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I think we're going to have a nice full and well rounded cast.

Based on those who have already expressed interest, and who we already have accepted. Once the IC is up I won't be taking any new applications unless they come to me first and I think it fills a niche we need filled.


Can't help but notice there's no Bothans to die bringing the rebels the information Tyrell stole
@Colonel Sep Got the chance to read about Krang and do a little writing for Trelvik's intro. I'm sort of coming at the angle that he wouldn't have been so eager to rescue the pilot had it not been Tyrell, and as such I've made a small allusion to a history where they were close allies and friends. I was thinking when he arrived and didn't find Tyrell there that could lead to a few interesting situations. Does this sound alright by you? Happy to change this if you had something else in mind.

Name: Trelvik Noss
Species: Sullustan
Age: 43
Appearance:
Trelvik is built like a scatter gun - short, stocky, but packing a lot of power. His face is marked and scarred by shrapnel burns and old blunt trauma. He is normally seen wearing his now out of date reinforced rebel cap and goggles, but if he ever has it off one would notice one ear ridge that is partially collapsed and re-hardened, the result of a close detonator blast.

He wears layered Rebel surplus reinforced with scavenged plasteel, crudely welded and repainted more than once. A thick scarf is wrapped tight around his neck and lower face. His gear is about one or two generations back from the current Rebel outfit, and he's taken care to scratch off any visible Rebel markings on the outside of his gear. He's yet to come across any who've noticed his allegience through his clothing - at least, not any who could beat him in a fist fight.
Equipment:

  • A280 Blaster Rifle
  • DL-18 Blaster Pistol
  • Machete
  • Field Survival Kit
  • Datapad

Skills:

  • Close-Quarters Combat: Exceptionally dangerous at intimate ranges. Frightening when forced into melee.
  • Navigation and Spatial Memory: Innate Sullustan sense of direction, even underground or indoors.
  • Jungle and Wreck Fighting: Excels in dense terrain, low visibility, and broken structures.
  • Improviser: Extremelly good at improvising with weapons and environment

Weaknesses:

  • Reckless Aggression: Pushes too far, stays too long, hits harder than necessary.
  • Authority Issues: Resents distant command decisions, especially after being sidelined for so long.
  • Out of His Prime: He's older than he was when he was in the thick of it, and a bit out of practice.
  • Haunted Reputation: Some Rebels remember why he was sidelined and haven't forgiven him.

History:
Trelvik Noss was born beneath the surface of Sullust, in the deep industrial districts where the cities never saw open sky. His family weren't rich by any means, and made their way in life as miners working for the ever present SoroSuub corporation.

He grew into physical work quickly. Of course, he started off with a miner alongside his father, but this quickly grew to bore him. Instead he career hopped for a bit in his younger years, trying everything from
fFreight routing to emergency response. All were jobs where spatial awareness mattered more than speed. His natural Sullustan sense of direction made him reliable, and reliability made him valuable. He wasn't brilliant or ambitious, by any means, but he was reliable.

During the Clone Wars, Trelvik was in his mid-twenties. Sullust changed hands more than once, and neutrality became a polite fiction. He saw armies pass through, supplies seized, and civilians caught between banners that all claimed to be temporary. By the time the Republic fell and the Empire rose, Trelvik had learned a hard truth: governments changed, but the people doing the bleeding rarely did.

The early years of Imperial rule were quiet for him. Shipping lanes were nationalised. Local authority disappeared. Workers were conscripted or replaced. Suddenly the foremen and managers were singing Empire songs and hanging propaganda on any free wall. Trelvik avoided open resistance at first, focusing on survival, moving off-world when he could, taking contract work as escort and security on marginal routes.

He joined a Rebel aligned cell in his late 20s. The Empire had closed too many doors, taken too many people and changed too much. To say he was radicalised was an understatement. The clone wars and ensuing rise of the empire had taken too much from him, taken too many people.

For years, Trelvik became known as a dependable frontline fighter. He held evacuation corridors, secured crash sites, and held off waves of storm troopers that bought others time to escape. He wasn't flashy and he definitely wasn't subtle. But when things went wrong, and they often did, Trelvik stayed upright when others broke. His reputation grew not as a hero, but as someone you could trust when plans collapsed.

That trust fractured during an extraction operation several years before Yavin. The mission was meant to stay controlled and precise. An Imperial logistics node sat on the edge of a civilian block. Too close for comfort to any unneeded casualties, but still workable if discipline held. Trelvik's unit was assigned to apply pressure at a distance while another team extracted a Rebel asset elsewhere in the settlement. The rules were clear: keep the Imperials pinned, do not engage within the block.

However, the pressure wasn't enough. Stormtroopers began advancing instead of pulling back, tightening their perimeter rather than breaking for the diversion. The extraction was stalling, time was bleeding away. Trelvik pushed forward to force a reaction - closing ground he wasn't meant to close, compressing the fight into tighter streets.

That was when the Imperials threw a thermal detonator. It wouldn't have landed anywhere near civilians if Trelvik hadn't advanced. It would have detonated in open ground, between combatants. Instead, it bounced along the ground oand skidded back toward his squad.

Instinctively he swatted it away, his natural sense for self preservation taking over. He didn't even look where he'd batted it towards, he just continued firing. It was only as he heard the detonator about to go off that he stole a glance.

He'll never forget what he saw. An open doorway into a family home, the look of terror on their collective face as the detonator rolled to a stop at the daughters feet.

The fight ended seconds later. The extraction succeeded. His people survived. A little girl did not.

There was no ambiguity in the reports. No shared responsibility. The detonator throw was logged. The deflection was logged. The impact point was logged.

Noss, T. - unauthorised advance.
Noss, T. - device deflected.
Civilian casualty.


Command didn't dress it up as a tragedy of war. They didn't excuse it as unavoidable. They called it what it was - a lapse in judgment by someone trusted to know better. They didn't court-martial him. They didn't strip his gear or his pay. They simply took his authority away.

Frontline assignments stopped. Assault rosters vanished. He was reassigned to work where reactions didn't matter and instincts couldn't kill anyone.

Trelvik didn't argue. He was already in a prison of his own conscience, as far as he was concerned he was better off away from the frontline.

By the time of Yavin, Trelvik was 42 and sidelined. Living in the arse end of the galaxy on Exaron, wasting away his days doing busy work for the Rebel Alliance and drinking his life away in the local bars. It's been sometime since his mistake, and the empire has only gotten stronger and more oppresive. He's made multiple attempts to request transfer back to where the fighting is happening - to no avail. If anyone remembers him at all they just remember his failure and his brutality.

When word reached him that Tyrell Omi-Ren had been shot down with crucial information, Trelvik recognised the stakes immediately. If he ever had a chance to get back to the frontlines, to get back to where his fighting mattered - this was it.

He doesn't expect absolution.

He expects one more chance to be necessary.
I am more than happy to rework anything that needs reworking. It's been a long time since I've written starwars stuff, haha. Also man, gotta give it to Half Pint for the amazing character!




Also want to echo the statement about writing Star Wars stuff. I've actually never been part of a Star Wars roleplay despite my love for it. Really looking forward to starting this!
<Snipped quote by Birdboy>

No no if you want to be an alien you be an alien don't let me stop you. An alien heavy cast is actually interesting as it makes subterfuge that little bit harder


Trelvik sneaking into an imperial compound with a comically large stormtrooper helmet when?
@Half Pint Tyrell is going to be on the older side too, former Separatist if we maybe want to work in a crossing of paths previously....

Expect him to be up and published by Saturday at the latest since it's my first day off this week.


Sounds great! I'll wait to read the CS before I come up with any ideas.

<Snipped quote by Birdboy>

A nerf herder?


Or how about a farm boy who just wants to bullseye womp rats in his T-16?
It's too tempting, I got an idea in my head and I had to write it.

Wild @Half Pint spotted


Still just lurking for the time being I'm afraid, however if I had the free time I'd have definitely applied for this.

Hi all, unfortunately I have bad news. It's with a heavy heart that I must announce my departure from this RP and even writing for a while due to personal circumstances that I don't foresee being sorted out until late February/March at the earliest. This isn't a decision I've taken lightly, and I've tried to muster up the ability to give you all the roleplay you deserve, but unfortunately I don't think I can dedicate the proper mental time and energy for everyone in the roleplay to keep things going to a standard you all deserve.

With that being said, I'm not someone who's keen to pull the plug on something that everyone has dedicated time and effort in to. And I'm glad that @Cyrania who has been a great help at keeping me sane through the crazier moments in the roleplay and @King Kindred who has been working with us behind the scenes to forward plan some major events have very kindly taken the role as GM's in my absence. I'm sure the both of them could run this far better than I ever could, I am confident I'm leaving this in good hands and that they will mold what we have here into something wonderful. Please note, I don't foresee myself being able to return properly until March and so their word is law as the only GM's running everything here - any decision they make is in the capacity as the main GM.

Again, I can only apologise. It's taken me a lot of thinking to make this decision, and as much as I'd like to keep trudging forward I just can't muster up the energy to write at all currently, which is a real shame being that I never got the chance to collab after the New York event!

I'd like to thank everyone past and present in the roleplay for putting up with me while I learned the GMing ropes. I know I've not been perfect, but I hope that everyone has had fun. I can't say enough how much I appreciate all of your patience and help in running this. You're all fantastic roleplayers and I look forward to the day we get to write together again.
@mattmanganon I like that, yeah!

Unrelatedly, @King Kindred tricked me into fleshing out a whole concept for a version of Asgardian/Wiccan. Before I work on a CS, does anyone have any qualms with introducing him in the universe?



No qualms here!
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