - Respect the other players. Constructive criticism is fine, but flaming or trying to run players off just because you don't like the way they do things is not okay. Remember, it's the GM's job, not yours, to point out if there's a problem. If you feel that there is a problem, then contact the GM directly.

[3.3] - Likewise any quarrels will be dealt with by the GM. Don't take them out in the OOC, arguments should be dealt with between the two parties through private messaging. If the involved parties truly can't solve their issues the GM can act as an arbiter upon request.

[4.1] - Absolutely no 'OOC' chatter in the In Character Thread. If you have a question or anything to explain there is an Out Of Character Thread provided. You have no excuse to make an 'OOC' comment in the IC and if done it will be heavily frowned upon.

[5.1] - If you find yourself in a plot with another player and they disappear, do your best to move on without them and quickly finish the arc to the best of your ability, or ask for the help of the GM.

[6.1] - No God-Modding or metagaming. This refers to controlling or manipulating another player's character in way that is completely self-beneficial and not pre-approved by the other player. This also includes being untouchable against NPC characters as well as being all knowing. The basis of the plot is newfound mortality of previously-thought immortal beings; the threat is very real.

[7.1] - This is a Character Driven RP, and as such you are encouraged and expected to take charge of your character's sub-plots and storylines. This is a favourite rule of mine, and that said, there will be a heavy emphasis on collaborative activities and team building as well. The GM will be leading the RP in the traditional sense with a driving plot and will ensure the RP keeps moving however I do want to see you develop your characters and produce your own plots. However we don't want to see you lock your character out of interaction and focus solely on your character and their 'world'. No one enjoys watching you play with yourself, it's always better to let someone else join in on the fun.

[8.1.] - Player Character's are not to be killed without permission nor that player's supporting cast members. It is fine to kill nameless NPC's, but PC's or important NPC's will require authorization by their creator except in the event of a GM event.
Hidden 4 mos ago Post by Sylvan
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@Roman Do you want us to use the same text color as the outline, or can we change that?
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@Roman Do you want us to use the same text color as the outline, or can we change that?


Feel free to change it to suit the feel of your character better! The current colours used are placeholders to fit the current colour pallet of the game.

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@Roman I'm writing up a character based on Bastet, and I was wondering if you would mind elaborating about the Divine Spheres. What do they determine? Can a character have more than 1? If so, whats the max, or is there one? How does a Divine Sphere afect the characters abilities/personality/etc?
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@Roman I'm writing up a character based on Bastet, and I was wondering if you would mind elaborating about the Divine Spheres. What do they determine? Can a character have more than 1? If so, whats the max, or is there one? How does a Divine Sphere afect the characters abilities/personality/etc?


‘Divine Spheres’ is a way to indicate the main attributes or domains your chosen God is responsible for and/or the embodiment of.

For example, your chosen God, Bastet, was seen to be the Goddess of protection, as well as cats, fertility, music, and the arts - so any and all of these could be the Spheres you put on your sheet.

It’s hopefully a quick-glance shorthand for your character, and an indicator of the direction your character will be taking. A War God may be a great tactician and warrior, but less inclined towards diplomacy; a Fertility God may be in tune with children and women, but shy away from death and violence.

Hopefully that makes sense!
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Hidden 4 mos ago Post by SilverPaw
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Hidden 4 mos ago Post by Roman
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Hopefully we get some more sheets to flesh out the roster over the weekend - but this is a fantastic start! Happily accepted, and I love seeing someone a bit more obscure for our first application! The Slavic Pantheon isn't one that's in the public eye in the same way as some others.
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Hidden 4 mos ago Post by SilverPaw
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<Snipped quote by SilverPaw>
I love seeing someone a bit more obscure for our first application! The Slavic Pantheon isn't one that's in the public eye in the same way as some others.


Yeah, part of the reason I chose her. I'm most familiar with the Greek and Roman pantheons, but didn't really feel like taking anyone from them. I also didn't want go into something completely unfamiliar (which for me would be Hindu mythos, for example). Slavic pagan stuff on the other hand is vaguely familiar and was a fairly intriguing read (not that I did particularly deep research, lol, just enough to make a CS).
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Hidden 4 mos ago Post by Mao Mao
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I am working on someone and hopefully will be able to post them by the weekend.
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Hidden 4 mos ago Post by ActRaiserTheReturned
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I'm not sure who I want for my character. Um, maaaybe Odin?
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Hidden 2 mos ago Post by BiffleChump
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Hi, I would like to apply to this roleplay. I've been thinking of a god which I hope will work well for the campaign.
I'm well familiar with the Egyptian, Hindu, Mesopotamian, Greek, Chinese, Celtic, Aztec, Yoruba, Germanic, and other pantheons.
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