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<Snipped quote by rebornfan320>

<Snipped quote>

Something being done 'better' elsewhere doesn't invalidate what is done somewhere else.


Alright, its done particularly poorly in Kingdom Hearts 1, better?
@Fabricant451
KH1 doesnt have limit breaks so you calling me objectively wrong about the game's mechanics just lost a bit of it's punch.

If I don't care about bland characters then I'm not doing anything wrong, the development is trope-ridden and simplistic and that's worse than it being non-existent.

And yeah, I forgot jump attacks, deep combat bro.

Playing Sora like a mage is ineffective in KH1, the menu scroll in real time is to cumbersome to use magic consistently in mid level fights and you still have to do a shit load of rolling, its not smooth or visceral, that's why 80% of the time on speedruns OR regular lets plays or playthroughs they are spamming that god awful combo. The game isnt designed well enough for you to successfully mix it up in KH1.

But I mean if you're going to say that KH1 of all fucking things has a better Battle System, story, and character development than something like Tales Of Vesperia then I'm just going to have to tune out and post Gifs.

And Cid can still be an ass without swearing, look at Dante for christ sake.
I should like Kingdom Hearts. On paper it's my dream game. *Frustration*


I'll admit, when I was a tween who just discovered the magic of anime visuals and J-pop, hearing about a game that brought the western magic of disney with the eastern magic of Final Fantasy seemed like one of those things that literally was so good it would only exist in a conversation between young imaginative kids of that generation.

And then I played it, the WHOLE thing, waiting for it pick up, or get good and it didn't, I probably cried.

Then 1.5 got released, and I thought 'let me give this another go as an adult' and I hated it even more.

Somwhere between then, I played KH2 which was mildly amusing but not enough for me to finish it or ever pick up another KH game again.

So yeah, I remember that frustration. I hate wanting to like a game that I hate, slightly more than liking a game that on paper I should hate (Ace Attorney, Persona 3).
@Fabricant451 I mean I dont really do long form snippet rebuttals, because down the line it gets too easy to dodge context. Plus I always lose my quote brackets in the wrong place and it looks stupid.

So I'll sum up my thoughts, I have no interest in trying to 'win' a KH is bad argument, because just like your FF13 views its an unpopular opinion so playing to the crowd is pointless.

KH1s combat is not deep, Kingdom Hearts playthroughs/speed runs on highest level of play consist of a lot of dodge rolls, one 3 hit combo, and using cure. No amount of you saying I'm belittling it is going to make it any deeper.

KH2s combat is deeper, it has more enemy types and different ways to mix up attacks, but a lot of that boils down to 'press triangle to do something cool' and turn into the powered up form for a limited time for access to more powerful attacks that totally isnt devil trigger. These things aren't necessarily bad by concept, but that's what they are.

I mean look, if you find a happy go lucky kid gaining friends and confronting an 'evil' organisation a good story then fine, there isn't nothing inherently wrong with it just like there is nothing wrong with 70% of the Tales games you shit on, but it's just not particularly interesting when its lead by characters with simplified dialogue and childish humor. I'm not being a snob, this is what happens when you apply the children's story telling of disney to a 30+ Hour JRPG, simple pleasant enough things get drawn out and tired.

The platforming is uninteresting, trying to time those idiotic vine swings in deep jungle isnt fun, its not a particularly interesting enviroment, the level progression of finding pictures for tarzan's slideshow isnt engaging. Its a level that you would find in the video-game adaptation of a disney movie. And that goes for a LOT of them (I think I liked the jack skellington world but It was a long time ago).

And I said no music because the disney cutscenes literally have no music, it goes all weird and silent, but because they couldn't bring back the movie voice actors for the game, the speaking is oddly stripped down and it creates this really unnerving lifeless vibe which doesn't mesh well with the visuals. (I'm gonna use a tarzan example again)

Is there not something a little off about every interaction here?

As for the actual music? Ehhhh nothing memorable, I remember that first hollow town's music annoying the crap out of me though.

And yes they act out of character, obviously that is sort of the result of a non-canon variation of adapting FF characters to a kid friendly disney 'what if' story but yes Cid highwind acting like a friendly grandpa mechanic when he's supposed to be a chain-smoking, alcoholic, smart-ass prick, IS out of character, and I don't feel like his KH version really added much of anything to the narrative.

Kairi is a bland character so I found it impossible to care about any interaction between her and a nearly as bland Sora. I haven't played chain of memories or anything outside of 1 and 2 so I cant speak on the development there.

But yeah KH isnt a terrible game, Its just boring, sometimes tedious and honestly a little stupid at times, I sat through that game wondering what exactly am I supposed to like about this game?

So yeah there's my subjective opinion, be sure to let Prawn remind me why it's objectively wrong.
@Dynamo Frokane I may be late into this but i do know God of War is not crap. I played the first one and beat the second one with my older cousin in two days. The game had good combat and seeing how messed up you can kill people with Kratos i was enjoying the story but those quicktime events to press a button during a scene or weakened enemy can make or break your success i felt like at times. For orb grinding on certain enemies i had to get ten hits before getting the bonuses but 2 made that easier. I think the Kingdom Hearts games each tell a story with character development at parts within the game and cutscenes too. Combat seemed better in KH2 than KH1 but in terms of story it did feel like I was getting the run-around more often than not with missing info.


No you're right, God of War isn't crap as a whole, but the combat is pretty bad. The story is fairly engaging if not a little 'nu metal' and the presentation is good. Tight responsive controls and okay-to-decent level design. Voice acting is actually top notch.

My issue with God Of War is the combat system is ridiculously simplified buttom mash sometimes and QTE sometimes with nice-ish visuals. God of War 3 was a bad offender having 4 different weapons (or was it 5?) but with all but one performing exactly the same way: square, square triangle, sweep the room.

The Character development in KH is non-existent, Sora being a brave young boy, evolving into a slightly braver young boy who has now made loads of different disney friends and understands a bit more about the heartless is not development. He's a thin character, and donald and goofy are one-note comic relief/sometimes expostion, and you spend too much of the game with them, Riku has character development but its nothing we haven't seen before in 1000 different animes/JRPGs done better.
@Dynamo Frokane Oh you gone and done it now, she don't back down for nothin'.


Whats the hourly rate for being fabricant's online cheerleader? I'm saving up for some new socks.


Islam is a conservative religion, but a lot of muslims are also brown and immigrants. Which makes the way both the left and right respond to them fairly hilarious.

<Snipped quote by Silver Carrot>

Well for starters, 1.5 fixed the camera which was the largest issue in the game back in the earl 00s. They also made it more like KH2 from a UI standpoint, meaning the triangle button was used to open stuff. But Kingdom Hearts 1 is far and away the best one in the series with Birth By Sleep being number two. You played the first world after the tutorial bits. Kingdom Hearts 1 is a much more pure experience and the only time the game actually felt like a genuine collab effort between Disney and Final Fantasy because the game plays out like a Disney movie and the Final Fantasy bullshit bits were secondary.

The sequels went more and more into Tetsuya Nomura's baffling narrative to the point where it ruins the appeal and theme of the first game since now it's all predestiny and prophecy and garbage bad JRPG trappings with gameplay that is as uninteresting as its core cast of characters. As the series has gone on all they've done is make incremental changes to the combat system while slipping further and further away from the heart of the series.

Pun intended.


This video game review was brought to you by Fabricant's Subjective OpinionTM

No but seriously, I've only played KH1 and 2 so I cant comment on birth by sleep. I'm being very genuine when I say I struggle to see what people like about these games beyond the novelty of seeing Sephiroth in the coliseum from Hercules.

The first game was awkward, bad almost movie-game level platforming, with extremely simplified and uninspired combat. The plot was somehow overly simplified on one level, but then convoluted on another, but mindlessly boring on both. Which I blame mainly on the characters, I'm dying to hear any argument that KH1's characters aren't the most wafer-thin one-note trope cut-out, power of friendship-tween concepts out of anything that Disney OR FF have conjured up.

When your game's deepest character is a walking 'dark rival' trope plucked from something out of a pokemon fan-ficiton you know you are dealing with some paper people.

Kingdom Hearts 1 was a polished snooze-fest which allowed me to see some fairly beloved final fantasy heores act out of character for a couple of cutscenes and getting to relive some plucked out nostalgic Disney cartoon scenes with little dialogue and no music.

KH2 seemed to be even MORE convoluted but with slightly more bearable combat, (which was mostly just quick-time events and a poor man's devil trigger). I'll admit I skipped most of the cut-scenes a quarter of the way in, but it was fun playing the little mermaid mini game where I got to sing under the sea.

Do you want to talk about how crap God of War is now?
Dynamo Frokane:
'Be totally wrong about this then back down when challenged on it but it's okay because I'm just being cheeky'

How do you 'back down' to a Mad Max gif which is literally saying 'I will not engage'?

KH:
'Tap X 3 times for only combo'

God Of War:
'Hit square, square, triangle for only viable combo'

Shadow of Mordor:
'Press X to never die'
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