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9 yrs ago
Having actual free time feels so weird
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Can I reuse my character sheet if that happens? :p A lot of work went into it at some points.

By reusing, I mean reusing it in the reboot.
That's awesome!
I love it how Fallen's avatar is still the default one :p
Coco Bean

Eventually, Coco's interest in Ssarak diminished. The Esyire was just too quiet and reserved for her taste, and his scent wasn't at all interesting. He had thick scales and wasn't even warm enough to give her that much comfort, so the fact that she had even exchanged such words with the Esyire was a waste of time for her.

The Great Tree did hold many memories on the Esyires, of course. Not as many as it had on other species, but it had enough to quell most of the Foreas' curiosity.

A few mere seconds after starting to poke Ssarak's chest scales, Coco walked away, without even one word as a goodbye. She made her way to one table and sat on one of the simple wooden chairs, her shoulders sinking sharply as her posture sagged and leaves fell limp and soft. She shivered once and just listened. She listened to the quarreling forest elf so many meters away from her. She listened as the Elf was held up into the air by a bunch of thick, strong roots, caring none about the female's situation.

From what Coco could hear, the elf was angry, intent on killing Satori, the Psychomancy teacher. Why? Why did she have to do that? If what they saw recently was truly an illusion, then why was she getting so violent? Coco was upset too, but she didn't go around trying to kill anyone.

'She surely sounds irritating...'

Soon after, the whole situation was defused, yet Coco felt no better. She was cold, exhausted and was starting to turn into a shade of brown.

I doubt anyone wants to sleep in a garden, so Coco will most likely have her garden all to herself!
Colette only flirts with Coco, Witch!!!!!

jk :p
Coco's always ready for interaction! I'll send you the link :p
Right now our characters can't control their abilities, they're not even lethal with only a handful of exceptions, so I doubt we'll have any trouble with the balance. This topic, though, will become a problem when they reach intermediate level, I just hope it's all sorted out by then. There's still a lot of time to go and our GM's are good at sorting stuff out, so let's steer away from the balance discussion for now.

That said, I can't wait for the list of classes! I'm so going to put Coco in classes that have to do with gardening :p
If in real life, you put a tank pilot against a jet pilot, both of equal skill, you can be sure the jet pilot will have an advantage. It's the work of countering. If every blood counters the other, what's the fun of it? Your character would never be afraid of any other blood and the magical battlefield would be stagnant.

It's obvious that master mages would be, well... Lethal, but keep in mind that very few people actually reach that level of power, and the ones that do, are often too aware of the destructive potential they possess, to the point of refusing to use their powers to their full extent most of the time.

Besides, masters know their weaknesses. A pyromancer would know fighting an aeromancer is pretty much certain death to them, as would a hydromancer know that an electromancer is very dangerous to them, due to the conductivity of water.

Psychomancy can disable most, if given time. But their actions require such a level of focus that even a single distraction can disable their offensive capabilities for the time required to kill them. Freeshooter, you're putting psychomancy on a pedestal. They truly aren't that special. You think they're OP, but in reality, just flick their nose or send one mentally trained pyromancer aided by a rune at them, and they're done for.
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