STATUS:
You know you're getting old when you start getting excited after discovering a new cleaning product that makes it SO, SO MUCH easier to clean stains from the bathroom floor.
3 days ago
Current
You know you're getting old when you start getting excited after discovering a new cleaning product that makes it SO, SO MUCH easier to clean stains from the bathroom floor.
7
likes
4 mos ago
I'm back! Still recovering but I'm finally home again.
5
likes
5 mos ago
So... I ended up having to be hospitalized... Doing fine but not enough to go home yet. Sorry for the delays. Hopefully will be back home this week.
11
likes
10 mos ago
I've just realized that in all the 9 years I've been part of this site, I've never had to change my name, make an alt account or anything like that!
3
likes
Bio
"Humanity takes great pride in three things. Their willpower, their greed and their mortality.
Their will and endless greed allows them to grow and ascend past other creatures But their mortality denies them divinity
It's a delightful purgatory between being Fallen and being Divine"
Freyr was honestly a bit surprised with Haley's teasing grin. While what she said was in part true that he was a demi-human himself, Freyr himself had never thought about starting a family. But again, how he, a hunter that spent most of his life on the forest, could know anything about love? As much as he didn't like that situation, he was completely lost on that matter.
"Even though I'm a monster, I've never thought too much about it. After I left the forest, the things I saw, being away from my kin... It made me think a bit differently. I do not dislike this life of traveling and adventuring, but... having someone with you, would be rather nice..." Freyr replied with an embarrassed smile, before looking at the sky for a few moments, almost like if he was searching for answers to the questions that flooded his mind.
Even though it wasn't that long ago since Freyr left the forest, he saw many things and met many people. Thinking about it a bit better, Freyr wouldn't open himself like that to anyone. It was, in fact, the first time he had done so. He didn't know why, but he felt like he could really trust Haley. As these thoughts passed through his mind, he caught himself looking at Haley as she talked about what they could do now, with a kind and warm smile on his face. As soon as he realized that, he looked away, trying to hide his embarrassment.
"Sorry, I was just thinking about something." Freyr said, after he heard Ars saying that he would go back to the guild.
"What about you, Haley? Do you want to go back to the guild or do you want to stay here for a bit longer? I don't really know much about Boreal Port, and I can't say I've met a... Dark Priest before..." He said, thinking about what Haley said about the dark priests.
"So, I don't really know what to think about these dark priests." He said, laughing. "Should we avoid these types?" he asked, curious.
Previously working for Korporat18, member of a squadron that was 'completely' wiped out in a mission. Now she is a freelancer. Assassinations, infiltration, espionage... She takes almost any job. Although she doesn't like admitting it, she's been taking a good number of jobs from Blacklight.
𝙰𝚙𝚙𝚎𝚊𝚛𝚊𝚗𝚌𝚎:
With a delicate face and a silver platinum hair, Anya is already quite easy to find in a crowd. Her piercings and the tattoo covering her cheek and part of her face makes it even harder to forget her face. With roughly 1,56m, she is rather short for a Russian, hence her name 'Anya'. Her surname, Belyakova, is derived from the word belyak, which means 'white rabbit' was given to her due to her diminutive size, delicate features and almost white hair.
𝙿𝚎𝚛𝚜𝚘𝚗𝚊𝚕𝚒𝚝𝚢:
Back when she used to work to Korporate18, Anya could be described by one word: efficient. Being trained since she was a child to be a soldier, Anya was taught to be cold and emotionless, doing everything she needs to do in order to complete her mission. After what happened to her squad and Anya 'disappeared', running away from Korporate18, she turned into almost another person. Due to the shock, mental exhaustion and stress, the previously cold, efficient and emotionless Anya developed an entirely different personality. To protect herself, her mind blocked amlost everything about her old life other than her training, creating an entirely new persona. Not without a few side effects, of course...
Anya acts just like a teenager. To any other person, it would definitely strange. But Anya's delicate looks and small stature often make others mistake her age. She can be quite whimsical and moody sometimes, making it rather hard to deal with her. While sometimes a bit quiet and enjoying being alone, she can be surprisingly affectionate and talkative to those she knows, even messing with them. Her acid humor and sarcastic tones can be a bit irritating sometimes.
To almost everyone that looks at her, Anya is nothing more than a teenager, but those who know her a bit better know that it's not always like that...
She has almost zero regard for lives of those she doesn't know, being completely indifferent with their safety. Being very cunning, coupled with her whimsical personality, moodiness, vengefulness and complete inability to show empathy towards those whom she doesnt consider as a friend, she can do anything in order to attain what she wants or to punish those that did her something that she didn't like. With all those traits and personality disorders, she can be described as a 'loose cannon'.
In the other hand, parts of the old Anya are still there... While not emotionless as she was before, she is still as cold as she was in a mission.
Affectionate • Cunning • Vengeful • Extremely loyal to her friends
𝙱𝚒𝚘:
The world spins around money. That is how things are and always will be. The strong possess money and power, while the weak are only things to be used and then discarded. Even though they try to tell otherwise, don't let their sweet lies convince you. Ethics and morals often don't apply to those who have power...
Anya is an orphan. She was sold by her family to Korporat18. Raised since she was young on a training facility, she didn't have time to have emotions. After all, if she wasn't good enough, she would be discarded, just like the others who couldn't take the facility's strict training. They weren't even considered as living beings. They were only tools, to be used until they break, and then discarded.
With 8 years, Anya was deemed 'good enough', and a worthy individual to be augmented. Her feelings or opinions about that didn't matter. She never had a choice. After a exhaustive and extensive surgery, her body was completely different that it was. After that, her training got even worse. She was expected nothing other than excellence. As she grew older, surgeries became common to her, as her body and skills grew, new augmentations were installed.
Years passed, and Anya was selected together with a small number of other soldiers coming from the same training facility to be infiltrators. Every single one of them knew what that meant. Even though only the best could be infiltrators, it was basically a death sentence. They were the ones to go beneath enemy lines in order to obtain information. If that wasn't dangerous enough, they knew too much to be captured by Korporat18's enemies or to stay alive after they are deemed 'inefficient'. Implanted with a small explosive chip on their brains, the second they were captured they would be dead. They all knew that, but did they care? No. Why would they? That was everything they had. They knew their places, they were tools.
As the tension between EuroCorp and Korporat18 grew, Anya's job only got more dangerous. Peace agreements meant nothing to them. Under the apparent peace, under that peace agreement, both parties were still in war.
Knowledge, sometimes can be even deadlier than the most destructive weapons. And that was something that both EuroCorp and Korporat18 knew very well. By depriving their enemies from information, they would gain an edge. As such, there was an unending effort by both parties to send spies to the other and to find and kill the enemy spies.
In one mission, Anya was in EuroCorp territory, following orders to infiltrate a base and hack their main computer. It shouldn't be that much of a problem, since it was a small base. But they never expected that they would be ambushed...
The second they got inside the base, they were greeted with heavy gunfire. It was heavily guarded, and they knew that they were there. It was a massacre. Nothing could be done. Anya watched, hopeless, as her squad was wiped, in a bloody massacre. Their bodies pierced by bullets and energy projectiles, as their bodies fell on the ground, lifeless.
Even those who tried to fight back, getting behind cover couldn't save themselves, as they fell on the ground, blood getting out from their ears, eyes, mouths and noses as the explosive chip destroyed their brains. Fortunately, or unfortunately, an energy projectiles, deflected by a metal wall, hit Anya on her neck, sending an almost lethal wave of energy through her brain and body, destroying the chip before it could kill her.
Deemed dead by both Korporat18 and EuroCorp, she was thrown on a common trench together with her old squad in the border of Russia and Europe, she awoke amidst the dead, cold and rotting corpses of the closest thing she had to friends. Terrified, wounded and in shock, Anya crawled out of the mountain of corpses, there was only one thing on Anya's shattered mind: survive.
𝙳𝚒𝚜𝚝𝚛𝚒𝚌𝚝:
District 12
𝚆𝚎𝚊𝚙𝚘𝚗(𝚜):
» EMXRAD Anti-material rifle
» Silenced SMG.
» "Third Eye"
Made specifically to be used with the Neuro-sensorial Augmentation - Perception augmentation, when activated by pulling the small pin on top of it, this small device starts to spin, emitting a very low frequency hum (only audible by those using an advanced hearing augmentation). In a 15m radius around the device, it creates the same 'perception field' that the augmented user has. Inside this zone, the user has the same type of 'augmented perception' that it would have if it was there right now. The Third Eye is also equipped with a small thermal charge, to destroy the device if anything goes wrong, or when the user completes its mission. It can be used either in the morning device or in a 'bullet type', to be fired by her rifle. The drawbacks of the bullet type is that it has only a limited range and it last for about 20 minutes before it runs out of battery and the thermal charge goes off.
While using a the Third Eye, the user can switch its 'focus' between the augment and the Third Eyes currently deployed. While focusing on the Third Eyes, the perception range on the user's augment is lowered due to the amount of processing power needed to maintain a large amount of Third Eyes running at the same time and filter all the data received. The augment's passive perception field range scales down according to how many Third Eyes are currently deployed. While a small amount (one to four) lowers the user's augment range to 25m, a medium amount (four to eight) reduces it even further, to 15m. When more than eight Third eyes are deployed at the same time, the user's passive perception range is lowered to only 7m. While under these specific circumstances, any Third Eye within a 35m area suffers severe interference from Anya's augment, rendering them useless.
If an experienced hacker gets his hands on it while active, it can be used to pinpoint the user's location, and to disable the Third Eyes currently deployed temporarily. It would take around 5-8 minutes to the user to reestablish the connection with all the Third Eyes currently deployed.
The device type needs to be manually activated and placed.
Unlike the augment, it is vulnerable to active jamming devices, EMPs (EMPs grenades would disable the device for about 10 to 15 minutes, and continuous EMP devices would function similarly as an active jammer) and cloaking devices, allowing those cloaked by the jammer device to be basically 'invisible' while inside the Third Eye's effective radius.
» Regular combat knife.
𝙰𝚛𝚖𝚘𝚞𝚛:
» Military-grade scout overcoat - Made of a variety of materials, including carbon nanotubes, this Overcoat is one of the best choices in lightweight, low profile protection. It offers a decent protection against blades, energy weapons and ballistic weapons.
𝙲𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌𝚜:
Necessary augmentations for her to fulfill her role of infiltrator and sniper.
» Neuro-sensorial Augmentation - Perception
A very delicate and expensive surgery, it gives the user enhanced spatial perception, eyesight and the ability to process and calculate information faster, greatly improving its reaction time and making it way easier to calculate information such as distance, to make the perfect shot. Other than its offensive use, this augmentation also gives the user basically 360° perception, creating a 'perception field' in a small area (30m) around the user where it's aware of any human, AI or android inside this area and aware of its movements. Due to numerous reasons, mainly due to it's high cost, extremely invasive surgery, users of this particular augmentation are rather rare.
» Subdermal electromagnetic pads
Incredibly powerful, subdermal energy pads on the user's hands and feet. It allows the user to climb any surface thanks to its high powered electro-magnetic pulses.
» Infiltrator class full body modification
Full body modification. The infiltrator class modification replace the user's bones with lightweight, synthetic ones and replaces its muscles with stronger, artificial ones, in order to maximize their effectiveness. While the weight reduction can prove to be a big disadvantage in CQC, it is invaluable for scouts and snipers, which need utmost silence and agility in order to infiltrate dangerous areas. One side effect of the bone replacement is that the user's movements become much smoother and completely silent as the carbon alloy reduces friction on the joints. Due to this side effect, the user needs to basically relearn how to walk and move its limbs again, requiring a full rehabilitation after the soldier is successfully modified.
𝙰𝚌𝚌𝚘𝚞𝚗𝚝 𝙱𝚊𝚕𝚊𝚗𝚌𝚎:
Since Anya is considered dead, she can't have an account. Her contractors pay her by giving her temporary accounts with the specified value on it.
𝙾𝚝𝚑𝚎𝚛:
» Anya doesn't remember anything about her life when she used to work to Korporat18.
Regarding the reboot delay, I don't think it would have any, since even though Anya is not 'focusing' on the devices, they are still active. But in the other hand, nothing is being recorded, so any information that happens when Anya is focusing on her own augment is basically lost.
I think that I'm ready lol. Sadly, Natalia will have to wait, for now... XD
Previously working for Korporat18, member of a squadron that was 'completely' wiped out in a mission. Now she is a freelancer. Assassinations, infiltration, espionage... She takes almost any job. Although she doesn't like admitting it, she's been taking a good number of jobs from Blacklight.
𝙰𝚙𝚙𝚎𝚊𝚛𝚊𝚗𝚌𝚎:
With a delicate face and a silver platinum hair, Anya is already quite easy to find in a crowd. Her piercings and the tattoo covering her cheek and part of her face makes it even harder to forget her face. With roughly 1,56m, she is rather short for a Russian, hence her name 'Anya'. Her surname, Belyakova, is derived from the word belyak, which means 'white rabbit' was given to her due to her diminutive size, delicate features and almost white hair.
𝙿𝚎𝚛𝚜𝚘𝚗𝚊𝚕𝚒𝚝𝚢:
While in a mission, Anya can be described by one word: efficient. Being trained since she was a child to be a soldier, Anya was taught to be cold and emotionless. After what happened to her squad and Anya 'disappeared', running away from Korporate18, she turned into almost another person. Due to the shock, mental exhaustion and stress, the previously cold, efficient and emotionless Anya developed an entirely different personality. To protect herself, her mind blocked amlost everything about her old life other than her training, creating an entirely new persona. Not without a few side effects, of course...
Anya acts just like a teenager. To any other person, it would definitely strange. But Anya's delicate looks and small stature often make others mistake her age. She can be quite whimsical and moody sometimes, making it rather hard to deal with her. While quiet and enjoying being alone, she can be surprisingly affectionate and talkative to those she knows, even messing with them. Her acid humor and sarcastic times can be a bit irritating sometimes.
To almost everyone that looks at her, Anya is nothing more than a teenager, but those who know her a bit better know that it's not always like that...
She has almost zero regard for lives of those she doesn't know, being completely indifferent with their safety. She is very cunning, coupled with her whimsical personality, moodiness, vengefulness and complete inability to show empathy towards those whom she doesnt consider as a friend, she can do anything in order to attain what she wants or to punish those that did her something that she didn't like. With all those traits and personality disorders, she can be described as a 'loose cannon'.
In the other hand, parts of the old Anya are still there. Every day, after she wakes up, she undergoes a strict training routine, almost the same she was used to when working for Korporate18.
Affectionate • Cunning • Vengeful • Extremely loyal to her friends
𝙱𝚒𝚘:
The world spins around money. That is how things are and always will be. The strong possess money and power, while the weak are only things to be used and then discarded. Even though they try to tell otherwise, don't let their sweet lies convince you. Ethics and morals often don't apply to those who have power...
Anya is an orphan. She was sold by her family to Korporat18. Raised since she was young on a training facility, she didn't have time to have emotions. After all, if she wasn't good enough, she would be discarded, just like the others who couldn't take the facility's strict training. They weren't even considered as living beings. They were only tools, to be used until they break, and then discarded.
With 8 years, Anya was deemed 'good enough', and a worthy individual to be augmented. Her feelings or opinions about that didn't matter. She never had a choice. After a exhaustive and extensive surgery, her body was completely different that it was. After that, her training got even worse. She was expected nothing other than excellence. As she grew older, surgeries became common to her, as her body and skills grew, new augmentations were installed.
Years passed, and Anya was selected together with a small number of other soldiers coming from the same training facility to be infiltrators. Every single one of them knew what that meant. Even though only the best could be infiltrators, it was basically a death sentence. They were the ones to go beneath enemy lines in order to obtain information. If that wasn't dangerous enough, they knew too much to be captured by Korporat18's enemies or to stay alive after they are deemed 'inefficient'. Implanted with a small explosive chip on their brains, the second they were captured they would be dead. They all knew that, but did they care? No. Why would they? That was everything they had. They knew their places, they were tools.
As the tension between EuroCorp and Korporat18 grew, Anya's job only got more dangerous. Peace agreements meant nothing to them. Under the apparent peace, under that peace agreement, both parties were still in war.
Knowledge, sometimes can be even deadlier than the most destructive weapons. And that was something that both EuroCorp and Korporat18 knew very well. By depriving their enemies from information, they would gain an edge. As such, there was an unending effort by both parties to send spies to the other and to find and kill the enemy spies.
In one mission, Anya was in EuroCorp territory, following orders to infiltrate a base and hack their main computer. It shouldn't be that much of a problem, since it was a small base. But they never expected that they would be ambushed...
The second they got inside the base, they were greeted with heavy gunfire. It was heavily guarded, and they knew that they were there. It was a massacre. Nothing could be done. Anya watched, hopeless, as her squad was wiped, in a bloody massacre. Their bodies pierced by bullets and energy projectiles, as their bodies fell on the ground, lifeless.
Even those who tried to fight back, getting behind cover couldn't save themselves, as they fell on the ground, blood getting out from their ears, eyes, mouths and noses as the explosive chip destroyed their brains. Fortunately, or unfortunately, an energy projectiles, deflected by a metal wall, hit Anya on her neck, sending an almost lethal wave of energy through her brain and body, destroying the chip before it could kill her.
Deemed dead by both Korporat18 and EuroCorp, she was thrown on a common trench together with her old squad in the border of Russia and Europe, she awoke amidst the dead, cold and rotting corpses of the closest thing she had to friends. Terrified, wounded and in shock, Anya crawled out of the mountain of corpses, there was only one thing on Anya's shattered mind: survive.
𝙳𝚒𝚜𝚝𝚛𝚒𝚌𝚝:
District 13
𝚆𝚎𝚊𝚙𝚘𝚗(𝚜):
» EMXRAD Anti-material rifle
» Silenced SMG.
» "Third Eye"
Made specifically to be used with the Neuro-sensorial Augmentation - Perception augmentation, when activated by pulling the small pin on top of it, this small device starts to spin, emitting a very low frequency hum (only audible by those using an advanced hearing augmentation). In a 15m radius around the device, it creates the same 'perception field' that the augmented user has. Inside this zone, the user has the same type of 'augmented perception' that it would have if it was there right now. The Third Eye is also equipped with a small thermal charge, to destroy the device if anything goes wrong, or when the user completes its mission. It can be used either in the morning device or in a 'bullet type', to be fired by her rifle. The drawbacks of the bullet type is that it has only a limited range and it last for about 20 minutes before it runs out of battery and the thermal charge goes off.
While using a the Third Eye, the user can switch its 'focus' between the augment and the Third Eyes currently deployed. While focusing on the Third Eyes, the perception range on the user's augment is lowered due to the amount of processing power needed to maintain a large amount of Third Eyes running at the same time and filter all the data received. The augment's passive perception field range scales down according to how many Third Eyes are currently deployed. While a small amount (one to four) lowers the user's augment range to 25m, a medium amount (four to eight) reduces it even further, to 15m. When more than eight Third eyes are deployed at the same time, the user's passive perception range is lowered to only 7m. While under these specific circumstances, any Third Eye within a 35m area suffers severe interference from Anya's augment, rendering them useless.
If an experienced hacker gets his hands on it while active, it can be used to pinpoint the user's location, and to disable the Third Eyes currently deployed temporarily. It would take around 5-8 minutes to the user to reestablish the connection with all the Third Eyes currently deployed.
The device type needs to be manually activated and placed.
Unlike the augment, it is vulnerable to active jamming devices, EMPs (EMPs grenades would disable the device for about 10 to 15 minutes, and continuous EMP devices would function similarly as an active jammer) and cloaking devices, allowing those cloaked by the jammer device to be basically 'invisible' while inside the Third Eye's effective radius.
» Regular combat knife.
𝙰𝚛𝚖𝚘𝚞𝚛:
» Military-grade scout overcoat - Made of a variety of materials, including carbon nanotubes, this Overcoat is one of the best choices in lightweight, low profile protection. It offers a decent protection against blades, energy weapons and ballistic weapons.
𝙲𝚢𝚋𝚎𝚛𝚗𝚎𝚝𝚒𝚌𝚜:
Necessary augmentations for her to fulfill her role of infiltrator and sniper.
» Neuro-sensorial Augmentation - Perception
A very delicate and expensive surgery, it gives the user enhanced spatial perception, eyesight and the ability to process and calculate information faster, greatly improving its reaction time and making it way easier to calculate information such as distance, to make the perfect shot. Other than its offensive use, this augmentation also gives the user basically 360° perception, creating a 'perception field' in a small area (30m) around the user where it's aware of any human, AI or android inside this area and aware of its movements. Due to numerous reasons, mainly due to it's high cost, extremely invasive surgery, users of this particular augmentation are rather rare.
» Subdermal electromagnetic pads
Incredibly powerful, subdermal energy pads on the user's hands and feet. It allows the user to climb any surface thanks to its high powered electro-magnetic pulses.
» Infiltrator class full body modification
Full body modification. The infiltrator class modification replace the user's bones with lightweight, synthetic ones and replaces its muscles with stronger, artificial ones, in order to maximize their effectiveness. While the weight reduction can prove to be a big disadvantage in CQC, it is invaluable for scouts and snipers, which need utmost silence and agility in order to infiltrate dangerous areas. One side effect of the bone replacement is that the user's movements become much smoother and completely silent as the carbon alloy reduces friction on the joints. Due to this side effect, the user needs to basically relearn how to walk and move its limbs again, requiring a full rehabilitation after the soldier is successfully modified.
𝙰𝚌𝚌𝚘𝚞𝚗𝚝 𝙱𝚊𝚕𝚊𝚗𝚌𝚎:
Since Anya is considered dead, she can't have an account. Her contractors pay her by giving her temporary accounts with the specified value on it.
𝙾𝚝𝚑𝚎𝚛:
» Anya doesn't remember anything about her life when she used to work to Korporat18.
But again... The feedback wouldn't matter that much, since she has her main augment 'turned off'.
Thought about another thing that might solve that issue.
While using a the Third Eye, Anya can switch her 'focus' between her augment and the Third Eyes currently deployed. While focusing on the Third Eyes, the perception range on her augment is lowered to 7m. While under these specific circumstances, any Third Eye within a 45m area suffers severe interference from Anya's augment, rendering them useless.
<Snipped quote by 13org> That was kind of my point with avoiding making the ThirdEyes too OP. When she was using them she'd basically have to switch off her personal detection, meaning she'd be vulnerable to someone sneaking up on her with no 'GFTO warning' to rely on.
It would be rare that this would be a problem, given that Anya may be a couple of miles away from the action, but it could make for an interesting plot hook if she didn't take precautions, especially if she needed to stay 'on point' for an operation where the team were being cornered and she was providing them with valuable covering fire, but at the same time knew that someone was hunting her and she'd need to keep switching back to her local scan to make sure she hadn't been found.
Almost like playing Five Nights at Freddy's. :P
Hm... That would indeed be interesting.
But supposing it would work like that, it would be easy enough for Anya to put a device where she would stay, right? Sure, unlike her augment, the device is vulnerable to cloaking devices jammers and EMPs, but still...
I thought about something along the lines of 'feedback', to prevent her from just putting a device near her I those situations, stunning her for a brief while. But if I made it like that, it would be very bad if, let's say... Anya slipped the Third Eye in the pocket of 2 different guys. If they walk by each other... You know?
Ps: So much love for Anya, Natalia is feeling depressed XD
"Humanity takes great pride in three things. Their willpower, their greed and their mortality.
Their will and endless greed allows them to grow and ascend past other creatures
But their mortality denies them divinity
It's a delightful purgatory between being Fallen and being Divine"
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http://www.roleplayerguild.com/topics/144877-13orgs-characters/ooc
[/hider]
<div style="white-space:pre-wrap;">"Humanity takes great pride in three things. Their willpower, their greed and their mortality.<br><br>Their will and endless greed allows them to grow and ascend past other creatures<br>But their mortality denies them divinity<br><br>It's a delightful purgatory between being Fallen and being Divine"<br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Character 'archive' (because graveyard really doesn't sound nice)">Character 'archive' (because graveyard really doesn't sound nice) [+]</button></div><div class="hider-body" style="display: none"><a href="http://www.roleplayerguild.com/topics/144877-13orgs-characters/ooc" title="http://www.roleplayerguild.com/topics/144877-13orgs-characters/ooc">roleplayerguild.com/topics/144877-13o…</a></div></div><br></div>