Avatar of ClocktowerEchos

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Recent Statuses

2 yrs ago
Current I do not "brainrot". I brainferment so my brain will become even smoother and even more potent than before in its smoothness.
2 likes
2 yrs ago
I live. I die. I live again!
1 like
4 yrs ago
I was gone for a lot longer than I thought >.>"
2 likes
4 yrs ago
Sorry for my absence! A Volunteering position suddenly turned into a Volunteer Leadership position I was not expecting at all so things have been hectic.
4 likes
4 yrs ago
Look at you posers, having to bang dragons or sell your soul for magic when you could just play a lute for some. Anyways, here's Wonderwall. - Bards
2 likes

Bio

:D

Most Recent Posts

Here's the twins who I'm hoping will get the Renault. Sorta a WIP I guess? I just need to find pictures and maybe make it prettier. @ACHTUNG What did you use to make the character images?


Back to GMing

Q
@MonsieurShade@Paradoxial No my issue is that beyond the name change, nothing acutally changed about that aspect. To me that speaks volumes on the player's attitude. In addition, antisocial isn't about being Machiavellian and mistrust or being nihilistic about death. Its about not giving a shit for social norms. Think of Trevor from GTA 5 who can be considered antisocial, not only does he have random fits of violence, but will go around naked, piss on people in public and break all kinds of societal rules. Antisocial is defined as:

adjective
1.
unwilling or unable to associate in a normal or friendly way with other people:
He's not antisocial, just shy.
2.
antagonistic, hostile, or unfriendly toward others; menacing; threatening:
an antisocial act.
3.
opposed or detrimental to social order or the principles on which society is constituted:
antisocial behavior.


Compare that too:

Antisocial - due to spending most of his life alone as a scavenger, he has become extremely antisocial and vicious, and has no qualms about violence or death. He is also very mistrusting and sees people as rarely more than an ends to a mean.


While also on that note, how long has he spent "most of his life a scavenger"? It seems that most of his life was spent in his department, trying to make potions and stuff. Did he decide to run away when he was a teenager? How did he survive up until this point then if he isn't willing to make friends, mistrusting and acting vicious? If he was practically alone for all of it, fending off against actual malicious groups would be a very hard challenge seeing as Leroy isn't marked as a warrior of immense skill. Bombs will only be able to do so much unless the enemy is stupid enough to walk in a single file line or run extremely close together. In this case, I would like to ask for a bio rewrite from @Paradoxial as it would be helpful as to understating how did he manage to live so long in an very hostile world.

Even in Fallout, Mad Max, and 40k, you rarely have one person completely by themselves fending off a horde for years on end. Even the player character, the great hero of the all, is still reliant on the help of others in the form of supplies, fire support, etc. Think of all of the merchants in Fallout and companion who stick to your side. Think of Furiosa and Nux in Fury Road whose skills were crucial to helping Max. Think of the massive infrastructure behind the Imperium which allows the Space Marines to kick ass. Even if they are alone on the battlefield, they are never a single entity unto themselves. As such, I would also like to ask again that you change your bio, Para, since I'm not seeing any difference than last time besides "Feral" has become "Antisocial" with none of the weight behind it to support the change, literally just a relabeling to try and slip it past the radar.
@Paradoxial Not quite; you seem to have just replaced the words "Feral" with "Anti-Social". I thought there would be a difference in writing, I'm still not convinced on his "scavenger turned him into a mistrusting and vicious person who has no qualms about death". Honestly, I doubt anyone in the Wal would have a qualm and that most are mistrusting of others and can be quite savage. I think you are using irl standards to built a character personality instead of an IC standards, remember this world is nothing like our own in many more ways than one.
Putting a WIP here so I can work on it sometime when I'm more cognitive than right now.


CK2 and Mount and Blade:

Basically you start from nothing, usurp the king who only has an army of 200 peasants while you rock around with an army of 400 full plate knights. And then you basically play CK2 until its time to lead an army where you do it mount and blade style. Oh, also marriage requires you to go through an obnoxious courting ritual which may or may not end up in a dual with the dad.

Not going to lie, it sounds pretty cool.
@Raddum Since you are from the Dorfs, how would you feel about RNGesus being an actual deity for Dorfs?
Also, I was talking with @Aeonumbra in the discord and I feel like that the relationship between dorfs and nevergrow is very similar to that of dorfs and goblins (namely in Warhammer fantasy). Also, the nevergrow might be all over the place because apparently we need that kind of terror in our lives.
@ROADWARRIOR Question: Am I allowed to use this discount female notImmortan Joe as a character design?



If not, I'll just use this guy instead or find another picture.



As for character, I'm thinking of something a bit more wild. I have some car pictures in wait and I'm naming the thing "Savage Dominion" regardless of what I end up choosing. Also, have some free scenery:



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