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4 yrs ago
Current Shilling a good medieval fantasy: roleplayerguild.com/topics/…
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Don't mind me. Just shilling a thread: roleplayerguild.com/topics/…
4 yrs ago
So worried right now. My brother just got admitted to the hospital after swallowing six toy horses. Doctors say he's in stable condtion.
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Nice to meet you, Bored. I'm interested!
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Ugh. Someone literally stole the wheels off of my car. Gonna have to work tirelessly for justice.
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Bio

Oh gee! An age and a gender and interests and things. Yeah, I have those. Ain't no way I'm about to trigger an existential crisis by typing them all out, though. You can find out what a nerd I am on discord, okay?

Stay awesome, people.

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Lysandra looked up from the telescope control console, twisting partway around to address the question. It was a perfunctory one, of course, but the kind that you always asked as a leader, and of course she had thoughts. She always had thoughts. "I mean, can we really afford not to?" she asked rhetorically. "I don't want you guys turning all bloodlusty on me." She continued. "Besides, with the way Mistle's drying up these days, I should probably get out to it if you can take my gimpy ass along. Hopefully do some salvage with Pops, but at least sample return if it's beyond saving."

As she spoke, her body language might've looked casual enough: twisted partway around, forearm draped over the back of her wheelchair. Yet, there was a definite nervousness about Lys. The fingers of her other hand flicked at one of Marsh Sage's props as the drone rested on her lap. She could feel a tightness building in her shoulders and settling atop her stomach. She furrowed her brow. "You got some coordinates, chief? I see that big scary red 'LOST' in your chicken-scratch." She craned her neck. "Makes me nervous."

“Is it really that bad?” Erik leaned in toward the word scribbled on the map with a pensive expression. It was a rare face he made that never appeared for too long. In fact, he was already beaming again. “Thanks for pointing that out. When I get the time we can redo the map so it's legible for the others!”

Murdered, Lys thought, by kindness. She blushed. "It isn't that bad," she quickly added. "I just like pulling your leg."

Erik was still smiling. "Oh, and your coordinates," he replied, face turning pensive again for a moment as he scanned the map. He was in mission mode now - always friendly and helpful, but professional: focused. Lys admired the way that he could switch gears. It reminded her of her father. Erik stuck a pin through the map, into the corkboard beneath it. "N 50.91721° E 5.91775°," he announced almost... cheerily. "Hope I got that right."

"So do I," she responded with a hint of a grin. "Or this is gonna be quite the adventure. Thanks chief." She let her smile fade. N 50.91721° E 5.91775°... N 50.91721° E 5.91775° Lysandra repeated mentally, pulling the lever that unlocked the telescope's mounting and cranking the handle that opened the dome. With a shudder, the great metal orifice, with its canvas of patches and rust, grated open. The mighty old Victorian-era instrument at its centre groaned on its bearings, swinging into place as she entered the coordinates.

Releasing the brakes on her wheelchair, she rolled up to the eyepiece and peered through. Nothing. She didn't like seeing nothing when there was clearly something. She adjusted the view a bit, manually, arm aching a little as she turned the control wheel. She'd been at archery practice all morning. Then, she spotted it. Lys' eyes widened. Sure as they were about to go on a mission, there was a great big pack of Lost passing through her field of view. They loped, stalked, and shambled by. She counted at least a dozen and suppressed a shudder. "Well, this is pretty," she announced, looking up and twisting a bit. "Lotta Lost there." She swept some hair from her eyes. "Low level, but lots. I counted thirteen, but I think we can count on more." She released her brakes again and backed away. "If anyone wants to take a look, you're welcome to." She gestured towards the eyepiece momentarily before rolling up to the table, apprehension nibbling at her insides.

It had been a few months since Lysandra had gone into the field, but this wasn't just a normal supply run that she could twist Akaia's rubber arm into doing. There was actual research and sample retrieval. Back in the walking days, she'd have been jonesing to go: filled with more anticipation than apprehension, but that was neither here nor there. You're part of a team, she scolded herself. You pull your weight or you're deadweight. You're deadweight, you're dead... or someone else is because of you. She rested her elbows on the table's smooth stone edges. The part without the corkboard and map was always nice and cool. "That said, I think we can handle it." She forced a confident smile that was only half-fake. She trusted these people, and they'd picked up quite a few useful new members over the past few weeks... who she trusted less, but there was safety in numbers, at least. "Let's... roll, Commune?"
Not gonnna lie: I'd love to continue this, but I'm already GMing The Hourglass Order and involved in Code Vein, so taking on GM duties is going to be beyond what I can currently handle in terms of workload.



The Conclave of the Five Thrones

Pandes, Vardes 29, Dami-Zept 54, 2:00 HS - 1:25 HE

Location: Campus & The Arboretum ~ Potential Interactions: all students

The clouds that seemed to cling to the towers of Ersand'Enise by night usually disappeared during the early hours of Shune but, this time, they did not. The day dawned cool and cloudy. A slick, smothering wetness hung dank and limp in the the sky, somewhere between rain and a heavy mist. From multiple points within the city, liveried carriages and solemn processions - rendered more so by Ahn-Oraff's mourning - wound their way towards Arc en Ciel Hall.

Of course, the students of this storied place did not live in a bubble. They knew very well what was to take place today and, despite their youth, had at least some idea of its importance. There was a nervous anticipation to the day's gossip as they attended their classes, and it was announced by their first period instructors that all and any were invited to attend the conclusion of the Conclave of the Five Thrones in the area of the gallery that had been reserved for students. Seats, however, were limited.

Perhaps it was unsurprising, then, that they had trouble focusing on their classes. Indeed, some of the more academically inclined among the faculty grumbled about the holding of the Conclave in the city every fifth cohort. There were other disturbances afoot, however. Rumours flew about that many students had woken up the previous morning to find aberrations on their nightstands. Even worse was the fact that some had almost certainly absorbed them. The rest had since been dealt with, by what means, the Academy was tight-lipped. They claimed that they were hard at work getting to the bottom of the matter and that the knowledge was kept privileged for the youths' safety.











Pandes, Vardes 29, Dami-Zept 54, 2:00 HE - 1:00 HD

Location: Campus & The Arboretum ~ Potential Interactions: all students

Those students who chose not to take the school up on its offer to attend the evening session of the conclave would've found the campus and, indeed, the city eerily quiet and empty. It was theirs to wander and do as they pleased, though what there was to do comprised a fairly short list.

For those who attended, however, they hurried to pack their dinners into half an hour. Some simply lived with the hunger, wary of not getting a seat. In any case, they thronged into the enormous theatre, clamouring for space just as the dinner entertainment came to an end. The chamber quartet bowed and the audience clapped as the students shuffled in. If some of the smaller girls shared seats and a couple perched awkwardly on armrests and steps, nobody scolded them for it today, a breach in the school's normally-rigid discipline temporarily permitted. The balconies positively bulged with human life.

The heads of state of the current holders of the Five Thrones sat on five large chairs onstage, each painted so as to denote what they were. Behind them sat the six Arch-Zenos of Ersand'Enise, the Paradigm, and the Zenith herself in a large semicircle. Other dignitaries and world leaders were gathered in front in what was usually the orchestra pit. The clouds had cleared somewhat and the sun's light filtered in through the massive stained glass windows, its beams reaching across the seats and one, in particular, striking the pipe organ at just the right angle to make its steel pipes gleam faintly.

Zenith Upta rose and gave a brief recommencement address. Her bearing was as dignified and professional as ever, but one couldn't help but sense a hint of tiredness at this point in the daylong proceedings. The leaders' speeches had already been given, including those who did not hold one of the thrones. Those few students who'd had a fourth period spare had been able to catch some of what had been said as well as getting up to speed on what had taken place earlier. They now endeavoured to catch their fellow students up. While it was inconceivable that either Revidia or Perrence could lose its throne (indeed, the latter had never lost it), and highly unlikely that Torragon or Belzagg would be in any danger, Eskand appeared much as it had for the last couple hundred years: weak.

It looked as if Rouis of Perrence had recognized this too. Indeed, he and Horik had been at it for most of the day: a powdered little man in gold-embroidered clothes and cape and a great grumpy bear who made, in turns, exasperated and threatening noises. Then, however, it was time to vote, and as the leaders and the Arch-Zenos walked up one by one to slip their ballots into the simple wooden box, a hum of conversation raced through the audience. Truly, there wasn't much to talk about. It was Perrence first. Eskand would come second to last and there were rumours that Queen Silke of Kerremand was in line to take Horik's place. That she could for once depend on the support of her longtime enemy, Rouis, was almost comically evident.

Then, it was Roderick's moment. The crier's voice had recovered admirably from three days prior and was crisp and clean. "Our opening matter is that of the Crystal Throne," he announced, his voice kinetically enhanced and carrying an air of dignified disinterest. "The first vote confirms Perrence." He placed a paper in a small tray on the table marked with the Fleur de Lis of that country.

"The second vote proposes Kerremand." A titter worked its way through the audience. That would be Horik's spite vote. The mammoth of a man grinned, self-satisfied. The paper was duly dropped into a tray marked with the dragon that was a symbol of that country. "The third vote confirms Perrence." So did the fourth. People began speculating on whether Revidia, next, would receive any spite votes against it. "The fifth vote confirms Perrennce." Rouis certainly wouldn't be above spite voting.

Then, however, something happened. "The sixth vote proposes Kerremand." Surprised murmurs rippled through those gathered. Horik's smile grew large and toothy. He leaned over in his chair, the overburdened piece groaning, and looked right at Rouis, who appeared annoyed. Prospero Malatesta steepled his fingers, stonefaced. "The seventh vote proposes Kerremand." The murmurs became exclamations. There was a concerted effort to gain Kerremand the throne, at the expense of mighty Perrence!

"Votes for the Crystal Throne stand four in favour of Perrence, three in favour of Kerremand. There are six votes remaining." Perrench observers and students, in particular, began to speak in more than just whispers. Roderick unfolded the next ballot. "The eighth vote proposes Kerremand." Rouis leaned forward. His eyes darted about. There was a genuine play being made here. The danger was real!

"The ninth vote confirms Perrence." The king sat back in his chair, stroking his goatee nervously. "The tenth vote confirms Perrence." The ship seemed to have been righted: one more vote. Yet, it came for Kerremand. Eyes turned to Queen Silke. She was calm, poised. "The twelfth vote proposes Kerremand." An electric silence prevailed. "Votes for the Crystal Throne stand six in favour of Perrence, six in favour of Kerremand. There is one vote remaining."

Roderick's face gave it away before he read it, but his voice remained measured and professional. "The thirteenth vote proposes Kerremand." He paused. "The motion for Kerremand to replace Perrence as holder of the Crystal Throne is carried."

What followed was chaos. There was no amount of kinetic amplification that Roderick could've done to prevent it. He must've known as much, because he didn't even try. Silke began her walk up the few steps. Stiffly, stunned, Rouis rose from his seat. He looked out across the audience, an unreadable look crossing his face. Was it fury? Apology? Determination? Regret? That this was a bald-faced ploy of politics and bribery was clear to all. The Five Thrones were supposed to belong to the five greatest nations of the twin continents and Perrence was arguably the greatest of them all. It was, quite frankly, ridiculous for them not to be there. The king paused for a moment, and then something happened. One Perrench girl stood up. Perhaps she had used Sound Enhancement, for her voice rang loud and clear: "I have heard of a place - have you? - it is written, it is said." People craned their necks to look her way. She continued, and a handful of voices joined her. "Where every woman has her wine and every man his daily bread." The Perrench began standing.

"The streets are paved in stone," they sung,
"The fields green, the lords are good.
I would live in such place.
Yes I would. Yes I would."
There were hundreds of them. They rose. They added their voices.

"Green Perrence, motherland, you have raised me up from new.
Under Oraff's watchful gaze, you have shaped me strong and true.

Your forests filled with game,
Your shoppes are stocked with finest goods.
I would live in such a place.
Yes I would. Yes I would."
Rouis' hand was over his heart. He sung the song of his people.

"I see your fields stained with blood, shed to keep me safe and free,
Where the poppies grow up thick, but I would give my life for thee.

My children: they will live here.
They will prosper by your hand.
Green Perrence: my home forever.
Green Perrence: motherland."


Over a thousand strong, their voices reverberated for a moment after they finished, filling the cavernous interior of Arc en Ciel. Solemnly, King Rouis removed the hat from his head and bowed before his subjects. They bowed in return and when he straightened, he seemed taller than he had moments before, more certain. With an almost sinuous grace, he bowed deeply and deferentially before Queen Silke and motioned her towards her new chair, yet she seemed marginally less inclined to gloat than she had mere moments before. That Rouis had glanced in the direction of the Doge of Revidia and nodded respectfully was noticed by many as well and they took it as a sign that l'Anguilla, true to his name, had been up to his slippery tricks once again. Rouis had saved some face here, but it was still a master stroke.

The next two series of votes almost didn't matter. Revidia was confirmed, as was Torragon. Sancho gazed out over the crowd, face unreadable, but he was uneasy. It wasn't a stretch to imagine. A few more Zenos had surreptitiously filtered into the hall, just in case they were needed, but Rouis XI seemed disinclined to make any sort of trouble. Briskly, he made his way out a side entrance, escorted by the dauphin, also Rouis, and his royal guard. Those of his people who wanted to follow him were judiciously held up at the doors and filtered through slowly enough that they would not be a problem. The second prince, however, who'd been in attendance, was not among them. He remained seated in the front row. Arcel, some may have remembered.

Now that Perrence had been felled and Kerremand had its seat, the anticipation for Eskand's reckoning had faded to a low ebb. There were no more monarchs present and Horik, traditionally the neutral vote among the five, had seemingly aligned himself solidly now with the Doge and Revidia. The first two votes went as expected, but then the attendees found themselves in for their second big shock of the day. A vote came in for... Joru, and then a second. Horik's fat face grew pink and his cheeks puffed out as he turned to glare at Silke, Sancho, and Prospero. The first did not give him the satisfaction of her attention and neither did the last, but the Torragonese ruler looked at him and nodded solemnly, almost as if in apology. It was nine to four - for Joru, and President Atundo Yibozo stood. So did Horik. A hulking mountain of man, he glowered at the rulers and the Zenos who had betrayed him. "Eskand will have blood," he warned, turning to face the incoming president. "Enjoy your poisoned throne, king of the Joru." He leaned in and Yibozo was forced to take a step backward, but he did not flinch. He regarded Horik steadily. "I have no desire to rule as a king. My power comes from my people, and the throne we make shall be there for all to sit on should they choose."

"Hah!" laughed Horik, "we'll see how long that lasts." He stalked away. That the rulers were speaking amongst themselves, inaudible to the crowd, which had once again erupted in conversation, was clear to any who would care to look their way. Great Jobanzaggah, now alone without his allies, had clearly made a play to keep Belzagg's position on the council, and he managed it in a close vote, but what he'd had to suffer was unknown to all but the other people on that stage.

When the dust had settled and students filtered home into the warm, ripe night, the political order of their world was vastly different than it had been that morning. If they imagined, for even a single, naive moment, that they would remain untouched, then they were sorely mistaken.


Reserved for future use.
Manfred Hohenfelter von Meckelin-Thandau


When Manfred had awoken in the morning, he'd been greeted by a hole - pitch black - in the fabric of reality. He'd heard of aberrations, of course. They were a growing problem. He'd never actually seen one before. He'd considered absorbing it, to be honest. He'd been told all sorts of bad things by the people in charge of magic, which usually meant, from his experience, that this thing threatened their dominance. It would not do to draw suspicion, though, and perhaps there was some truth to their consistently dire warnings. When he arrived downstairs for breakfast, Zeno Zemana was just getting back in from his morning run to Balthazar Hall. Karim was already downstairs, chattering excitedly about a shipment of cloudmelons coming in from his parents. They exchanged greetings and he cast about for the others. Mayu, he could only hear: muttering and scolding Cumin from somewhere upstairs. Eun-Ji, too was there, and she was often somewhat quiet and pensive, but even more so today. She was not her usual self.

The Tan Keoulean was already downstairs, sitting down on a chair absently. Her mind seemed like it wasn't really focused, with her staring at nothing in particular while being completely silent. She did notice Manfred after a while, and gave a simple nod in greeting. It didn't look like she was in the mood for conversations at all, as if she was too bothered with something or simply too tired for it. After that simple nod, she returned to gazing absently at practically nothing.

Definitely out of sorts, Manfred thought, and he wasn't one to pry. He nodded in her direction as well and that was the entire scope of their interaction. He'd made up his mind to tell the Zeno about the aberration and wondered if she'd already done the same. Busy pondering, he marshaled the awareness to at least rise and help set the table.

As he was doing so, however, he noticed Karim slide towards their master and speak in a low voice in Virangish. The Kerreman furrowed his brow. Zeno Zemana looked surprised and then concerned. His eyes moved quickly past Eun-Ji, however. "Manfred, my boy," he exclaimed, in his trademark manner, "can you watch these strudel for a moment?"

"Of course, Master Zeno." Manfred rose and stepped dutifully towards the cooking area, too proud to admit that he had no idea how to cook strudel. Just don't burn, little buddies - delicious little buddies - and we'll be good here, he thought at them. Eun-Ji out of sorts, Karim wanting a private audience with the Zeno, Mayu unusually cross about something. Had they, too, seen aberrations on their nightstands?

In the event, Manfred didn't burn the strudel, mostly because the Zeno swooped back in with perfect timing and took over. When he had a moment, he mentioned that he, too, had seen an aberration this morning. It was still there and he did not know what to do with it. He received a pat on the shoulder, some assurances, and a lovely breakfast. He fed a bit of it to Kurbis. Now that he thought about it, the cat had seemed skittish this morning. Something was undoubtedly wrong. The question was "what?"


When he lined up outside of Balthazar Hall, Manfred was loath to gossip, but also more motivated than ever to start making someheadway against the mysteries that this place had thrown at him. Aware of the effect that he could have on certain women, he found a group of Perrench girls and eventually got them to admit to having seen aberrations on their nightstands as well. They'd made a sort of game out of making each other reveal whether or not they'd absorbed those. Two had even admitted to receiving the Blood Magic Course invitations and one, he recognized from the previous day: the one-legged girl, Penny, who'd spoken with Eun-Ji, who was perhaps not to be trusted. Standing next to her for an extended period, there was something that stuck him as familiar. He wasn't sure what. Her face... reminded him of Nina, somewhat, were she a few years older.


His courses were...courses, for the most part. Mozaru was a disciplinarian, but one of those offbeat types. Manfred managed not to stand out. Alcaster Serra's word game bored him. He managed not to stand out. Luria Colloy worked them hard and gave them these little rods. Karim was there and there was a short boy in a heavy bascinet helm who seemed amused, but Manfred had no use for lightning and decided that he would learn next to nothing in the class. It was Jurgen Mendenhoffer's class that he'd been looking forward to. He knew the Zeno, of course, though he found that he received no special treatment. This man, at least, was a magusjaeger, and Manfred did his utmost to perform to the best of his abilities. He noticed a similar commitment from Eun-ji, who seemed to be doing a little bit better than she had in the morning.


Manfred's evening, however, was fairly mundane. He settled Kurbis into his dormitory and the cat was less than happy at being moved again, but it couldn't be helped. The Kerreman found himself next door to a studious Torragonese named Selio who he exchanged polite greetings with but little else and across from a boastful and obnoxious Belzaggicman - Jomurr Ikon - who he took an instant disliking to. Being at the very end of the boys' wing, he was close to the girls, and a pair of Eskandishwomen - Marlijn and Anesin, in particular. The both were... rather distracting and he was almost glad of the usually-locked door between he and them. This is not time for the wolf to be loose in the hen house, he scolded himself. He had hoped to reconvene with Eun-Ji in the evening, but she was over in the commons dormitories and had seemed very much in her own head today. So be it. He wasn't exactly sure why he'd found himself caring so much about what she would or would not do. In fact, he found himself mildly annoyed at his preoccupation... but still a bit disappointed that they had not met up. He thought about making the trip over, but decided that she would do what she would do and they would reconvene when either of them had anything worth sharing.
Penny Pellegrin

Pennedi, Verdi 29, Dami-Zept 54, 1:12 HI

Location: Girls' Merchant Dormitories, Room 105 ~ Potential Interactions: Carmillia Carbonneau @Animus

It was during the first hour of Ipte that a letter slipped itself beneath Penny's door. She moaned and rolled over in bed, thinking it some more foolery from her neighbours. They were good fun and she'd spent a couple of hours with them earlier, but Madeleine also fancied herself a wit and did not know when to quit. Still, there was the possibility that it had to do with Arcel. He was in town, though they hadn't had the opportunity to speak like she had with father.

She started swinging an arm out to grab one of her crutches, but stopped short and looked over first. After the morning's incident, it was hard not to be paranoid. Satisfied, she slipped it under her arm, rose, and made her way to the door.

"1201A Brandenmeier Place," she murmured, reading what was on the envelope as she picked it up. "Mr. Gaston Normand."

The teenager scowled, body language almost pouty. She knew those codes. The first one meant that this was to go to the Eskandish contact. She did not know his name. The second one meant that it needed to be done immediately. Was it truly so urgent? She sighed. She knew that it was. It was politically sensitive. She took a couple of steps back, fixing her hair into a semblance of order and already starting to change clothing. The walk was not particularly long, but it was late, she was tired, there were stairs, and... by the Pentad, yes, the girl with one leg had been someone's first choice to bear this message. Penny did not know what was in it and told herself that she did not want to, yet she burned with curiosity. Presently, she finished shrugging into a simple dress and riding cloak. She did up a few buttons and fastened a tie around her waist. Best not to know, she told herself, taking a moment to slip into her shoe and out of the door as quietly as she could.

The nighttime air was cool and clammy on Penny's skin and an almost-unnatural mist hovered amidst the great shadowy spires and towers of Ersand'Enise, shimmering and ethereal in the light of three pale moons and one in blood red. She stopped to rub away some goosebumps and pull her cloak tight around herself, continuing onward. The eyes of animals watched her in the darkness, gold, lime, and orange. Once every minute, the beam of St. Elmo's Light swept across distant rooftops, brightening them before continuing out across the sea. Yet, it was not that light which concerned the young Perrenchwoman most, for looming there over the city of the Mages like a great watchful eye was that lone light blazing in the highest window of the Forked Tower.


Teldi, Verdi 28, Dami-Zept 54, 1:45 HS

Location: Zeno Afraval's Townhome ~ Interactions: Linah Aranda @SilverPaw ~ Referenced: Anesin Bjelke @Noxious



Teldi, Verdi 28, Dami-Zept 54, 4:35 HO

Location: Giacomo Giarrone's Binding Class ~ Interactions: Yvette Chamonix ~ Referenced: Carmillia Carbonneau @Animus



Teldi, Verdi 28, Dami-Zept 54, 4:05 HE

Location: Private courtyard in the Cathedral District ~ Interactions: Rouis XI of Perrence ~ Referenced: Prospero Malatesta




BIPOC & Older Characters

Black, Indigenous, & People of Colour tend to be either underrepresented or else represented in very stereotypical (or ham-fistedly anti-stereotypical) manners within the roleplaying community, though it is somewhat improving nowadays. Trying to be as sensitive towards issues of race an identity as I can while not focusing strictly on those, I aim to introduce diverse characters into the RPGs that I play and run without preaching. They're simply there, as they should be: a normal part of their worlds.

To some extent, I've also noticed a reticence among the roleplaying community to play characters over thirty as mains. They appear in world as mentors, parents, enemies, and authority figures, but rarely as central PCs. It's almost as if we idealize youth and its possibilities and seem to hold a subconscious belief that life's opportunity, fun, and promise disappear by age thirty. Hence, I also try to tell the continuing stories of people whose stories are already partly written and not necessarily just beginning.


Redwood and Lysandra are two of three potential characters that I've made for Code Vein, inspired by the game of the same name. Lysandra was always going to be Asian, but I've noticed that people tend to gravitate towards the 'cool' Asian ethnicities: namely Japanese and Korean. I almost made her the latter, but a reference pic was hard to find and gave me some time to think. It was also fun to base her four robotic agents on figures from Vietnamese mythology. As for age, I think that she finds herself at an interesting crossroads. Your late twenties to early thirties are a time when a lot of people start to become ossified in their life patterns, but her disabling injury and move from familiar surroundings have forced her to adjust and grow or else fail as a person. Redwood is just because it'd be cool to have a bit of a more modern druidic-themed character and to have that character be Black instead of Celtic, North American Indigenous, or Nordic.




Both of these characters are NPCs from The Hourglass Order, a fantasy magic school/mystery RPG that I'm GMing set in an original world with its own extensive lore. The first, Jomurr, has a fairly important role to play in the story along with his three fellow NPC students, Marlijn, Penny, and Manfred. In a lot of ways, he represents a departure for me: he's young and kind of mouthy. One archetype I've noticed that we don't usually see Black characters filling is the 'snooty noble', so I decided to make him one of those. There's depth there, too, though. He's more than he appears to be. Joshe Intaba is a bit of a wise old master type, but he's also got an irreverent streak to him and isn't in for all of the politics of his office.




Both of these character sheets were submitted for the same RPG (which I was really into): Oh My Gods. They were all descendants of deities. Sadly, this one didn't last long. The GM was cool but didn't provide much in the way of guidance or IC worldbuilding so I got kind of lost and never really found a footing. Matthew was kind of an evolved version of my much earlier Rintor: modern world, older, and less edgy. I really wish I'd had the chance to play him. Selena was also older than your average character: approaching middle age and with a family, but she was a badass. I also tried to make her ethnic (Latinx) and religious (Catholic) identities relevant to her character.




A CS for a superhero/metahuman RPG from years ago called 'Collateral Damage'. Sadly, it never got off the ground. I really see China as a way underrepresented nation of origin for RPG characters despite it having such a large population. Maybe people just shy away from the political dimension? I also wanna see some Asian dudes kicking ass, an no, not just because they know martial arts (though that is pretty badass)



One of my first characters was for an RPG called Through the Portal that had a really interesting premise but a too-large cast and got bogged down in interpersonal (IC) strife before folding. Rintor acted as an inspiration for Illusion Arcanists in The Hourglass Order, however. I'd noticed that, within the large cast, there weren't any characters of colour and almost none over the age of thirty. Hence, this guy was both. I think a lot of times, we become focused on having lots of fantasy races while forgetting the variance in human ones.

Mobility Impairment, Femininity, and Strength

Another theme that I'm drawn to in terms of RP is that of mobility impairment. While I haven't lived with one myself, I have known and been close to multiple people who have and it has been an eye-opening experience. We create such dynamic worlds when roleplaying, and these are often coupled with physically dynamic characters who move about them constrained only by the rules and practicalities of the games. What if there were more to consider, however? What if there were extra challenges? I also find myself thinking about female characters when I consider our notions of 'capability', 'independence', and 'strength'. I'm struck by the importance placed on a very traditional, martial, masculine definition of these things. How about characters who'd realistically struggle to access that? Is telling their stories worthwhile? I strongly believe so.

Not only are characters with significant, visible disabilities underrepresented, when they are, it's almost always in the background, in (unintentionally) condescending ways that sometimes make the disability the entire focus of the character, or in ways that minimize the role of their disabilities and make those largely irrelevant. A disability is a meaningful part of a person's story but it is not their entire story. This is a monkey and it's on my back. Hence, it's such a recurring theme. I also just find the problem-solving and social dynamics involved in storytelling disability to be interesting and rewarding to play through. Someday, maybe, I'll have grown tired of this theme. I hope not, though.


Lysandra is one of three potential characters that I've made for Code Vein, inspired by the game of the same name. She's also my third try at making a 'disabled STEM girl' after the first two were 'meh' and part of RPGs that died early (if I have to make another, it'll probably be a dude). She's perhaps a bit more angsty than I'd like, so she may receive some tweaks, but you can hardly blame her, living in the sad-sack world that she does.



Penny Pellegrin is an NPC in The Hourglass Order, a fantasy magic school/mystery RPG that I'm GMing set in an original world with its own extensive lore. She has a fairly important role to play in the story along with her three fellow NPC students, Marlijn, Jomurr, and Manfred. In a lot of ways, she's an evolution of my much earlier Simona Ricci: sneaky one-legged chick with a saucy mouth, hidden pain, and her own agenda. Second crack at this type and I feel like I've gotten her mostly right so far.



This CS was developed for a fantasy RPG called End + Sleep that sadly died out before it could really get going. In retrospect, I feel like playing the 'eccentric tinker' type could've been fun, but the character also sparkled a bit too much for her supposed race and background. She was my second try at a 'disabled tinkerer' and I still didn't quite have the formula right.



Candace was made for Oh My Gods and was, quite frankly, not the best of the six (yes, six!) CSes that I wrote. She was my first try at the 'disabled STEM girl' type. That was something I'd return to a couple more times.



As CS for a WW2 Heist RPG called Band of Bastards. This thing died a bit early, but this character acted as some formative inspiration for Penny from The Hourglass Order: basically, a sneaky one-legged chick with a saucy mouth and her own agenda.

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