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Short post is short, mainly got tired of rewriting every time something happened.
Ansgar was not quite sure what he was expecting when being informed of his reassignment to an Inquisitorial retinue, there were many things he had in mind at the time. This? No, this was certainly not what he had been expecting when the psykers and mercenary started bickering among each other, over the idea of being used as an armrest. The Krieger got the idea that being short was annoying, at times, hell, everyone in this room was anywhere from slightly to a great deal taller than him, but that did not readily warrant this borderline open brawl between the members of the retinue. Thankfully, he had no intention on relying on them to provide back up to him at this point, or he would be dissapointed in their infighting. Guardsman he might be, a line of work that required teamwork between squadmates to survive and take out things bigger than them, but this would only end in disaster. The flagrant use of warp powers was probably going to attract attention too, especially among those cursed Chaos followers who channeled the warp for their dark Gods.

If the fact he wasn't already aware of the pyromancer's psyker powers from before, the sudden outburst of flames would have gotten her shot. Several times. More like enough times to leave the remains unidentifiable. But he kept his weapon secure and not pointed at anyone, far enough away for the heat to not push him away further. He did eye an actuation lever for the room's fire control system, and had half a mind to pull it. The mercenary complained that she should tone it down before the extinguishers go off and soak them all to the bone. Well, most of them, Death Korp gear was designed for wet, abysmal trench conditions, among others, and can handle a lot before soaking the man wearing it to the bone. Of course, before he could act, a fire suppression Servitor rolled in and blasted the pyrokinetic in fire retardant chemicals, from the looks of it. Probably not something she would want to spend breathing in. Ansgar sighed, muted by his gasmask, and straightened up.

"Well, that happened." No pointed comments, no jokes, out loud at least, as he would not stoop so low, no pun intended, on the given situation. He'd already almost jumped the gun once, which he thinks was fair to do given the situation, and if someone had to be the sane one that wasn't engaging in this madness, then Emperor damn them, he would have to be that serious presence. Or at least the one not engaged in the infighting and arguments that seemed to plague them already. He could only pray that they would get their act together if something went south and a real fight broke out. He didn't expect it, but he could pray. Glancing at the parties involved, he asked a question that had been bothering him, aimed at the psykers especially, but the concern would affect all of them in the grand scheme of things. "How do we intend to hide the presence of multiple psykers? Especially when they are very liberal with their displays and self importance."
@MechonRaptor I rather like the idea of coming up with "in game" quotes for the characters. I might have to borrow that idea and brainstorm some for Ansgar.
@Rithy

Perhaps literally...
Looks like I need to knock out a post, not sure what though. Probably facepalming at the sheer amount of infighting, maybe literally.
"'We don't need to pay you up front now, its your civic duty to fight for Nohr!' Keep me press ganged with no pay for much longer, see what happens..."

Ansgar trotted in formation with a group of other mercenary Cavaliers, part of the Nohrian army on the march to Hoshido. News traveled fast, especially as it was bad news for the Hoshidan people. Queen Mikoto dead, by a treacherous blade in the hands of some lad in Nohrian garb, captured by Hoshido after a border incident. Why that King Garon had made such an order was beyond the young Cavalier, but now it was open war between the two nations. He knew there were some Chevian knights in the army, and he had steered well and truly clear of them. If they recognized him, it would likely be as traitor, murderer, and coward. Nevermind that it was in self defense, they would judge him on his flight from the scene. He wasn't even sure the old man was dead, the blow looked fatal, and the gurgling that emitted from the helmet sounded it too. But Ansgar shook those thoughts from his mind, not like it could be dealt with now. He sold his own brand of Cheve born skills to the highest bidder, and lived his life from fight to fight, with no regard for his own fall. It was a good life, he conceded, free and fair compared to what many went through, or resorted to. But, speaking of pay, he had finished his latest contract with this band of Nohrian Cavaliers when word came for all able hands to march for Hoshido. And he was press ganged in, upon penalty of the laws Nohr held on traitors, which were very clear and left no room for interpretation.

So here would be where Ansgar found himself, riding with others, some also press ganged into service considering their mutterings during the encamped nights during the approach. But there wasn't running from this, and besides, Ansgar had been paid to try and breach Hoshido before and wreak havoc. It had failed, as Queen Mikoto's barrier had prevented them from enacting aggression against them. It sapped their will to fight, bizarre as that feeling had been, and he had never even attempted to journey to Hoshido with peaceful intentions in mind after that, let alone hostile ones. But here he was again, part of a Nohrian army, capable of breaching the borders of Hoshido, and putting the land to the sword. Which was what would happen, he knew how the Nohrians intended to operate. In the heat of hte moment, he cared little for anything other than the slaughter that surrounded him, be it friend or foe that fall, and he was in that mindset in anticipation for the massive battle that was sure to erupt from this. Hoshidan forces would not idly let Nohr march into their land, they would have a standing army in the way. That meant there would be hell to pay on both sides when forces unexperienced in fighting the specialists of both would get slaughtered. He was looking forward to it, perhaps he would get to face off with the Hoshidan Sky Knights? That would be quite the battle. Even if he wasn't getting paid for it, which was rapidly pushing him towards desertion. After all, coin was why he was working with Nohr, nothing else.

"If I don't see some coin after this, I'm finding my own way out of this mess. Maybe find some work as a guard until this blows over..."
"Look, I'm not one for mincing words, so let's be done with this sorry affair, shall we?"

Name:
Ansgar Staudinger

Nicknames:
Anni (He would much rather people not use that)

Age:
24

Gender:
Male

Class:
Cavalier

Home Country:
Cheve



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Personality:
On the surface, Ansgar is a simple man. A preferance for the drink and relaxation over intense study, conditioning or training would make one suspect that this Cheve Cavalier is as much an outcast from the three Knight Companies of Cheve who wouldn't, or couldn't be bothered to train and condition himself to wear the heavy armor of a knight as he is just not interested in their prideful manners. Selling his lance for coin has given him a, no puns intended, cavalier attitude towards grand, noble causes. He isn't some hero of old or a legendary paragon of nobility, considering himself just an expendable asset in the eyes of the noble powers that be. Coupled with his self imposed exile from Cheve, he has developed an almost a split personality when it comes to his lifestyle at peace or when at war. Due to his transient loyalties that comes and goes with the flow of gold, most tend not to become readily aware of the strange shifts of who he is dependent on the situation.

Most casual observers who've noted the Cheve native in battle, which is what most people who are aware of the man see, note Ansgar as a death seeker, to put it nicely. Ansgar picks out a vital target in the enemy ranks, regardless of the threat to himself that would occur by charging, and put himself into a death charge, screaming defiance into any arrows, magic, or other weapons of shocked or confused enemy ranks as he weaves his way towards his target, aiming to put the full momentum of his mad charge behind his lance, having once, while learning to use the lances properly, had a bad habit of breaking off part of a lance inside his unfortunate target. When on the field, he is ruthless to a fault, sparing no one in his charge, targets of opportunity that arise while charging seeing no mercy from the charging cavalier. Exaustion and irritation set in soon after a fight, making him bitter and unsocialable soon after a conflict concludes and he yet finds himself breathing still.

Far rarer for most folks to know is his peacetime persona, or the one Ansgar adopts when not mounted and riding into battle. Much like who he was prior to his self imposed exile, a freewheeling and, preferably, intoxicated young man enjoying his early adulthood despite the war. Slow to anger and quick to forgive, he speaks freely and, often times, without a filter between his mind and his mouth, often commenting on someone or someone with an honest to a fault mentality. Perhaps the only thing he is worse at than lying, is women. Perhaps due to his near constant off battle intoxication, or his blunt, honest and often brutal statements on other people's character and manner of presentation, he has suffered the cold shoulder and angry hand of many a village woman as he rode, half falling off his horse, through their town. But he does mean well, for what its worth, preferring the faults be openly pointed out. After all, how can one address a fault if they cannot plainly see it?

Biography/history:
Born in Cheve to a pair of knights, his father a mounted Great Knight whilst his mother was a highly experienced Knight in her own right, it was expected that Ansgar would follow in their family lineage. The eldest in the family, with two younger sisters who both showed notable talent in Light and Dark magics, respectively, the two younger sisters were sent to study abroad once reaching the appropriate age, to more properly utilize their magical talents. The youngest went to Hoshido to learn from Hoshidan Monks, while the middle sister went to a Nohrian academy for dark mages, the divergent paths creating a great deal of strife and competition between the two whenever they crossed paths. Their eldest brother, Ansgar, and also completely and utterly hopeless with a spell tome, found himself playing diplomat between the two when he wasn't getting drilled into exhaustion by his family. And such would be his early formative years, learning to ride and fight from atop a horse from his father, while his mother would instruct him on proper weapon's techniques, offensive and defensive.

Even though Ansgar was, for most children of other lands, strong for his age, he lacked the frame and raw muscle to support a Knight's heavy armor, and seemed to have a stark aversion to their approach of grinding forward through a fight with shield and lance. This created a great deal of argument between Ansgar and his parents, who expected him to wear the heavy mantle of knighthood and march to war along with the order their family had sworn themselves to, owing as both his other siblings were abroad as mages and scholars instead of staying at home to learn the family trade. Many nights were spent arguing, and it would come to a head when his father, tired of his son's insubordinate refusal to take up the armor of a knight, intended to whip sense into him, literally as well as figuratively. Upon hearing of his father's intentions, Ansgar instead took up arms, finding himself opposed to his father, in his full armor astride a horse, while he was on the young thoroughbred that he had grown up learning to ride and fight on. Iron and determination versus steel and experience, Ansgar had one advantage the old man was unaware of. His father was deadly confident in his armor and ability to shrug off a hit, the crush of armored warhorse and biting sting of silver lance preventing a counter assault from being effective.

Ansgar fled, fully knowing his father was a far more experienced rider and would likely catch up to the boy as he rode hard into the woods, waiting for his old man to ride too close at full gallop, bursting forth in a desperate, all or nothing charge against the unready Great Knight. Whether it was luck or divine guidance, Ansgar's iron lance found a gap in the armor of his father, snapping off the lance in his side and striking what would be a fatal wound against the man, sending him collapsing. Fear of retribution and punishment gripped him, and he rode hard into the night, leaving the armored horse and dying form of his father, never confirming the fact he was indeed dead. Whether he was or not mattered not to the tortured mind of Ansgar, who had never slain another until that fateful night, and he found himself torn into two separate people, figuratively speaking. With the only skills he knew being warfare, he sold his skills to whomever could afford them, usually Nohrian regiments who needed extra bodies. Ansgar would slip into a blood thirsty death seeker when riding in battle, and find himself drunk and free when off the field. It was a strange dichotomy that disturbed him, but he hid it well. After all, the coin was often good, the drink came cheap, and he was etching out a living free of the expectations from his family.

Routinely selling his skills to the Nohrian army led Ansgar to many dubious activities and engagements, including early attempts to breach and invade Hoshido, foiled due to Queen Mitoko's barrier sapping their will to fight and causing them to stumble back to Nohrian controlled holdings, dazed, confused, but unharmed. Ansgar would ride into many situations, from putting down renegade Faceless to suppressing rebellions with a brutal and heavy hand. Ansgar felt regret for being little more than a brutish tool for oppression and cleaning up the dirty messes of Nohr, but he was paid well, so he kept his silence and rode hard, reveling in every battle while waiting for that fateful arrow or blow to fell him at last. The strike would never come, rather, and he would spend seven years riding hard, honing his skills and drinking and being merry, an unusual sight in often somber and serious Nohr regiments. Soon he would find himself at a very fateful day, when Nohr and Hoshido would finally meet in open war, riding openly alongside the flying banners of Nohr, paid to slaughter every Hoshidan he could reach.

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Weapons:
Iron Sword
Steel Lance

Items:

Other:
The most likely to inadvertently insult an ally.
Has two sisters who he often has to play the voice of reason between, should fortune frown upon him and stumble across them together again.
Excellent, I'll get it posted in the CS Tab and start looking at getting an intro post made then.
Anything real good @Andromedai?
Alright, got him wrapped up, how's he look?

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