Avatar of Apollosarcher

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2 yrs ago
Current A quiet day is a good day, especially when it doesn't have to be productive.
2 likes
3 yrs ago
I made a new RP for the first time... In years. roleplayerguild.com/posts/5… please give it a look!
7 yrs ago
Fallout Tactics has death claws that can talk, scary killer robots, and the ability to have a tank. It just doesn't... Sit well with the rest of lore.
1 like
7 yrs ago
Very sick, will post when not hurting.
7 yrs ago
I'm awake at weird hours again.
4 likes

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Most Recent Posts

Will put a OOC later, in class.
So I put in the CS for our Villain leader. I'm going to enjoy playing her.
This is our main antagonist totally not a parallel universe version of Jacob Name: Jacklyn Class: Grand Master Age: 24 Sex: Female Appearance: Equipment: x1 Silver Sword x1 Arcthunder x2 elixir Personality: A hardened and strong young woman, she leads the church's armies as the Grand Master tactician of Valm. She seen wars and horrors beyond the scope of what can be imagined here, however if you get past the bitchy attitude she's generally very nice, a lover of music and the finer things in life. She enjoys most of all however winning and defeating her opponents. She bears a striking resemblance to Jacob. Biography: Having begun serving the church two years ago she climbed up the ladder and is now second in power only to the grand Cleric who many believe is her puppet. Some say she orchestrated this war while others claim she is simply a devote follower. No one knows anything on her history before her arrival whoever it's clear she has made it her mission to capture the Champion and have him stand trial.
I think we have enough imperials. We have at least three regiments of Guard and a company of Dark Angels.
Yes but we had someone else ask about joining on the side of the Imperium, I don't want to force him out. Beside's we Orks and Chaos to kill and only a few thousand guardsmen. As a side note I will allow for relief forces to come and bolster numbers of guardsmen.
I plan to cut off Imperials after the next one.
Uh hey... I kinda want to change my character and regiment, is that alright?
Yes thats fine.
Name: Jacob Abner Race: Mankind Position: Space Marine Captain Appearance: Allegiance: Dark Angels Chapter, 7th Company Abilities: None Bio: One of the most capable and youngest Captains the Dark Angels have ever seen, spending much of his younger life being on the streets he whisked away when the Dark came recruiting. After years of hard training and physical augmentation he found himself serving in the 10th company of the Dark Angels as a scout. Yet in one human he rose to Captain. It began when on a regular recon mission ahead of the Ravenwing he felt a strange power drawing him towards a long abandoned Church, his order were to locate a fallen angel. His squad moved onward forgetting him as he entered the building he noticed his Chapter symbol painted below the statue of the Emperor. Below he discovered something truly incredible dozens of suits of artificer power armor, painted in the chapters old colors, each one preserved perfectly, with a Master work bolter to match each. They were no doubt from the era of the Great Crusade, such a find was incredible and the young Scout age 40 found himself serving in the Seventh company. His next achievement would the capture of three Fallen, after the destruction of most of the company the the hands of cultists and a unknown chaos war band. The former captain, had ordered him to take command, he had been the standard bearer for the command squad. Thus after long debates they decided he would take command permanently as they did have time to reorganize forces, the hunt for Cypher and the crimson Slaughters attacks had grown worse. Now this Captain has brought his force's here to reinforce those making land fall and more importantly, to hunt Cypher who has appeared to be fighting alongside guardsmen on the planet below. However a Inquisitor is attempting to force them to aid in the capture of forge worlds and possible titans. Nothing takes priority over the hunt. Gear: Artificer Power Armor Master Crafted Bolter Master Crafted Plasma pistol Mk II Mars Pattern Power Sword Iron Halo 7th company ground forces: Chaplain Apothecary Standard Bearer 10 Tactical Squads Dreadnoughts Rhinos 7th Company Fleet: Battle Barge: Ultimate Vengeance Strike Cruiser: Repentance Strike Cruiser: Damnation Hunter Destroyer: Sorrow Hunter Destroyer: Scorned Savior Hunter Destroyer: Dying Light Hunter Destroyer: Lions Knight 12 Thunderhawk gunships 36 Nephilim Jetfighter 15 Dark Talons 100 Drop pods 25 Space Marine Landing Craft
Hrm. I'll probably be creating a Turian. Or maybe a Krogan. Is the Mass Effect universe post-ME3? And which endings are we using?
Before ME-3 I'm not dealing with all of the vagueness of the ending of ME-3.
Praetor shrugged and swiftly turned away. "I believe we will make use of the study for this, come." He picked the copy of Dracula laying on the table turning back towards to the study he set a brisk pace towards it. He did not like conducting interviews but here Mira's word was law and no matter what happened he would follow her, unless she broke one of his rules then he would have to battle her and the clan. He arrived in a lavish study placing the copy of Dracula down on the table he took a seat bidding his guest to do the same.
If we keep getting just 40K applicants we might just end up doing a 40K roleplay.
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