Hidden 8 yrs ago Post by xodus
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Good work on the character sheet Pollen, however there is one thing that I would like you to change. You see, an unlinked can never become linked and as such can never be partnered to another Asylum. So if you intend to create a duo, you will have to edit that part. You can show that A.M.R.O found it difficult to found a compatible partner with him until they found Song. After the edit you can put your character sheet in the character section and post when ever you feel like it. I am sure you may have more questions so don't hesitate to ask.

Also yes there have always been 12 Chrono Asylum. The reasoning has to do with tradition, when A.M.R.O first revealed itself to the rogues and alchemists of the world, they did so through 12 incredibly strong Asylums and this tradition had been kept. Eventually the name Chrono Asylums were given to those 12 so as to signify their standing as the 12 greatest Asylums.

Hidden 8 yrs ago Post by Drifting Pollen
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Good work on the character sheet Pollen, however there is one thing that I would like you to change. You see, an unlinked can never become linked and as such can never be partnered to another Asylum. So if you intend to create a duo, you will have to edit that part. You can show that A.M.R.O found it difficult to found a compatible partner with him until they found Song. After the edit you can put your character sheet in the character section and post when ever you feel like it. I am sure you may have more questions so don't hesitate to ask.


Done! I removed the part about him being an Unlinked, and instead had A.M.R.O try to link him right off the bat, leading to him getting paired with Song. Put it in the Characters tab for now as well :) Let me know if there's anything else you notice that might need changing.

I'll let you know if I have more questions before I start posting, thank you!
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Hidden 8 yrs ago Post by Rina
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Welcome @Drifting Pollen! I'll be a bit preoccupied with some medical concerns hopefully just for the first half of this week but after that feel free to get a hold of me if you need a little help finding a launch point into the roleplay. On top of starting a new roleplay, there are quite a few NPCs mingling around right now.

Oh, and by any chance do you have Skype? It is something that this group uses quite a bit if you are someone who frequent it quite a bit.
Hidden 8 yrs ago Post by Drifting Pollen
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Oh, and by any chance do you have Skype? It is something that this group uses quite a bit if you are someone who frequent it quite a bit.


Thanks!

I added you there, so please hook me up when you get the chance. :)
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Awesome! I just saw the random notification and wanted to check here and make sure it wasn't yet another spambot(and also I just woke up in the middle of the night and just noticed that the username was the same so I guess the check wasn't needed. I'm heading back to bed)
Hidden 8 yrs ago 8 yrs ago Post by Fallenreaper
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“I will never stop or rest, until my quarry is dead. Time is my ally and I’ve got plenty of it…”


Name: Samad Armir (Former last name, unknown)
Official Title: Past- The Persian Lion |Present- The Survivor
Team Title: Past- Wrecking Crew |Present- Experimental Team
Gender: Male
Age: 29
Position: Linked Asylum
Specialty: Hunter
Alchemic Style: Vocem (primary), Motem (secondary)
Asylum Code: L (50)
Weapons:

Primary Weapon
Desert’s Fang Prototype: Based off a Persian style scimitar it has two modes, combat and hidden. To pull it out in combat, Samad detaches the cane’s handle then squeezes the end to create the blade, made of shaped plasma. This can cut through nearly anything without any much issues but light enough he can easily wield it, often making this his go to weapon when he’s forced into a confrontation lacking the surprise element. When he’s finished, he smacks the lion’s head and deactivates the blade before placing it back into the wooden cane base (35 inches in length).


Secondary Weapon
Katar: Usually a H shaped weapon first recorded in the 16th century and used in the Middle East, Samad’s has been enhanced for the modern world. Instead of being a grip, the weapon is strapped upon a thick bracer that looks like a bondage accessory ranging about 8.4 inches in length between the wrist and elbow. On the underarm is what appears to be a small, metal clasp that hides an inch wide blade running down the length of the bracer which ejects at a press of a palm button. On the outer side is set of ornate strips folded in and can also be flipped out. When extended it creates a small crossbow that shoots small arrows about the size of darts.

Additional features~ The blade itself is laced with a poison edge to affect healing wounds and prevent them from clotting whenever he strikes a target’s flesh. Only Cade, who has examined the substance, has an antidote within his medical bag should it be needed.

There’s a canister that can hold up to about 50 small, tightly packed arrows about the size of darts or pencils. On the outside it looks like a normal, average pen or pencil can with a clasp to hook it to his belt. All three items are specially designed to go through most outside examination and get away being undetected.


Alchemy Specialization: Momentum Manipulation- Samad can influence the momentum force of any object including living or inanimate that are within his eyesight. This means he can increase or decrease the speed it is traveling at (not fully stop or start it), alter the target’s magnitude (make the impact softer or harder), redirect from its original target and even transfer any momentum from one source to another. A favorite tactic in battle for Samad is to absorb the momentum of an attacking object or person then store it within himself away for later use to increase his own speed or power behind his movements.

Appearance: Samad is a well built man, like all Asylums, with a fit physical frame and muscles created by the harsh conditions of the missions he has experienced. On closer inspection it is obvious he is made for strength rather than speed naturally. His height is about 5’7”, average for most Arabic and Middle Eastern descended, with a weight at around 225 pounds. Being one of the many sons of the Kain, Samad shows it with his amber eyes and pure onyx hair, cut short to prevent the normal wavy found in it when he grows it out. His skin is built for harsh desert environment with the tone of Kalahari sands giving him a proud appearance. A deep, black L, his Asylum number 50, is tattooed into his under arm of his left forearm where it can be hidden from sight.

His attire is often chosen based on his mission. The main questions that need answers are namely what is required and what is the common appearance within the setting, further details filled in when he ends up purchasing the items. This means he doesn’t keep a wide range of outfits for personal use and merely buys on demand, through the few sets he has are fairly simple. His most favored often fit several needed traits like comfort, mobility, durability, and allows him to blend into modern crowds easily. This means no qualities that stick out like a sore thumb as he hates being the center of attention or noted on a heavy level.

The most frequent used are various plain, cotton shirts of usually long sleeve, jeans and athletic shoes. His shoes are often the most replaced item of his causal wear and have seen some wear and tear. On his middle finger is a thick, titanium ring given to him when he was child. The piece is shaped into the image of a scorpion wrapped about the finger to touch its claws to its tail, a cut and polished ruby set within its main body.

Personality: Due to the fact my PC’s personalities aren’t ridge and tend to change, I’m listing the main features of Samad’s personality that are most notable upon a default day.

Patient: Being a hunter suits Samad as he uses time as his ally and goes about stalking his prey at his own pace, never rushed by urgency or need to save lives. In his mind, everyone will die, including himself, making the how mean less than the when. He also knows he’ll eventually catch up to the target and when he does, he’ll make sure they will either fall or never forget. Paranoia works in his favor in this case since it makes his prey sloppy and and easier to locate later. In both conflict and outside of it, Samad manages to keep a tight rein over his emotions which creates an objective tone and viewpoint with the matter he’s discussing.

Restless: When there’s an unfinished task left and he’s unable to work on completing it, Samad becomes restless. These traits shown in way he moves, reacts, and more through subtle ways. Not because he values or wants to protect life, but because he values his own accomplishments deep inside. While he won’t disobey orders to leave things well enough alone, it doesn’t mean it won’t bother him off and on, especially when reminded of it.

Cold/Distant: When not being requested on his thoughts or engaged directly in conversation, Samad gives off an aloof attitude to the scene. Most find him distant and cold on first impression which alters, after they get use to him, to merely the former. Through if he sees an issue left unaddressed he might draw attention it to it by breaking his aloof attitude then retreat when it has been.

Blunt in speech: Samad doesn’t believe in sugarcoating the truth as he sees it and one should expect full bluntness when his opinions are asked for. As with most bluntness, his words are chosen for meaning rather than compassion or politeness and so come off as insensitive and harsh depending on the subject. When others try to correct it, he grows silent then states if they don’t want the reality of the situation than he is the last one they should consult over opinions.


History: Will reveal throughout IC.

Other:
Since he was 27, Samad suffers various symptoms listed below:
  • Chronic headaches
  • Phantom pains in his right arm
  • Nose bleeds during extreme tension
  • Rarely Occurring Flashbacks


Cade has been trying to ease the headaches, through keeps insisting the pain is all in his head, and continually monitors his status when outside combat.

Samad carries about the slight air of Persian pride and calm, the remnants of his past. Whatever the reason for it, he long since has been forced to give it up when he was snatched up by AMRO and trained as an Asylum.

Armir isn’t his original last name and instead a new one was bestowed in its place on his departure, most likely to spare the family the ability to get into contact with him or shame.

The ring upon Samad’s finger is a symbol of the Kain Bloodline, a trinket that could mean one of two things: either signifying the wearer is of royal blood or a royal is indebt to that individual, earning him some measure of respect. When asked about the ring, Samad has never indicated why he has and often ignores the question when it arises.



“Why take a life when you don’t have to? I won't stoop that low.”


Name: Cade Markell
Official Title: Doc
Team Title: Experimental Team
Gender: Male
Age: 23
Position: Linked Asylum
Specialty: Sniffer
Alchemic Style: Motem (primary) Sigillum (secondary)
Asylum Code: CLXXV (175)
Weapons:

Primary Weapon
Bo Staff: This is the first and only weapon Cade learned to use effectively, his skill adept but no where near mastered. The bo staff is a durable yet surprisingly light weapon, able to take up an undefined amount of pressure or weight without ever showing a strain. Though the segments from which it folds into are another matter and when those limits are reached, the staff abruptly folds in the handle. There, either by choice or not, the two magnets hold the ends in place so to keep the staff at about his shoulder width allowing it to be hidden easily either within his coat, clothes or a lining in his medical bag he’s usually carrying. When finally extended, the weapon reaches about six foot in total length which he can wield with surprising grace and practiced movements for the time he’s been training with it.

Additional~ Upon each end of the bo staff, there’s two electrical units that can serve a dual purpose. One is creating electrical currents independent of his alchemy, focusing it at the ends only, and storage for his electrical specialty. For the generation it requires to be plugged into a port charger that is adaptable to use either solar, lunar or man made power sources (such as plug-ins) in order to charge. When filled, it can last up to an hour before needed recharged again. The electrical units can hold up to one charge during a mission after being emptied, enabling him to prevent waste when using his alchemy in combat and spare his sanity a bit longer.

The charges are designed to only hold so much and stop absorbing when full so there’s little worry about it over loading should Cade continually send a charge through the whole bo staff, even with the storage units completely powered up. The units can hold enough power for several minor (about 8 or more depending on contact length) or a few large shocks (about 3-6) before requiring recharging. The actual amount can vary with the fight.


Secondary Weapon
Senbon (Shuriken) Needles: On the outside and when hidden, the Senbon look like thin specialized medical needles for acupuncture. When activated, the Senbon expand and become thicker for more damage and less chance of breaking. There are about 50 in a single batch. They are designed more for throwing but can become CQC weapons in a pinch when he holds them between his fingers and punches out.

Addition~ 30 of them are coated in anti-alchemy chemical, 10 are a paralyzing agent and the last 10 are sedatives (time varies based on subject).


Alchemy Specialization:

Electrical Manipulation- Ability to absorb, create, manipulate, focus and influence all electrical energy that he comes into contact with. Due to his unique connection to electrical impulses and signals, he can sense miniscule changes in the air and his surroundings.

Appearance: Cade wasn’t raised or designed for the AMRO’s line of work, and his figure reflects that. Standing at 5’10” in height, his muscles are just gaining the definition and strength from recent years of hard, relentless training since he was 19. At first glance he appears to be slender enough to be a common store clerk, online tech support or an intraining nurse for a locate clinic without any obviously special skills to add. Compared to his partner, he’s a bit of a willow stick to be honest. His skin seemed to be rarely touched by the sun so there’s no heavy tanning to it, giving him an indoor complexion and some color to prevent an ill appearance.

He wears prescription and rounded glasses since he is near-sighted without them. They cover his hazel grey eyes, filled with humanity and logic, seeming to examine people mentally without realizing it. His blond hair has dark roots but isn’t dyed, his bangs often cut short then combed over the top in a wave. Cade’s lower jaw sports a beard and goatee combination, keeping it trimmed to a light and notable stubble. There are no tattoos upon his skin despite what is seen in the image representation above. His tattoo, CLXXV, is the along the lower nook of his back at his waist.

Cade wears simple attire and usually around what many class as business casual, bordering between everyday apparel and business attire. This often includes a nice looking shirt with an overlapping sleeveless waist vest, the colors often greys or light earthen based, with V shape from the neck to the buttons. His pants are often pristine jeans or trousers with barely a crease in them. His shoes are geniune leather flat and while they might appear to be uncomfort to wear, the interior have been modified to support and allow movement for intense activities. He is often seen carrying his doctor’s leather bag.

Personality: Due to the fact my PC’s personalities aren’t ridge and tend to change, I’m listing the main features of Cade’s personality that are most notable upon a default day.

Logical: Cade might not be naturally a genius at birth, but he does have a high range of knowledge and the ability to catch onto things that appeal to him pretty fast at first. Through keeping the knowledge fresh and easily to recall requires some repetition and work through review, a point he manages to make time for daily. When faced with a problem that is difficult to solve, he determines the possible solutions available to him then tests each one to study the result and adapt.

Morals: Cade has a distinct sense of right and wrong, though it is often guided by his own faith in his heart. This often guides his manners and thoughts toward people on first impression, his heart later altering them based on what he learns and sees. He’s not afraid to admit himself wrong or imperfect though he does expect others to be as understanding as himself.

Passionate: Having grown up around a small clinic then helped within a small hospital, Cade has always been determined to be a doctor and often treats his patients as people, rather than merely a number taken daily. He goes through extreme measures to make the experience tolerable and without compromising the care, taking thorough care in the subjects he holds the most pride in. This also means the lost of a patient is a grievous thing for him, lasting from a few hours to days, since he strives greatly to ensure the casualties in his care are low.

Humanarian: Cade values human life above all else. His absolute last solution is to take any human being’s life unless it endangers another and there is no other way he can come up with to prevent more harm from being done. This trait is tied to the time before he was an Asylum, a fact he might retain and not becoming jaded by his Asylum career as a killer is yet to be seen. To him, death isn’t the first option through he will follow orders when pressed to. It doesn’t mean he’ll like it in the least.


History: Will show ICly.

Other:
Cade has both basic and advance knowledge in healing, often for severe wounds it's supplemented by his alchemy. This knowledge includes but isn’t limited to identifying key herbs, creating salves or poultices, setting (or rarely breaking) bones, identifying the issues, and even advance bandaging techniques.

Since he’s a registered physician despite his age, namely a private and personal one, Cade is able to get anything within his medical bag and is plausible for a doctor through customs. He often has everything he needs within, the bottom fixed with a specialized adhesive and when activated it won’t move from its spot. Cade can stick his bag almost anywhere for safe keeping then easily retrieve it thanks to his excellent memory.

Due to the fact it never fails in every mission for him to get covered in either gore, dirt or something nasty, Cade had made it a habit to bring along 1-2 additional set of clothes to change into afterwards. In addition to some cleaning agent to sterilize his hands should he need to do invasive surgery.


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Hidden 8 yrs ago Post by xodus
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Great job on the post, Pollen! =)
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Hidden 8 yrs ago Post by xodus
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Welcome on board Fallen! Your characters have been approved, you can post them in the character section and jump into the IC whenever you want.
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Hidden 8 yrs ago Post by xodus
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Goodjob on the post Fallen.

Also everyone all Bloodlines are present in the last post in the Character Sheet section. I highly recommend, everyone go through all the Bloodline's once more.
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Hidden 8 yrs ago 8 yrs ago Post by Fallenreaper
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Is this suitable? If you need more/less information or I'm missing something, let me know. *braces*

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Hidden 8 yrs ago Post by Rumplestiltskin
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Hidden 8 yrs ago Post by Fallenreaper
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Hidden 8 yrs ago Post by Rumplestiltskin
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Rumplestiltskin The Dark One

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<Snipped quote by Rumplestiltskin>



Hidden 8 yrs ago Post by Fallenreaper
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Hidden 8 yrs ago Post by Fallenreaper
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Couldn't help it.
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Hidden 8 yrs ago Post by yoshua171
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In lieu of a mixture of life followed by a distinct lack of motivation/inspiration in general, Megan and I--quite unfortunately--will be withdrawing our two characters from CA. Considering they never really left their mark on anyone, we'd appreciate it if it was treated as if they never showed up/existed at all. I'd rather not glance at CA at some point in the future only to see that Xodus killed them off or played them in a way unbefitting to their unique personalities.

On behalf of us both I apologize for not upholding our agreement with you, Xodus, in regards to us being able to post and whatnot as well as likely having betrayed your trust, at the very least in your eyes, in regards to saying we could handle being one another's Partner's for our Asylum team. Hopefully we've not left you sore from it and I hope we've all learned something from the experience, even if such could have been far more positive.

I'd have liked to prove to you that it was possible for two people to be one another partners contrary to your belief prior to allowing the exception for us, but it appears that either Megan and I were wrong, or that life had other plans--as she got a job, my job got busier, and I got ill and then subsequently more stressed with life and thus less motivated to do much of anything except drown myself in games and books.

So yeah, those things. I think I'll stay in the chat provided that that is alright with Xodus and Kiira and everyone else. I won't speak for Megan on that point, but yeah, I'll chill on and off since I think ya'll are awesome peeps.

Anywho. That's my unfortunately rather drab and probably saddening (for some) message for today/tonight, pick your time shrugs.
Hidden 8 yrs ago Post by Rina
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You will be missed. Hopefully we will be able to cross paths in the future in terms of roleplaying.
Hidden 8 yrs ago Post by DoughGuy
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I'm very good at getting distracted from writing but CSes are slowly forming!
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Hidden 8 yrs ago Post by Rina
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Awesome! I look forward to it.
Hidden 8 yrs ago Post by Fallenreaper
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I'm very good at getting distracted from writing but CSes are slowly forming!


Yay! Hello, and nice to meet you.
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