As a side note, the Fallen are also a descended race, though unlike the Dreamers don't have DBZ powers or anything.
Though they do have sweet tech at least.
<Snipped quote by DJAtomika>
It was a very different kind of post, more story driven and with more character emphasis than my usual more technical posts. The point was that Judgement would skewer his opponent if she tried to strike at him again because it was what he was made to do, and the risk to his own person was unimportant. Your character can hit Judgement if she wishes, but she can't just nonchalantly flick his blade away again, which by the way would have been very difficult in the first place considering the huge disparity in strength and weapon types. It would be akin to trying to parry a thrusting broadsword with a shortsword times like ten.
Weird seeing an argument I haven't caused for once.
I see no issue with Yoshua's queries, I think the issue here is that there really is no decent distinction between what is statistically assured and what T1 is set in place to balance. If the point of T1 is that every action is completely equal, then how do the varying unique powers and the like interact? How does anyone decide how much damage anything should do? What statistics do we ignore when deciding how something works and what do we follow? Yoshua is right technically, there are so many scientific implausibilities in that power that its existence should really boost the tier of Khan's character beyond the majority of characters here, but T1 in theory balances it, at least it's supposed to. The thing is, if T1 makes everything balanced, why do character tiers exist? Surely every character is fundamentally the same then and therefore tier is unimportant, but as every imbalanced fight ever seen has shown, tiers are definitely required to keep a fight entertaining and competitive.
I kind of agree with Rilla in the sense that the more technical Arena fights get the less fun they are from an artistic perspective, but T1 is specifically designed for competition and yet really doesn't do a particularly good job of explaining much of anything at all. Do you just accept someone can do something everytime they do it, regardless of if it makes logical sense, just because T1 states all things are equal? It doesn't really allow for the natural imbalances, the strengths and weaknesses, that make any match-up fun.
I dunno, seems like someone needs to re-iterate what T1 means in regards to this forum, because it's unsatisfactory in many ways as it stands, at least for me. I'm growing tired of the current system, I can exploit it easily with really very minimal effort, I choose not to most of the time because I really do believe this should be about fun and interesting stories rather than just winning, but the tournaments are ultimately competitive, and they need a rule-set that everyone fully understands to stop these issues cropping up.
What just happened?
Luckily I know what the Yellow Flash is, but I'm not that big of a Naruto fan. I'm a bigger Bleach fan, or you could have even used a one piece reference with the Rokushiki, particularly the Soru technique. Hahah
<Snipped quote by Vordak>
Leeway is fleeting, to be honest. Sometimes its there and sometimes its not. Personally, I'm willing to allow some stuff to happen, if it makes sense, but others may not be so forgiving.
That's why I think fights, competitive or not, have become far too technical to be much fun. Too many numbers, to the point, if you play them straight, you may not be able to do much. Now everything is can you actually do it, blahblahblah.
While I don't know what Khan's flash step requires - at first sight 760 mph, in a 30 foot zone, seems way to much - based off a previous fight with Kei'taro where he used Kusanagi in a relatively small area and one shot Frokane's character.
But, as I'm not judging, and as I mentioned - I don't know what his flashstep entails, so, meh.
<Snipped quote by Stekkmen>
Do called shot on Khan's boobs, insta win
