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1 yr ago
Catching up on Posts for RPs, while vibing to Undertale the Musical on YouTube. Good ol' Nostalgia...^_^
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4 yrs ago
That feeling when you have worked so hard for years, and you finally get a job that could be the start of a new career...... :D
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@rush99999 I’m pretty sure that kind of damage causes instant death according to 5e rules. Unless I am mistaken...^^”
The combat rules look good. I don't really see any issues with them. ^^"
@Lucius Cypher No disagreements here! ^_^
I'm just wondering how it would be handled in comparison to the one level of exhaustion after being brought back from unconsciousness by healing. ^^"
I'm a little worried about that rule as well.

On one hand, I can see a story reason why this rule is there: Other than Azzen, we don't exactly have a true healer with the medical knowledge to prevent the exhaustion after bringing someone back from the brink of death.

However, I can see this rule becoming problematic in Boss battles, and in situations where running away isn't an option. It's also a good reason for party members to abandon each other when things get tough.

It should also be mentioned that after receiving 6 levels of exhaustion, the result is death. So, if someone was knocked down and healed back six times, they would just die... :/
(Sorry if I'm being Captain Obvious there...>.<)

It also raises this question: If we get to higher levels and have access to Revivify and Resurrection spells, then does that mean that the person who was brought back gets more levels of exhaustion then just the normal healing?

That's just what I think.


Name: Najila, “The Desert Rose”
Race: Variant Human
Class: Warlock (Patron: The Noble Genie, Djinn)
Mechanical Background: Entertainer
Backstory: Najila was born in the Sansea as the eldest child in her family. As far as she can recall, her family was not one of nobility. At least not initially. One day her father came back home with news of their sudden riches. They had become nobility practically overnight! Najila was more confused then anything else at the news, but if it made her family happy, then she was happy. The family languished in their quickly earned gains and status for a year. However, a year later, her father’s demeanor changed.

He grew anxious and was constantly mumbling to himself. There were even times when he would explode with anger for the smallest thing. One night, he took a mannequin of a young girl, dressed it in Najila’s clothes, and left in the dark of night. He came back the next morning, despondent and the doll nowhere to be seen.

Najila would learn the truth the next night. Her father woke her up, told her to get dressed in her finest, brought her out into the desert with him. Najila asked about waking her mother and little brother, and where they were going, only to be silenced. Soon they reached the middle of the Great Desert, the middle of nowhere, and the father seemed to chant an incantation.

The winds picked up and a djinn appeared before him. The both of them spoke in Common, and Najila learned that her father was giving her to the djinn in return for the riches her family gained. While screaming, crying, and begging her father, the djinn magicked her and himself to the Elemental Plane of Air, where she would live a large majority of her life. She was 6 years old then.

As she grew up, she remained in the care of the Djinn. She learned many things about the world under his tutelage and she certainly wasn’t any worse off than before. If anything, she was lucky that she was with a djinn, instead of the genies of Fire and earth. The djinn became a second father, a mentor to her. Apparently they would have treated her worse than the djinn would.

But it was lonely and boring in this plane, and she couldn’t really explore any place outside of the djinn’s palace. The djinn tried to cure the loneliness by bringing in other mortals. But more often than not, it was against their will, and Najila always ended up hurt in some way.

So, at the age of 22, Najila asked the djinn to send her back to the material plane. He would, under one condition. He wanted her to make a pact with him. He would let her go back, and give her some form of protection against the various dangers, but only if she fulfilled his requests, tell him with her stories when they speak again, and returned to the Elemental Plane of Air when he calls her to come back.

Najila agreed and the pact was forged. Her first few days in the mortal world was rough, but she was eventually able to find her living in performing at taverns and inns, and adventuring throughout the world. For her performances, she was quickly named, “The Desert Rose”. Just as she was traversing through the desert, she felt weak and fell unconscious.
Sylvia started at the kobold in shock. These were Sewer Dragons! Why were they here?! Were...they the traitors who left the other kobolds in the sewers to die?

Before the kobold she kicked could do anything else, Yorik’s flail finished him off. She looked to Yorik when he spoke. Her eyes widened when he shouted in pain, and she shouted “YORIK!” She gasped as a kobold moved to attack her. Time seemed to slow once more as she stumbled back. She got a good look at the blade, and she honestly thought that she was going to lose her eyes. But thankfully, she was able to move her tonfa to block the blade.

After doing so, she called to her friends, hoping Shortfang would hear her too, “Their blades are poisoned!”

She took a look at their situation. Yorik looked the worst off and Shortfang was by himself with Dinah. She needed to help bring this to a swift end. So, she inhaled and called a little more of her ki once again. With a battle cry of her own, she lobbed her tonfa at the kobold in front of her, before focusing on the ones attacking Yorik. She punted one of the kobolds like he was an upright football, before spinning and directing another kick at the second kobold.

I just saw the edit.
I’ll have Dinah do the help action and basically distract the kobold so that Shortfang will have a better chance against the kobold.
Sweet! XD
Yes, I would like to use Lucky on the crit. I’ll take the damage from the not critical attack.
@Dark Light One chance at rolling. Standard array would be 15, 14, 13, 12, 11, 10, 8.
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