Brey, sending message to Xavion via flying mages, finally delivers. "Lord Xavion is requested to send the knowledge, books and teachers of steel (The Medieval Era)." "In return, Brey will reciprocate this knowledge with the generous powerful teachings of Magic." "Brey has been busy with his duties. He could not immediately respond adequately to diplomacy with Lord Xavion until this moment."
No Might Spent as Brey sends a message to Xavion, asking for an exchange of ideas. Medieval knowledge of metallurgy and such for Brey's powerful magic.
Brey "Well, I'm not going to let my enemies get away with destroying all of my work. Anyone who gets in here anywhere near the Node will have a nasty surprise, well two nasty surprises." The wizard god puts the Node on an alert spell, much like any god can do. He then casts a powerful enchantment over the Great Library. No other god than Brey can cast 0 level spells unless they have his permission. Brey returned to his study, thinking on what the next days of the future would bring. He would attempt to ensure, when the time comes, that his people and allies would be ready for anything. Moreover, he was not sure he could trust Grym. These things he thought on for a moment, before he began to meditate.
Brey utilizes the Alert power on the node. He then enchants the library again to forbid 0 level Might spells from gods that don't have his permission to cast there.
Brey uses 1 Might to use the Alert power. Furthermore Brey casts a protection spell. This protection spell disables all simple spell casting in the library area except in cases where Brey gives permission. A 0 might spell is considered a simple spell"
Brey, Back Home It would now be time for Brey to create what would be his somewhat most powerful creation so far. A Ring. No. The Ring. The Ring Of Archmagi. Brey decided that he needed to weaponize his knowledge. Knowledge is power. So knowledge as a weapon would be powerful indeed. "Ah naal nathrack, uthe bebethutte, doth el envay." Brey cast this spell, a strong spell. Moments passed, Brey's enchantment infused the metal ring with an unusual energy. This power would allow it's wielder to utilize spells with greater ease and less effort expended. Brey was not quite a warrior god yet, so he may have been smart to create an amplifier for his magical powers. Perhaps with this new found strength, Brey could protect his people.
Meanwhile, before Brey would have to fight, however, he would respond to the letter he had just received from Xavior. "I am unfortunately unable to respond to your offer for now. I have just returned from a little journey from home and cannot fulfill my obligations in this matter, yet."
Brey creates a magical ring on returning home.
-5 Might to create his signature artifact, The Ring Of Archmagi. Possessing the Ring strengthens all 0 might simple spells into an equivalency of a stronger version of the spell (1 or 2 might equivalency)
Brey Brey decides he will leave the new Node lands to the wilds. He recreates the forest, hill, mountain, plains and streams biome of his original Node. He bothers to raise the people out of barbarism to at least have simple cavern dwellings and flint napping, with abundant wild life to hunt and perhaps large gardens. He has more important plans to attend to. His headquarters needs sprucing up. When he makes his way home, he has something quite important to do. Unfortunately his renovations for Node 23 will have to wait.
Brey claims Node 23 and improves the land without spending any of his power. Then he returns to Node 22
0 Might to create lush vegetation and increased fertility for game and fishing, and "raising" the tech level to 0.