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8 yrs ago
Current This is why you shouldn't use an actual toaster to host a website.
5 likes
9 yrs ago
[@Dnafein] Because people are salty about didney and have forgotten about the prequels.
2 likes
9 yrs ago
*angry moth sounds*
9 yrs ago
Joke's on you Dagoth-Ur, I brought eighty bottles of sujamma.
1 like
9 yrs ago
No.

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Most Recent Posts

Grinding out a post, probably won't be joining since it's rather late.

Hmm. Perhaps "grinding" might have been a poor choice of words considering some of the content of the post in question .-.
<Snipped quote by Alfhedil>

Why don't you just play as Great Britain if America isn't a sovereign entity?


Because this idea was more appealing to me, and I would prefer not taking up GB+NA as a single player. Feels too much like a power-grab.
<Snipped quote by Alfhedil>

Please re explain what you are saying in more detail. I don't understand.


Essentially two people playing from the same timeline, one as Great Britain, the sovereign lord of my own nation, the Colonial Americas.
I have a question regarding a piece of the OP. I have a nation in mind to play, however it hinges on another person playing as their sovereign. Basically, playing as an America that never/failed to rebel against the crown and remains under British rule. This would entail another playing as the British from the same timeline as my own United States.
I'll probably have to delay my next post until my day off on Thursday. Until then, others are free to interact with Eisenkreis/Kzechverin and I'll queue up responses.
This question goes to everyone actually, since having an ambassador to talk to would greatly change how Tin might do or react to things.


It would be acceptable to have an embassy for both Kzechverin and Eisenkreis itself in your nation if you felt it necessary. Vice-versa as well.
Working on a post for the visitors, as well as the current goings on of Arctonen and Ytterban. Since those are the most industrialized of the five core states, they are also responsible for the military power of Eisenkreis. So, this will give me a good chance to show off what the nation has been working on and how it is that the nation maintains one of the most well-equipped and advanced militaries of the setting.

Oh, and just as a little preview of what they're working on:

You know what? Forget it.
<Snipped quote by Alfhedil>Yeah, and then why not we add laser cannons for point defense?
Better yet, let's fight out the entire battle in space.
Seriously, if you wish to destroy the setting, radar-guided missiles as a common air defense is a good way to go.
That's practically why Voltus banned jet fighters (even if a bit unjustifiably since WW2 jet fighters weren't all that good).

Anyways, this beautiful mix of tactics and strategy which you're attempting to destroy:
https://www.youtube.com/watch?v=d4HKyyp0ERQ
Seriously, it has all sources of amazing potential.


Better yet, how about we not be a dick, and direct a post full of snark at someone who was offering interaction in the IC through the development of something for someone else's nation? Seriously, what the hell is your problem? Pages back, when I put forth that Eisenkreis put effective AA down through the use of extensive cannon batteries, you put me down and the very idea of it, yet now you are pushing Cyclone to do exactly that promoting it as the idea of cool.
@Willy Vereb

You hear a whoosh. A blast of wind and smoke rustles your hair and then violently pushes against your body as the great missile propels itself into the air at incredible speeds. Its victim, a puny bomber, attempts evasive maneuver, but to no avail; the guided missile follows it like a hound before finally coming into contact. For a brief moment the sky is illuminated by a second sun, a massive fireball, and then the plane is no more: nothing but a clusterfuck of deadly debris that is now raining down on the enemy's heads.

Missiles are better.


Could be feasibly done in setting, Eisenkreis has sophisticated radar systems, and it would be pretty easy to rig up a propulsion system in a missile to guide it according to a target lock from either the main station, or a miniature radar device inside the warhead itself.
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