Hidden 2 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Friendly Neighborhood / Landmine Enthusiast

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Fort Gobbo




Based on this older RP, I'm looking for players to take command of a brave band of gobbos who have just gotten themselves a chunk of land to finally call home and try to make something out of it. Unfortunately everyone else has some level of issue against them having said land. Build a home, attract more people, fight off bandits and wanna-be heroes, die horrifically in a cat, alcohol and dragon related tragedy!

The basic background is that this is a generic fantasy world of humans, elves, goblins, dwarves, orcs, etc and the generic Dark Lord of All Evils has almost won. He hold enough territory and power to declare victory at least and now he's giving out land to all those who followed him which included goblins. Now not everyone was a part of the Dark Lord's army, but no one is going to turn down a chance of land and loot.

Details are still to be determined but I'm aiming for a similar set up of a main character for each PC and then three or so NPCs that make up their "gang" with people having skills and such.

If you are interest, interested in goblins or are a goblin irl yourself do join! The world might think you're incredibly stupid little green bastards but with strength, cunning and a little luck you can show everyone that you are actually incredibly stupid little green bastards with gumption and ambition!
Hidden 2 yrs ago Post by Cao the Exiled
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Cao the Exiled

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Hell yes! Sounds amazing! I'd use my d&d character Squee here but I doubt he would fit in since he's of oriental origin. I would love to make a character though and join in on this!
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Hidden 2 yrs ago Post by Enigmatik
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Enigmatik Overly-Caffienated Thembie Supreme

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Hell yeah, I'm game for this!
Hidden 2 yrs ago Post by ClocktowerEchos
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Awesome! I'll probably be looking for one or two more people before getting started. Both of you are okay with the gobbo gang system right? Or should it be changed to just a singular goblin per PC or something like that?
Hidden 2 yrs ago Post by Eviledd1984
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Eviledd1984 Narn Liberator

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So is this rp still open to people? I would be interested in joining.
Hidden 2 yrs ago Post by Cao the Exiled
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Cao the Exiled

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I've never played this system but totally down to learn it!
Hidden 2 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Friendly Neighborhood / Landmine Enthusiast

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@Eviledd1984 Yeah its still open, just havne't done much due to IRL things.

@Cao the Exiled Welcome aboard! I linked the previous RP to help people get a sense of what posting and the rules are like.
Hidden 2 yrs ago Post by Cao the Exiled
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I'll read up on it as I work, are you making a new page for this or recycling the old?
Hidden 2 yrs ago Post by Cao the Exiled
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Also, I already have a character in mind, can we have Brewing as a skill? I'm meaning alcohol and such? I think a gang of Irishy goblins running a gobo brewery would be fun and hilarious! Either that, or I was thinking warg breeders
Hidden 2 yrs ago Post by Cao the Exiled
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Cao the Exiled

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@Tab

I'm recruiting you to this RP as well!
Hidden 2 yrs ago Post by Tab
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Tab Old School Villainy

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Oi, awesome, thank you! I definitely want to give this a go! (^u^)ノ
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Hidden 2 yrs ago Post by Eviledd1984
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@ClocktowerEchos

Quick question, is the character sheet the same as the old rp you linked?
Hidden 2 yrs ago Post by ClocktowerEchos
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@Eviledd1984 Yeah I'm planning for the characters and mechanics to be the same. In all honestly I am probably going to copy paste the OOC thread. Here is the character creation stuff if anyone wants to get a headstart on Character creation

Player Characters

Players will take control of a group of goblins called "gangs" who are specialized in one area such as hunting, building, crafting, fighting, preforming or whatever else as a Goblin Boss. The exact number will be random at the start of the IC don't expect too many at first. As more goblins come to the fort, you can recruit them into your own gang if you so wish. You can have your gang do something they aren't specialized in (IE a gang of hunters being used as ranged soldiers or a gang of builders being forced to help farm) but expect limited results in most cases unless their is a skill overlap.

There will also of course be GM-controlled NPCs who might form their own gangs and do their own thing on occasion. Depending on their temperament, they may only take orders from someone in a position of higher power or only work certain jobs while others are more flexible. The addition of Goblin nobles like those of DF is still pending.

Bosses will be able to add additional supplies to the initial starting stock (pending GM approval first of course).





Hidden 2 yrs ago Post by Eviledd1984
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@ClocktowerEchos

Thanks boss, I will hopefully get my sheet down by today.
Hidden 2 yrs ago Post by Cao the Exiled
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@ClocktowerEchos

Hadn't answered, is Brewing an okay skill to take?
Hidden 2 yrs ago Post by ClocktowerEchos
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@Cao the Exiled Oh sorry, yeah brewing is fine!
Hidden 2 yrs ago Post by Cao the Exiled
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Cool cool

Skill wise I'm thinking

Brewing 6
Merchant 1

Or

Brewing 4
Merchant 2
Brawler 1
Hidden 2 yrs ago Post by Cao the Exiled
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Will picking up skills be possible later on?
Hidden 2 yrs ago Post by GingerBoi123
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Hey there, haven't been on in a long while on the forum but I've been looking to get back into the guild and this seems like a fantastic concept! Room for another?
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Hidden 2 yrs ago Post by Eviledd1984
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Eviledd1984 Narn Liberator

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@ClocktowerEchos

I am having a hard time coming up with a character sheet, so I will, unfortunately, have to back out of this RP. I am sorry for wasting your time, and I hope this rp caught on.
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