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2 yrs ago
Current A quiet day is a good day, especially when it doesn't have to be productive.
2 likes
3 yrs ago
I made a new RP for the first time... In years. roleplayerguild.com/posts/5… please give it a look!
7 yrs ago
Fallout Tactics has death claws that can talk, scary killer robots, and the ability to have a tank. It just doesn't... Sit well with the rest of lore.
1 like
7 yrs ago
Very sick, will post when not hurting.
7 yrs ago
I'm awake at weird hours again.
4 likes

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Most Recent Posts

Just posted briefing for members of Hard Knocks, fell free to ask questions before drop, Knight is willing to share any info he has.
"I know most of you are recent transfers and that we currently do not have a full platoon, but shit is getting real down there gentlemen" Knight decided to speak casually, they might be under his command but he had read there files, no one here was about to question his right to command. "Now you may have noticed we are short a man, Second Lieutenant Connors dropped in to recon the site and bring us this." Placing a projector on the small table in the center of the Patton, lighting up a projected a blue 3D model of the town of Lubin in front of them based on scans Connors had taken. "This is our area of operation, now we will have soldiers from 8th infantry on site riding down with us, however they are only along to set up forward command post and give us a staging point. You gents will be seeing most of the action, now the Patton will arrive here on the outskirts of the town to the east, once down me and the 8th are going to be staying back and holding the drop point, I'll have the guns online, those of you with targeting systems have the right to use them on any and all targets in range." Knight said explain blowing up the eastern clearing they would land in and showing the staging area. "Once were down we are to link with Polish forces and our Recon teams. After this you will advance and clear the town. Now as for support, we will have limited air support as well as Mechanized forces on the ground. Nicholson you will be the escorting there teams though town and helping to eliminate any Mechs or armored assets.I know there will be other Mechs on the ground but I can't say for certain there order." Knight pulled off his helmet looking over the map once again not looking away. "I know some of you think less of Mech pilots and would prefer to take orders from Locklear but I promise you this, I may be leading you to hell but I promise you I will walk you all right back out, then by you all drink when were home. Now speak freely and ask any questions, I will tell anything you need to know." Knight said as he shut down the hologram looked at his men.
Maybe they I spot the bandits on the hill and we try to rally people in town to defend it? Or maybe they just send a group to send the village a message, I was kinda wanting to have more of depth than just another group of thugs.
Here.
<Incoming transmission from (Redacted)

< We are losing this fight, Admiral. The Covenant have assaulted Mars while the bulk of there fleet is targeting Earth three Super Carriers are in low orbit. With your battle group inbound you must form up a team of ODST's to drop down to Mar's and secure special equipment in the city of Demeter. We normally would have a ONI operative along sadly none are on site, so choose carefully I suggest a 6 to 7 personal squad to attack the objective. Now we have made contact with the city superintendent who will assist your troop in navigating the city and feed them intel. Now I suggest you go over the ODST's you have in your best prepared for a hot drop, as you only have a few hours until drop. I wish them luck and to you as well Admiral, what these soldiers do could change the course of the war.

<End transmission
So as you read above this roleplay will take place in Demeter city after attack on Earth by Covenant this is set during late Halo 2 to early Halo 3. However as we are going to Mar's home many military weapons manufactures you will see weapons from Halo 4 and be able to use them. Your mission is to secure a classified ONI building with experimental weapons, however your drop goes of course and you become scattered among the ruins of the city, however communications are still up and you all access to the city Superintendent of Demeter, she prefers to be called Demeter. Demeter is actually a factory city specializing in armors, guns, and medicine so you will not lack for supplies, however you will be outnumbers and as ODST's not Spartan II's direct Plasma is fatal.

You may notice above I say a squad of 6 or 7 and I do plan to stick to that, as much as I would love to have a big massive assault team this my first time as a GM. Now for the rules!

1.Should go without saying at this point, but don't godmod, metagame, kill others without permission, keep romance PG13 where everyone else can see it (And if the parties involved want to progress further, take it to PM's).

2. Some people are going to be playing very strong characters however everyone has weaknesses, strengths, personality flaws, and traits. Just something to keep in mind when designing your characters. This is war, so people can die as well, so if someone does die in the of the cause then speak with me, I have my ways of helping you get back in to the action.

3.Treat each other, at least OOCily, with some respect and courtesy. I don't expect perfect harmony and agreement from people at all times, but act like adults.

4.I tend to prefer a quality over quantity when it comes to posts, but try to get at least one paragraph down if at all possible. And if you can't post, for whatever reason, just say something in PM or OOC wise. I am willing to wait as long as your willing to tell me to.

5.Have fun! I do want to keep this going after this mission and if you guys want to see this go a certain way or perhaps change the Halo plot line I'm always willing to give it shot!

CS
Name:
Rank: (Limited to Lieutenant)
Specialization: (Medic, CQC, sniper)
Appearance: (Picture or description, if you use a picture of a ODST with a helmet off internet cookie to you)
Personal psych report: (Personality.)
Career history: (History of your military service and civilian life.)
Weapons: (Be noted these must be realistic to your position or at least explain how or as to why you would have that weapon. Also no covenant weapons as the UNSC has a strict policy against them being kept by troopers. Lastly these pods are cramped so you won't have much ammo, enough for a couple engagements or so but try to remember these are not filled with ammo they also do not have room for more than two rifles.
Black ink: (This is for all of you who may have things that you've done that ONI or a commanding officer have covered up, hidden, or just tried to erase these are things that only the admiral dispatching you would know as he can remove that black ink.)
Alright maybe you were formerly attached to a ONI spec ops unit and they use that to give you a chance to get back on it. Also yes everyone will have a crash-site buddy, someone other people you crash near before you all form back up. Also you are all going to be deploying from multiple different ships coming out of slipspace over Mars so you might know each other from other drops but no personal relations unless you both want to jump from the same ship in which case please let me know, also if don't get that last interest tonight I will make a OOC tomorrow anyway.
Yeah, I just moved my men to standby, we don't have a green light but we will soon.
Interested achieved, now loading curiosity.exe
Yeah, I wanted to get away from the Spooks for this as they have right to override authority over officers.
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