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You'd have to explain what you mean/intend to do by that?
Good to see some interest plops over here. =)
I can dig it, that can work.
I'm not sure about wisps given their nature as "living magic" though, think of creatures in the world on a more organic scale.
A LITTLE BIT OF INFO: This is an interest check for a possible group of writers experienced in anime-stylized tropes and characterization, as I have been utterly convinced to sort of series-boot a longstanding roleplay I started with two of my friends about a decade ago. This does NOT mean you have to read through ten years of collective writing as most of the collective information has been wiped up to a point and all the information required would be in a theoretical OOC thread that I would be tasked to make. I would ask for those within the interest with characterization admit that they are in for a possible lengthy series (as the original lasted very long as I mentioned). In addition to that, I’d hope that I don’t get any sort of players who can’t write at length and by that I mean being cohesive in narrative but enough to keep it on sort of a “high casual” expectation—which means a few paragraphs, characterization where the world does NOT revolve around you, and the hope’s to create something where character progression and depth are the goals.

WARNING: The villains in this roleplay are scaled as competent, have lethal techniques, and use teleportation as a vital technique. Character vitality is completely up in the air outside of GM-approved instances, so if you want to run-in-blind then expect to get hurt. This isn’t Dragon Ball Z where there is reincarnation nor is there convenient ways to get better in short amounts of time.

MORE INFO: This is the world of Sengia— a world where things like spiritual magic (think ki/chi from Dragon Ball Z and chakra from Naruto) exist alongside elemental magic (think bending from Avatar), and soul weapons (not quite Bleach, but inspired by). Amongst normal sort of people these things are slowly becoming forgotten, though there are exceptions in the GM-designed regions and countries which I would list in an OOC of course. So the real idea here is to do that kind of “shonen action” thing and bring some new faces to something that I can do a lot better in my twenties then I did in my teens.

STORY INFO: In the swamps of Teriv, in a nation named the Consulate of Dun, a former vassal of the King of Acre—a terrible streak of massacres plagued the wild frontier of the people of Dun. The people involved satirically bore white cloaks in an attempt to mock the religiously devout of the swamplands as these people (nicknamed “The Order” by the people they terrorize) began to claim their gods and old ways were relics of days passed. A small group of people (Marlowe Bladeson, Mathis Rauzil, Kath Sentarous, Deya Talis, and Otis Malr) stood up in the defense of the populations that began to cower in fear of their lives. This Order would then take the life of Otis Malr before being defeated by the surviving members which became known as a sort of defense against the Orderlings. However, Erik Gandil (aka: Gandilos), spoke one line to them:

“I am not the end of our crusade, and I am just the beginning—more will come: stronger, smarter, and deadlier.”

This was a year ago.

MAGIC said Magic is the study of the mystical, spiritual, and paranormal aspects of life. While a “science” in definition, magical science is something that contemporary scientists who wield progressive modern viewpoints shelf as superstitions and folklore.

It is said that magical energies have been a natural part of the world since creation itself and any religion on the planet will tell you their version of who was responsible and why it is so, however through a non-religious perspective it’s really difficult to say anything about magic otherwise that it exists in many forms. This can be separated into several categories: spirit, elemental, celestial, cosmic, and psionic.

Celestial

“There are artifacts in this world defined into two realms... darkness & light. There are people who can tap into them for better or worse.” - Caim Azihar

The fragments of the realms of daemos and ancestros split their energies into two halves: chaos and darkness from daemos, harmony and light from ancestros. The true power of “heaven” and “hell” is hard to place, but what is known is that there are ways to tap into the celestial bodies and the spirits that inhabit there. The first creatures of daemos (perverted souls) and the first creatures of ancestros (benevolent souls) gave their gifts to the first men who touched their realm and it almost destroyed the world. The aftermath however has created several holy orders such as the Hunters of Kael’van and the Holy Order of warrior monks that hails from Rakir. The accursed worshipers from the various parts of the worlds though do ultimately still exist despite their obscurity….

Darkness - Domain: Sin - capable of curses, hexes, demonic binding, etc.
Light - Domain: Virtue - capable of blessings, healing, ancestral summoning, etc.
Cosmic

“In this world there are ties to energy we cannot explain that we have through the graces of luck been able to grasp, we deem this arcane and cosmic energy as the key to understanding everything.” - Arthas Korvahn

It is believed that cosmic (or arcane) energy exists within everything that exists in the world such as plants, earth, water, and air. However, this is not believed to be spirit energy but something else entirely. First discovered by Arcanus Potestatis when he felt a uneasy energy in the world. Cosmic magic can be forged into several fantastical shapes such as pseudo-elements, weapons, auras, and various countless things.

Elemental

“There is a power in the blood of the few, a power to control and fabricate the elements: flame, storm, frost, tides, earth, air, and nature itself.” - Alahir Sentarous

Nicknamed “blood magic” by a few, elemental connections are another ancient magic that exists in the world. It is unsure why the clans descended from Primitus (nature), Sentar (flame), Svellhalr (frost), Kataloni (storm), Aerrheolwr (air), Kamensdvig (earth), and Marée (tides). This magic manifests as the manipulation and creation of the elements they bear. Within this bloodbound magic also lies an ability of resurrection where the user experiences a "soul death" and can cheat their fate once. It is also noted that those descended to control Nature are the only to be able to control all of the elements despite being unable to control it.

These elements can be trained and ascended, as such is the power scale:

Air -> Sound
Earth -> Metal
Fire -> Molten Flame
Ice -> True Ice
Lightning -> Plasma
Water -> Dark Water

Eternity Force

“The Magic of Eternity is something that we as men should not have tampered with; the mythlore warns us of continued meddling in forces we can’t comprehend.” – Mathis Rauzil

The Sins of Chaos and the Virtues of Harmony are forces we still don’t understand. These fragments of energy became latent artifacts with medium's that kept the three worlds connected known as The Force of Eternity. This Force were discovered by peoples unknown; but the current peoples of Ehki and Lazeruzi inhabit runes of their nature and worship them. The danger of these runes is that they overwhelming of power and domination of their nature.

Chaos – Lazeruzi.
Harmony – Ehki.

Psionic

“The power of the mind is in my opinion, the most powerful and one of the rarest magic's to behold.” - Ezio Orvizi

Heralded from the Academy of Volontà de Mente in Cyre, the magic of a psion is not exclusive to the people there though it is specialized within the culture. Psion's are clairvoyants, mediums, and combatants of the mind to do feats not imagined possible such as object levitation, mental domination, event precognition, and combat psychokinesis to name a few.

Spirit

“It’s the extension of the energy that our soul produces which we would otherwise be oblivious to—it’s not our life energy itself, but a byproduct in which is possibly the most spiritual and natural connection we have.” - Entas Rialos

Known throughout the eastern world as “aura”, “mana” in the central deserts, “chakra” in the south-western world, and “ki” in the north-western world, the conception of spiritual magic is one of the oldest in history. Such magic is the manipulation of the spiritual energy that is contained within the human body that is produced. Once grasped correctly, it is then directed through the various channels to any of the gateways in the body and then can be controlled or manipulated to create various effects that would not be possible.

These techniques produced by such spirit navigation are accumulated into several categories:

Sensory Arts - Use of spiritual energy within the domain of the mind, enhancing the mental attributes of the user such as perception and the senses.
Physical Arts - Use of spiritual energy within the domain of the body, enhancing the physical attributes of the user such as strength and dexterity.
Energy Arts - Use of spiritual energy within the domain of the spirit, utilizing attacks such as “energy blasts”.
Transmutative Arts - Use of spiritual energy within the domain of the soul, changing spiritual alignment for a variety of uses.

Other comments, inquiries, etc. are indeed very welcome.
Shizuka Nadra
| Shizuka Clan Household, Kumogakure |


“The next step is chunin, keep yourself focused on that.”

Shizuka Nadra sat in meditation within the walls of the Shizuka Clan home in Kumogakure, the hidden village in the clouds, as she reflected on her thoughts and the next goal that stood in her path. The thirteen-year old had achieved the rank of genin, as was expected of her as a shinobi and for her now laid only the next step on the ladder of a shinobi—chunin. Chunin wasn’t exactly a rank that she would achieve overnight and Nadra knew that as she knew that true progress only could be achieved through time and dedication—and as a genin, teamwork. As the girl’s eyes opened she removed herself from her meditative stance amongst her bedroom’s floor and changed to a standing position as she took a light breath. The news had come only minutes earlier—Nadra would be a member of Team 3 and the sensei of the team, Satoshi Jun was waiting for his genin’s arrival at a nearby ramen stand that Nadra knew well-enough, but she had never partaken in the food there. It was time to meet her teammates and her sensei—with that she would be closer to becoming a chunin for sure.

As she moved out of the household she took the time to bow respectfully to her mother before leaving the Shizuka Clan home with a sort of excitement in her bones as she got closer and closer to her destination. Excitement was something not often seen in the tan-skinned girl as she moved quickly through the streets of Kumogakure. This meaning her personality was that of an introvert and one who found themselves greatly reserved. This made it difficult for the Academy relations with her fellow students as she had a sort of social ineptitude or awkwardness which made Nadra have a silent and almost neutral look in her manners.

It would not take her long to arrive at the Ramen shop and find out what exactly this Team 3 was like…
In the swamps of Dun there lies many dangerous creatures of insect and reptilian descent. This is an area polluted with natural poisons and herbs and as such the tarlike marshes produce a lot of bad creatures that sort of "hide in plain sight" or in the ruins from the time Dun was a much more stable place (and when it was a vassal of the Kingdom of Acre, a monarchy that it declared itself independent of several centuries ago). I'm not sure if I have a bestiary of names of creatures but it's very much in the scheme of high fantasy.
I'll see what work I can get done on the OOC tonight, but it would be amazing if I finished it before 11:59... so feel free to use this thread as a sort of questionnaire.
Noel said
Hmm, definitely sounds like something pretty up her alley. Read over the magic too and definitely sounds neat.Interest has been peaked~ Heh, would offer to help with ideas and whatnot but seems you guys already have your world well hammered out.


I will take any input on developing the bits I haven't forged in stone, despite me creating this setting in 2003 I don't exactly have the amount of information I should done. So if you have a thought or suggestion (or need help knowing about the world's geography even) then I am here and I am welcoming such things.
But are you ready to have your bones shattered by my chakra fists, yo?
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