Hidden 1 yr ago 1 yr ago Post by Mae
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low casual ◉ ♫ chill vibes ♫ ◉ low stakes

far beyond the warzone of the demon king, far beyond the reach of plotting nobles and mad wizards, far beyond the great mountains and endless enchanted forest, there is a little Hamlet of no great renown. To you, this Hamlet is home. In this quiet village, in this peaceful valley, the winds of change blow anew.

An old traveller has recently re-opened the abandoned Adventurers Guild outpost.

In this sleepy place it is always a time of rest, but welcome change brings new opportunities. Can you bring prosperity to the beloved Hamlet you call home?

Isekai-Lite Fantasy
You are a local villager, but you harbour within you the potential for something extraordinary, something that might well bring great change. This RP pays homage to Isekai themes of progression of building up a home base location, uplifting the locals, and a 'zero to hero' power gain without the 'prior life/reborn' components. There are some light game mechanics, that affect exploration and progression. As your character tried new things and improves, new skills and items may be gained. As you explore, discover new locations, creatures and mysteries.

Creature Comforts, Low Stakes
The focus of this roleplay has a slight slice of life flavour, akin to Stardew Valley. Is your character an aspiring alchemist who wishes to discover new potions from unknown herbs in the unexplored woods? Perhaps a fresh faced monster tamer who wants to befriend the local wildlife, breed new evolutions and show that even the most frightening monster can have a heart of gold? Or maybe you are a blacksmith, explorer, inn keeper, farmer or magic acolyte who has the glimmer of a dream they strive for. In this slow paced Hamlet life, you are safe to explore your greatest ambitions. Only old age could cause your death here.

Home is where the Hearth is
There are many wonderful locations to be explored, but in the end this roleplay's beating heart is the Hamlet and the camaraderie of a small community reaching for the stars. While you may travel to many exotic places, sooner or later your weary feet yearn for home to share your newfound wealth of experience. Similarly, while factions make plans and great kings scheme, the plot is not set in stone. The story woven in the quiet inn is spun from the chosen threads of adventures plucked, and the particular interests of your villager characters.
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Hidden 1 yr ago Post by TheNoCoKid
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TheNoCoKid Vibing and and Thriving

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This sounds really interesting! I'd love to take a spot here! I even have some character ideas brewing already!
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Hidden 1 yr ago Post by Mae
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@TheNoCoKid awesome, welcome aboard! What sort of characters are you leaning towards?
Hidden 1 yr ago Post by Crimson Flame
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I’m interested too.
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Hidden 1 yr ago Post by Enkryption
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This sounds absolutely perfect to create one of the numerous crafter characters running through my head, right now.
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Hidden 1 yr ago Post by Mae
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@Crimson Flame welcome! Had a cheeky peak at your character vault, excited to see what kind of character you decide to play!

@Enkryption that's exactly the type of thing this RP is set up for.

3 peeps is a happy minimum for me so i'll start wrangling together an OOC. May not be up today as I have dnd tonight. Character sheet is almost there.
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Hidden 1 yr ago Post by Dark Cloud
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@Mae my interest is only tentative old friend. But I have my eye on this.
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Hidden 1 yr ago Post by Enkryption
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@Enkryption that's exactly the type of thing this RP is set up for.

3 peeps is a happy minimum for me so i'll start wrangling together an OOC. May not be up today as I have dnd tonight. Character sheet is almost there.


Sounds great. The only solid detail I have about my character is that she tired of the humdrum of the countryside and has aspirations to go to the city and make it big, but maybe she'll find there's something or someone to keep her around and appreciate what she truly has.

The rest will come with the CS.
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Hidden 1 yr ago 1 yr ago Post by Dark Cloud
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How fantastical do this world be and *ahem* the all important question: do there be Kobolds @Mae?

You know how much I do love playing humble lil yapping folk with a loose grasp on the english language haha. 😂
Hidden 1 yr ago Post by Mae
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@Dark Cloud it's good to see you! I was wondering if I should tell you about kobolds :D

It's a very standard fantasy world, with a lot of player input on what sort of things we want to see in game (if we have a herbalist character more time will be spent on finding herbs, whereas monster hunting might be more time explaining he value of various parts, and monster hunting the way that creatures can be tamed and evolved) . You can play as a fantasy race if you wish - there's a section for race on the character sheet. There's a few places locally that may contain kobolds, depending on what focus/goals you pick ;)
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Hidden 1 yr ago Post by Mae
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@Enkryptionwho knows, perhaps the Hamlet will grow to a city one day
Hidden 1 yr ago 1 yr ago Post by Dark Cloud
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@Mae you know now that I am most definitely going to put forward a quirky as fuck character now. I already did a Kobold Merchant, but hmmm.

A classic junk dealer it is. Purveyor of odds and ends.
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Hidden 1 yr ago Post by TheNoCoKid
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@TheNoCoKid awesome, welcome aboard! What sort of characters are you leaning towards?


I thought it could be fun to do either a ranger or a mage sort of character? Like the ranger would be a village hunter who hunts in the nearby woods, and joins the guild because hunting monsters/criminals would be better pay.

The mage would be more like a classic “Isekai hero” type character who is a farmhand or something and discovers he has latent magical potential. Personally I’m a fan of magic systems where each character is adept at one form of magic. Makes it all more unique.
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Hidden 1 yr ago Post by Enkryption
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@Enkryptionwho knows, perhaps the Hamlet will grow to a city one day


Maybe so. I love making merchants that start from the bottom and learn to make moves that grow their local economy. Rags to Riches is an underappreciated writing cliche.
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Hidden 1 yr ago Post by Dark Cloud
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<Snipped quote by Mae>

Maybe so. I love making merchants that start from the bottom and learn to make moves that grow their local economy. Rags to Riches is an underappreciated writing cliche.


That's what I was thinking with my character but more like I sell actual garbage or at best scrap I find in monster warrens.
Hidden 1 yr ago Post by Enkryption
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<Snipped quote by Enkryption>

That's what I was thinking with my character but more like I sell actual garbage or at best scrap I find in monster warrens.


I'm leaning towards an apothecary with a green thumb that grows herbs and makes potions that have "quality" to them, so they are much better than the run-of-the-mill stuff as she progresses from Apothecary to Pharmacist.

So, your junk dealer will be an interesting contrast. XD
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Hidden 1 yr ago 1 yr ago Post by Dark Cloud
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Hm meh I don't like that concept needs refining
Hidden 1 yr ago Post by Crimson Flame
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<Snipped quote by Mae>
The mage would be more like a classic “Isekai hero” type character who is a farmhand or something and discovers he has latent magical potential. Personally I’m a fan of magic systems where each character is adept at one form of magic. Makes it all more unique.


I also have a farmer with magical potential.
Hidden 1 yr ago Post by Enkryption
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@Mae

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Hidden 1 yr ago 1 yr ago Post by Theyra
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Interested, and I had an idea for a char, an alchemist with a crossbow, who has magical talent and was trained only, after an accident, it is hard for him to use his magic. Would this concept work?
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