♦ Late Spring | Clear Skies ♦
1. Torinazuril Experience Gain:
An hour before true dawn, Torinazuril hears the snap of a twig from the nearby scattering of trees--a small wood. The shadows appear to move below the trees, quickly revealing the shape of a slender head with two large fan-like ears. It's a small doe. The doe is one of the first of her kind to awaken and scout out a good place for breakfast. Her hide, tinged blue in the dark, shivers just noticeably from where Torinazuril can see. Her legs tremble as she stretches out her nose to sniff and stare about. Exploration:
2. Daxterian Experience Gain:
Daxterian walks in mortal form along the highland march of their home. To the east, the highlands drift down and away to low, soft land, green and humid, where A few hamlets sprinkle the countryside. Furthest east, just viewable from Daxterian's angle, the sea. The grass of the highlands blankets the soil trapped between the rocks in spotty patches. After a short while, the air, typically dry and cool, is pierced by a pungent odor. As a southeasternly wind rolls up, the unusual scent grows stronger. There's something else, too, a smell that isn't a smell, a thing that may not be physical as Alister is physical. This "feeling" or whatever it is drifts in alongside the odor.
3. Someyo Experience Gain:
The game trails to the Pondr are familiar and empty. The birds are up, flitting through the trees overhead, watching curiously as horse and girl pass through. Piopr's hooves are large and the aging stallion is beginning to lose some grace, clopping louder than usual through the underbrush. Soon the trees thin and a wide dirt road opens before the two. Suddenly, there is the sound of a scuffle. Further north, from between the low hanging branches of a couple alders there's a flicker of movement. After a moment the struggle breaks and a man's voice shouts, "Help! Help!
4. Ollo Experience Gain:
The forest south-southeast of Ledwyn's Tune is sprawling and tall, composed almost entirely of broadleaf trees and thick blackberry tangles at their roots. As Ollo nears the woods, his keen ears, while maybe not as keen as others of his kind, can still pick up the tiny burble of what seems to be a distant, yet steady, stream. By the sounds of it, the water may be quite far in. The fringes of the timberland have a fresh, herbal aroma though--so it may be safe to explore.
5. Dio Experience Gain:
As the sun lifts while Dio is walking, she notices the rise of a great march of mountains before her. Geigghehemor's quiet countryside seems to roll beneath the mighty shadows of the eastern mountains, tall, craggy, and black. Their dark backdrop hides the full majesty of sun, leaving the world as Dio can see it full of brightening sky but shadow below. The green world ahead appears clear and peaceful in contrast, though full of wildness.
6. Yorsiccos Experience Gain:
Yorsiccos' westward exploration takes him to the tiny entrance he'd dug out earlier. As he is approaching the crevice, however, there is an echo of soft shuffling, and the pattering of small feet beyond it. When Yorsiccos approaches, the pattering stops and there are tiny, nasally whistles. Suddenly, a squirrel pops out before Yorsiccos. When its bulging eyes behold the form in the dark of the crag, its fur bushes and it takes off deeper into the mine. It darts up a wide tunnel, where in flows the soft yellow light of dawn. The squirrel bumbles back in, and the soft echoes of men's voices tumble in after it.
7. Jasilkal Experience Gain:
Jasilkal and Lerdinan's efforts to help the unfortunate Aldabukil have put the occ in a state of some ease, comparatively-speaking. In essence, she is stable, and appears to be on the verge of improving. Exploration:
Jasilkal and her brother travel south toward the distant mountains, through the wide stretches of yellow plain. The early sun is swiftly heating up, growing in temperature for every minute they wander. They search around tall, tan stones, by sand banks and a shallow stream bed. After but an hour the temperature has climbed enough to begin searing the heads of spring's new grasses, and the only relief is below the umbrella-esque coverage of the muulumu's branches; spindly trees scattered here and there throughout the vast, grassy landscape; but there aren't any signs of their target just yet, only the hoofprints of alaata antelope. Instead, some time at midday, an onyx-black figure appears on the horizon. As the figure nears, their features come into view, revealing a young male occ dressed in ceremonial hunting garb. The male is unfamiliar, probably from another tribe, and greets Jasilkal and her brother with a bow of the head from a distance.
" the occ shouts; a typical greeting at midday. "From where do these brethren of mine hail?