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The Story So Far

***Ark Ghost Archives Accessed***


Doctor Blackburn
Ark Research Audio Log 1
6 May 1989 07:00PM


Hi... Is this thing recording? Oh, I guess it is.

After decades of hard work, research and bypassing international laws, we've finally caught a break. We've finally managed to set up the Ark. It helps that we're funded by a few government owned shell companies, I guess. The whole basis of our work is of immense value to them, even if they don't want to admit it to the public. In Genesis, after God sent the flood to cleanse the world, He made a promise to Noah that never again would he send such a flood to wipe out the entire planet again.

I don't think He ever accounted for the fact that we might do it to ourselves. Well, maybe He did, but that's whole free will argument, right? God will just sit by and let us destroy ourselves if that's the path we insist on? Anyway, it's why we built this place - and named it after Noah's ark. World War II, the Cold War, nuclear deterrents and all that - humanity has become way too adept at destruction. What if we create our own extinction event? What if one day all those warheads are no longer deterrents and someone does push that red button? Will we ever manage to survive a nuclear winter, or a meteor on a collision course, or the next Ice Age?

This Ark isn't just going to be a bunker of a chosen few meant to survive, no, this is where we're placing the hope of humanity. It's everything out of every fantasy or science fiction novel ever written and we are look for a way to make it real. We're planning for every eventuality and producing countermeasures - aliens, zombies, the Second Coming... well, maybe the last one is a little out of our reach but someone here is going to try.

I'm here to oversee Project Genesis - and create the next Noah. Well, metaphorically, anyway.


Doctor Blackburn
Ark Research Audio Log 2
Project Genesis
18 May 1989 08:50PM


The Ark is amazing. Well, I knew it would be when I first started working here, but I never thought it would be quite like this. The whole place is effectively a country on its own - we've got an independent supply of food, water, oxygen and electricity. The whole facility stretches across an entire city and is virtually undetectable. We don't want to draw any attention to ourselves, and we certainly don't want uninvited guests wandering in.

It's been almost two weeks since I started recording my work on Project Genesis. I must admit, when I started theorising with my colleagues about how we might go about self-directed evolution, it was mostly a dream. It mostly still is - no scientist with an ounce of common sense will tell you we can take God's place and just create a new life out of nothing. No, we're working with the base code this world was programmed with and we can't change that, but we can try to improve on the design or accelerate the growth of it. Do you know how much potential remains unlocked in our genetic material? If we can just find a way to unlock it...

Here lies the main problem with Project Genesis - you can't just 'hack' someone's DNA and give them new physical traits and give them superpowers, no matter what the comics say. No, when I said we were creating the next Noah, I meant it - the next incarnation of humanity with superhuman abilities that can survive nuclear winters, Ice Ages, ecological collapses. A simple search on the Internet and you can find many amazing stories of humans surviving impossible odds or doing incredible feats when threatened or fighting to survive. Imagine a whole race of individuals who can survive days in subzero temperatures, or fight lions off barehanded.

Unfortunately, this is where I fear the government's involvement in funding the Ark... A race of human beings who can survive extinction events is also an army of super-soldiers. My entire team is in agreement on this - we will do our best to ensure that the children born of Project Genesis will reflect the best of humanity. We've had less than 100 years of peace in recorded human history... I hope Project Genesis will be a step in prolonging that period.


Doctor Blackburn
Ark Research Audio Log 3
Project Lazarus
5 June 1989 07:00PM


Well, I am now placed in charge of a second project - Lazarus. Well, it falls pretty much in line with Genesis, and I have to credit Dr. Eva Core for her insight. She posited that perhaps the key to our future lies in our history. Stories and legends of famous warriors, or the existence of demigods and witches. What if these legends of Hercules, King Arthur, Merlin, of Oracles in Greece... what if they really existed or really managed to do the wonders they did? It would mean the goal of Project Genesis has already become reality - and all we really need to do is figure out how these characters of legend came to be?

The possibilities are endless - it would mean that superpowers could become a real thing in the future of humankind. Project Lazarus has been approved and has begun its work - locating possible descendants, burial sites, artifacts - anything that would give us the information we need... and if results are promising... if we are lucky and crazy enough to try... bring legends back to life. This is likely to be my last log in a long time. I suspect we will be kept quite busy for months.


Doctor Blackburn
Ark Research Audio Log 4
10 August 1990 07:00PM


Project Genesis is a reality. We have successfully created the first life of humanity's next generation. We're naming her Sarah. It may be a little presumptuous of us considering she's just a bundle of cells at this point, but we're hopeful. Project Lazarus bore fruit. To think that centuries, millenia of human history would be lighting our way forward...

Enhanced intelligence and physical abilities, hyper-regenerative abilities, increased endurance and tolerance for extreme conditions... Sarah is likely never going to fall sick, or get cancer, and any injuries she might suffer is likely to heal in days at most... well, at least if they aren't immediately fatal. We're hopefully not going to test her that far. I suppose those tests are going to have to wait - she's just a fetus right now and it'll be years before we can even observe any of these traits or even gain a glimpse of her ability.

We're already discussing how we'll proceed if Sarah does manage to fully develop. She has nature on her side, but she needs to be nurtured. I'm thinking of bringing her home with me, and I will raise her like my own daughter. The rest of my team agree that any child born of Project Genesis should be given a home and allowed to have a childhood. Some of them have even volunteered to adopt the next few children. We might be getting ahead of ourselves here, but we'll have to figure this out anyway. There's no way a handful of us could raise every single successful Genesis birth. We will have to get in touch with agencies, or find some way to get these children to loving homes.

Project Lazarus is still finding a way to resurrect, for lack of a better term, the genetic samples of legends we've found. We'll likely have to go the way of Genesis and raise them from infancy... but we are hopeful.



Doctor Blackburn
Ark Research Audio Log 5
30 October 1990


I've been a fool. How could I have been so blind? We discovered that the Ark servers were discreetly saving and uploading our files to a separate location. It seems the government agencies funding us have also been keeping tabs. I've moved all my research material onto a ghost server within the archives... but anything that's already been leaked will remain that way...

I'm not stupid either - they know about Sarah and they most likely have plans for her. I need to make sure she remains safe. We have other Genesis children in gestation, but they only know about Sarah so far - hopefully. My team and I are already looking at moving Project Genesis off the Ark... or at the very least, keeping our children safe.

Thank God for small mercies, our success with Lazarus came after we discovered the leak. We can protect Lazarus from them too. We want to find a way to ensure humanity survives an extinction event, not breed super-soldiers capable of creating them.


Doctor Blackburn
Final Audio Log
Date and Time Unknown


They got Sarah.

We've sent the other children away. Some of my team have gone off the grid. They're either out of the country with a baby in tow or looking for a family to raise them without alerting them. Project Lazarus has been declared a failure officially, but the babies from that project are on their way out of the government's reach too.

If only I didn't lose Sarah.

But I will find her.


Doctor Blackburn
Ark Audio Log
1 January 2000


It's been ten years.

I'm back at the Ark. It's fallen into disrepair and gathered an inch of dust... but we built this place to survive the end of the world. I return here with one purpose... to finish what I started. The world didn't end last night, but science has caught up to where the Ark was ten years ago - genetic research, human cloning, weapons research... I came back here to make sure whatever we discovered or created here remains buried.

I also returned to make sure the Ark never goes offline. I'm uploading an AI into the server known as Alice. She will be maintaining the Ark, ensuring its facilities keep running. Repair drones will be created for maintenance. Internet and news traffic will be monitored in an attempt to locate all the children of Projects Genesis and Lazarus. Alice will prioritise the location and contact of Sarah Blackburn.

She is where it begins and where it ends.

Sarah... if you're listening to this, then it means Alice found you. It also means you've seen every file and heard every audio log regarding Genesis and Lazarus. Now you know the truth... and you can finish what I started. Find your brothers and sisters. A storm is gathering, and all of you will be right at the center of it. I may never see you again but just as I hoped the Ark would be humanity's future, I pray it will become yours.


Sarah Blackburn
Ark Audio Log
7 June 2014


My name is Sarah Blackburn.

You might know me better as the Ghost. The same Ghost that's been all over the media. If you know why you're getting this message, you know how to get in touch.
If you don't, then I'm afraid I'm about shatter your world wide open. You've probably accessed all the other audio files already, so I'll keep it short. If you don't know why you're getting this message... you're the hope of humanity Dr. Blackburn described in his logs.
You're the child born of Project Genesis and Lazarus.
I don't think you need much more convincing - you have superhuman abilities, things nobody else can do. You've never fallen sick, or never had an injury lasting longer than a few days. Your parents might have even been part of the team that created you... if they're not already dead.
Why am I contacting you? I'm calling you home. Our enemies are gathering and the storm is growing deadly. We're the only ones able to stop it.
You don't have to come if you don't want to, but we're all being hunted. You can try and hide and die alone or you can make a stand with me. With us.

Welcome to Steelport

Steelport is a small island city just off the East Coast of America. It's also where we'll be meeting and staying for the duration of our time together. You can get here by boat or plane, I've already included the necessary arrangements - just specify a date and time.
The central area of the city is the financial and business district, and home to the city's wealthy and powerful. There are several luxury apartment complexes scattered throughout the area. This is where we'll be meeting. Head for Malupo Industries and tell the help desk you're here for the job interview.
The rest of Steelport is similarly divided - there's a nuclear power plant in the northwest sector that provides power to the city, along with a small neighbourhood. The southwest section houses most of the city's casinos, red light districts, hotels and other tourist attactions or small businesses. The entire eastern part of the city is where its industrial works are located, as well as its air and sea ports.
Steelport is sin city, so expect to see gangsters, corrupt police officers, hookers and the like nearly everywhere in some form or other. Be careful who you speak to and remember that everything in this city has a price. Trust no one.
The Ark
Now we answer the question you've been wondering all the while. What exactly is the Ark? In one word, it's the future. I'm not waxing philosophical here - it's a self-sustaining facility built to withstand the End Times, and contains a decade of advanced techonological research. The facility has been abandoned and shut down, lost to time.
Richard Blackburn, the man who created us, returned a little more than ten years ago to restart this facility and uploaded an AI, Alice, into the main computer. Since then, Alice has been managing the facility and repurposing it to our needs - there are living spaces, armories, training areas and the like as was intended for when we were old enough.
Most of the research is no longer in progress, but Alice has them all on file and keeps tabs on similar projects in the outside world. We could build an arsenal of highly advanced weapons if we wanted to... and we might need to.
The Ark runs on its own power source, has areas dedicated to maintaining food and water supplies and the like. The only problem is that it's underground. If you need to live somewhere with a little sunlight, I'll arrange it for you.
The Players
These are the groups or individuals that are like us, pieces on the chessboard. Some of them are our enemies, few are friends... and I say that in the loosest definition of the word.
Aegis
Aegis is an international agency dedicated to preventing threats on a global scale. They don't sound so bad until you realise they are willing to do anything to keep the world safe - even if it means trampling on international laws and basic human rights. They're funded by a few governments but don't answer to any of them...
They have the latest weapons and technologies on hand, and they're not afraid to use it. They hunted the world's most dangerous criminals and terrorists, and they're damn good at it. If they knew people like us existed, would they work with us or against us?
The Righteous
A religious cult that believe in-vitro fertilisation is the work of the devil, and that similar technologies are dangerous and evil. It doesn't make them backward or anything - they're more than willing to use guns and technology. They're just not big fans of genetics research. I don't think I have to explain why they're our enemies - we're abominations to be put down by them.
They have deep pockets and use them to frightening effect. Most government officials who lobby against such research are probably funded by the Righteous... and the leak in Project Genesis and Lazarus likely came as a result of their sabotage.
The Brotherhood
No one knows what this group is really called, but most intelligence agencies have taken to calling them the Brotherhood. They're a league of assassins, to use the cliched term, but that's not all they do. They steal secrets and swear allegiance only to the highest bidder. They're very specific about the kind of contracts they take - the ones that most other hitmen or mercenaries say are impossible to pull off, and they never fail.
I'm including them because this one is personal - they're the people who trained me. I don't know if they were the ones responsible for the break-in or if they simply intercepted me from the culprit, but I was their weapon of choice in America for a good long while, until I learnt the truth.
They knew how I came to be and it's a good bet they know there are others like me, which means none of us are safe if they come calling for blood... or recruits.
Unknown
There are other threats. Threats that might not even be terrestial or from Earth. I don't know. The Ark's systems only picked up disturbing patterns or warning signs like Richard Blackburn did but we don't have enough information to know who else is out there.
One thing is for certain - if our creator thought he needed to bring us back together in order to stop it, you can bet whatever's coming is dangerous as hell... and maybe literally so.
So after reading all this, I can understand if you're not too eager to join up. If you fear for the lives of the family you have, or you think this is another prank or conspiracy nut rant, feel free to ignore it.
Here is what the Ark has on you, and is up to date with public records. If you accept my invitation, it will also keep track of any information you provide and the progress of your abilities and development. It will keep a record so that if we fail, those who come after us will know what it'll take to survive whatever finished us.

Basic RPG rules apply - no godmodding, keep all content tasteful and PG-13. Be respectful to your fellow players.
Roster:

Sarah Blackburn - Reaper

Project Genesis
Name: Sarah Blackburn
Age: 23
Gender: Female



Personality:

On the surface, Sarah is a calm, poised and elegant woman. She is always seen dressed very prim and proper, with a gentle smile and an air of grace about her. She is well-read, witty and eloquent, but that also gives her a sharp tongue with which to deliver armor piercing comments. Her grace and charm are also her tools of seduction against men and women alike. She seems every bit the well bred lady while hiding the fact that she's also a dangerous woman to cross.

Trust is a precious commodity in her world and as such, she dispenses it sparingly. Nobody is trustworthy until proven otherwise, and even then she never lets on more than they need to know. Those who do earn her trust and keep it, however, will find they have a staunch and loyal ally who is willing to help them out in a bind with no questions asked. The opposite is true for her enemies or traitors - they will be put down with extreme prejudice.

History:

The first successful birth of Project Genesis, Sarah Blackburn was the proof of concept the team of scientists needed to go forward with the project. Richard Blackburn named her and had every intention of adopting her as his own daughter before she was stolen just a week before full gestation. To date, Sarah doesn't know who actually kidnapped her and smuggled her out of the Ark, but she was raised by the infamous Brotherhood.

A league of assassins with an extensive network of informants, the Brotherhood was the king of the hill in the underworld - with only a handful of operatives on each continent, they've been carrying out their contracts with near impunity. Law enforcement agencies have attributed hundreds of murders to them, but no concrete proof or any way to locate the killers. Their modus operandi was to take in homeless children or orphans and train them from a young age, and Sarah was no exception. Her superhuman abilities was the reason why they kept her under watch and made sure she remained ignorant of how she came to be under their care.

She proved herself a quick study of all the techniques they had to master, as well as picking up computer skills and other talents with ease. She was their crown jewel, the first operative who could do virtually any task unassisted. They started her young, at the age of 16, and for a good 5 years she did her job well, until the Ark located her somehow and she learnt of her origin. The Brotherhood's greatest asset also became their blind spot - Sarah quickly went to ground and disappeared without a warning, evading her tails and spent the next two years building a false identity and a second life, working gathering her own resources and locating the other children of the Ark.

Skills:

- Computer Expert
- Lockpicking, stealth and subterfuge
- Various forms of martial arts
- Extremely capable of using virtually any firearm and knives

Abilities:
- Superhuman strength, agility and endurance
- Enhanced reflexes, intelligence.
- Hyperactive regeneration: anything not instantly lethal or life-threatening, Sarah is almost able to heal from, without any scarring whatsoever.

Equipment/Associated Artifacts:
- A modified smartphone/tablet hybrid device she uses for hacking and the like
- A range of firearms and munitions to suit her needs. Sarah likes to get in close and ensure her targets are dead, so it's usually a pistol or submachine gun with some daggers and knives for close quarters.
- A Lamborghini she drives around personally
- A motorcycle

Other:
Hidden 10 yrs ago Post by The Mad Hatter
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.:EDIT:.
Original post was removed to make room for my Character Sheet.

Hidden 10 yrs ago Post by Sage
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Sage the Natural

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So is this happening or nah?
Hidden 10 yrs ago Post by TheMasterNarrator
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~Old CS's Deleted~
Hidden 10 yrs ago Post by Synthorian
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I also posted in the IntCheck and will post my CS here if I decide to join.
Hidden 10 yrs ago Post by Enzayne
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I also posted in the IntCheck and am reserving space for my soon-to-be created CS. Can I do that?
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I Pm'd you with a question Reaper, I'll wait for your response before making a CS.
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TheMasterNarrator said
Merlin
Project Lazarus

Age: 19
Height: 5' 5"
Gender: Male

Skills:
Genius Merlin is one of the smartest people ever to live. His mind can draw conclusions in seconds that would take other people hours of work. Complex mathematics are little more to him than a child's toy.
Mental Discipline Merlin's mind is organised into a landscape within which are stored his memories, thoughts, feelings and everything else about him. It also includes some vicious defenses, so any telepaths will get a nasty surprise.

#~#~#~#

Arthur
Project Lazarus

Age: 19
Height: 6' 8"
Gender: Male

Skills:
Martial Artist Arthur is a black belt in multiple martial arts, and has even begun work on his own style. He fights like was born to it, and is especially good with a sword.
Smith While not intellectual, Arthur instinctively knows how to get the exact best out of any material in the forge, and how to make some truly incredible alloys. He has a sword, personally made from a combination of all manner of esoteric elements, that can stand up to bullets.

#~#~#~#

From the Diary of Merlin

We've always been different, me and my brother. I love him dearly, of course, but he and everyone else just seem so... slow. I look at things, and I know. It's just intuitive. Build on what you have, make connections with what you know... the way everyone else has to have things explained to them time and time again is excruciating.

My closeness to my brother isn't something you'd expect. We're complete opposites. I'm short, thin and dark-haired with eyes that are constantly changing colour, while he is tall and muscular with blonde hair and piercing blue irises. I love knowledge, while my brother devotes himself to physical pursuits - martial arts and sports. Then again, that's probably to do with our powers. You see, neither of us are normal. My powers are ethereal, almost magical. I call the overall ability Kinesis, though I have many different subsets: pyro-, hydro-, geo-, aero-, cryo- and, recently, electrokinesis. Since that one developed, I've been devoting my training to it almost exclusively. I want to get enough control to interface with modern electronics. I've also been trying to bring out magnetokinesis - if I can do so, and combine it with electrokinesis, I'll be able to tap into any transmission, anywhere. It's a thought both incredible and scary - the entirety of modern information at my fingertips, unrestricted. I could reach into the computers of nuclear silos and turn a continent to ash, or I could tip-off the government to a terrorist plot that might kill millions. Uncle Ben said it best - with great power, comes great responsibility.

My brother, as I've already said, is completely unlike me. He's definitely not the brightest bulb on the Christmas tree, but he does his best. Where he really excels is in the physical. While I can manipulate my environment, his personal capabilities are beyond belief. I once saw him lift an entire tree that had fallen across the road and throw it back into the forest like it was nothing. One day, a guy came and tried to rob the house. He blasted my brother point-blank with a shotgun. It ruined his shirt and gave him bruises all across his chest for all of two days. In retaliation, my brother flicked him - flicked him - through the wall and all the way down the road.

We had to move on again after that. Recently, though, we've found some answers. Why we are the way we are. Where we came from. And it turns out we may have been more accurate with our nicknames than we thought. Maybe we really are...

Merlin and Arthur.


A few things:

1. Being able to magically manipulate any electronic is a little... open to abuse. Could you remove that or limit it to simple, rudimentary electronic systems?

2. I'm okay with the elemental powers, but either limit his mastery over all of them or decrease the number of elements he can successfully control. I'm okay with his powers coming into full bloom eventually, just not right from the start of the RP. Also, it's up to you, but I suggest making it so his powers are capable of friendly fire.

3. Arthus is fine overall, but tone down on the strength a little, if you would? Arthur seems more like Hercules with that level of strength. I'd say lifting trees is fine, but throwing them would be highly improbable, if it was say, fifty meters, I'd say it's still fine. I'm judging this based on Merlin's diary account, so if you could be more specific that'd be great.

4. This is more of a suggestion, but including appearance and personalities would be a lot more help to people reading the CS so we don't have to guess from the short diary entry. If you want to flesh it out in the RP, that's fine, though I will need a brief description at least.
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Would cybernetics be allowed in this?
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Synthorian said
Would cybernetics be allowed in this?


Well, as long as it's within reason.
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Hidden 10 yrs ago Post by Sage
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Hmmm... I don't know about his power... I made it all in five minutes and tried to have it make sense. Any suggestions for "Abilities" in case I decide to change it? D:
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Reaper said
A few things:1. Being able to magically manipulate any electronic is a little... open to abuse. Could you remove that or limit it to simple, rudimentary electronic systems?2. I'm okay with the elemental powers, but either limit his mastery over all of them or decrease the number of elements he can successfully control. I'm okay with his powers coming into full bloom eventually, just not right from the start of the RP. Also, it's up to you, but I suggest making it so his powers are capable of friendly fire.3. Arthus is fine overall, but tone down on the strength a little, if you would? Arthur seems more like Hercules with that level of strength. I'd say lifting trees is fine, but throwing them would be highly improbable, if it was say, fifty meters, I'd say it's still fine. I'm judging this based on Merlin's diary account, so if you could be more specific that'd be great.4. This is more of a suggestion, but including appearance and personalities would be a lot more help to people reading the CS so we don't have to guess from the short diary entry. If you want to flesh it out in the RP, that's fine, though I will need a brief description at least.


On the first point, he can't actually do this yet, and even just opening an electronic door is going to take a lot of work. There are a huge number of circuits in anything even mildly electronic. To get to the point where he can just reach into the Internet will take far longer. I intended that bit to show that he tends to think big.

Secondly, he's not anywhere near master-level. He's skilled, yes, but not anywhere near as good as original-Merlin, or as powerful. He can throw fireballs, make short walls of ice, cause some little earth tremors, stuff like that, but nothing really big or dangerous.

Thirdly, Arthur's strength is again something I didn't make clear enough. I didn't mean throw as in 'toss a tree like a baseball and watch it sail away into the sunset', I meant throw as in 'shunt it ten meters into the other trees so it's out of the way'. That's one-handed, and at max force he could probably have thrown it maybe twenty meters, so with two hands he could probably throw a tree maybe forty, fifty meters, just within your maximum range. Coincidentally, this also allows me to calculate his weight limit - given that a good-sized oak tree can weigh in at 30-50 tons or more, we can say that he can lift and throw up to a hundred tons, two handed, and just lift maybe up to two hundred. For purposes of comparison, that's just about enough to singlehandedly get a blue whale off the beach and back into the sea, which seems fairly reasonable considering the levels of superstrength we see elsewhere (Superman towing the whole planet, for example.)

As for fleshing it out, the issues raised above have made it obvious that I need to be clearer.

Hidden 10 yrs ago Post by The Mad Hatter
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*cough*You basically ignored my question*cough*
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Project Mechanica
Name: "Subject-001"
Alias/es: Alma, The Professional
Age: 24
Gender: Female



Personality: (I hate writing these, as my characters' personalities don't tend to match what's on the character sheet. Will be revealed in the IC.)

History:

While Sarah was the first successful birth in the project, Alma was one of the many early failures during Project Genesis. And unlike Sarah, Alma was never naturally born, as she was VAT grown in a test tube instead.

Alma's genome was so badly damaged during the experiment, that her DNA lacked an actual blueprint for functional organs through out the body, her eyes, lungs, heart, liver, and many other vital organs were vastly underdeveloped, the brain being the only organ that was growing well during the fetal stage, however she could still be saved. As such, Project Genesis scientists were forced to try something out of the ordinary. A completely new experiment, dubbed "Mechanica", was born. Despite the fact that cybernetics research was already well developed, capable of replacing bio-material with mechanical devices without mishaps or health problems in adult humans, it was something that simply couldn't theoretically be done with a VAT grown fetus.

Ernest Cale, a Bio-Engineer that was part of the project, had the idea of using nanites as a mechanical alternative to stem cells, by reprogramming their original "REPAIR" protocol, which was used to repair things from mechanical limbs to military vehicles, into an artificial organ blueprint that changed based on the age of the fetus, creating constantly growing and developing artificial organs, that would stop in growth once Alma reached the age of 18. The blueprint didn't just include artificial organs and musculature, but also bio-mechanical construction plans for Dermal Armor, a Power Cell, and a fully functional HUD within her pupils.

The idea, the plan, was sound. And so the project began. The test tube fetus was injected with nanites that would self-replicate and begin construction within the body. The mere prospect of humans being born with cybernetic enhancements that adapted and evolved with age, was simply too exciting to think about for many who were a part of Project Mechanica. All the scientists and engineers could do, was wait.

It was a year later when Sarah was "born", and a measly 3 months when she was taken away. As all the Ark personnel disbanded, going into hiding, and leaving the future of humanity behind, Alma, who still did not have a name at the time and was still known as "Subject-001" of the Mechanica project that never managed to grow into something greater, was taken in by Ernest himself. Alma was 15 months old, and very much alive. Her new, nanite constructed organs functioned flawlessly. If Project Mechanica still existed, Subject-001 would have been considered a massive success. But sadly, Alma was the only one of her kind, completely unique to her brothers and sisters from the Genesis and Lazarus projects, she was 60% machine.

Despite the end of the Mechanica project, Ernest still continued his research into bionics, albeit quietly, with Alma his main experiment, most of which consisted of combat efficiency.

It was 15 years later on Alma' 16th "birthday", when Ernest died in an accident, where a train derailed and brought death to 167 passengers. Alma was the only survivor. People called it a miracle, but Alma knew the reasons why she lived.

What happened between then and now, and how she became one of the most infamous hitwomen in the criminal underworld, still remains a mystery.

Skills:

- Sniper Rifle Markswoman
- Professional getaway driver
- MCMAP practitioner.
- Demolition expert

Abilities:

- Dermal Armor. Alma is virtually bulletproof against small arms, but heavy weapons like heavy machine guns, and explosives will destroy her, and armor piercing as well as explosive ammo will cause massive damage. The Armor also protects her from Electromagnetic Blasts, a safety measure to makes sure her body continues to function and does not short circuit from the effects of an EMP.
- S.A.H.U.D. The Situational Awareness HUD was programmed and installed into Alma's ocular cortex by Ernest Cale. The HUD provides environmental information, such as marking hostiles and keeping track of them, even through walls, a targeting reticule, ammunition counter, damage reports, etc.
- Synthetic Adrenaline. This synthetic formula is 6 times the dose of standard human adrenaline. When dispensed, Alma experiences an effect that makes her feel like everything is in slow motion. What actually happens is a massive dose of SynthAd is pumped into her brain, accelerating it's processing power by 20 fold, making her reaction times almost unreadable or even measurable. The effect lasts for 20 seconds, and the body needs about an hour to create another dose of SynthAd. Alma reserves this ability for hand-to-hand combat.

Equipment/Associated Artifacts:

- Pain and Agony. Two high quality custom handguns. A Colt 1911 and a Desert Eagle Mark V.
- Kriss Vector Super V. A sub machine gun Alma regularly turns to for medium ranged combat.
- Barrett XM109 25mm Payload Rifle. An anti-armor rifle that Alma is most known for using during her hits.
- Ford Shelby GT500. Alma's personal vehicle.
- C4 plastic explosives and a detonator.
Hidden 10 yrs ago Post by Reaper
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Reaper Slayer of Dreams

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The Mad Hatter said
*cough*You basically ignored my question*cough*


That's a tricky question. Rather than say the gods exist, I'd say people revered as gods existed. So you can create characters based off Greek gods and the like but they would essentially still be human. After all, how much of legend and myth is history and how much of it is exaggeration is unknown.

Arthur and Merlin are accepted.

Alma is accepted, but the images are broken, so you might want to fix that.

Jin is iffy... The "he was unable to kill himself" thing sounds iffy to me, and the whole power seems unnecessarily complex. This might be a cop out, but he could just use dark energy or dark matter without the whole "profound knowledge of the universe" thing or the thorough explanation. "I don't know how it works, it just does", basically. The premise is fine, it's just... a headache trying to guess exactly how his power would work. (I am reading and replying to all this after a long day of LAN party and watching HTTYD2 with friends, so...)
Hidden 10 yrs ago Post by Synthorian
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Synthorian

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I just fixed them.
Hidden 10 yrs ago Post by Sage
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Sage the Natural

Member Seen 28 days ago

There I edited my CS. So basically I'll just have him be able to have the force and temporary invisibility. Is that cool or should I just drop the whole concept of his power and go for something like a watered down Kamui?
Hidden 10 yrs ago Post by Reaper
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It's good. :)
Hidden 10 yrs ago Post by Callthecops
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Callthecops The Empty Headed

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I'm working on a tank/heavy weapons guy but it's most just in my head cause I'm in a trip this weekend. Once I get back home though I'll be writing it up.
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