Avatar of Ellri
  • Last Seen: 3 yrs ago
  • Old Guild Username: Ellri
  • Joined: 12 yrs ago
  • Posts: 3731 (0.82 / day)
  • VMs: 5
  • Username history
    1. Ellri 12 yrs ago
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Status

Recent Statuses

7 yrs ago
Current Peace is a Lie, there is only Passion. Through Passion, I gain Strength. Through Strength, I gain Power. Through Power, I gain Victory. Through Victory, My Chains are Broken. The Force Shall Free Me.
3 likes
8 yrs ago
"Never was, never will be."
8 yrs ago
We find that our favorite damage type is collateral.
8 yrs ago
We do not corrupt mortals. We teach them enlightened self-interest.
8 yrs ago
Peace is a lie. There is only passion (for cookies).
2 likes

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Most Recent Posts

We'd recommend questioning Sep about the truth, the whole truth and and nothing but the truth.
Curious. They aren't on the report Ranoch sent. Its almost as if they weren't eaten. Almost as if someone tried to lay the blame on Ranoch.
...
Thats also an option, yes.

We might even have used it ourselves. Not 100% sure.

We do know that we've modified pictures made by greater artists to make them fit our needs. When we do, we prefer to make sure the end result is as different from the original as we can make it so that its not just a slapdash change.

To give an example:
http://master-dust.deviantart.com/art/Mari-Nguyen-Kaydana-504515681
http://katherion.deviantart.com/art/Uniformed-Sith-510511895

Granted, that last one has not yet seen a use as a named character.
We do hope you don't mind the hit squad assembling behind the grammar police squad, @ArenaSnow. They'll only kill your squad. Then they'll be killed by the ninjas.

See? we're very welcoming, @Scrotomancer.
We'come back to the guild.
so, if you just use words, why do you post in a discussion about using more than words, about using visual elements to add to your words, @Vilageidiotx?

@Foster, nice expansion on images. That adds to some of what we wrote nicely.

Finding the "right" image is always a struggle. Sometimes a character concept can end up on the shelf because the images cant be found, or more often, an image is shelved because the character worthy of it doesn't reveal itself.
it is also good to foster decent attitudes. Rather than have someone go:
"I swing my sword, cutting the monster's head clean off its shoulders."
you should have them go something like this:
"I wing my sword, aiming to cut the monster's head clean off its shoulders."

This is doubly true when it comes to player-vs-player interaction. Where it is reasonable to do it in player-vs-non-player, it is mandatory in player-vs-player.
In your thread, so long as you obey guild rules (which are simple), you are god. Make sure your players know that.

An alternative to kicking a misbehaving player is to kill and/or maim their character. Most folks are decent. There are a few who would repeatedly break the same rules and not learn from it, but most are better.

We've personally found that being strict when approving character sheets avoids all sorts of issues later on. We make sure PCs fit a fairly extensive set of parameters before being approved so that we don't have to watch quite so closely over the IC. And we make sure the players help with the watching and plotting.

Yup. That can happen.

As a GM, it can be very challenging to make sure you follow all the rules you set for the PCs. Thats one of the reasons we both keep CoGMs and expect the players to speak up if something is wrong. After all, a GM can't improve when the players don't let him/her know something needs improvement. The problem, of course, comes when the GM either won't accept criticism, or marginalizes the problems with excuses.

Its a GM challenge to not only be open for criticism, but also accept it and adapt to it when it proves to be justified. Too many GMs fail to do that.

We're all for GMs keeping secrets, players don't need to know everything, but those secrets cannot be essential to the story functioning. Nor can the GM expect the players to build their stories around things they don't know. If its a GM secret, then it cannot fully affect the players' plot until it stops being one. It can still affect what the GM does, of course.

Say the pointy-eared elf consistently kills all orcs but always burns the bodies of the priests after killing them and apologizing. That might seem odd to many. But then the GM might eventually reveal that the pointy-eared elf is himself/herself a high priest(ess) of the same deity. Until that unveiling comes, the players can only ask questions about why those particular bodies are burned and such. It would be natural for the players to debate why this is so. If the GM expects the players to not debate on the why, then they cannot keep the truth a secret.
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