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9 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

I've tried to give folks time to complete their sheets. Let me know if yours needs looking at.


Have been away all weekend- will finish off the last of the Tyrell stock, though those are the main two.
I don't know, I quite like the Tyrells sensiblish,kindish,generousish Lords Paramount.

Only downside is the upjumped stewards part. Denethor and Boromir clearly show us how important it is that only people who are born to a long line of kings should be kings. Anyone else trying to rule would just be wrong and lead to the slow and steady decline of a Kingdom./sarcasm.


It's the weird trait about them. They are fairytale like, they're depicted as such and the place they come from all point to it. They are mainly lucky, it's a rich land with good fields, so whoever is at the top is going to find it hard to make a mess of it all- plus all the chivalric traits sort of echo out from Highgarden too.

Thinking about it, the House's members (male, at least) are generally long haired, bearded, there's a strong connection to flowers....the more I think of it, this smells of a hippie commune for some reason.

But on the topic, I hate it in some ways, there's few flaws that you can see on the surface of the House (also, I should point it out that with the Tyrell line at this point in time being less of a matriarchy as seen during Robert's Rebellion and so on). That said, it's as you say- there are deep problems that won't ever fade, Garland isn't a born Lord, he's a secondborn's son who happens to be quick (and lucky) enough to actually deal with the situation at hand, and they're still young as a Great House in the general scheme of things. The Targaryens kind of ensure their very existence.
If all the Tyrells had but one neck...


They've been very lucky so far. It'll only take a second to change that, no doubt they'll find themselves in the thick of it.

I've put up a vague list of ages and so on, it is mainly how to explain how Alestair, Garland's cousin, is older than him whilst being born of a thirdborn (in this scenario, it seems that a good bunch of the Tyrell bunch had their kids late).
Haha...it's a case of succession is very awry. I haven't gotten it to work right, but I've cleared it up mentally for what I want to put across.
Awesome, thanks for that. It's going to be useful to help me explain the lineage I think, at least to myself :D
Eh, we can disregard post orders on this one- Drevan will probably contact Cassie once she's in, no doubt.
Damn, at the rate I'm going with these Tyrells, I'll need to draw out a family tree- anyone know of a resource I could use to at least map out the linages of the family? That is, to create what I've made, not the current one (I have researched this, hence why Garland is Lord, rather than Lyonel in this point).
Preferably with one of those M14s....couldn't resist making the pun.
<Snipped quote by kingkonrad>

I shall think on this, but for now I think I've finished the Peake brothers.


Fair play- there is still work to be done on my end on the other two siblings of Garland, as well as another relative of Garland's, who will play a key role. I really haven't fleshed it out perfectly, but in the RP, you'll see more of his nature come out, I feel.
Could be interesting to see- it might even be a case that said Knight is in Garland's court, due to the people he surrounds himself with...who knows really. Garland has an awful lot of advisers due to his inexperience (ie. he was never cut out for this job, but he is probably quick to learn it), as he's only done this job of being a Lord for two years, so that will definitely have an influence if you end up having favor with him.
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