Avatar of Genkai

Status

Recent Statuses

2 yrs ago
Current Kinda wanna RP BG3....
3 likes
3 yrs ago
Thirsting over Pedro Pascal.
2 likes
7 yrs ago
Finally saw Endgame and don't know what to do anyone.
7 yrs ago
In a mood for some GoT RP. Anyone else?
7 yrs ago
It's been a while hasn't it?

Bio

I'm only human.

Aren't we all?

Eventually we all fall.

Most Recent Posts

It's definitely a pretty picture you painted in a compact manner, well done. You created a slice of the world which was exactly what I want players to have fun. And would 'rash' be a better word for what you're looking for? Or perhaps impulsive?
Sunday would work for me I believe. I'm sure we'll be able to catch one another, one way or another.
No but for simplicity's sake I'd prefer it, as stated in the OOC. ^^;
I'll give ya sibling 4 as a younger sister.

Which leaves Hoshido's siblings. I think I'll snag the first and make her an older female, probably mid 20s or so.

@Dynamo Frokane If you're open to playing the second male sibling, that would be great. If you're not up for that, we can talk more about meeting in the middle, otherwise I'd be fine doubling up and this returning to a 1x1x1 situation.
@Kenaron Caring and thoughtless to me seem fairly opposing. I would like you to change one of those, perhaps snarky instead of thoughtless? Or maybe realist? (as opposed to an optimist or pessimist?) Other than that small issue, it looks good to me, I think you were able to pull my interest with Kiana's backstory and assets, very well done with the creative aspect!

@Juicy Friday works for me, no worries there! Someone with more nefarious skills would be acceptable though a few thoughts to keep in mind, dark magic (if you're going that route) isn't something we'll uncover until we get deeper into outer space. And characters can have spotty backgrounds or who are paid killers for instance are fine, but at their core they should still be fairly good. If the world were to end I doubt we'd save evil folks above the nice guys. XD But say someone who makes deadly potions and sells them to make a living for their sick companion, would be an example.
Bump.
Bump.
I'm not sure if I can tag this many people in a post but I'll try.

@stardust @Juicy @GingerBaron @Run9 @Romero @Kenaron @Snagglepuss89 @Xeron @PrivateVentures @jbeil

OOC is up!
( My timezone is PST, I'm from CA, USA )

Appearance:



Personality:

- Considerate - Flexible - Open-minded - Indecisive -

Name:

- Natazume -

Age:

- 26 -

Origin:

- Natazume grew up on a small island called Shimmer Shores. She and her family ran a small fish market and soon began to export their catch to other communities. She has a younger brother named Kliver but unlike her, he doesn't have an interest in magic. Her family used to fish the old fashioned way with spears and fishing rods but when she began to dabble in water based magic, their family business took off. Kliver was vocal about his dislike of magic and how it tainted the art of fishing and being at one with nature. Their difference eventually became so heated that she left home to help others with her magic, as she no longer felt welcomed at home. -

Life:

- After leaving home at the age of 16, Natazume roams the world in her small fishing raft she made herself out of wood, iron, leather rope and a large light blue sail to match the color of the sky. A typical day for the woman consists of docking at whatever shore she is closest to and fishing for the locals. She sells what she catches and uses that money to pay for additional food. Normally her diet is based on vegetation and fish but sometimes she will splurge on bread. In the afternoon Natazume will sail onward and find shade under the large willow trees that crop out of the clear blue ocean. By dusk she had tied her raft to a willow tree and has settled in for a night under the stars. Since she finds comfort in being on the ocean, she seldom ventures onto land. Sometimes she'll follow a river inland but it's not often she does. -

Talents:

- Swimming -

- Fishing -

- Singing -

- Tying knots -


Flaws:

- Afraid of heights -

- Terrible liar -


Combat:

- Natazume has great skill in controlling water. On both of her pinky fingers is a small seafoam ring. These water filled runes allow her to control water and bend it to her will. She has been training on her own since she was ten years old though without a proper teacher and only a few books she could scrounge together, her skills are less about fighting and more about containing things. Though her magic she is able to summon orbs of water either in the air or underwater. These spheres can contain fish and other lightweight objects. She is also able to use her runes to banish water and create an orb of air for her to temporarily breathe under water. It is something she cannot frequently conjure though. Natazume is unable to turn water into ice though she is able to create small balls of water to use as medium range projectiles. Overall though, she is a lover more than she is a fighter. -
[ migration ]




RP GM: Genkai

RP co-GM: Kenaron

RP genres: Fantasy, Science Fiction and Exploration

RP size: Full but accepting future applicants for temporary roles or replacements

RP post expectations: 4-5 paragraphs once a week


- - - -


General premise:

- The world, like so many others in the universe, has gone through times of war and peace. Currently a comforting blanket of peace protects the world from its past conflicts and petty differences. The world is made up several kingdoms and yet at the moment, there is very little to complain about, very little to fight about. Magic flows freely through the world and most anyone with the time and effort, is able to wield it through various means such as runes, spells or potions/tonics. In the world there are many talents ranging from cooking to painting, to even juggling or knife throwing. Many myths depict a goddess named Aquis created the world that everyone calls home. It is a world where water covers 75% of the sapphire and emerald sphere. Most folks make money via fishing, sailing or diving. There are many islands, both big and small around the world where people make pleasant lives for themselves.

- As the sun rises on another blissful day, six white sleek egg-shaped pods descend downwards. At first glance they would appear to be randomly scattered throughout the world and yet the ones who dispatched them, have a method to their madness. These pods have intentionally crossed paths with people who have strong mortals, a good heart and mind. When they approach the pod's door slides open to reveal textures and lights never seen before. The seat is made of alien fabric, soft to the touch but once one runs a finger along it, it becomes somewhat rough like fish scales. The pods whisk away six strangers and send them into a stasis or forced sleep. When the half-dozen awaken, fifteen years have passed and their world appears to have been destroyed. Questions arise as to where they are and why they were taken...or saved.

- Why is their home gone and how did it happen? Where will they go now? The ship they are now on calls for a small crew to take the bridge and continue traveling deeper into space. The six individuals must band together to uncover the many secrets surrounding their new lives. Despite being in a new environment, it seems magic still works and it also seems other forms of magic are being uncovered. The group must find a new home, find new allies and evade any threats that they come across.

About the Ship:

The ship is very sleek and agile. It is called The Flock. In large main area are different labs for experiments and data collection. There are also six large private quarters for the six occupants of The Flock. There is a bridge, bar, high tech gym, kitchen, holodeck, digital library/records room, fabricated tropical pool, and other nifty features. Along the spine of The Flock, is where the six have been in stasis. The end of the tail itself is solid, meant to act like a sword slicing through enemy ships.


- - - -


Character creation:

- We will be playing fantasy tropes/stereotypes but at the same time the character shouldn't be a parody or mockery. The character has to be seriously crafted and handled. While this is meant to be a bit silly and whimsical in terms of tone, the character should have dreams and desires, should be well-rounded.

- Because fantasy and science fiction are coming into play, a character needs to be made to translate into a science fiction role. For example, a cleric who heals would be expected to take the role of medical officer/doctor. The loyal hero or wise mage would be expected to take the role of a first officer to work alongside the captain and offer advice. Someone quick their their reflexes would perhaps be suited to pilot the ship's controls. Think about both genres and how what talents would blend well together.

- Please give your character substance, characters fall on hard times but they also don't need to be haunted by bad luck forever. If your character has lost a love one, ask yourself if it's really necessary. Most of the time I find it isn't, and tends to never be mentioned by a character or consumes their entire mind and prevents them from being useful. If your character has a combat skill, truthfully gauge their talent on how much they have practiced, give them weaknesses and strengths. This isn't a combat heavy story but being prepared won't hurt.

- Interact with characters, let flirtation happen, let disagreements happen. These are strangers in a very stressful situation, characters will bond with some but have a tougher time with others. That said, the group still must function as a unit and for any unruly loner types who cause trouble, well I'm sure jettisoning a pod into space would be an easy solution to problematic characters.

- Other species/races like elves etc, may be allowed, just run it by me first and have a picture ready for me to look at since I'm sure if I Googled an elf, it would yield different results. Just make sure we're on the same page before you get ahead of yourself. I don't want many different races because this story isn't about that but about something bigger and I don't want a character to be defined by their appearance or whatever reactions it causes.


Character Sheet:

- Below is the coded CS, it's meant to be fairly quick and a bit silly, as I know it gets boring filling out the same CS over and over again. Please copy and paste this and post it in the OOC tab. When you have finished your sheet, tell me and I'll give you the green light to transfer it to the CS tab. I think appearances are important, hence the formatting, our IC will also have some formatting codes when it comes to skipping ahead and such. Since I have time on my hands, I have started to dust off my Photoshop program and will be making graphics for this RP. Do try to find high quality pictures for your character. I have my own CS finished in the CS tab, take a gander at what the end product should look like. Happy creating!



- - - -


Closing remarks:

- I am hoping this is something we can get started rather quickly. I am still seeking a co-GM and that person would help keep things moving should I need to take a couple days off. The co-GM would get some kind of character perk we could discuss like a special item or skill or something like that.

- The way I tend to run group RPs is by rounds. A round begins with a post made by myself once I have posted, anyone can post whenever they want but they can only post once. This does make things a bit slow but I'd rather not people get left behind. Once everyone has posted within a timely manner, I'll post again and a new round begins. I have not yet decided if I want to use this system or not. It depends if I get five people or more or less. If you have input on the matter, I want to hear your opinion. I've run RPs with and without it but it does depend on those involved.

- I also offered to GM two small scale RPs and to bring them together after a while. Again, this depends on the comfort of those applying and participating. If you want a group of six or just a group of three or four, let me know.

- Lastly, this RP is about having fun. The OOC should be just as fun. I expect people to communicate and plot together. Considering the openness of this story, I expect input from fellow players. I don't GM with an iron fist unless posts are slow to come. Let's have fun and create something cool together.

- If you have any questions, ask em here. I wanted to keep things fairly basic so we could get things rolling sooner, rather than later. And if you have any input on a posting order or using rounds or neither, let me know. And if you'd want a small RP as opposed to a medium sized one, otherwise I'll just make those choices myself.

- Once we get into space, I will be editing this with information on the ship and nearby planets we can decide to check out.
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