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2 mos ago
Current you know, my SO never forces me to say a thing that's on my mind and doesn't mind if I don't always explain myself which makes it way easier to actually tell them stuff. boundaries good.
6 likes
2 mos ago
if your boyfriend loves you for who you are he already knows what you read without you needing to tell him
3 likes
5 mos ago
no, its the manufacturer's lack of a soul that's causing it to act up on you
11 likes
4 yrs ago
I'm starting to think I have serial profile stalkers
3 likes
4 yrs ago
as much as I'd love to pre-plan RPs, I've also noticed that's the fast track to killing them. A little planning and a rough gist is fine, but anything beyond that and people don't wanna write no more.
1 like

Bio

The day that Moss was hanged, eight others were cut down,
And when the graves had all been dug, the queen rode out of town.

Most Recent Posts

<Snipped quote by Ammokkx>

But, but.... there are so many better ways to summon Colossal Fighter than to use this card. Plus, how viable is a colossal fighter/assault mode deck? Not great, even with this card.

This would also take up two cards, just like if you were just using two regular monsters, and this is a lot more specific than just two level 4 monsters.


Colossal figther part was more of a joke, but I'm saying that I don't like instant synchro monsters, even if the pool is limited.

EDIT: It's also a quickplay which is a major part of the problem.
<Snipped quote by 1Charak2>

Hmm..... perhaps you're right. Maybe I'll try a different idea.

Name: Lead the Assault
Spell type: Quick-Play
Effect: Shuffle one '/Assault Mode' monster from your hand into your Deck; Special Summon one Synchro Monster from your Extra Deck that is listed in the sent monster's text.


If it were just the Arcanites that had /Assault mode this would be fine, but uh. I don't want to get colossal fighter lock'd with the simple snap of a finger. Rejected.

EDIT; On the other end of the spectrum we have the fusion spell. It's a little weak, so I'm buffing it and allow it to go through. It'll be in CB 2.

Name: Normality Fusion
Spell type: Quick-Play
Effect: Fusion Summon 1 Fusion Monster from your Extra Deck by shuffling two Normal monsters from your field or Graveyard into the Deck as the Fusion Materials. You cannot Special Summon monsters, except by this card's effect, during the turn you activate this card.
Also, if what I am hearing is true, then I doubt we can launch the mist away either without handy-dandy telekinesis. It's entirely gas. Not going to do much. So I think if we can lure it away from the population centers, that is the best bet. Then anybody with explosives can unload on it.


Thing is, this battle takes place inside the colony. No matter where we go, we'll still be in the city. The only place MIST would be out of range would be up in the sky. I don't have a good plan for launching it up there. I also don't think you can get in range, fire on them and then GTFO again in time.

Tricky stuff this is.

Atomic suggested blowing up Rostosov's remains which are currently underneath MIST, but I don't know how well that would work.

@Ammokkx
It's kinda funny, so I went back through the posts a bit.
-Kills-
Yeager: 2ish Tentacle Beast- 1 CWM
Eiswolf: 1 Sniper- 1 Tentacle Beast
ATY: 1 Tentacle Beast- 2 CWM
Magus: 4 CWM
X-7: 1 Sniper

+2 CWM deaths split somewhere between Atty/Eiswolf/Yeager?
I was struggling to figure out where those other two went- if someone knows that would be great xD


Eiswolf has one more CWM under her belt, that much I know for sure.
@Gate Keeper I'm willing to bet it only moved because plot convenience and keeping us on our toes. In fact, it moving might be a benefit because we could lure it. I get the feeling it won't fire if there's no framewerk in its firing parameter.
@Ammokkx
I'll note that Mist's activation upon being damaged isn't confirmed, only being targeted is, so indirect damage can be used with a chance of not setting it off.


I don't deal in 'Chance' here. Also, an exact quote from Ritsu:

emitting some kind of radiation-based wave that bypasses Framewerk armor and liquefies the pilot inside when placed under any kind of threat or danger.


Yeah, I'd say that taking damage through explosions would be a bit of a threat.
@Jasonhero@Mr Rage@Gate Keeper

Oh, by the way, I get the feeling you three are using the wrong line of thinking with MIST. Let's go over what we know:
  • It's a gas-like spherical weapon. It doesn't seem to be a piloted mechanism as what is inside would be liquified.
  • It seems to be sentient to a degree.
  • Ally and enemy are the same to it.
  • It is deadly to anything that lives.
  • It reacts negatively to energy based weaponry, but fires in retaliation.
  • It passes through anything and everything, like an intense version of radiowaves.
  • The only known way to get rid of it without casualty currently is by launching it into orbit. (And that isn't even known to the TROAS squad)


This, to me, sounds like a fully automated machine that protects itself whenever it feels a threat is around. Even if we didn't target it directly and just set off explosions around it, 9/10 chance it's going to go off anyway because it feels threatened. If that happens, we fucked up. The question isn't whether or not we can attack it without targetting, it's if we can get rid of it without setting it off. If we damaged it in any way it'd just fry the surroundings and the mission fails. We don't have access to Elora's fancy telekinesis, so that's out of the question. If we only think on how to damage it we'll get nowhere, we need to create some sort of shockwave that launches the thing so far away we'd never see it again before it fires.
Also, I assume the point of Serah withdrawing and Sigma asking her to ask them to do a bombardment was because Serah would be leaving the jamming range by jumping out of the Atmosphere.


Yeah, that doesn't work. I already talked to Ariamis about it, and the only way to leave the battlefield (and thus the jamming) right now would be to board NOAH, which would count as desertion and is punishable by death. Serah is stuck fighting, even if she can't actually fight.

Also, it occurs to me that we have all of this time that we are discussing this and making plans, that we should probably be doing some collab posting.


Easier said than done.

EDIT:
Past:


God, I forgot what kind of a clusterfuck we started with. How did we even survive this up 'till now?
@Ammokkx
What are your thoughts/orders?


I've come down with something so I can't exactly form a coherent plan right now. Get back to me once I stop emptying my stomach and shaking violently.
I'll be honest, the post isn't exactly complete. I still wanted to get it out in order to not keep you guys waiting, though, since I'm not going to have enough time tomorrow and Friday.
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