The Drathan Union
From Wisdom, Power. From Power, Right.
Government Type: Mageocratic oligarchy & confederation of independent city-states
Faction Specie(s):Drathans (ruling class)
Humans
Abhumans
Beastkin
Nyr'Kiin are farmed for use as slaves and as food by Drathan mages.
Location: Along the Ashen Coast
Important Cities:Zar Dratha
Archeos, the Silent City
Zar Varyon
Important Holdings:Zar Mythrad
Zar Pellos
Lake Ungol
Faction Religion/Ideology: Almost all religions and systems of belief are tolerated by the Masters, who are generally aloof rulers disinterested in the lives of their subordinates. Many of the human slaves and subject peoples of the Union worship local Red Gods. The Dratha themselves are famously impious and hold most religions in contempt as mere superstition and obstacles to clear understanding. The bedrock of the Drathan moral code is that if you are powerful enough to do something and get away with it, you have a right to do it.
Faction Description:A collection of city states and several lesser towns located throughout the Ashlands and Cinderlands, the Union is governed by the (often fractious) Congress of Masters, a coalition of extremely powerful mages hailing from the Great-Clans of the Dratha. Magical inquiry thrives among the elite denizens of the Union, which is home to many of the most celebrated libraries and arcanums in known world. All forms of magic, including necromancy, blood magic, and the other branches of dark arts are permitted and indeed actively studied in the Union.
Except for the relatively small members of the exclusively Drathan ruling caste, the denizens of the Union are deprived any of political participation, though the Masters are generally laissez-faire rulers, interested more in their arcane pursuits than actually governing and disinterested in the religion, mores or associations of their subjects. Most subjects of the Union are slaves, fishermen and grub-farmers toiling in the ashen mudflats along the Bay of Teeth, though there is a strong middle and upper middle class of artisans and merchants who appreciate the protection and low taxes afforded by the Masters.
Militarily, the Union relies on hordes of slave-soldiers, mostly beastkin and mutants purchased by the Masters from the slaver-tribes wandering the Ashlands. Technologically backwards and badly led, the armies of the Union do benefit from huge numbers and from small numbers of powerful magic weilders.
Faction History: (WIP)
Important Characters: (WIP)
Khalul the Magnificent, Archmagister of the Congress of Masters
Kai daz Syfo, Magistrix of Zar Varyon
Athalus Velym, Magister of Zar Mythrad
Qux Many Eyed, Representative of Archeos to the Congress of Masters
Gabul the Wanderer
The Ashen King
Urzok the Cruel, Cheiftan of the Red Hand Slaver-Tribe
Relation to other Factions: (WIP)