So, it seems like the idea here is that a new player doesn't need to know anything to start.
My one big concern is geography. If I, as the player don't really know anything, how can I reasonably write the character navigating the world? Is there a solution to this, or has it just shown in the past not to be a problem?
The Abhorsen was here, finally. Jacel the Impure looked at them from a distance, but she knew the blue of the coat he wore over his armor. Their conversation - about her - was lost on her, she couldn't hear form this far away. She turned and started walking the other direction. Rushing would give away her position, there was no sense in it when they were distracted by the stone. The proximity to that much corrupted Charter would make her own Free Magic presence impossible to detect.
Now that the Abhorsen was here, he could do... something. Some Abhorsen trick that she, as a common Necromancer, was not savvy to. Could an Abhorsen repair the stone? Or was that the domain of the Royal Family. She didn't know. It irked her to be that ignorant, but she was.
Jacel had not gone more than twenty meters when a shape burst form the trees. It was all shadow, like a vaguely-shaped man cut out of the scene in front of her, untouched by the sun under the cover of the thick trees here. Jacel reached in instinct first for her bells, but she didn't dare ring those this close to the Abhorsen. She changed the movement to her sword, steeling herself for the burn as the Charter Magic in it fought the Free Magic that tainted her body. She thrust the sword, but the only sparks that flew were from the hilt where her own hand touched it, the shadow thing had twisted like a snake away from the blade. It brought an arm down, wrapping like a tentacle around Jacel's own, locking her sword arm away from her body. She cut her losses and dropped the sword, all it was doing now was burning her. It landed flat on the ground.
Jacel grabbed at her bells with her left hand, she took Kibeth and rang it. The Abhorsen would be here in moments, she knew. But he was better than the dead. She might walk past the Ninth Gate if he interfered, but if he didn't, she might never make it there at all.
The creature was strong, and she couldn't get a full control of it when she was off balance and unprepared, but she managed to force it to take a step back, its shadowy foot landing right on the Charter-spelled blade. Now the white sparks were form the creature, it screeched and let go of her, falling backwards. When it hit the ground it slithered away from her, even more like a snake than before. But she rang the bell a second time, and it faded away, passing back through the barrier into Death.
So I reckon when my character starts working with the Charter, she'll have a change of clothes. That's another recurring theme I've noticed in the books, the clothes the characters wear are very reflective of their path.
Sabriel changes into the Abhorsen dress when she first accepts the mantle of her office.
Liriel goes from the child's clothes of the Clayre to the librarian outfit, to(again) the Abhorsen's clothing.
Sam, from fine prince's clothes, to a disguise, to the surcoat with the Wallmaker's emblem.
And so Jacel will go from her amalgamation of everything that makes up her past, to something I have yet to decide.
Gideon smiled from behind Felix as he finished. He squirted a little mercury from a bottle to seal up the cuts he had made with the necessary precision and took the magnet device from his patient.
"Glad to see at least you see it that way. I'd ask exactly what you meant to do about it, but I suppose it's best to keep such things out of public hands.
"Anyway, I'm quite done here. Do tell your father to come get looked at, unless he's been seeing a different Artificer I'd rather say he's due."
~~~
Marv lifted his arms in exasperation, but what was he to do? And it wasn't like there was any law against such a baffling act of charity.
"Er, well. We don't actually have an identification yet. We do have measurements of her intact arm that would be helpful in making a pretty standard replica. A factory Artificer could knock one out in a couple of hours, even. She'll be in Grace of Hermes Hospital, I'm sure a man of your station could come calling without anyone asking too many questions."
Name: Jacel (Juh-cell), the Impure Gender: Female Age: 19
Appearance/Physical Description: Tall, slim, and blond. Jacel has a thin, angular face, with tired green eyes. She looks, quite rightly so, as someone who doesn't get a proper meal very often. The hair on her head is sheared extremely close to her scalp, and she covers her head with a blue headscarf, in the fashion of the Southerlings that have lived in the Old Kingdom now for nearly a century. She chose this as it allows her to cover her tainted charter mark without attracting very many questions.
She dresses in an amalgamation of clothing from both sides of the wall, and many walks of life. Her boots and trousers are those of a Crossing Point Scout. Made in the military style of Ancelstierre, but by hand so that they can withstand being in the Old Kingdom. She wears a button-up shirt that is faded and colorless. Over this is the bandolier of bells, signature to a Necromancer. Her belt is brown, and the seven handles that stick out of the pouches are of sandalwood, the bells themselves are brass. Her bells are typically covered by a wide triangular cloak, similar to a poncho. This she got from a band of Travelers, and it bears their clan markings and sigils embroidered in the fabric. Her head, over top the blue scarf, is adorned with a wide brimmed hat, the left side being pinned up in a cavalier fashion.
She has a sword belt on her waist as well, hanging with a plain shortsword that is Charter spelled. With the Free Magic flowing in her veins now, it hurts her to wield it and she only does so out of desperation.
Personality: "Curiosity killed the cat," one ought to say to her. When she was a child she would reply snarkily "Satisfaction brought him back." But, though still young, she's come to see her thirst for knowledge as a bit of a weak point for her. She's not a "watch and wait" kind of person, she has a need to do and experience. And so she isn't satisfied to explore the theoretical, hence her impatience with Wyverly's magical curriculum.
This is underlined by a compassion that has been born from seeing too many bad things happen(and causing some of them). Her time with her Master has left her less than willing to continue in the more traditional veins of Necromancy. Instead, she wishes to use her powers for good. She has a feeling like she needs to atone for past wrongs, and habitually sacrifices her own recovering Charter Mark to do so.
History/Background: Born Bethany Hooke in Ancelstierre, the Necromancer who would later be known as Jacel was a native of Bane. She came from a well off family that had long lived in the Northern part of the country, and grew up on stories of superstition and magic about the Wall and what was beyond. It was a subject she was immensely curious about, and so was always willing to hear scary stories of times that things had come across(though it never happened during her childhood).
She attended Wyverly College, and was all too happy to jump to the magic lessons that were taught this close to the wall. But she found it lacked something, she wasn't sure what. Some element of the stories and superstitions she had been told just seemed to be missing. She hungered for it, but couldn't place what it was. For two years at school she studied hard, but still found her magical education lacking. Over this time she fantasized about running away to the Old Kingdom, but it wasn't until she was fourteen that she finally did it.
Getting across was easier than it should have been. She put on a blue head scarf and hid in a group of refugees who were being forced across. Not only did the army not stop her, but they actually helped her!
The refugees were beset by all sorts of nefarious characters shortly after being shuffled across, but little Bethany Hooke was the only one among them with a Charter Mark, and so she attracted the worst of the attention.
Even these days, Jacel believes she was lucky with who got to her first. A Necromancer looking to recruit an apprentice. Anyone else might have killed her, she reflected later. Used her Charter Mage's blood for ritual, taken her soul and body for their own purposes. Instead, she learned those same dark arts that could easily have been used upon her. By age fifteen she had walked in the First Precinct, and eschewed her own true name.
By seventeen, her master had gone missing. She didn't know where, he often left to go about his own business, leaving her with tasks to complete. It was months before she realized he wasn't coming back this time. She set out on her own, but didn't have a clear plan at the time. Since then, it's become clear that her kind is wanted in very few places. Without the influence of her teacher, her own better nature was able to blossom, and she tried to use her powers for good. She would ring Kibeth to walk the dead back where they belonged, or Ranna to quiet a graveyard. Once she even used Belgaer to discover the identity of a man's murderer, and inform his family.
In some places she has gained a sort of respect. She is called Jacel the Impure, a semi-derogatory title. They dislike her powers, but these are places out of the way, where the Abhorsen doesn't come very often, and she is often their best defense against the dead.
Jacel wants to put Free Magic behind her, but she finds it hard not to use the Bells when she finds a village beset by the Dead.
Skills: Necromancy and Free Magic Adept. Novice swordfighter, she had classes at Wyverly, but had only taken one year before running away. She knows a novice level of Charter Magic, but accessing the Charter is exceedingly difficult for her, nearly impossible.