@Acid Hippie As tobiax said, Justimon was a simple product of Ryo biomerging with his Monodramon. That and the Millenniummon thing. I haven't really thought far enough ahead to know for sure how we'll be obtaining Mega forms, but I'm willing to ignore the Ryo thing if you prefer Justimon (since I'm pretty sure Cyberdramon is capable of becomming Justimon on his own in some of the games). Otherwise, yes, Beelzemon does lend itself better to an evil-ish tree like Cyberdramon, so I suppose I'll leave it up to you. I'd rather avoid using too many alternate modes (like Blast Mode) since not every Mega can utilize them. I prefer if this particular cast of characters remain balanced as opposed to dumping all the power ups on just one or two of the characters like the animes tend to do.
@Acid Hippie Take your time with the animes, don't feel like you have to rush through them just to join my RP. Yes, I'm borrowing a lot from Tamers but it should still be different enough from it that it won't matter if you've watched the season or not.
In the late 90's, collectible Mons were all the rage. There were several games and toy lines attempting to sell their merchandise and entertain audiences, but one stood out among the rest: Digimon. It began as a manga in Japan that was later adapted into an anime. That anime proved successful enough to warrant an international release, and thus Digimon became popular worldwide. From this popularity, a trading card game was born, one where players built a deck with Digimon they could apply power up cards to in an attempt to overpower their opponent. It proved popular enough, and the Cards remained in print for several years.
But soon a gaming company called D-Connect came along. At the time of D-Connects formation, the Digimon trading card game had waned in popularity, and rights to the cards and monsters they represented were purchased by D-Connect for purposes that were soon revealed. D-Connect's enigmatic President, Ken Kuroda, unveiled his brilliant idea: the D-Scanners. Resembling Digivices, D-Scanners came with a Digi-egg pre-installed. It would hatch into a Digital Digimon, able to be raised like previous popular digital pet games, but this one came with a twist. The Digimon in the D-Scanners were programmed to be compatible with the card game, meaning players could apply power ups from the TCG to boost the Digimon's abilities. Coupled with the D-Scanners' ability to connect via WiFi and allow the stored Digimon to engage in battle, this reinvigorated Digimon's popularity, with D-Scanners selling like hot cakes all over the world.
Now, in the present day, Digimon is as popular as it's ever been. Several new manga and anime series have been made since the original, and both the D-Scanners and the TCG have been regularly updated to keep up with them. In fact, battling Digimon through the D-Scanners have become a rather popular sport in and of itself, spawning tournaments in regions around the world complete with rules and regulations, and even ban lists for the TCG aspect of the game. In fact, it's become all too common for Digimon battles to be used as a means of settling disputes. This popularity and widespread play has made the game far more influential in the economy and politics than it ever was at first, and this of course also applied to D-Connect, the company becoming rather enigmatic in its dealings and Ken Kuroda, its president, making only rare public appearances anymore. It's been the cause for some speculation among the populace.
This only increased further when - on November 29, 2016 - a Digital phenomena occurred in an Electronics store in Tokyo, Japan. Several computers and other devices within the store went haywire and suddenly produced a vicious creature made up of digital data that rampaged. It caused substantial damage to the store, but soon after its appearance it vanished back into the circuitry from which it originally came. All eyes were suddenly on D-Connect when the creature was described as looking vaguely like a Digimon. D-Connect found itself under fire both legally and by the media, and as such was quick to ensure the public that the "Cyber Beast" - as it was dubbed - was not their doing, but that they would work to find out the creature's origin and help create a means to prevent such an attack from happening again in the future.
Behind closed doors, D-Connect greenlit "Project Destiny" and on December 6, 2016 a cryptic email was sent out to a select group of players within their gaming database, the email even being signed by Mr. Kuroda personally. This email informed the readers that they had been chosen for a special promotion of an upcoming update for the game, and they would be given an exclusive tour of D-Connect's headquarters in Tokyo, all expenses paid. As if to sweeten the deal even further, the email promised the recipient an actual meet-and-greet with Mr. Kuroda himself as well as early access to the newest set of cards currently in line for a Christmas release. This email, should the chosen players - the Tamers, as they are called within the gaming circuit - accept the invitation, their world would be changed forever.
Because, you see... it's no longer just a game.
Basic Information
Hello all, and welcome to Digimon: Cyber Beasts. If the plot above didn't already clue you in, this an RP heavily inspired by the Digimon Tamers anime. It's not exactly the same, as you'll quickly discover, but they share certain aspects such as the Cards. The idea is that your character - should you choose to join - is among the top rankings in the Digimon game and for this reason was sent an email inviting them to tour D-Connect's headquarters as part of "Project Destiny". There, they will obtain a D-Scanner that essentially an actual Digivice with a "real" Digimon stored within. The story will take off from there, with what I hope will be many twists and turns along the way, as well as secrets to uncover.
We'll be taking cues from Tamers, namely the use of Cards to provide power ups for our Digimon partners. In fact, we'll be using the actual real life TCG as the template for the in-game TCG, just as Tamers did, but perhaps with a few rule tweaks here and there as the plot demands it.
Name: Makoto Houjou Nicknames: M, Emu Age: 19 Gender: Male Nationality: Japanese
Appearance:
Notable Talents/Skills: Emu is a skilled gamer, in more than just the Digimon game. Online he used to play under the moniker of M, the "genius gamer". Beyond his gaming, Emu aspires to become a doctor, and as such has already begun learning medicine.
Card Deck: Emu uses a Deck built around accuracy, precision, and firepower to capitalize on Commandramon's use of Gun- and Cannon-based weaponry through out his forms.
Personality: Emu keeps himself quiet and reserved for the most part, as if intentionally detaching himself from bonding with others. It's a common trait of some surgeons, using that kind of persona to allow them to make the right calls without letting personal investments color their judgement. But that's more of a front than anything, Emu is actually much more kindhearted than he lets himself appear to be. His kinder sides can only be glimpsed when something fires him up, stokes his passion or just outright makes him angry enough to show that side of himself.
Background: Makoto Houjou has been accustomed to fending for himself for as long as he can remember. Both his parents had to work two jobs each just to afford their home, and with no siblings that meant Makoto often turned to toys and games to keep him company. He spent many a Saturday morning watching the first Digimon anime on TV while playing with his Cards and Agumon action figure. Even before D-Connect popularized professional gaming, Makoto was already making a name for himself by topping the charts in several online games of varying genres. When the D-Scanners were released, it became yet another game for Makoto to excel at - having already become well known on the internet as Genius Gamer M. People in real life who knew his online identity started calling him "Emu", a sort of exaggerated annunciation of the letter "M" in reference to his online persona, and the nickname stuck.
Despite such a promising career as a professional gamer, something happened three years ago. The genius gamer seemed to disappear from the internet. M no longer appeared to be logging into any of the gaming networks, most notably that of the Digimon game. In truth, there was an accident - one that severely injured Emu. It was an act of heroism in all honesty, Emu shoved a small kid out of the way of a speeding vehicle only to be hit himself. Emu owed his survival to a kind but brilliant surgeon named Hongo. Dr. Hongo's knowledge and medical skills saved Emu from what could have been a tragic death, and this made the gamer rethink his life. He resolved to focus on school from then on, and become a Doctor like the man who saved him, so that the life Dr. Hongo saved could repay him by saving other lives. Makoto intended to put M and the gaming world behind him, but decided to re-enter it one last time when he received a certain letter of invitation.
M16 Assassin: Fires rifle for a projectile attack.
DCD Bomb: Throws a small bomb for an explosive grenade attack.
Personality: Commandramon is usually very good at following commands. Not surprising, given his soldier-like appearance and persona. In fact he has a tendency to salute and remain at attention unless told otherwise. He's also a "professional" - in that he prefers going into a battle with a well-thought plan in mind as opposed to "shooting blind" as it were. That's only what he's like in battle though. Outside of combat, Commandramon is easily amazed by human world luxuries, especially the flashing boxes humans call Television.
Ken Kuroda: President and CEO. He bought the publication rights of Digimon and used them to create the game as we know it. A bit of an eccentric, Kuroda is a very warm individual and often does away with formalities in favor of more casual interactions.
Samantha Chase: Kuroda's right hand person. Samantha was formerly a number cruncher for an American software company. When the Digimon game first released, she made a gamble and left her job to get one at D-Connect. That gamble seems to have paid off, since she now works directly for Mr. Kuroda, still crunching numbers but has also expanded her skill set to include public relations and damage control management. She's best described as a corporate ice queen, cunning and mentally tough as nails.
Family Members
For any PC's family members that appear in game and end up playing a role in the story.
Other Humans
Hongo: Dr. Akiyoshi Hongo was the physician and surgeon who treated Emu when his accident happened. Though unseen as of yet, he's often described by Emu as a brilliant doctor and a great man.
Digimon
For Digimon who are not one of the main partners, but still play a role in things.
In the late 90's, collectible Mons were all the rage. There were several games and toy lines attempting to sell their merchandise and entertain audiences, but one stood out among the rest: Digimon. It began as a manga in Japan that was later adapted into an anime. That anime proved successful enough to warrant an international release, and thus Digimon became popular worldwide. From this popularity, a trading card game was born, one where players built a deck with Digimon they could apply power up cards to in an attempt to overpower their opponent. It proved popular enough, and the Cards remained in print for several years.
But soon a gaming company called D-Connect came along. At the time of D-Connects formation, the Digimon trading card game had waned in popularity, and rights to the cards and monsters they represented were purchased by D-Connect for purposes that were soon revealed. D-Connect's enigmatic President, Ken Kuroda, unveiled his brilliant idea: the D-Scanners. Resembling Digivices, D-Scanners came with a Digi-egg pre-installed. It would hatch into a Digital Digimon, able to be raised like previous popular digital pet games, but this one came with a twist. The Digimon in the D-Scanners were programmed to be compatible with the card game, meaning players could apply power ups from the TCG to boost the Digimon's abilities. Coupled with the D-Scanners' ability to connect via WiFi and allow the stored Digimon to engage in battle, this reinvigorated Digimon's popularity, with D-Scanners selling like hot cakes all over the world.
Now, in the present day, Digimon is as popular as it's ever been. Several new manga and anime series have been made since the original, and both the D-Scanners and the TCG have been regularly updated to keep up with them. In fact, battling Digimon through the D-Scanners have become a rather popular sport in and of itself, spawning tournaments in regions around the world complete with rules and regulations, and even ban lists for the TCG aspect of the game. In fact, it's become all too common for Digimon battles to be used as a means of settling disputes. This popularity and widespread play has made the game far more influential in the economy and politics than it ever was at first, and this of course also applied to D-Connect, the company becoming rather enigmatic in its dealings and Ken Kuroda, its president, making only rare public appearances anymore. It's been the cause for some speculation among the populace.
This only increased further when - on November 29, 2016 - a Digital phenomena occurred in an Electronics store in Tokyo, Japan. Several computers and other devices within the store went haywire and suddenly produced a vicious creature made up of digital data that rampaged. It caused substantial damage to the store, but soon after its appearance it vanished back into the circuitry from which it originally came. All eyes were suddenly on D-Connect when the creature was described as looking vaguely like a Digimon. D-Connect found itself under fire both legally and by the media, and as such was quick to ensure the public that the "Cyber Beast" - as it was dubbed - was not their doing, but that they would work to find out the creature's origin and help create a means to prevent such an attack from happening again in the future.
Behind closed doors, D-Connect greenlit "Project Destiny" and on December 6, 2016 a cryptic email was sent out to a select group of players within their gaming database, the email even being signed by Mr. Kuroda personally. This email informed the readers that they had been chosen for a special promotion of an upcoming update for the game, and they would be given an exclusive tour of D-Connect's headquarters in Tokyo, all expenses paid. As if to sweeten the deal even further, the email promised the recipient an actual meet-and-greet with Mr. Kuroda himself as well as early access to the newest set of cards currently in line for a Christmas release. This email, should the chosen players - the Tamers, as they are called within the gaming circuit - accept the invitation, their world would be changed forever.
Because, you see... it's no longer just a game.
Basic Information
Hello all, and welcome to Digimon: Cyber Beasts. If the plot above didn't already clue you in, this an RP heavily inspired by the Digimon Tamers anime. It's not exactly the same, as you'll quickly discover, but they share certain aspects such as the Cards. The idea is that your character - should you choose to join - is among the top rankings in the Digimon game and for this reason was sent an email inviting them to tour D-Connect's headquarters as part of "Project Destiny". There, they will obtain a D-Scanner that essentially an actual Digivice with a "real" Digimon stored within. The story will take off from there, with what I hope will be many twists and turns along the way, as well as secrets to uncover.
We'll be taking cues from Tamers, namely the use of Cards to provide power ups for our Digimon partners. In fact, we'll be using the actual real life TCG as the template for the in-game TCG, just as Tamers did, but perhaps with a few rule tweaks here and there as the plot demands it.
Basic Rules
1. Follow all the standard rules of this website regarding content, flaming, and the like. 2. As GM, my word is law. Period. 3. The word of any Co-GM I appoint is also law. Period. Unless I overturn it for some reason, but hopefully that won't ever be necessary. 4. When making a character, try to avoid picking a blatantly overpowered Digimon for a partner. 5. Obtaining a new Digivolution, or the next one up, will be strictly regulated by me. In other words, you're not allowed to proceed to the next stage of Digivolution until I allow it. This prevents any one Tamer from getting too far ahead of the pack to keep things balanced. 6. I want this RP to last, so I'd appreciate it if all who join are willing to commit to it.