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Name: Stader Volger
Age: 36
Archetype: Soldier/Operative
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Good to see you Terrans! The app looks great, Accepted. I love that we have two spooks in the Lance now, I wonder if that Byzantine bureaucracy you mention is going to rear its head!

Lieutenant Aria Svalin
Age: 23
Archetype: Soldier/Commander
Gender: Female
Appearance: 5’8”, lithe build, typically wearing either a flightsuit or formal officer dress.
Occupation: Lancer, Imperial Army Lieutenant
Affiliations: Imperial Court (former), House Svalin, Imperial Army

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Great concept, Accepted. It’s going to be interesting to see how her ambition of reclaiming her family’s past glory, her anger at how she was treated, and the opportunities in Procyon all crash together.

@Bentus Question: are mechs flight and/or zero-G capable in this setting? Or is it largely ground-based warfare? Assuming the latter based on the inspirations, but just wanted to make sure.


Good question, and I might add the answer to this in an FAQ at some point. Most mechs are capable of flying and fighting in space, and mechs are commonly used in the setting's more "science fantasy" style of space combat. However, flight within an atmosphere is a different can of worms. While some mechs intended for more maneuverable fighting styles might come equipped with jump packs, only specialized models would be capable of proper flight. Those that are also function more like helicopters than high-speed fighter jets.

Name: Major Baron Wilhelm von Zollern-Krauthammer II of New Brabant
Age: 103
Archetype: Soldier/Commander

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Another solid character! The Major Baron is Accepted, go ahead and add the CS to the character page.

Hm. Wondering if I should create a Lancer as a second character for times when the ships won't be involved?


It could be fun. While I’m hoping to give non-Lancers some of the limelight, I’d be interested to see what ideas you’re cooking up for a second character.

Added my CS, with a few small edits and cleanup of faulty code.

I'm really appreciating that we have four quite different characters so far, that variety will make things interesting.


Agreed! I’m sure the former pirate is going to make lots of friends.

@Bentus

Sent you a PM, looking forward to your feedback.


@Bentus

PM sent.


Responses sent both of y’all’s way!

For what it’s worth, everyone should feel free to post character apps here in the ooc thread if you’d prefer. I appreciate the efforts to bump up my rookie PM numbers, but it’s not necessary.
@Bentus

PM sent


Love the app. Consider Titus accepted! Feel free to add him to the character tab.
A quick double-post to announce that the OOC is officially up: https://www.roleplayerguild.com/topics/197473-lancer-mechs-magic-and-intrigue/ooc!

By direction of His Imperial Highness, Prince Cassian, you are hereby invited to join a Lancer contingent aboard the voidship Indomitus. This designation confers upon you the authority to act on behalf of the Prince and, by extension, the Sol Imperium, in matters relating to security, diplomacy, and the enforcement of Imperial writ.

Your commission carries with it full access to the resources, personnel, and machinery required to execute your duties within the Procyon sector. This includes, but is not limited to, deployment of armored cores, command of auxiliary forces, and the use of Imperial vessels as operational necessity dictates.

Should you choose to accept this great honor, then you must respond within the period specified in the accompanying schedule. All subsequent orders and directives will be issued through the Prince’s appointed representatives and the sector command structure.

By the authority of His Imperial Highness, this writ is binding and recognized throughout all systems of the Procyon Sector. Your actions will reflect both upon yourself and upon the office of the Prince.
Issued this day under the seal of Prince Cassian Ardentis, Sol Imperium.



To its citizens, the Sol Imperium is a beacon of civilization amidst a sea of barbarians. To its foes, it is a conquering hegemon, wielding a fearsome and unrelenting might. Laying claim to the legacy of Ancient Terra, the Imperium has embarked upon a grand re-unification of humanity beneath Earth’s banner. Through war, diplomacy, and the slow grind of inevitability, vast stretches of the gate network now fall under Imperial rule.

But empire is easier to claim than it is to govern. While the Imperial military is formidable, it doesn’t have the power to watch over every noble house, or every border garrison. Instead, the Emperor’s will is most often enforced through his Lancers: warrior-pilots granted Imperial writ, privilege, and authority to act in his name where fleets cannot linger.

And yet, the Emperor’s reach is not infinite. As the Imperium’s borders have expanded, so has the challenge of ruling over it all from a distant throne. Internal politics and intrigue consume the throne’s attention, allowing piracy, insurgency, and heresy to grow within the frontier. Nowhere are these threats more pressing than within the Procyon Sector: the latest of Earth’s sweeping conquests to be formally integrated into the Empire. It is a region of great strategic value, rich in resources and littered with artifacts from the time of the Ancients. Given time, many believe that the territory will become a formidable jewel in the Emperor’s crown. If only he were able to tame its frontiers.


OOC Intro

Welcome to Indomitus, a character-driven mech RP set in a distant, war-touched future. You’ll take on the role of a newly inducted member of a Lancer team: elite mech pilots granted Imperial writ to act in the Emperor’s name along the fringes of civilization. With that writ comes influence, prestige, and danger.

Not every member of the party must be a Lancer. You might instead serve in a vital supporting role: a voidmage whose arcane power is both awe-inspiring and feared; a hardened commander leading the squad’s auxiliary forces; or an engineer tasked with keeping ancient machines running through grit and genius.

Whatever your path, it comes with both opportunity and responsibility. Your voidship, your machines, and the Emperor’s authority give you great reach. But you will be far from the core, where law and loyalty are more fragile than most would admit. Out here, ambition festers. Alliances shift. And everyone, from noble lords to planetary governors, will want something from you.

Setting and Lore









Technology and Magic







Character Creation

Archetypes:
Below you can find some example archetypes to help define your character(s). They’re not intended to pigeon-hole you, so feel free to come up with new ones if they better describe your character’s background. Also feel free to use multiple together. For example, a scoundrel/speaker may be a fast talking smuggler, while an operative/voidtouched could be a lethal psionic assassin.











[b]Name:[/b]
[b]Age:[/b]
[b]Archetype:[/b] (See explanation above)
[b]Gender:[/b]
[b]Appearance:[/b] (A description and/or art, pick your poison)
[b]Occupation:[/b] (What do you do? Are you one of the team’s Lancers, or are you in a supporting role?)
[b]Affiliations:[/b] (What connections do you have? Any organizations, factions, or past loyalties?)
[b]Skills and Abilities:[/b]
[b]Faults and Limitations:[/b] (What gets them in trouble?)
[b]Biography:[/b]

[u][b]Mech:[/b][u] (Fill out if applying as a Lancer)
[b]Designation/Callsign:[/b]
[b]General Description:[/b] (What does your mech look like? Art and/or a physical description is fine)
[b]Role and Doctrine:[/b] (How does this mech function on the battlefield? Is it a slow moving behemoth, a glass cannon, or something else entirely?)
[b]Notable Armaments or Systems:[/b] (1-3 defining features for your mech. This isn’t everything that it’s capable of, but are the key capabilities that make it “special”. More may be added over the course of the rp)
[b]Known Limitations or Vulnerabilities:[/b] (1-3 notable flaws, logistical constraints, or situational weaknesses)

[b][u]Bio Questionnaire:[/u][/b] (You may skip a given question or remove this section if this is answered in the rest of the app)
[b]Why was your character chosen to be a member of the Lance?[/b] (What incident, reputation, or quality brought them renown?)
[b]Why did your character accept the Prince’s offer to join the Lance?[/b] (Do they know of the Prince’s reputation? Did they join out of a sense of duty, ambition, desperation?)


Example Character:
Are each Lancers a unique construction or would some of them be a mass-produced product?


Both would be possible, although mass-produced versions are likely to be modified to suit the particular pilot’s preference. I’d imagine that Lancers who come from the nobility would be more likely to have their own unique mech, while commoners would make do with more standard models.

That being said, I’ve got no problem with a character that uses a bare-bones standard model straight off of the assembly line.
I'm in


Interested for sure


I think that’s enough critical mass for me to whip up an actual thread! I’ll aim to have the OOC up for applications before the weekend hits.

Looking forward to seeing the ideas y’all are cooking up. Feel free to reach out if you have any questions, or even if you just want to soundboard some concepts.
Count me interested


Counted!

Is there going to be a limited amount of lancer pilots player can play as?


No hard-and-fast limit, at least not initially. I'll worry about capping player numbers if we ever get to a point that I start feeling overwhelmed, and I similarly have no problem with folks running multiple Lancer characters if they'd like.
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