Avatar of Hekazu
  • Last Seen: 1 yr ago
  • Old Guild Username: Hekazu
  • Joined: 12 yrs ago
  • Posts: 1802 (0.40 / day)
  • VMs: 1
  • Username history
    1. Hekazu 12 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

7 yrs ago
And back I am. Exhausted, certainly, and may need a while for that to wear off, but I'm once more here to read and even write!
2 likes
7 yrs ago
Won't be replying for a while. Am hiking.
2 likes
7 yrs ago
My congratulations to the winners of TI9! Well played gentlemen, well played.
1 like
7 yrs ago
Should have been writing posts. Took part in D&D shenaniganry instead. Got to fix that tomorrow.
7 yrs ago
There's a lot of backlog here on my end. I'm trying my best to lessen it, but replies might be less frequent for a time. A welcome change from the nothing doing I went through though! Thanks partners!

Bio

I suppose it is about time for me to copypaste fill in some information about myself over here just as well. Only took me a few years to getting around to do it.

I am a married individual in my twenties from the country some people dare claim does not exist. The Finland conspiracy is an old joke, you can stop with it now. Not a native speaker of the English language by any means, though I did begin studying it exceptionally early for our country's standards. I suppose it was some sort of a test case. With that out of the way though, what more should I be saying here...
  • I like being nice to people. If one needs to ask why, well that alone is reason enough.
  • I play and Dungeon Master Dungeons and Dragons, both offline and in the past also over here.
  • I enjoy OOC chatter, be it planning the RP or a more casual exchange (not that RP'ing is that serious). I can make do without, but don't be afraid to talk to me.
  • Whatever the case, I'm here to have fun and hone my writing abilities!
I do think that should about cover it, yes.

Thanks for stopping by I suppose! I do also have a Discord account, but I prefer to start anything RP related on the site. At least with people I don't know from the past, that is! But hey, now if you are a longer time contact of mine and happened to read this, now you know and can ask!

Most Recent Posts

AN IMPORTANT NOTICE TO THE SPELLCASTERS OF OUR GROUP (and the Monk who uses Ki Points):

DMRoyale has updated their spells page functions. Please do remake your spell lists into the new format. Their news page has the details of this change and should instruct you on how to view what you had in case you have forgotten. Contact me or the site admin if there is trouble. (Note: I am not affiliated with the site. I can just try to troubleshoot with you.)
@The Harbinger of Ferocity@Lucius Cypher@Ryonara
I believe assuming you'd follow the villager's request is not too unreasonable? Welcome to the keep of Greenest, the safest place in town!

@Phoenix@Raijinslayer
And now would be a good time to begin with you as well! I'll contact you via PM and give you each some background on how you ended up in this keep tonight. For sake of convenience, let us assume you saw the party arrive.
The party was fortunate enough to not draw any more attention towards themselves from the town left behind them. The hill around the keep was too open for them to avoid the attention of the one person, who reacted as soon as the group had stepped onto the hill. They hastily picked up a shield off the dirt and set it between themselves and the approaching people. Even with the added obstacle, now that they were closer they could see better who the person might be. The person flicked something around their neck and rose up from the ground, dragging one of the bodies up with them. Cuth reacted first, waving his functioning arm before Ashkar and Orchid. "Don't!" he yelled. "Do you see his tabard? They are one of the guard!"

This, in turn, called a response from the presumed guard, who lowered their shield a bit, looked at who was yelling and then relaxed their shield arm fully. "Impeccable timing! They were going to shut the gate completely after this one man rescue mission!" the guard yelled back as they gently set the other person they had previously lifted up back onto the ground, only to throw his shield onto his back and lift them back up again, now using both hands. "Come with me, and we'll get in just fine!" he added as he resumed slowly moving towards the main gate.

At the gate, two more people with heavy crossbows stood guard, letting everyone else inside before them and finally rushing in as the gatekeepers closed, barred and barricaded the gate, all of which was accompanied by a metallic clank from the outside. The barricading resumed on the background as a higher ranking officer checked in the newcomers. "Corporal Shadekoc, this has to be the biggest single person rescue mission haul I've ever seen", they remarked before getting to the serious business: "But let's see what exactly washed in from that hell out there... Ah, the remaining Swift household, wonderful, wonderful... the rest will finally stop bugging the castellan, glad to see you made it alive. Then you... who were you again? Oh wait, got to beee... yes, here. The Raineris. Who did you catch, corporal? ..."

The guards shared a few words, mostly names that spoke nothing to any of the adventurers. It gave them time to take a look around, however. The place had an ample amount of light from multiple sources, mostly oil lanterns with the occasional candle, no torches to be seen. The old keep seemed well kept and the walls around them would likely hold against the assault they had seen thus far. A group of raiders would not likely bother trying to break in. After a moment, the guard captain turned to them. "And that leaves you people. I presume I have you to thank for saving some of our good people, so it would be good to have you in my books. Please. Names and occupations", he requested.
If nobody has anything to say, I'll assume we are proceeding as Orchid wills it. Expect a post from me tomorrow, if this is the case.
They are beyond the 60ft. distance as of now, that's why it is hard to see. I must have been to vague with my description earlier, I'll try to step up my game when it comes to that in the future.

The distance they are at is approximately 95ft. from your current position.
@Lucius Cypher
They are on the main road to the keeps gate. It is a bit too dark to make any details out, what with the sun settling down and the smoke dimming things further, but by the time you'd get to the harpoon throwing range there would have been a change in the scene that would probably tell for sure whether they are friend or foe. It would seem that they are carrying some sort of a weapon on their belt, but it is on their obscured side, considering your viewpoint.
@Ryonara
There is a person (the one that is doing something near the bodies) in your way, given how they are rather close to the main gate of the keep. Getting in without any incident is not likely, but you can try the direct approach strategy if you'd like. To move everyone you should probably consult the character's respective players (Trear and the villagers are mostly okay with anything sane you may come up with, but will follow the majority vote).
Actually, about the current in-game situation. The scene is going to see a small change after the next in character post, preferably from @Ryonara, but anyone will do.
@Phoenix
The answer would be yes. Helps everyone keep track of things.
@The Harbinger of Ferocity@Ryonara@Lucius Cypher
As nothing decisive has taken place in the IC, I will withhold my reply for now. Feel free to move onward in any way you see fit. Consulting other players OOC is also an option.
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