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10 yrs ago
So tired, sleep why do you spurn me?!
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Bio

Hiya, AChronum here! Although I'm relatively new to rping, I have plenty of writing experience and love trying new genres and styles. I absolutely love high magic fantasy RPs and am pretty much willing to do anything so long as I can create a charaxter, not play an existing one, and develop lots and lots of backstory! I'm perfectly comfortable with all mature themes as well, although smut for smut's sake is out of the question.

Interested in an RP? Send me a PM and have a magically marvelous day!

Most Recent Posts

James Kingston




Location: Hellfire Manor
Skills: N/A


Oh no, this was a bad combination. James and Casper couldn't both be overwhelmed so James swallowed down the feelings and put them to the side for the time being as Casper's stumbling over swear words made him chuckle. "We've got to try not to swear at least until he can tell when he can and can't swear. Once he can tell the difference, then we can consider it." James shook his head affectionately at Casper. He looked down at the child in his arms and leaned against Casper for a moment, soaking in the reality that this was where they ended up.

“I may have forgot names existed?” James admitted sheepishly as the topic came up. He smiled at the little life in his arms as he considered it. “I think we’ll just need any medical information on him if you have any. I’m not really certain how involved the hospital was in the process of setting this place up.” He looked at Casper thoughtfully.

“How do you feel about Daniel?” James asked.

1st of the Full Autumn Moon, 1698 P.A.
Late Evening - Clear Skies


The moon rose high above the horizon, illuminating the wonderland it gazed upon. Lavender and rose colored leaves glowed from their perch on branches of gold and silver. Flowering plants of luminescent pastel blues and greens dotted the dark plains, shivering in the breeze sharp with the promise of winter. Shadows flitted amongst the undergrowth, a flash of wings and alien features visible for only a second before vanishing back into the dark, the only proof of their passage the mischievous cackle of their intent.

Amongst it all, an elegant pagoda carved of dark stone and wood broke the forest canopy. Flowering vines trailed up its sides, curling over railings and crawling across open ledges where statues of sapphire stood eternal watch. Various crystal creatures stood silently, faerie and mortal alike, with the faint pulse of blue light shining from within. Beyond them, a large frog hopped up the four hundred steps of the pagoda, a spiral affair along the sides of the building as water poured down from the upper chamber in a series of waterfalls. It carried a large horn on it’s back and a ruff snug around its throat.

The only sound at the top was the roar of the waterfalls as they cascaded down from a small pool of endless water at the top. The sides of the top of the pagoda looked out upon the colorful woods and the moon was perfectly framed in one of the holes carved into the top. A porcelain teapot, painted with images of swirling aether, sat next to a matching tea cup and honey jar on a small table set next to the Lady of the Isles. The frog took a moment to catch its breath before pushing itself to two legs and brought the strange horn to its mouth, ready to announce its presence, when the Lady held her hand up. It stilled while the Lady finished mixing honey into her tea and she took a long sip.

“There is no need to disrupt a peaceful evening.” The Lady held her hand down for the frog to hop into and deposited him onto the table. Despite standing nearly as tall as a human, the Lady still dwarfed the frog. The sapphire flowers that grew in her hair were nearly the size of a mortal’s head and she stood five or more heads higher than any giant. “Did we collect our payment?” The frog made a series of unintelligible croaks, gesticulating wildly in response.

“And the enchantments we wove remain undiscovered?” The Lady nodded absently as the frog continued to speak. “Good. Now we wait until the pieces are in place.” The frog stayed silent for a time before another, meeker sound came out. The Lady’s brow rose and she frowned as she considered his request.

“I suppose you were successful and efficient. Very well, I will grant your request. You may have one. Which one would you like?” The frog croaked indignantly before clapping its webbed hands over its mouth. The Lady sighed, unamused. “Be glad I’m in such good spirits otherwise I’d rescind my generosity and then more. Consider your next words carefully or I’ll start crushing them.” There was a long stretch of silence and then a broken sound came from the frog. She reached inside her robes and brought out a sapphire statue of a another frog, one frozen in abject terror, and she set it on the table, tapping it gently on the head.

Sapphire darkened and changed, turning to green and yellow quickly, and the statute turned into another frog that collapsed. The Lady turned away while they sorted themselves, a cacophony of croaking disturbing the night. She permitted them a few moments before she interrupted.

“Begone and return to your post.” The Lady’s sharp tone brooked no further conversation and the frogs were left to consider how best to descend as she showed no inclination to help them. “And be sure to keep a close eye on the witch. Our goals align for now but if she interferes again, I want her head on my doorstep.”



Snakeburrow Woods

14th of the Full Autumn Moon, 1698 P.A.
Early Morning - Partially Cloudy Skies


The area surrounding Soft Haven was a pleasant mix of woods, thickets, and rolling farmland, offering a reasonable variety of natural shelter for those experienced in looking for it. The faint chill in the air lingered even as the sun crested the horizon, morning dew shining gold. Birdsong started even before the first rays of light and only grew louder as the sun continued to rise. Deer and rabbits placadily wove through trees and distantly, the creak of wheels and hoofbeats could be heard traveling along the various paths that broke through the Snakeburrow woods.

However, the night was not without its strangeness. Malice, awful in its power and crushing in its presence, woke those who slumbered outside Soft Haven’s wall just after the moon began its descent back towards the horizon. The presence was there for but a moment and then gone without so much as a whimper. It could have been passed off as a dream if not for the strange claw marks in an almost perfect circle around each person’s abode.



Soft Haven

14th of the Full Autumn Moon, 1698 P.A.
Early Morning - Partially Cloudy Skies


The smell of fresh bread and the sound of a waking town, with all its clatter and clashing, rose with the sun. While there were a number of stone and wood businesses, its market was mostly open air as it was once a gathering place for all the world’s myriad goods. And while there were still a good number of tents and stalls set up for the early morning rush, it barely filled half the market square, certainly not enough to cover the bare spots where broken cobblestone went ignored and certainly not enough to hide the numerous people who found themselves begging for scraps and copper. Still there was energy in the air and an optimism of people who’d lived in this town for millenia.

The Treant, the “affordable” inn, was a measly six copper a night. Of course, it wasn’t exactly the nicest place to find a bed. The outside was slipshod and run down, its tables and chairs and staff much the same. Its sign was faded and battered, the paint long dried and flaking. More than one window was nailed shut, every table hobbled back together from freely available wood, and a fireplace that looked like it hadn’t seen a cleaning in years. The walls were covered in nicks and carvings from fights and drunkards and the occasional aspiring artist who was both former and latter, and the gnome manning the bar looked like a piece of leather left in the sun too long. The bar maids were a plain lot, a handful of humans and halflings, but a few knew how to pluck the strings of a lute in a decent way so music could be found on a few occasions. Breakfast in this place was little more than oats, bread, and watery ale for four copper, an extra copper for fresh bread and an extra eight for a dollop of honey.

Meanwhile, The White Lion stood on the opposite end, a clear contrast to its competitor. Built of precious woods and imported marble, The White Lion once shone as a testament to the town’s wealth. However, the gold gilding has started to fade and the stone pillars have grown dark with dirt as the flow of coin lessened. Still an impressive affair, The White Lion boasts a large first floor, accommodating a large dining space with elegant rugs scattered around the floor, expensive linens draped over tables, and a number of large tapestries on the walls, a small stage for music when they had a large enough crowd, and a bar featuring a number of popular Reflin and Dranirian liquors, wines, and ales. Rooms, at 8 silver a night, in The White Lion were luxurious affairs, a four poster bed in each room with a wardrobe, a locking trunk, a table, a desk, and an attached washroom were the standard affairs, with hot water available on request for bathing. For breakfast, they offered a simple breakfast of sausage, eggs, beans, tomatoes, and mushrooms over potato hash with either a seasonal juice and a tankard of nice ale for an easy silver and 6 copper.




The Bounty House lay north east of Soft Haven, beyond the Soft Haven graves and in a secluded area of the Snakeburrow woods. The safest path there forked off from the northern road to Wilree, turning sharply right one hundred paces away from Soft Haven gate and wandered for a ways before reaching its destination.
@Obscene Symphony 10/10 If anything happens to this boy, I will kill everyone in this room and then myself. Unfortunately, he's also a poor boy so take 12 copper and send him over!
James Kingston




Location: Hellfire Manor
Skills: N/A


James snorted, silently agreeing as he gently wiped away the baby’s drool, and carefully picked him up. James cradled the baby, head resting in the crook of his arm, and rocked gently side to side. “How do you feel about taking this little one home with us?” James asked, choking back the urge to sob.

With all that had happened, James never really thought this would happen. He certainly wasn’t certain anyone would survive, let alone survive long enough to fall in love, decide they were the ones for each other, start a family together. He’d started running on the assumption that was just a luxury for flat scans, honestly. But now here, this baby in his arms and his soulmate at his side, he’d been proven wrong.

He couldn’t help the sob that escaped him.
@Mcmolly Fantastic character! I'm excited to see how you weave her storytelling nature into the rp! The only edit I need you to make is the autonomy you have over your abnormality. The change in your abnormality's expression should be reflexive rather than intentional. Once you make that adjustment, you can add 2 silver and 4 copper to your inventory and move her over!

@Trainerblue192 Since I was there for the vast majority of it's creation, you're free to add 1 silver to your character sheet (or 20 copper whichever you prefer) and move the Emoest of Bois over.

@Hero 10/10. I live, laugh, love her. Considering your background you may add a whooping 3 gold, 7 silver, and 6 copper to her inventory and move her over!
@Scribe of Thoth This character is fantastic and I can't wait to see him in action!

Put 3 silver,14 copper on your sheet and move him over!
Reserved for NPCs
...Bounty House Members
.........................................................................
Lord Malcer Mystralath

Human - 34
Primordial (Fire) Aetherborn
Abnormality - ????


A member of one of the leading noble families of Finnagund and a powerful aetherborn in his own right, Lord Malcer Mystralath is known as an wandering eccentric obsessed with covering himself, which many believe is to hide an horrific abnormality. His interests change with the seasons but when something does catch his interest, he pours all his money and time into it until it bores him and he leaves whatever project he was working on to fend for itself. In an unprecedented move, he established the Soft Haven Bounty House which raised a number of questions among the nobility and citizenry alike.
.........................................................................
Aleka Doneka
Half Elf - 62
House Facilitator


The Soft Haven House Facilitator sent from Veraz Althma to assist Lord Malcer in it's establishment. Like all Verazians, Aleka is calm, collected, and logical, fully devoted to his purpose and the Verazian God, Althma.
.........................................................................
Aeowyn Silventria

Halfling - 36
Genesian (Alteration) Aetherborn
Abnormality - ????


Despite her rough appearance, Aeowyn comes from an upper class family in Dranir who control several mines across the country. She's quick fingered, sharp tongued, and once she's judged you, getting off her bad side can prove to be an exercise in futility. As a halfling, she lacks phsyical strength and reach but her creative applications of Genesian magic leave her enemies at the mercy of their own belongings
.........................................................................
Carric Liadon

Half Elf - 35
Primordial (Water) Aetherborn
Abnormality - Six Digits


A charismatic merchant, Carric owns four shipping vessels and co-works a large caravan with the Silventrias. His laid back and playful attitude hides a sharp intellect and he can be usually found gossiping with whichever poor soul caught his attention at the moment. At the House, his usual victim is Aleka.
.........................................................................
Katya Krystal

Half Orc/Half Giant- 47

Kayta previously served the Silventrias as a caravan guard captain before she left to assist in the Gnomian Revolution. She was named a hero of the revolution and earned the her title, Butcher of Aetherborn, after she killed the Silver Coffer's ten aetherborn single handedly in a battle that lasted an hour, thus turning the tide of the war. Afterwards, Carric extended an invitation to join him and Aeowyn in traveling the world and ever the restless soul, she agreed.


...Soft Haven NPCs
.........................................................................
Duke Patrin Gerrick - 45

Human

Patrin Gerrick was a childhood friend of the Lord Randel Soft Step and attended the Wilree Royal Academy together. A lifetime of friendship kept them in close contact even as Gerrick traveled beyond the borders of Finnagund and when the previosu Duke of Soft Haven died without an heir, Randel reached out to his old friend and gave him the position. Duke Gerrick has held the position for twenty years, under which he has increased taxes even as the city's traffic has fallen. He is unwilling to separate himself from the lavish lifestyle he had grown accustomed to, making him incredibly unpopular as the people's money is used to fund lavish parties rather than fix the crumbling town.
.........................................................................
Dutchess Carlin Gerrick

Human - 43

Carlin Gerrick is the daughter of a wealthy merchant Patrin befriended during his time traveling. She'd turned him down five years before he was granted the title of Duke, uninterested in leaving Buscon's social elite behind for a new country, but her family forced her to accept his offer two years after he became Duke, earning a significant advantage in Red fern purchases as a result. Since then, Carlin maintains a frosty demeanor with him, even after the birth of their son, and maintains a close circle of social elite in the city that she often turns against each other for her own amusement.
.........................................................................
Duke James Gerrick

Human - 13

James Gerrick is the child of Patrin and Carlin. The couple tried for years to no avail but just before they were to take in a Soft Step child as a ward and heir, Carlin suddenly became pregnant. Their midwife called it a miracle of Melanar since it had been five years of failed attempts, even with Agitha's magical assistance, and James Gerrick was born into the world. James has grown up doted on by father and mother, the only thing they can find common ground on, turning him into a spoiled, selfish brat with the ego the size of the city. While any number of people would love to put him in his place, Dutchess Gerrick has demanded the head of the last person to look at her beloved son wrong and the only thing that stopped the execution was Lord Randel's upcoming visit.
.........................................................................
Agitha Hawthorne

Halfling - 126
Animas (Mental) Aetherborn
Abnormality - ????


Agitha Hawthorne, owner of the only guild certified apothecary in Soft Haven, is a 3 foot tall bundle of spite and passion, well known for her stubbornness and pride. Her shop, Hawthorne Apothecary, is often a gossip spot as Agitha is a notorious meddler and loves knowing everything going on in the town. The woman is a master alchemist and is well respected, or feared in some cases, in the community. Even the Duke is wary of her bad side.
.........................................................................
Bruno Hawthorne

Tainted - 13

Bruno Hawthorne is the Tainted ward and apprentice of Agitha Hawthorne. She found him barely six years old, abandoned soaked and shivering outside the Treant and she took the boy in with no hesitation. Since then, he's grown into a tall, lanky, shy child with a natural talent for alchemy. Most of the town ignores him, Agitha's presence protecting him from the vast abuses the occasional Tainted traveler suffers. Unfortunately, the children of town, including James Gerrick, have no such reservations and take delight in tormenting him when he is running errands for Agitha.
.........................................................................
Esvele Nathandam

Elf - 39

The Captain of the Soft Haven guard, Esvelee has spent 20 years in service to the Soft Steps. A commander in the Soft Step army, Lord Randel rewarded her with the position four ears ago after she saved him for an assassination attack. Although she was frustrated with the decision at first, the increased wages, generous accommodations, and stable lifestyle soon won her over. She takes her job seriously and has whipped the once laid back town guard into an efficient crime fighting force.





Nearly two millennia ago, the Othardian Accords were forged in the blood of rulers of the new nations. These three nations, Finnagund, Reflin, and Dranir, bonded over the mutual loathing of their vicious overlords, the Dragons. They rose against their oppressors, reclaimed their lands and wealth, and slaughtered every last dragon without sympathy or remorse like the beasts had done to them for centuries.

Not all who served the dragons were as pleased with this betrayal. The various giant, orc, goblin, and fey clans that willingly served the dragons swore oaths of retaliation as the world in which they once flourished was burned to the ground. Another century of bloodshed found the loyal servants of the dragons forced into hiding amongst mountain and forest and man alike and peace was found, for a while.

Now a millennia and a half after the final fires of the Great War settled, Dranir has invoked it once more. The blizzard that has always writhed above the distant Silver Mountain is growing and the Giants have mobilized in its wake. Grand Marshal Rhogar of Reflin and King Ulfgard the Second of Finnagund have sent a significant portion of their militaries in response, with Queen Mara of Finnagund leading their forces personally. With the threat of a second Great War looming on the horizon and a significant portion of each nation's troops indisposed, they find themselves awash in rising dangers of their own.

In order to combat this, Veraz Althma has offered to help facilitate a solution: Bounty Houses. Replicating a system it uses in its own country, Veraz Althma has sent a number of diplomats and administrators to establish job houses that are made to facilitate posting and hiring mercenary work, ranging from temporary farm hands to fool hardy adventurers willing to brave dangerous situations for coin. In a strange turn of events, Lord Malcer Mystralath, one of the Mystralath’s most powerful Aetherborn, funded a new Bounty House less than an hour east of Soft Haven despite having no apparent connection to the area.




The Shattering of Aegis follows the story of individuals drawn to the Soft Haven Bounty House for various reasons. This could range from simply wanting money to having nowhere else to go to wanting to get on a noble’s good side. The only requirement is at the beginning, your character has a reason to head there. The RP easily has the potential to outgrow it if you all discover the right secrets and plots scattered through the world! So make sure you think about short and long term goals for your character as you continue through this post.




Othard and the Realm







Gods of Othard




Demon Lords of Othard







Magic in Othard







The Races of Othard







Foriegn Realms







General World Info


Currency


You will have to pay attention to how much money you have!

20 Copper = 1 Silver

10 Silver = 1 Gold

1 Copper Trade Bar = 500 Copper

1 Silver Trade Bar = 250 Silver

1 Gold Trade Bar = 100 Gold

Calendar


All Months have 30 days.

Months are tracked in Waxing, Full, and Waning Moons (i.e. March 2nd would be The 2nd Waxing Spring Moon)


Spring Moon - March, April, May

Summer Moon - June, July, August

Autumn Moon - September, October, November

Winter Moon - December, January, February

Years are tracked in B.A. (Before Accords) and P.A. (Post Accords). The current year is 1698 P.A.





RP Guidelines

    1 - Posting happens every two weeks at minimum. Please post by the 10th day after the post to give me a little time to adjust a post to everyone. (If I post on the 1st, please post no later than the 10th so I can have 4 days to write a full inclusive update). If y’all post sooner, I’ll update sooner.
    ...
    2 - Life happens. We’re pretty chill so just let everyone know when you can’t post so we can plan around it!
    ...
    3 - As this is one of my RPs, there will be dark themes present in the RP. If there is anything that makes you distinctly uncomfortable, please let me know so I can make sure to avoid it.
    ...
    4 - Don’t be a dick. You’re an aetherborn, not a god despite what your and other characters might think!
    ...
    5 - If you want to do something in the RP and you don’t know if your character can do that, if you want to add a background detail that wasn’t brought up in your backstory, or anything else that you aren’t confident about, talk to me. I like talking about my world and I love world building so I’m always down but if you don’t, I will find you and I will strip all the copper from your home.
    ...
    6 - Have fun and be creative!




Nearly two millennia ago, the Othardian Accords were forged in the blood of rulers of the new nations. These three nations, Finnagund, Reflin, and Dranir, bonded over the mutual loathing of their vicious overlords, the Dragons. They rose against their oppressors, reclaimed their lands and wealth, and slaughtered every last dragon without sympathy or remorse like the beasts had done to them for centuries.

Not all who served the dragons were as pleased with this betrayal. The various giant, orc, goblin, and fey clans that willingly served the dragons swore oaths of retaliation as the world in which they once flourished was burned to the ground. Another century of bloodshed found the loyal servants of the dragons forced into hiding amongst mountain and forest and man alike and peace was found, for a while.

Now a millennia and a half after the final fires of the Great War settled, Dranir has invoked it once more. The blizzard that has always writhed above the distant Silver Mountain is growing and the Giants have mobilized in its wake. Grand Marshal Rhogar of Reflin and King Ulfgard the Second of Finnagund have sent a significant portion of their militaries in response, with Queen Mara of Finnagund leading their forces personally. With the threat of a second Great War looming on the horizon and a significant portion of each nation's troops indisposed, they find themselves awash in rising dangers of their own.

In order to combat this, Veraz Althma has offered to help facilitate a solution: Bounty Houses. Replicating a system it uses in its own country, Veraz Althma has sent a number of diplomats and administrators to establish job houses that are made to facilitate posting and hiring mercenary work, ranging from temporary farm hands to fool hardy adventurers willing to brave dangerous situations for coin. In a strange turn of events, Lord Malcer Mystralath, one of the Mystralath’s most powerful Aetherborn, funded a new Bounty House less than an hour east of Soft Haven despite having no apparent connection to the area.




The Shattering of Aegis follows the story of individuals drawn to the Soft Haven Bounty House for various reasons. This could range from simply wanting money to having nowhere else to go to wanting to get on a noble’s good side. The only requirement is at the beginning, your character has a reason to head there. The RP easily has the potential to outgrow it if you all discover the right secrets and plots scattered through the world! So make sure you think about short and long term goals for your character as you continue through this post.




Othard and the Realm







Gods of Othard




Demon Lords of Othard







Magic in Othard







The Races of Othard







Foriegn Realms







General World Info


Currency


You will have to pay attention to how much money you have!

20 Copper = 10 Silver = 1 Gold

1 Copper Trade Bar = 500 Copper

1 Silver Trade Bar = 250 Silver

1 Gold Trade Bar = 100 Gold

Calendar


All Months have 30 days.

Months are tracked in Waxing, Full, and Waning Moons (i.e. March 2nd would be The 2nd Waxing Spring Moon)


Spring Moon - March, April, May

Summer Moon - June, July, August

Autumn Moon - September, October, November

Winter Moon - December, January, February

Years are tracked in B.A. (Before Accords) and P.A. (Post Accords). The current year is 1698 P.A.





RP Guidelines

    1 - Posting happens every two weeks at minimum. Please post by the 10th day after the post to give me a little time to adjust a post to everyone. (If I post on the 1st, please post no later than the 10th so I can have 4 days to write a full inclusive update). If y’all post sooner, I’ll update sooner.
    ...
    2 - Life happens. We’re pretty chill so just let everyone know when you can’t post so we can plan around it!
    ...
    3 - As this is one of my RPs, there will be dark themes present in the RP. If there is anything that makes you distinctly uncomfortable, please let me know so I can make sure to avoid it.
    ...
    4 - Don’t be a dick. You’re an aetherborn, not a god despite what your and other characters might think!
    ...
    5 - If you want to do something in the RP and you don’t know if your character can do that, if you want to add a background detail that wasn’t brought up in your backstory, or anything else that you aren’t confident about, talk to me. I like talking about my world and I love world building so I’m always down but if you don’t, I will find you and I will strip all the copper from your home.
    ...
    6 - Have fun and be creative!
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