So yeah this game is kinda poor, not earth shatteringly terrible, but a disappointment. It feels like ME1 but not in a good way. In a sense that they seem to have taken steps backwards towards 2007 but without the comfort of the novelty of a new type of game. ME1 really blended the conversation and space opera story together wonderfully, you felt like a small but significant part of a breathing universe. ME:A kinda acheives the same but every game with conversation wheels has been ripping off ME for the last 10 years so it just seems ehhh.
It also has some glitchy animations, most noticeably in the facial region which indicates some rushed work.
There is plenty wrong with this game without even mentioning the animations, dumb glitches like this are essentially the rotten cherry on top of a sadly mediocre game.
So why the focus on the facial animations?
Well its obvious isnt it?
Clearly being hot and a cosplayer lumps her in with any garden variety man hating globalist anti cis feminist. Which is why she was a small thread in a larger conspiracy of Bioware to employ women, gays and feminists regardless of animating ability to appease tumblr.
This guy started the investigation into Bioware sometime before or after Assualting Police Officers and the whole thing sort of caught on that there was an organised SJW infiltration of Mass Effect Andromeda. The splinter theories got thicker when it seemed like the character designs were pandering to be gay and minority friendly. Which as you all know is code for hating libertarian white alpha males who truly love video games.
So is it true? have the SJWs polluted our beloved Mass Effect in 2017?
Well......lets look at Mass Effect Andromeda and how the left wing cucks have changed it from the original trilogy which was more right wing and therefore better.
Mass Effect 2 was the best in series, they would never do something like tha....
AND
Mass Effect 2 would never do something like that it was the best in the series and....
Ahh, well there it is, the only conspiracy here is the mysterious case of the short fucking memory.
@Dynamo Frokane Haha, fair enough, I'll make due either way. I just hope there will be a full RP [Que dramatic music]
Um, anyway, In the full RP, will we do battles in-thread? Make an external battle-thread? Do only battles? Also do actual RPing? In what ratio? Sorry for launching so many questions at you, by the way.
1. Battles will be done in an external battle thread, probably here in the arena.
2. Yes there will be full actual RPing, your characters inhabit a modern city and live normal lives but are also trying to unlock the secrets of history. The conduit stone and the mythic wars in particular.
3. Battles happen as often as you want to, if you challenge another player and that player is game then you battle, simple as that. but I'll try not to have more than 2 battle happening consecutively so there is actual room for normal RP.
4. Also card collecting and trading is a big part of the RP.
@Dynamo Frokane I had! I love how they all think they're the best xD I'm kinda jealous that his profile matches his deck though >.<
No but seriously, I was considering giving you a pirate profile, but then I realised that pirates and magic dont really mix, not at least as battlemages, so I went with an ocean priestess. In the full RP though, there will be options to switch out Profiles if you aquire a new ring.
Name: Kilo Nanoya Age: 24 Profession: IT/Computer Programmer [freelance] Nationality: American Personality: Analytical and strategic, Kilo likes to think things out before taking any sort of action. He is not much of a people person, mostly due to his Asperger's Syndrome. However, he will make fast friends with anyone who shares his interests (computers, video games, and TCGs). He also tends to be a bit of a cynic, and always has a witty sarcastic remark and a pun in reserve. Interest In Trading Card Games: Kilo discovered TCGs when he was in elementary school, and has been avidly playing them since. He has at least one deck for every popular TCG, and has quite a few obscure TCGs as well. He recently discovered Lost Empires, and has yet to actually study the game in-depth. Bio: Kilo was born in a small town in the United States, and had a fairly normal childhood... well, as normal as one can expect with a kid who has Asperger's Syndrome. Despite being very intelligent, Kilo was always very lazy during school. This resulting in him having average grades, even though his teachers knew he was very bright. In fact, several of his teachers tried to find ways to get him more interested in his school work, although only one ever succeeded. His foreign languages instructor found out about Kilo's love of TCGs, and would regularly work lessons into games. After graduating with a Bachelor's in IT, Kilo now works as a freelance IT Specialist and computer programmer, building up a portfolio for when he decides to get a regular job with a company.
Ring: Red Deck: Desert Empire Ranking: F
1x Fine Katanna
Name: Fine Katanna Type: Weapon Element: Earth Effect: A very powerful weapon that does added damage vs enemy players, but when blocked will do no 'spillover' damage. Flavor Text:Because sometimes, a Wakazashi is just too pretentious.
2x Flame Wands
Name: Flame Wand Type: Weapon Element: Mars Effect: Shoots a small but fast travelling fireball at the opponent, will set certain creatures on fire for lasting damage. Flavor Text:"Its magic, so you dont have to think too hard about it"
2x Rotten Stalker
Name: Rotten Stalker Type: Support Element: Mars Effect: A Slow dumb sentry type character who attacks with a blunt axe, not a very capable fighter but is slightly tougher than average when it comes to absorbing damage. Flavor Text:Most of the undead stalkers were just as much a threat to humanity when they were still alive.
1x Tomb Caster
Name: Tomb Caster Type: Support Element: Venus Effect: A non-fighting support creature, the Tomb Caster uses its withering ability to decrease the amount of time that other support and transfrom creatures stay in effect. Has moderate health and toughness but is rather slow. Flavor Text: After a lifetime of ruling egypt, he now spends the afterlife following orders.
1x Mutant Ant
Name: Mutant Ant Type: Transform Element: Mars Effect: Mutant ant is fairly fast in dash and can attack directly in front with its pincers. Its hard shell is also decent armor. But its agility is lacking and attack patterns are fairly predictable. Flavor Text:Although a worker ant, after growing to the size of Rhino, he was convinced he could get a lot more done on his own.
1x Throwing Chakram
Name: Throwing Chakram Type: Weapon Element: Earth Effect: A fast, damaging throwing weapon with good damage that will bounce of surfaces for 'bank shot' attacks. Is much less damaging against armored opponents. Flavor Text:Its not a boomerang, be careful where you throw it.
2x Desert Knight
Name: Desert Knight Type: Support Element: Mars Effect: A cavalryman who rides up and down the battlefield trying to strike enemies with his scimtar in a hit and run tactic. Although fast and powerful, the Knights mobility is very effected by terrain, and while his lifespan is decent, a single hit to the mounted knight while moving will kill him instantly.
Flavor Text:Because its no fun collecting heads standing still.
1x Boulder Brute
Name: Boulder Brute Type: Summon Element: Earth Effect: An angry giant who throws a large boulder at the opponent, the boulder will smash through most structures on the battlefield and doesn't dissapear after it stops moving. Flavor Text:Everyone has a strategy until they get a giant rock thrown at them.
1x Lizard Warrior
Name: Lizard Warrior Type: Support Element: Mars Effect: A strong and skilled transform creature with moderate speed and defense and no real weaknesses. Is able to destory weaker structures in an arena. Flavor Text:The Lizard warrior is much stronger than his cousins, rarely misses an oppurtunity to remind everyone.
1x Ember Monk
Name: Ember Monk Type: Support Element: Mars Effect: A skilled fighter with a flame element staff with average speed and low defense. Unique as he will only follow-up attack against an ememy that the player attacks with weapon, stays passive otherwise.
Flavor Text:He is inspired by those who are reckless enough to make the first move.....
2x Fire Knuckle
Name: Fire Knuckle Type: Weapon Element: Mars Effect: The fist of a fire specter appears out of the ether to deliver a fiery uppercut, the damage is very good and the range is deceptively long. Flavor Text:500 years in the afterlife and the fisticuffs still remains the weapon of choice.
Name: Malayka Voss Flavor Text: Hailing from the desert kingdom of Roh, Malayka was once a tool of the government, a Royal Assassin. She never disobeyed her orders, killing who she was told when she was told, until her 25th birthday when her soul could no longer bear the guilt she fled the kingdom and wondered the desert, giving up on life altogether. After her 3rd day of aimless wondering she stumbled upon a magic tomb which imbued her with the power of magic. Now a fearsome battlemage, she seeks to atone for her vicious past and only kill those who she feels deserve it. Rank Abilites Rank F: Malayka is slightly more resistant to bladed attacks. Rank E: Malayka becomes stronger with blunt weapons in a desert enviroment. Rank D: ?????