Current
A roleplay not for the timid: "The quest to restore the abandoned Waffle House"
4
likes
1 mo ago
I do agree with Yandere's sentiment that words not wording workingly do be a problem this time of year.
1 mo ago
Scratch that, place your bets on polymarket.
1 mo ago
Looks like I'll be working on memorial day weekend. And no, this does not mean place any bets on polymarket.
3 mos ago
due to a typo on my part I was nearly convinced I owed the IRS nearly $3000 in excess taxes this year.
5
likes
Bio
-There will be delays in replies. Largely due to working overtime, voluntary obligations; other RPs and online-things may compete for my attention.
'Bout me: Started RPing (badly) back in '05, mostly doing nation-RPs with an emphasis on technology and strategy, later edging out to character-espionage and military-tactics before doing "less serious" character roleplays that were outside of the 2005-2008 continuity.
That's when I went to Dead-Frontier, and found the RP community there, joined a clan, did some pretty good roleplays and pretty much loosened-up my online-personality. When the clan-leader decided to move her RPs here, most of the clan followed.
Took a course in technical-writing back in '08, so now I may sometimes use the semicolon correctly.
In 2010 I dusted off the old nation-RP continuity I had, doing a few hetelia-esque RP-shenanigans there..
RP-Habbits: I tend to geek-out on little technical-details, and sometimes infer how those details would impact the background of the roleplay. Great for world-building, not so great when you had a perfectly good plotline and I just MacGyver it off the rails (though I usually er to the side of amusement, sometimes it creates very grim side-stories).
America hasn't been a real competitor in freedom since 9/11 sadly, as many have said before, that was a pivotal point in history, in so many ways.
That's not to say they were the epitome of freedom before 9/11, but they were much, much better off.
(admittedly this is all from the point of view of a non-american)
No offense taken.
The 90's were pretty frig'n awesome as a kid. Cold war over, no fear of anything, science doing science...
Everything looked like it was gonna end like Star Trek.
Sure, there was the war on drugs, but that just meant if you really wanted 'em, you could live life super-dangerous to such an extreme you risked getting mowed-down by someone with a gun on a daily basis. Quite an exilerating rush if you were into that... such a lifestyle is not for pretty much anyone. So adrenalin-junkies did other, more inspiring things <--- random people are awesome vid go here.
Aristo, the sooner we hear from you, the sooner this'll end.
Well:
There are people that say Trump lost the popular vote in America.
Britian's ministries are appointed, and not elected. Their President deals more with external affairs and diplomacy.
France has similar, and Russia modeled their system off France.
Not entirely familiar with how the Canadian system actually works... it simply exists... through sheer nice-ness. -There was a joke that their leader is pretty much Trump already. That or in South Park Trump became Canada's problem instead.
-Gets technical for the sake of getting technical because bored and waiting for Aristo.
I'd imagined the electromagnetics (both for propulsion and for vaporization) having been generated by the gas engines, but it's not a big deal anymore. "It doesn't match the tone of the RP" is still a good reason not to include something.
Well, to figure out how many seconds it'd take between shots, we'd just have to figure out how many spare megawatts the engine cranks out, and convert to joules per second, divide by demand from the railgun, and add a figure for whatever energy is lost through the charge/discharge cycle of the necessary capacitors. But generally, you'd get a nice 20 shots an hour from a generator hooked up to a semi-truck engine running flat-out. Which makes a 57mm autocannon look ridiculously OP.
A Tank-engine ripped off an M1 Abrams can maybe get you up to 2 rounds per minute while consuming a metric ton of fuel. -Laser weapons are even more fun, HELEX figured it would take 2 tons of fuel and lasing-media to take down a mortar-shell. This was deemed worthwhile compared to a similarly capable missile system.
Lead acid batteries have proven capable to achieve the necessary rates of discharge, but I'm not sure if we have them in the near hundred of thousands of megajoule capacities in compact packages. There's a graph somewhere depicting max energy-densities to discharge-rates of various electrical storage methods I ran into back in 2007, and in summary it isn't really good (it is possible, maybe, if your frame is willing to make some pretty huge sacrifices).
The mass and volume requirements of these storage-devices is why after 2006 people started clinging to ETC guns to vastly improve burn-rates of otherwise normal shells, as it was about as close to a railgun as most fictional tank designs would get while only sacrificing a bustle-rack's worth of ammunition-capacity. Plus such high bursts of raw-energy could come in handy if you had an electric auxillary drive or some electronic countermeasures. -So a frame with railguns or ETC would have a nifty sprint feature, maybe, which is nice. -ETC was also nicer on tanks since it could almost keep up with the demand for firing 20 rounds in under a minute
The Navy likes railguns because their nuclear boats generate enough spare power to charge a shot every 5 seconds in the gigajoule-range and probably have enough spare storeroom-space to fit enough capacitors for a 5 round burst. I just kinda wish they'd opt less for "KE weapons are the future" and "muh magazine capacities" and start tackling how to lob some 'ol fashioned explosive ordnance out of those things. -5" guns are still a thing because a large number of fire missions are simply for smoke and flares, two things railguns aren't even trying to do, yet. Kinda wishing they would. Or at least nuclear artillery... something...
Kinda hinting we may run into large railguns and stuff, just not in the swing-arms of the lowest common denominator of the battlefield. -We are, after all, just scaled-up infantrymen in the scope of the RP, and is a bit much to expect the equivelent of one-manning a crew served weapon by ourselves, on foot. Even though people kinda have, for short periods of time, when running on adrenalin...
I'm a bit all over the place with this, and it's more of a ramble than anything important.
But in summary, since this isn't an energy-centric alt-future full of readily-available energy, energy weapons probably aren't on the menu for the theme unless pressed through with sheer determination and cold hard math and sciencing the shit out of the problem.
>Still looks for an excuse to press the issue with math and science
I was basically trying to design a Frame which was a sniper at the cost of everything else: no mobility, no armor, no spectacular short or medium-range armaments, but its right arm could punch through shit two miles away.
Which would've been awesome if FRAMES had miniature nuclear reactors to power some nifty energy weapons. -But we're limited to whatever can be powered off a 12 cylinder rotary diesel. (in short, you'd have needed a much bigger engine to get 5% the speed of light done with a decent-ish rate of fire, it was a problem of power, and it sucks, chemical propelled solutions seemed like a viable alternative)
The latest military-grade frames are powered by a reciprocating internal combustion engine. It is located in a backpack-like housing unit on the rear of the machine. At its core is a large, V-shaped support axle, to which multi-chamber cylindrical engine blocks are mounted. The cylinders are arranged parallel to each other. The pistons rotate around the support axle as the engine runs. Each engine block’s output shaft is connected to an assembly housing an axial piston pump, an electric generator and an axial-flow fan. This lets it run on both hydraulic pressure and electrical energy. These engines can run on a variety of fuels. Commonly, they are fed refined gasoline and kerosene, though natural gas, alcohol, machine oil, ammunition propellant, liquid rocket fuel and industrial cleaning solvents are technically viable.
Which means all but the lightest frames aren't going to be super-graceful unless falling with style counts (Aristo has a history of telling us not to engage in fisticuffs when another frame can just shoot us, although there was this one moment when Sarah pummeled another Frame with her arm, that was more because everything else on her frame was broken... it walso makes for an awesome stealthy takedown).
Although this is noting latest production military, and I'm almost certain there *are* bigger things than FRAMES established in this universe. So there may be some experimental ones with stuff like micro-Thorium Liquid metal salt reactors in prototyping stages or at the very least bigger things that are closer to Bolo-tanks capable of pretty much one-shot obliterating planets.
-There will be delays in replies. Largely due to working overtime, voluntary obligations; other RPs and online-things may compete for my attention.
'Bout me:
Started RPing (badly) back in '05, mostly doing nation-RPs with an emphasis on technology and strategy, later edging out to character-espionage and military-tactics before doing "less serious" character roleplays that were outside of the 2005-2008 continuity.
That's when I went to Dead-Frontier, and found the RP community there, [url=http://24.media.tumblr.com/tumblr_m9mc4xgiGS1rf8iqto1_500.jpg]joined a clan[/url], did some pretty good roleplays and pretty much loosened-up my online-personality. When the clan-leader decided to move her RPs here, most of the clan followed.
Took a course in technical-writing back in '08, so now I may sometimes use the semicolon correctly.
In 2010 I dusted off the old nation-RP continuity I had, doing a few hetelia-esque RP-shenanigans there..
RP-Habbits: I tend to geek-out on little technical-details, and sometimes infer how those details would impact the background of the roleplay. Great for world-building, not so great when you had a perfectly good plotline and I just MacGyver it off the rails (though I usually er to the side of amusement, [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/InferredHolocaust]sometimes it creates very grim side-stories[/url]).
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<div style="white-space:pre-wrap;">-There will be delays in replies. Largely due to working overtime, voluntary obligations; other RPs and online-things may compete for my attention.<br><br>'Bout me:<br>Started RPing (badly) back in '05, mostly doing nation-RPs with an emphasis on technology and strategy, later edging out to character-espionage and military-tactics before doing "less serious" character roleplays that were outside of the 2005-2008 continuity.<br><br>That's when I went to Dead-Frontier, and found the RP community there, <a rel="nofollow" href="http://24.media.tumblr.com/tumblr_m9mc4xgiGS1rf8iqto1_500.jpg">joined a clan</a>, did some pretty good roleplays and pretty much loosened-up my online-personality. When the clan-leader decided to move her RPs here, most of the clan followed.<br><br>Took a course in technical-writing back in '08, so now I may sometimes use the semicolon correctly.<br><br>In 2010 I dusted off the old nation-RP continuity I had, doing a few hetelia-esque RP-shenanigans there..<br><br>RP-Habbits: I tend to geek-out on little technical-details, and sometimes infer how those details would impact the background of the roleplay. Great for world-building, not so great when you had a perfectly good plotline and I just MacGyver it off the rails (though I usually er to the side of amusement, <a rel="nofollow" href="http://tvtropes.org/pmwiki/pmwiki.php/Main/InferredHolocaust">sometimes it creates very grim side-stories</a>).<br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Still reading this?">Still reading this? [+]</button></div><div class="hider-body" style="display: none"><img src="http://i161.photobucket.com/albums/t238/PROHT/Blastwave/BlastwaveDieeee111.png" /></div></div></div>