Avatar of BrokenPromise

Status

Recent Statuses

4 mos ago
Everybody wants that fire IC but nobody wants to GM it.
16 likes
12 mos ago
If you're roleplaying with your only friends, you're roleplaying with your best friends.
7 likes
2 yrs ago
I think to sell someone on an interest check, it's really important to seem enthusiastic about your own idea. That means writing more than a single sentence to attract potential players.
14 likes
3 yrs ago
The virgin "My post was so bad it killed the RP!" VS the chad "My post was so good it concluded the RP."
16 likes

Bio


W I T H R I G H T E O U S H A N D S





Did you know that Dante's inferno is called a divine comedy because things work out for the protagonist? Back in the day, the only two genres were comedy and drama. The only difference was that in a comedy, the protagonist is better off at the end, and a drama is the opposite. So that's why a story about going through hell can still be considered a comedy, even if it's not funny.

Name:
Broken Promise, BP, Boss

Age:
Old enough to know better, too young to care. (that is to say 30's)

Preferred RPs:
I Prefer to make my own, but will occasionally join something if it looks interesting. I'll join just about anything so long as it isn’t overly edgy/sweet, though it's rare for me to do. I don't do 1x1s too often either.

Preferred Roles:
I tend to play adorable characters everyone wants to befriend or proper assholes everyone wants to stay away from. I try not to play moral paragons or prime evils.

RP Conquests:
I've completed quite a few RP's off site, but most of them are on private forums or have simply been lost to the ravages of server crashes. As for stuff here, I'm sure everyone who sees me post in the off topic sections has seen me find an excuse to talk about Danganronpa: Tower of Carnage. It's a project that took over 4 years to complete and I feel pride not only for myself but all the wonderful people who helped make it enjoyable during its run. Re: Zero: The High Council Is technically my first, but it was just something I kind of took over and ended up ending the story after just six months. It finished, but eh...

Last RP I finished was Symphony of Espers which turned out pretty good.

RP's in progress:
For some reason I can't seem to stay away from Ari's magical girl RP, even if I'm not sure why I'm still in it.

As for my own projects, I'm doing Symphony on High to continue the gigachad adventures of the espers in Pax Septimus.

RP Graveyard:
I've been pretty fortunate on this forum. I think I joined one when I first came on the site that didn't really do anything, and there are a few 1x1 things that didn't go anywhere. It's disappointing when an RP ends before it can be finished, but I've come to look at them as learning experiences.

And then there's that london magical girl RP, and that dark magical girl RP. I think I'm done joining magical girl RPs for a while.

Other interests:
Videos
I watch a lot of educational videos on youtube. Usually as research for something I’m writing or purely because a topic interests me. I like channels like Tier Zoo and Daryl Talks Games, and I’ll also watch things like Critical Drinker or Literature Devil to deepen my understanding of story telling. Though I also like memes and jokes, to which I’ll find myself watching stuff like Sseth, but usually find myself surfing through meme videos. I gotta work on that.

Games
I have a rather long history of playing virtually every platformer to come into existence during the indie boom, as well as quite a few other indie games. I’ve played Meatboy, Binding of Issac, Gunvolt, Cuphead, Princess Remedy in a World of Hurt, Classic Metroid, Warcraft 3, Final Fantasy 7,8, and 14, Left 4 Dead, Shantae, Celeste, Danganronpa, God Eater, the list goes on. What I’ve played is kind of all over the place. I don’t play many games these days, I tend to pick things that look interesting and go on a decent steam sale.

Painting Minis
I do this in moderation. Otherwise, it's a pretty expensive hobby to start...

Music
I listen to everything, save most country/rap songs. I have too many favorites to name.

Personality:
Not one to take life or the internet too seriously. Is only serious about writing well and having a good time.

People to Insult:
Dalton is a Dingus.

Most Recent Posts

Sue wasn't in great shape, but she was still conscious when Helga pulled her out of the water. Her body was wrecked by pain, and she was trembling in the girl's arms. ”Y-you didn't have to do that.” The water was stinging sue's eyes. Fortunately it was a simple matter for the former familiar to air dry her face. ”Did we get her?”Sue posed the question, but then looked over towards Lily. She could see Lily trying to rescue Justine. She could hear Lily repeat her mission to save everyone.

And it sickened her.

It didn't take long for Sue to amp herself up again. She was less trembling from pain than with emotion. Her eyes were totally bloodshot, between the crying and being splashed with salt water. With a shout, she blew herself out of Helga's arms. Normally Helga's strength would have been more than enough to hold onto Sue, but the sudden attempt at escape wasn't expected. While the former familiar fell through the air, she forced another pair of black wings out of her back. It was painful, and she was screaming the entire time. Sue might have been gifted with a strong affinity with magic, but she wasn't able to function at full capacity right now. Nothing felt broken, but her head was throbbing. Using her magic under these conditions was painful, but it just fueled her anger. She nearly crashed into the ocean again, but her wings were big enough to where she could adjust her trajectory and fly over the water. When she got near Lily, she started to slow up. By lifting her body up vertically, her wings acted like an air brake and slowed her down.With Sue hovering over the two girls, She looked down at them as if they were nothing but insects.

”Lily.” She was practically whispering the words. Only barely audible over the crashing waves. ”What have you done?”

Lily had managed to walk a few steps up the magical stairs when she saw Sue shout at her from above. She sneezed again, and looked at her with bewilderment.
“Huh? Is something the matter?” She asked, confused by her reaction. Justine on the other hand looked on with a pained expression; Sue had delivered a grievous blow to her body, and she clutched at herself while observing the exchange.

Alexander lifted an eyebrow. “Okay look; you’re clearly overreacting. I know that Lily’s naming sense is kind of cringy, but it’s not that bad.

”You broke your promise, Lilly.” Sue groaned before lifting her finger to point at Justine. It was shaking. ”Because of her. That f-fuckin' hussie had Amber murdered right in front of me!” She looked over at Alexander. ”That was her, Alexander. That was my captain on the floor that you were trying to save. Her luck finally ran out.” Her head twisted until it was looking at Justine again. ”Because someone thought a new world was worth the lives of everyone on the old one.” Her eyelid twitched as she looked back at Lilly. ”Or Does Amber's sacrifice not count? Because apparently this entire ritual was going to fail anyway?” Sue fluttered closer to the group. ”Justine made you break your promise Lily. B-but I don't hold it against you.”

Alexander’s eyes shot wide open “...oh shit.” He turned to Lily “yeah, this is one social battle I can’t help you in. I mean, if our positions were reversed, I would totally want to murder Justine. Hell, I did kill one of the girls who helped kidnap you. So yeah, I don’t think I have the right, or social skills to help here. Hell, I’ll probably just make things worse.

Lily was shocked by Sue’s tirade against her, and by her blaming Lily for breaking the promise. But just as she was about to ask how she knew about Amber, she finally confirmed who the black-winged girl was.
“S-Sue? It really is you...” She teared up a bit after she listened to her rant. Fortunately Alex was there to support her; otherwise she would have broken down from the emotional load.
“I-I know that what happened to Amber is awful. I know Justine is a bad person. But...”
She averted her eyes.
“Revenge is never the right answer. It only leads to a cycle of hurt, and sadness. We magical girls need to put a stop to it, we have to try and protect everyone. Besides,” She spoke with a sniffling tone, and wiped her eyes with her sleeve, looking straight at her.
“If we kill her...We will be just like her. You wouldn’t do it, right Sue?”
She asked, her lower lip trembling. Justine lowered her head, and closed her eyes while she was still carried by Eliza..

”Right, um, some things happened. Now this is me.” Sue was momentarily phased, but regained her composure. Sue fluttered down onto the edge of the platform Alexander made. Her wings were spread out, threatening to encompass everyone. ”No lily, I would be like her if I killed her, you, Alexander, all of Beacon, and expected it to bring Amber back.” Her eye brows shot up in the air. ”Or maybe if I killed someone she cared about. Her sister maybe?” She turned to look at Justine. ”What do you think Justine? What would I have to do to sink to your level? Would killing one magical girl that nobody really gives a shit about do anything? What have you done to uphold the magical girl code we all live by?” She was grinding her teeth, and it was audible.

“...”

Justine was silent at first, and seemed to ignore Sue. At this point, Helga clambered onto the stone platform with the rest. Justine slowly lifted her head, and looked at Sue with her red eyes; instead of malice or hatred, they were filled with weariness and sorrow.
“It does not matter what you do to me. I failed everyone, even my sister. What purpose do I have in this world except to move on to the next?”
Her words came out one after the other with a struggle, and she coughed by the end of it.
“If it satisfies your petty needs, then feel free to end my existence. Maybe then your soul will be at peace.”
Suddenly, Justine was slapped by Lily.
“No! You’re being stupid again, Justine!” Lily shouted, and shook her head while Justine reeled back with gritted teeth.
“Don’t think you can just run away! You have to face up to what you’ve done, and apologize to everyone!”

Justine looked resentful and hurt...But she also looked remorseful, if only a little bit.
”So you want me to redeem myself...Is something like that possible? For someone like me?” She lifted her eyes to look at Helga, who stood next to Sue. The bestial magical girl shared the former familiar’s murderous intent mere moments ago, but even she seemed to turn hesitant after Lily’s speech. “Well, I know Amby...Wasn’t the type to hold a grudge. She would just smile and walk it off...Like she always did.” Big tears drifted down her cheeks. “She always wanted to move on to new adventures, to seek new thrills and collect treasure. She even gave me a chance, when I tried to kill you all once. There’s no better pirate out there. So...Sue...” She turned to look at her. “Maybe we can kill Justine later, when she has betrayed Lily’s trust. We won’t feel too bad about it then, right?”

While Sue didn't appear to be listening to anyone but Justine, Helga's words did seem to cause Sue to shift around. She approached Justine, her wings coiling in the air as she did so. ”I'm going to let you live. Not because I think you can redeem yourself, but because you've just discovered how powerless you are to change anything that matters, and you're going to continue to live in a misery you can only escape with death.” She turned away from Justine. ”If you want to die so badly, do it yourself.” Sue walked away from them, hastening her steps until she got to the stone platform that use to be Justine's floor. Once she was there, she fell onto her knees and buried her face in her hands. Her sobs were audible for everyone.

Justine might have still been alive, but Her anger was finally beat out by her sorrow. All it took was hearing someone else mention her name. Regardless of what happened to Justine, it wouldn't change the fact that Amber was gone. She wasn't even sure how far she would be able to take this fight for revenge. She'd have to kill all the Visceral, that jelly girl, Father, and a whole bunch of other people. It just wasn't in her. Even if she was the strongest magical girl in the world, she was emotionally still herself. No amount of power, magical or otherwise, could change who she was on the inside.

But she couldn't think about any of that now. Her mind was racing with all the memories she had made with Amber. There were too many to count. Too many to focus on. She had always been relatively pleasant to be around, and it was a shame she was finally gone. But sue had a silver lining. ”A-at least...” Her chest was bothering her. Between sobbing so hard and being hurt in the battle. ”We still have...” Sue struggled to sit up. Snot was running down her nose, and she couldn't even keep her eyes open. But she struggled to speak between her gasps. ”Her...” Sue tried to calm herself down with deep, cleansing breaths. She made no attempt to look at anyone while she was recovering.




...Ship.

Ah, that was going to end badly.

But as tragic as Su's story was, the day was saved. Justine got her just deserts, and aside from Amber and a few other poor souls Beacon put to rest, no real casualties to speak of. A slam dunk, and one that was sure to please her patron.

One chapter down, however many more to go. With any luck, Penrose wouldn't tear itself apart like it had last time.

This was normally when Tonya would bid her allies goodbye and wish them well, but that kind of went against her whole being here. In fact, there really wasn't much reason for her to stick around at all. She had seen this exact same scene play out numerous times. Not much reason to watch it play out again.

Ah, fuck it.

Tonya turned back towards the spectacle. It was bittersweet, but moments like this would be few and far bewtween going folward.
Alright, it will likely be sunday/mondayish before I can properly review everything. But you can post your character sheets right here. All character sheets need to be approved here before they can be moved to the character tab.

The character sheet is mostly the same, but there are a few small differences to watch out for. So make sure they are filled out correctly.

The setting is also largely the same. Same time period, slightly different start. For those of you keeping your old characters, you shouldn't have to worry about their backstory too much.

Do keep in mind that the power scale is going to be much lower to start this time around. So no shonen level city busters. Especially if you're a non-native.

If you need more information, just look through the OOC/character tab. This thing probably won't start for another week, so you've got plenty of time to make your characters.





Chieko Okawa
"An Otaku with slight Chunni tendencies and mild illusions of grandeur."


Alistair Archibald
"An extremely talented young man whose arrogance is only rivaled by the fervor in which he pursues his own desires."


Ashton Andrews
"A young man whose deceptively mild and bright appearance conceals optimistic ambitions."


Flame Brooks
"Gay kid with a dark past."


Aerith Hastings
"A perceptive, relaxed person who is great at what she sets her mind to in earnest."



Aer Pacifica
"A cunning rogue with wit as sharp as the finest steel."


Mie Yukima
"A simple but confident and condescending Traveling Merchant Demi-human living in Lugnica."


Chiyo Kouko
"Graceful and silent, the eerie gaze of her eyes focused upon you is unsettling by itself."


Mirt
"Unbreakable body, unbendable will, yet burdened by their heart."


Gris Ayt Forye
"An honest young Oni who earned his way to the Nobility."


Elque Ayt Forye
"An unorthodox swordswoman."


Aki
"Hyper energetic street entertainer that tries to make it big with her small shows and silly tricks."


Anyon
"A Paradoxical Cleric or The Mending Monk."


Grisaia Vertti
"Main servant to the Vertti household."




Lord Talus
"The man that started everything."


Irene Thenille Arcadia
"A freelance mage and a runaway from an eminent family who wants to prove herself."


Vasilis Achillos
"A physically capable and mentally inept knight who helps Irene."


M O N O
"A captain of the kings special forces, which are meant for hunting down witch related phenomenon."


Fritzi Braun
"A wolf girl who will sell you anything."


Doctor Donovan
"A friendly doctor who works in Priestella."


Mistress/Lady Vertti
"Demihuman's rights activist and owns one of the largest artisan's guild in the Volakia empire."


Wisp
"A snuggle muffin Mage of pure cheer, wrapped in a warm blanket of fire."




Common Races:

Humans: Look in the mirror, you'll see a human.
Hybrids: Human/Other Species. Specify what hybrid they are in the race section. Considered a Demi-Human.

Rare Races:

Oni: Demi Humans that are part demon. Incredibly powerful, but weaken greatly when their horns are removed. Natural selection has killed off most Oni
Giants: Large Demi Human. Hunted to near extinction by the Witch of Sloth.
Elves: Race known for their beauty and magic. Subject to supreme prejudice and hunted to extinction because of the Witch of Envy.



~Two characters max, for now

~Natives will not start with return by death, but can join the return by death group later. Untill then, they are ignorant of world resets.

~Only natives can be races other than human

~Don't forget to apply for spirits if your character has any.

~Have your secret Questionnaire sent before you submit your character if you plan on using it.

~GMs reserves the right to deny a sheet for any reason.

~Divine protections are suppose to be rare, so they will be made more exclusive. The standards for a character applying with a Divine Protection will be considerably higher than those without one. Non-natives cannot start with a divine protection, as they are a reward from the world.

~Characters cannot start with an authority or witch genes.

~Remember that your character's power will grow as the story moves on, and everyone will have to face a little bit of adversity. The Shounen style battles come later.

~Also keep in mind that the stronger your character is now, the slower they will scale as the rest of the characters acquire more power.













”All you need is a fresh start, right? Oh, If only you were born in a different era, maybe you would be something. A great warrior, a sage, a king, you could be anything! Well, let's not get carried away now. You're no egomaniac after all. You'd need a little bit of help. Something to give you an edge over the bad people that would steal your dreams away. Even so, I think you're lying to yourself. Yes, you'd still be nothing. In fact, I can prove it to you! I'm going to take you to an entirely different world where you can chase that fantasy. And you'll have as many chances as you need to get it right... ”


~Lord Talus




Essentially there are two different groups of characters: The Non-natives and the natives. Non-natives are regular people like you and me who got transported into another world. One filled with fantasy and wonder. The natives on the other hand have always been here, and none of that stuff is all that fantastical to them.

While this RP borrows from the Re:Zero setting, it will tell it's own story with it's own characters. Most important characters will be replaced with GM controlled ones, and the canon will almost certainly deviate from the anime. For now though it's more or less the same Re: Zero you've come to love.






The world is a fantastic one, filled with magic, different races, and anything else you'd expect a fantasy universe to have.

The story takes place in Lugnica about 30 years before the events of Re:Zero. It's the largest kingdom on the continent, and is overflowing with different cultures and economies throughout. There are a total of about seven main cities, and each has anywhere from two-hundred-thousand to three-hundred-thousand residents. There are many smaller cities however, as well as towns and villages that populate the country. Though there are fair number of of ruins, wild forests, and other mysterious places to explore. The world is largely wild and untamed.

A race war has just ended between the kingdom and the demi Humans. Tensions are high, and war criminals are still being caught. As you can imagine, there's quite a bit of discrimination against half breeds.

The city of Priestella will be everyone's starting location. Though the adventure will expand to the far corners of the continent.






Flugels Tree - A colossal tree between the Capitol and Priestella that serves as a marker for travelers.

Roswaal Manor - A manor in the countryside that is surrounded by villages. There is less prejudice against other races here, as the master doesn't peruse the hunt of witches. He's away, so his estate is currently managed by his servants.

Elior Forest - A frozen forest near Roswaal Manor. Former home of the Elves.

Augria Sand Dunes – A far eastern dessert ruled by powerful beasts. Most who come here never return.

The Witch Shrine – A shrine in the sand dunes. The Witch of Envy is sealed here. Those that can smell the witch sometimes get sick just by being near the shrine.




You have six elements: Fire, Water, Earth, Wind, Yin (Shadow), and Yang (light). The first four are the most common, with light and shadow being more rare. Most people can only use one type of magic, but there are rare individuals that can make use of more, usually with the help of a blessing. There are also those without any affinities for magic, and can't cast magic.

Each elements has it's own standard incantation, which are as follows:

Fire - "Goa"
Water - "Huma"
Earth - "Dona"
Wind - "Fura"
Yin - "Shamak"
Yang - "Jiwald"

The four most common magics control the elements, while the two uncommon magics control buffing and debuffing. By prefixing an incantation with "El", "Ur", or "Al", it is possible to modify the incantation to be stronger. There is no rhyme or rhythm to the incantations, although prefixes are known to increase the strength of the magic used, and it's not entirely necessary to even use them once the character has mastered their element.

There are many ways to use magic, But here are the two most common ones.

The first is typical magic. This is used by drawing upon a gate. A gate is a metaphysical “container” that draws mana out of the environment and stores it for you. Everyone's gate is different, from the amount of mana it can store to the amount of mana it can release at once. By opening your gate, you can release a small amount of mana in the form of a spell. You can damage or destroy your gate if you use it too much, which could cause you to die from mana poisoning. Using gate magic takes practice and experience before it is efficient enough to justify using it. No one is born knowing how to use their gate.

The second is Spirit Magic. If you hang out with spirits, they might start to like you and want to forge a contract. From there, it's pretty much the same as the normal way of casting. Just instead of drawing upon your gate, you draw upon the area around you and it's spirit energy. This will cause the area around you and even you yourself to slowly freeze. And your spirit can draw upon your mana to cast powerful spells. There's four types of spirits, little spirits, medium spirits, and full spirits, as well as Artificial spirits who were all made by the Witch of Greed 400 years ago.

If you wish to use spirit arts, you'll need to apply for each spirit in your character's arsenal. But the sheet for spirits is much simpler.

In this roleplay, individuals magical abilities can be represented by their tap and od. But for simplicity, we're just going to call them Flow and Life energy respectively. Flow is one's ability to discharge mana, while Life Energy is sort of like a sponge inside your body that allows you to hold onto mana. If that wasn't a very good example, a spell caster with low flow and high life energy can cast a lot of very weak spells. Where as a caster with high flow and low life energy could cast a single powerful spell, like Megumeme from konosuba. If you were to damage or destroy your gate through over usage, it would weaken your ability to cast spells. Some spells can temporarily reduce one's ability to use their gate as well.




The abilities of the ancient Witches of Sin, contained in individuals who possess witch genes. These genes can be passed down or inherited after certain conditions are met. But people with divine protections cannot take in witch genes.

Witch genes allow characters to use authorities, which are the most powerful abilities in all of Lugnicam, and their users should be feared. The Authorities are divided into different types based on sins such as the capital vices. The witch cult and the Archbishops are all wielders of Authorities. Different individual's authorities will manifest in different ways, and it's rumored that using them will drive one insane.

In this roleplay, Authorities are represented in two ways. Either you embody the whole sin, and you have the general canon ability for the authority, or you specialize in an aspect of a sin (like the Archbishops of Gluttony) and you’re able to tailor your ability to that aspect.




Blessings given to people by Od Laguna, or the world. They can come in just about any shape, from being gifted with swordplay, being lucky, or having all types of magic. People who have divine blessings know they have them and what they do, like they were born with the knowledge. Blessings with a low utility level are not that uncommon, while powerful ones are extremely rare. Having multiple blessings is even rarer.

Because Divine Protections are a gift from Od Laguna, non-natives will not have access to them when the RP starts, and shouldn't include them on their character sheets. They will most likely be acquired during the RP when characters impress Od Laguna enough that she decides to bestow them with one of these sought after blessings. Though Od Laguna will never bestow blessings on someone with witch genes.




Just like Lord Talus promised, you can try to get it right as many times as you'd like.

In a nutshell, return by death is a lot like dying in a video game. You just sort of revert back to a “checkpoint”, and the world is exactly the way it was when you reached that checkpoint. The only thing that really carries over is the player's memories. Almost as if at the moment of death, your mind was taken back in time.

All of the individuals who have been transferred to this world share this ability. Of course, there are a few rules...

-As mentioned, return by death resets everything back to the way it was when you reached a checkpoint. Just like a videogame. The only people who retain any memory of the world before the reset are people with this power. As you overcome major obstacles, the checkpoint will change.

-In this roleplay, the person who can trigger return by death will be a random character in the return by death group. This character is called the sentinel. When they die, the world resets, and everyone in the return by death group will retain their memories.

-If one tries to tell anyone about this ability, they are struck with fear. Trying to overcome this fear through force of will is not recommended. You may talk about it with others with this power, but not who the sentinel is.

-Natives will not start as part of the Return By Death group, but will have the ability to join it in the future. More will be explained once it happens.

-Because your memories transfer over, your character will remember that they bought the farm. They will have experienced death. That's not very pleasant, even the toughest of men will admit to that.

Short version: You will be able to reset the world every time the sentinel is greeted by death. They will be selected from people in the return by death group by the GM. And of course, it won't be given to anyone who might abuse it to ruin the RP. Natives will remain outside of the return by death group until certain conditions are met. For now though, their minds reset along with the world.




The story will be divided in to several arcs that make up the entire story. While there will be time to do whatever between arcs, most events that happen will be focused on the arc while it's happening.

You can expect lots of party wipes during arcs, as you'll be trying to figure out what needs to happen to clear an obstacle. With each reset, you'll be able to learn a little bit more about what's killing you or what has to happen in order to make a certain outcome more desirable. Most deaths will be planned, but well, accidental deaths can happen too. I don't pretend to know everything.

Once an arc is cleared, a new sentinel will be selected. Then you get to figure out who it is all over again. Ideally you wouldn't talk about it OOC, as your characters can't talk about it either.

Your characters are unable to mention return by death or that they've come from another world to anyone outside the group. Your character will be struck with fear if they try to, and things will get much worse if they try to push past it. Last warning.

The checkpoint will be decided by a GM, but it will usually be right after a sizable obstacle. Though there could also be one at the start or end of an arc. We'll try not to make it too repetitive.

0th post will contain a lot of useful information, like where the checkpoint is, discoveries you've made (Mono didn't kill the lad with tea) and stuff like the story so far and other information about the current arc.

Character death can become permanent if the checkpoint moves past a character's death. You won't be able to save everyone. But if you want to try, I'll be here to laugh at your attempts.




~ All forms of metagaming, godmodding, powergaming, and the like are prohibited.

~ Keep OOC drama as low as possible. If you do have a problem, take it to PMs. I'll answer within 24 hours most of the time.

~ Dicussing who the sentinel is OOC is not ideal.

~ If it's been a week since your last IC post without any word from you, I may take control of your character(s), and they might not be there for you to take back after 2 weeks. Though I may take control of your character sooner if they are pivotal to moving things forward. Depends on the situation. Notify me if you won't be able to post if you wish for your character to avoid the death penalty.


“Shade, come in.”

Veronica was sitting behind a desk at a police station. It was just one of her many fronts, and one of her more valuable ones. What type of shadow organization didn't benefit from having power over the law?

“Shade, talk to me.”

The woman took hold of her earning and tried to listen. Even if Silhouette wasn't talking to her, she could hear some of what was going on. Justine yelling 'heart breaker' was not especially reassuring.

“...Silhouette?”

That was when Veronica looked at a PDA on her desk and could see silhouette's location flashing on the screen. It would seem that she had made her way out of the over city and back onto this plane. But did that Justine had returned here as well? Veronica bit her lower lip and glanced around herself. It wasn't a good idea for her to be running around in the middle of the day. Shadows were her specialty, and the less sunlight there was the better. It was also likely that if Veronica was to leave right now, there would be little she could do for silhouette. The distance she had to travel was far, and magical girls could be killed in an instant. At best, she would arrive and find Sil was fine. At worst, she would be intercepted by a beacon girl. The pros of action were far outweighed by the cons. Some would say there were no pros, and yet...

“Your mission isn't over. You don't have permission to rest yet.”

Veronica flipped off the lights. The fastest route of travel available to her was shadow stepping over to her location. She could use the ventilation system to get outside, then use the sewer system to get to the dock. But from there, she'd have to ride a boat to Silhouette's location.

“I'm not paying you to sleep, get up!”




Sue wasn't sure what she expected. Of course Justine would attack after seeing something like that. Sue was just fortunate that she was able to avoid enough of the attack that only one of her wings were destroyed. By the looks of it, Justine wasn't fairing much better. They both seemed to have a single wing left. The fight was almost over for both of them. Yes, things were coming to a head.

It disturbed Sue when she saw Lilly practically offer herself before the gluttonous vampire. If she wasn't recovering from her thrashed wing, she might have thrown a gust of wind between the two to blow them away from each other. But it seemed that the spell failed for reasons no one but lily could fathom. Or at least, it wasn't a conversation Sue cared to dedicate her attention to. Until she brought up love, that is.

Love is an interesting emotion. When people think of love, it's easy to think of its happier side. The word love invokes images of childhood friends playing, young lovers kissing under a tree, or other forms of intimacy. That's the part of love everyone remembers. But there were other forms of love too. Like putting up with simple inconveniences like remembering to go to the store to get medicine, lending your umbrella on a rainy day, or choosing to go see a movie that your partner wants to see way more than you. Those were better examples of love. But not all love was sweet. Sometimes it could be bitter. There were hundreds of examples of this. But the best example to Sue was her very own story. She loved Amber. She remembered going to all the yard sales with her to decorate the sky bastion. She remembered all of their misadventures, especially the encounter with Mariette. She even remembered confessing her love to her, and how embarrassed she was when Amber stated she only dated men. And now she was gone. Were it not for love, Sue might have been a little disappointed with her death. But the power of love made her brave. She absorbed the black coin, knowing full well that it would bind her to the mint. She watched Amber work under them in misery, and chose to carry a burden greater than her for this one shot at revenge. That was Sue's power of love.

Without her wing, all Sue could do was use her mana to repair herself to stay aloft. But she wasn't going to do that. Sue allowed herself to fall while diverting all of her magic into her next attack. She could hear the wind rush past her as she plummeted towards her target. Sue didn't know exactly what Lily was planning, but she had no doubt those dark clouds were the start of something powerful. And speaking of powerful, Scout was unleashing some firepower of her own on the vampire. Sue would have to get out of the way, but she had one last payload of mystic might to deliver.

”Take all the love you can handle!”

Just as she was falling behind the vampire, Sue thrust an open palm towards Justine. Before she could blink, the mightiest shock wave she had fired yet detonated in the Vampire's proximity. Sue was not going to get away unscathed though. Sue attempted to block with her remaining wing, but the energy ripped it apart before throwing her backwards. With her immediate mana reserves drained and wings in tatters, she tumbled through the air. The ocean swallowed her as fell out of the sky.




Hah! Man, Lily sure was corny...

As tempting as it was to land a quick hit on Justine, the other magical girls probably had this under control. Now that the threat Justine posed was, frankly, minimal, She was really just here to confirm that her mission was successful before departing.
we have confirmed he has burn heal, that won't work.
<Snipped quote by BrokenPromise>

Fun idea, and yet, I think the least hassle is a system where the roleplayers are 'modular'. In effect, they can be put into the game at relatively easy checkpoints, and they can be removed by simply encountering vague GM circumstances (fell sick, injured, sent on a subtask where they return SoonTM, etc). In effect, people can bring in their own characters through those checkpoints and make sense, and old characters by design can be phased out. I don't believe in roleplays where characters are so essential that the roleplay literally collapses in character without them (except for the GM, but if the GM is dead, you're buggered anyways).


Yeaaaaaa no.

In your first few paragraphs, you said yourself that you don't like playing other people's characters because there wasn't enough material to work with. If an RP is half over, you can't possibly expect anyone to care as much about the new guy as they do the character who's ceased activity a month ago into a year-running RP. Sure, the easy thing to do is to fade out characters with a generic death, generic get sick, generic dismemberment, what have you. But it's never that interesting. Because most of the time it's predictable.

That type of treatment can be done well, but I've found it's more interesting if I take control of the characters for a while. Sometimes they die right away, or sometimes they live until the end of the RP. the players don't roll their eyes every time an imminent ailment/death/quest splits up the party. And if I'm going to control them, why not let someone else do it?

Also, the really cool thing about characters is that they can change. Is the character too cheerful? The loss of a friend or a horrific accident can change them. Is a character too edgy for your liking? Try to reverse engineer that attitude by making them fall in love or otherwise replacing what was lost.

I don't run RPs to be hassle free, I run them to create memorable experiences.


While Emily felt like she was falling behind in her cooking, it didn't seem like the droves of people she was expected were showing up to eat. Perhaps it had something to do with that announcement. It probably would have been best to attend, but Emily decided to continue cooking. It was what she told Bliss she was going to do, and she wasn't about to go back on her word. The old Emily most likely would have started feeling sorry for herself. Here she was making enough food to serve a small army, and no one was showing up. But that was a selfish way to think. No one owed it to her to eat the food she was making. As is, Emily was continuing a tradition that Bliss had started, and was doing this because she respected the nanny. She wasn't making over twenty plates of food for the infinites, she was making them for Bliss. Miss Buckly could rest easy knowing that this task was being taken care of.

In this place, the world was just the twenty four of them. In the outside world, there were billions of people. On such a large scale, it was possible for a few thousand, or even a few million people to skate through life without really contributing anything. But in here, everyone had to put work in. Becoming an infinite made her feel entitled. Talking to TV personalities and having her photo taken took precedence over actual care giving. When put in a situation like this where people actually had to be useful in other ways, she fell flat on her face. Emily had become a character who's sole purpose was to entertain. But she was not the main character of everyone's story, which was something she should have noticed sooner. But it wasn't until recently she started taking interest in everyone else.



She briefly caught a glimpse of Noah and Juliette entering the dining room. This was a surprise. Emily wasn't really anticipating the new people to come first, if at all. It probably didn't matter, but she had made each plate with a certain person in mind. It wasn't a huge deal, as she could just re cook any plate that was taken. But for the moment, Emily had to work on calming down and not messing anything up. It was important that she didn't impose on anyone too much. Just get them their food, and let them eat in peace. The last thing they likely want is to be bothered by some old lady who'll talk their ear off about any and everything. If they'd like to talk to her, they certainly have the power to do that.

”Noah and Juliette? What a suprise!” After anouncing their presence, she quickly assessed their body shape. She decided that Mary and Caora's plate would work well for Noah and Juliette respectively. Emily picked up the two plates and walked towards the duo, who had already let themselves into the kitchen. ”We have a tradition around here. Bliss typically cooks breakfast for everyone, but today I'm taking over.” She handed Noah his plate and winked at him. ”I hope you enjoy it. Having breakfast made for me every morning is one of the few simple joys we get to have around here.” She stood up straight and handed the other plate to Juliette. ”there's plenty of salt and pepper at the table. So why don't you go have a seat?” She smiled and folded her hands together.






“La la la la...” Jezebel arrived at the study with time to spare. That was to say that she arrived well before everyone else. Of course, not a whole lot had been done to set up the study for a meeting. Seating was limited and poorly positioned. As it was, there was no way everyone was going to be able to see what was going on. It was very important that everyone could easily see everyone else. But Jezebel had already made her announcement, so the clock was ticking.

But she had an idea.

Jezebel skipped her way over to the vault door and rapped on it with her knuckles. “Rise and shine, robo Betty!” Jezebel folded her hands behind her back. “Like, I could use your help, and junk.”

Parker made her presence known.”What do you need? You had better not be asking me for weapons.”

“Nah, that junk's for noids.” She stepped in front of the slot. “Like, I totally want to hold a meeting in here. So like, maybe you could help me? I Totally just need a few of these tables cleared out, and like, it would be tre cool if you could get us some more seats.”

”Ahh, the announcement. That was you.” The robot ajusted itself in the darkness. ”Time is of the essence, we should move quickly.”




As the infinites started to pile into the study. They would notice that things had been rearranged a bit. Various chairs were lined up in a circle, and not all of them originally came from the study. There were a fair number of lawn chairs with bright primary colors. They didn't go great with the decor, but at least there was ample seating. The infinites also more than likely noticed that there were no tables. However, there were scraps of wood thrown all over the place. But the bulk of such scraps were pushed up against the opening in the vault.

“Park your butts everyone, let's get this show on the road!” On Jezebel's command, everyone started to seat themselves. Or at least most of them did. “Alright, so now we're totally going to have a nice meeting where we talk about making everyone happy and junk.” She gestured towards the vault door. “And before we get started,
you should all know we so have a special guest with us today.”


Parker's red eye glowed brilliantly from inside the vault. ”I am not sure what is being discussed, but I am glad I am a part of it.” her voice still sounded like a whisper, even though everyone in the room could hear it. ”I do not wish to be used in a murder where the blackened walks free.”
Anarchy.

The end of Justine's bullet volleys was not the end of the chaos. Shade was indeed an unwholesome projectile, able to rend Janet with just a single strike. But she was not the intended target, and Justine was able to capitalize on the opportunity. Sue was irritated by the turn of events, but nothing more. She didn't know Shade well enough to consider her a friend, and Janet being out of the fight just meant that Sue could now focus on the real target. She was tempted to call Helga away from them, but in truth, Sue didn't want Helga in this fight anymore. This was strictly a fight between Justine and herself as far as she was concerned.

Alexander appeared to be slowing down the marble floor so that he could hand Lily over to Justine. Surely he wouldn't do something as spineless as give into Justine now. Not after all that talk about kicking ass and love's true meaning. But it was infuriating to watch.

Fortunately there was still another magical girl in the fight who was also about action. Scout, much like Sue did moments before, used her black coin. Though this was a different type of transformation. Not just in that Scout had beautiful white wings, but what she had become. She had drawn out far more power than Sue did, and was transformed into a monster. The former familiar didn't care, it was refreshing to see someone just like her. Tired of being weak, and ready to stand up to any tyrant that would oppose them.

But now that Scout was firing on Justine, Sue couldn't go with her original plan of tackling Justine into the ocean. It was too dangerous with Scout firing on the vampire, and Justine had proven herself very capable in close quarters. But Sue would make sure Justine would rue the day she killed Amber.

Justine did not appear to need her wings to fly, but that did not change the fact that they were nonetheless huge sails attached to her back. With Sue directly over Justine, she started to create a twister. The winds swirled around sue, and descended below her around Justine, and then into the ocean. With the powerful waves in the water, it was starting to draw the water up into itself. The eye of the storm was calm, but if Justine extended her wings out too far, she would risk getting bombarded by severe winds. At one end of the cyclone, the water was rising, and above, Sue was descending. She had her fist raised over her head, ready to drive one last thunder attack into Justine's face if she looked the wrong way.

Scout's star shaped bullets coming from the side, Sue's pincer attack between the ocean and herself, and Lily and Alexander's attempt to confront Justine. Would it be enough to stop the vampire?
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