Avatar of Dinh AaronMk

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1 yr ago
Current As an American [user could not afford rest of post]
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3 yrs ago
Never spaghetti; Boston strong
3 yrs ago
The last post below me is a lie
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3 yrs ago
THE SACRIFICE IS COMPLETE. THE BOILERMEN HAVE FRESH SOULS. THEY CAN DO SHIFT CHANGES.
2 likes
3 yrs ago
Was that supposed to be an anime reference

Bio

Harry Potter is not a world view, read another book or I will piss on the moon with my super laser piss.

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The winter snow thaws in the north. The rivers run swift, impregnated and gorged by the spring melt and the spring rains. Leaves bud anew as the bone-chill of winter gives way to the wet snap of spring. A world uncoils anew for the fresh year ahead.

On the north shores the ice pulls itself from the gravel sands into the cold northern ocean, uncovering to the sun the once frozen whale carcasses dragged ashore by the northern fishermen. In the mountains ice packs burst, filling valleys with fresh waters and the streams and springs recoil from their winter suppression. The mountain rivers of the north, freed from the alpine ice are flowing free again to cascade down rough rocks and narrow ravines. To burst over the ancient walls of sea-side fjords to the cold gray ocean below. The broken coasts are alive again this spring, and so too are the men and wise-folk.

From the pastures and forests of the southern great plains to the northern mountains and cold north ocean the world around the Aeldarsee wipes winter from their eyes and casts aside the sleep for a renewed vigor, renewed adventure. The warm southern winds blow and throw open the gates of ambition with the retreat of the ice packs and bergs.

It is spring on the Aeldarsee.










Age of Iron is a fantasy NRP, set in the deep north of a fictional world. It is spring and winter is beginning to wane in the south. Here the people have been living nearly as they have for centuries, though slowly the ideas and concepts of the far foreigners are beginning to work their ways in as raiders and traders from these distant kingdoms return from their long voyages, braving winter ice or summer weather to obtain loot or trade from fat, wealthy soft folk.

The world is as it would be in iron age Northern Europe or early Medieval Europe. The old gods – whomever they may be in whatever name – reign supreme still. While this world may be fantasy, magic is a source of explanation for what happens outside the control of man or beast. Men pray to their gods for fortune or to defend the lands they hold as being their sovereign, divine right to reign over. But while magic may be the unknown, the north is not inhabited strictly by man and in the deep wilds strange beasts still lurk and prowl. And apart from these still are those races like man, but unlike them in their own ways.

So come ye adventurers, ye kings and king wannabees. Where is your tribe?


Application


Name:

Location:

Background:




“Expectations” going forward:


I believe we all know the rules, so I won't stress those. Instead I'll stress some expectations going ahead.

I'm not a big stat buff. I was in-fact attracted to the original RP because it wasn't science fiction, nor was it big on stats and table-top rules. I like narrative exploration and the blank-slate of a world that was this RP had me inspired. I'm not going to go into much detail, because the creativity of the world is in our hands as writers and narrative pilots.

That said, when joining this I will not tolerate a WIP existing for too long. I am fine with preliminary land claims but I don't want things to be hung up in the eternal limbo of never being finished. I design my applications to be simple. I do not expect every little detail of daily living to be explored in the app; I will not read it. This is something that should be done in IC-posting. Do not put so much effort into your application that when it comes time to post you realize you explored everything in your app, and thus have no reason to continue posting after. There are things better left open-ended to handle as they arise. Please, treat your application as a primer with a basic history. Fill in the details later.

I am also allowing alternate races to exist in this world. But the last thing I want to see is something so abstractly strange it's difficult to gauge how to approach it. I've seen people sign up as such alien things as men made entirely out of light, I don't want this. Keep your non-human races grounded to some sort of reality. Thank you.




Claimed territories:
A far simpler solution would be just to make a device that resembles a computer that neatly fits into the fantasy setting. Maybe there's a tablet with runes etched into it that rests in front of a lake, and the lake's reflection changes as "commands" are entered in when runes are pressed.


At this point we're probably not going the route of medieval-modern like OP is proposing but general pop-fantasy. Something like this too may not be able to proliferate among the common people like it does in the modern world only lending to that more and not changing the paradigm of society so that it's like a modern society.

It would be like The Witcher, it handles the medieval society really well and manages to have blended in anachronisms associated with the modern world. But yet it's still very much a medieval fantasy world.
"Why stab shit with a sword when you can shoot from a half mile away?" I never said there had to be guns, just any modern technology, computers for example. It doesn't have to be completely modern. Plus why stab shit with a sword when you can get a bow and shoot shit from a half mile away?


Because plate armor with the padding can negate the effects of a long-range arrow and the knight can keep slogging through a reign of arrows. But a .32 caliber rifle round can certainly punch a hole in metal and kill the man inside.

It also comes around to how at the point we start shooting guns mobility starts becoming an issue and the size of armies makes body-armor for everyone a more expensive feet than needed. And a man with a gun can kill a guy more reliably from a mile than a person firing a bow, and lay out a more constant rate of fire in the modern era.

Watch A Knight's Tale. It's a really love it or hate it film and you'll realize whether you love it or hate it in the very first scene as you watch a bunch of medieval peasants at a joust pound out the beat to Queen's We Will Rock You


The thing is with Knight's Tale is that it uses Queen the same way Shrek uses Queen: to create a disconnect between the scene and reality in order to make a joke about it. But where-as Shrek also uses the medieval world with modern stuff to make one giant joke about modern life and fairy tale, Knight's Tale is much more strictly medieval.

Which is probably something to stop and consider: this sort of thing is usually done to be the set-piece of a comedy. If you're trying to make a serious work with this it ain't going to work because you're going to find yourself forced to explain or take seriously the awkwardness, where as in a comedic environment you can brush it all aside and turn it into a joke to expose some incongruity or awkwardness with the modern world itself.
The idea of mixing the medieval ages and the present is pretty incompatible. Why bother stabbing shit with a sword when you can shoot it from a half mile away? Why put a guy on horse-back to deliver a message when it's quicker to call the person up on the telephone?

You also have to stop to consider that from a societal perspective it's harder to justify feudalism in the modern world. Between the then and now you have nearly a millennium (depending on the beginning reference year and now) of time. You as well have to consider that for that period there was little or no common national identity. If you were born in a village, you would stay in that village and it's rare you'd even leave the county let alone have a clear idea of the wider world beyond the farm. You would only be significantly aware of and attached to the township the same way as you would be for a nation now; only significant events might force you from home (forced conscription for example).

The big part of the modern world is the formation of and holding of a national identity. You don't identify by your township or village or city anymore but you identify with the broader nation. And with that development of a national identity questions arise over the well-being of common citizens or a broadening of prospects for ambitious people either military or intellectual. Nationalism opens the door to such things like National Liberalism which either means people become so aware of the concentrated control of property in the small class of people on top they either revolt to break down the land holdings of the feudal crown of society to make the King's Lands public lands. From here government becomes a constitutional monarchy or a parliamentary republic.

This change can also be facilitated by the development of technologies that make it easier and cheaper to travel or communicate across the realm and over a generation of using and deploying this people will quickly realize their world is broader than it was during their father and grandfather's times and will likely facilitate the rise of a sense of National Liberalism.

Really, the incompatibilities of melding a medieval world with knights and swords with a modern society leads to so much internal universal conflict it would explode on itself before the plot happens. Even those institutions we might call "feudal" in the modern world have long shed their medieval aspects to be modern authoritarian dictatorships/absolute monarchies. There's no feudalism left in those, just bureaucratic nepotism. Or you would at the least be pushing a universe like 17th century Europe; but that's still the transitional period from old-world dynastic states to the modern nation-state and doesn't really reconcile the two.

Steampunk works because it uses technology not far detached from the 19th century and uses the trappings of the 19th century. It's not really a mix past-future because a lot of the cliches and tropes in the genres are dependent on a century-long period where the general technology used was developed and deployed (steam power, gatling guns, airships, trains). It's not much of a stretch for artists and writers to re-purpose Victorian-era technology and aesthetic to build a fantasy world where steam-power plays a much more central role in a society that looks or functions as a modern of futuristic world.
Ay, this is good.

I'm going to have to think of an appropriate OP and then I can make an actual IC.
tfw have a post started but I haven't touched it yet
Jolly good.
@Dinh AaronMk

I notice that you tagged this as fantasy. How much fantasy will there be exactly?


The sort where you can be something other than human, within reason of course.

I don't need a race of being made out of light.
<Snipped quote by Dynamo Frokane>

Wolf: Eat the deer, see the world, and never have to worry with religious/philosophical/otherwise human-created nonsense.


Sir are you projecting? I am offended! How do you know what wolves think? For shame you typify the life of a wolf to be so simple. This is degrading to the canis genus and discriminating.

You should be sentenced by the courts to dress in a wolf fur-suit and to read the collective works of Lao Tzu - In the original Chinese! - before making such baseless assumptions! Apologize to any furry wolf-otherkin you may have offended!

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