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6 yrs ago
Current I teach my first online lecture today... this shouldn't be too hard right?
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11 yrs ago
Tout ce qui est fait n'est plus à faire
11 yrs ago
"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul."
11 yrs ago
"El amor es como el fuego. Suelen ver el humo los que están fuera antes que las llamas los que están dentro."

Bio



Hexaflexagon (Concept)
In geometry, flexagons are flat models, usually constructed by folding strips of paper, that can be flexed or folded in certain ways to reveal faces besides the two that were originally on the back and front.


Hexaflexagon (Person?)
Academic who somehow got conned into working for the Government. Been role-playing both on forums and TTRPGs for close to twenty years at this point. I'm like 99% retired from active RPing on the Guild, but I still like to poke my head onto here once in a while to make sure that I didn't leave the lights on.

Most Recent Posts

Edit: I'm finally done @Medjedovic if you want to take a look!



"The strength of the mind will move any mountain."


::GENERAL INFO::

Name: Asrai
Age: 125
Gender: Female
Race: Erdevar
Element: Dark
Background:
Asrai was born in Juren in the capital but soon afterwards her parents sent her away to live with her Grandparents upon the islands of Kamisai upon which she could could learn the proper training and philosophy of her people. The training of the Erdevar focus on the belief that a strong mind and strong body working in harmony can overcome any challenge. From their view the fall of the Ashan shows this exactly as their great power corrupted and weakened their mind which could only lead to their downfall. Asrai spent most her youth within the temple located in the small fishing village that her grandparents called home. Taught in history, Philosophy, marital arts and spiritual teachings all of which the Erdevar valued upon greatly . The education was rigorous and her teachers stopped for nothing forcing them to learn self dependece and they attempted to keep up. The physical training was just as hard to keep the body as quick and sharp as the mind. They were running for miles before the sun even rose in the sky, in between lessons of study and magic their were sparring classes, weapon classes and constant physical evaluation. To be of value in Erdevar society you had to fit the mold of a perfect citizen who could defend their land to their last breath.

Eventually as the seasons come and go her training comes and goes as well. There is an old saying amongst the Erdevar "Where life goes, so too, should you" and when the time comes usually after their training an Erdevar well set off into the world to find their place in society and within it. Most Erdevar find this place eventually either within their own lands or somewhere else. Asrai left her home behind at the age of twenty three and set off in the bright and wide world on a journey to figure out her purpose within it. During this time she became a world weary traveler having set foot from each of the four corners of civilization and beyond. Looking for her purpose her given task in life that she must complete. It was at the age of thirty that she found her way to a recruitment office of the Vukodavs.

The test were hard bringing back old memories of her training on Kamisai. They pushed her physical and mentally beyond the breaking point to see if she could keep on moving, to keep fighting. Most can't do it but she was able to pass these tests. Starting off as a junior hunter among this age old mercenary organisation she began taking on contracts fighting monsters and saving the peasantry of the empire. And it clicked for once in her life, her heart and mind felt the same harmony among themselves as the work she did fulfilled her wants and desire. Having finally found her purpose she pushed harder and harder readying herself and growing stronger making a name for herself and what she did. At the age of sixty she was deemed ready enough to become a senior hunter able to take missions by herself. She still remains with the Vukodavs taking solo contracts content to wander the wilderness forever to hunt beasts and other monsters. Though she still very much remains one of her people taking a pilgrimage once a year back to her homeland to rest and recuperate amongst the temples of Kamisai to not forget where she came from and where she must go. Though this has been come hard of late as the imperial war machine marches ever closer to the kingdom of her birth. In time she may have to leave her position as a hunter to help protect her homeland as it is the duty of the Erdevar to defend it until death.

::ADVANTAGES::

  • Serene mind: Self-discipline and rigorous mental training has made Erdevar immune to mind-affecting magic.
  • Magical sense: Because of their restraint with magic Erdevar can more easily notice when magic is used around them. They can also sense the anima of those around them, making it very hard, if not outright impossible, to ambush Erdevar.
  • Focus: Erdevar can only develop element they are attuned to, but this also makes their magic harder to resist.
  • Archery lvl 2: Decades of pulling and notching back arrows to be let loose against her quarry have given Asrai skill in the art of marksmanship. Though she still has much to learn.
  • Hand to Hand lvl 3: The Erdevar discipline of strong body and strong mind has made Asrai's own body into a living weapon able to handle her own in a fight though she is nowhere near the skill of those who have dedicated their entire lives to the art.
  • Adramelechk lvl 2: More commonly called Adra, Adramelechk is the name of a large Spectral Wolf that the Erdevar befriend when it was still a pup. The creature is a close friend and defends its perceived master with its life though it is still young about the size of a normal sized worlf and so does not have the fully unlocked devastating strength of a mature beast of their kind.
  • Tracking lvl 1: Asrai knows the basic footprints and shapes of other races as well as most common animals and can tell if a path has been travled down recently. Though she is no master and still has much to learn to ever be able to fully hunt down any prey wherever they go.


::POWERS::
  • Summon Abyssal Spirit lvl 2: Asrai from the depths of her mind draws up an aspect of the abyss. This creature at is height stands at 2 meters and with a reasonable level of strength comparable to its size to tear and lash at its opponents. At its current level it lasts for an average of five minutes.
  • Summon Ancestral Warrior lvl 2: Asrai can summon a sword and shield wielding warrior to act as a companion in the heat of battle if needed. At its current level she can create one Guardian who last for an average of eight minutes or she can split it into two warriors that last for an average of four minutes each and can be dispelled easier.
  • Manipulate Dark lvl1: Asrai can manipulate the shadows around her to a small degree nothing major only able to snuff out candles, torches and small campfires mostly from a distance.
Are they using Gaelic or Welsh? Could have Aehren do something. Also, backwater barbarians, Lady Vekk? Aehren is standing right there...


Sounds something like Gaelic with a sprinkle of Old High German for fun more or less.

And take no offense by the casual racism! Aehren is obviously an educated man of the Empire. It is her more akin to calling them redneck hicks in reference to their location of origin not to their entire people, and how they are acting.

I didn't really go into this but the West and North of the Empire are generally filled with more peasantry and farmers that held very close to their barbarian roots. While those in the South and East mostly because of a higher Qalini population their during the time of the Magocracy are consider more "civilized" with an dialect of common much closer to that of old Qalini nobles than their barbarian forebears. So kind of like the difference between the accent of a man from Sloane Square in London aka decidedly posh and upper class compared to Cockney. Since the peasentry kept a lot of the speech patterns from their own language as seen with the Captain in their common dialect. Since they rarely dealt with the Qalini so they had litle need to learn common and the common they did learn was corrupted through various other sources. While Southern and Easterns and those of nobility like Aehren would speak in this dignified accent that the Qalini a very large presence in that area for hundreds of years sort of implanted onto them as time went on, so they sound normalish.

Qalini common sounds normal (Or we've been typing it like standard English to make it easier) due to the Qalini Magocracy's terribly large influence when they were still around as the largest dominate force in the known world, their dialect became the standard trade language especially in the Free Cities as they used to all be under Qalini occupation.(A tradition which holds today because inventing a new language would be a lot of work to replace something that already works since mostly everyone knew the Qalini variant of common anyway.) Though now a days the Sadia dialect of common also holds some popularity due to their position as the new trading power with it heard mostly among merchants and sailors. Though of course most of the the Empire's nobility still knows how to speak Niratremi they just don't because they think it makes them sound like wait for it.... backwater barbarians.

So in short Nobles and Eastern/Southerns speak mostly a variant of Qalini Common very similar to that of the rest of the Free Cities. (Since they are mostly Nobles, Merchants and others of high standing in those parts.

In the West closer to the Imperium, and the North they generally speak Niratremi among themselves (more of the working class and the peasntry) and will only speak common among outsiders and their common is a corrupted variant using many loan words from Niratremi as well as soundly distinctly different and much closer to the peasantry of the Imperium's Eastern Border since they both share common ancestors.

Sorry for the boring linguistic lesson but I felt it could be useful to somebody, somewhere lol.
And the story advances. Sadly stabbing people does not do wonders for diplomacy in the long run and so things have fallen to violence. Have fun!

Note:
Keep the captain alive I'm going to need him for the next post.
The Wise Trader seemed as if it any moment ready to erupt into violence. The Niratremi soldiers were all standing blood and violence in their hearts swords raised in the defense of their comrade. While some of the wiser patrons slowly made their way to the door, the rest set with careful observing eyes some with hands shifting under tables reaching for weapons as if they could sense the brawl that seemed to have to come. The soldiers with their attention now open the Iron Mountain group did not notice the serving girls slowly backing away though the one that was getting pawed at seemed very afraid and very scared as Eren’s heroics had now gotten Niratremi blood upon her, the barkeep ushering them away into the kitchen while keeping one eye on the growing confrontation. He was unsure of who was worse at this point the soldiers or the mad men rising to confront them.

As Jericho rose and joined in with the rising of his blade tensions escalated once more. The soldiers grinned at the challenge and took one step closer to Eren and the rest of the group. They were beginning to encircle them like a pack of wild dogs coming in for the kill. Though as Gourn and Erik rose to defuse the situation they hesitated. Thier gaze turned from the golem, an ancient war machine designed to kill gods looking not too pleased with them, to the angry dwarven knight and finally their own screaming companion. The uncertainty was apparent in their eyes. Though this reprieve of peace ended quickly as the Niratremi captain slammed his blade into their table embedding it deeply within straightening up his troops quickly as Niratremi discipline kicked in. The captain was a burly man of distinctly Niratremi heritage as you could practically see the barbarian within him: wild eyes, strong muscular build, wind beaten skin from years of hard outside labor and thick coarse black hair that came out from underneath his helmet in direct juxtaposition with the neatly trimmed beard that lined his face. He spoke with the standard drawl of those that lived upon the border with the Imperium in constant conflict: rolling Rs, joined syllables and a voice that come distinctly from somewhere in the front of the mouth. An almost odd mixture between old Niratremi dialect and more current Imperium peasantry dialect a symbol of the geographic location. He gnashed his teeth as he spoke strong in his convictions. “We ur nae friends ay yoors. thaur will be bluid fur bluid.”*

The rest of the soldiers all roared in agreement ignoring any signs of stopping the one closest to Eren lunged out with his blade. Though before more violence could transpire there was a whoosh as a great axe came hurtling down between the two light aflame with celestial fire. Lady Vekk was now standing between Eren and the soldiers as if she had been sent down from the gates of the gods themselves. She looked decidedly angry at the terms of events her eyes fierce and stern and her whole posture meaning business as she brought the great axe back up swinging it in front of her forcing the guards to take another step back. She spoke with a voice of great conviction mixed with a very noticeable undertone of anger as the guards took another step back from the fiery axe their eyes wide with shock as most unless you were of high standing or really needed it rarely got to see primal magic as flashy as what Lady Vekk was doing. The flames generated heat and the skin would burn as if stricken by real flame real but no embers or fires caught place in the wooden tavern as if the fire was contained within the axe itself. ”There will be no blood spilt in this establishment today.I believe you backwater barbarians should listen to my associates here and leave or face the consequences.”

Lady Vekk trying to intimidate them more give her axe another flourish it made a clean arch through the air leaving a quickly dissipating trail of fire behind it. Her eyes glowing red as she channeled the divine right of the Crimson Dragon. The soldiers took another step back speaking amongst themselves in a gurgled and broken language that the halfing could not make heads from tails off as if they were speaking some sort of demonic trance. They continued to point at her and the rest of the group as they seemed to argue amongst themselves. Seemingly aware of her plight Calwen now hiding securely behind Aehren spoke up from his position safely away from the violence. ”They are speaking an old drudic dialect that was common in the western part of their land before the Qalini came in and occupied the area. The dialect still survives though among the peasantry as they had no use to learn Common as the Qalini forced the merchants and the noble classes to do.”

”Thank you for the history lesson Calwen but it would be useful if I knew what they were saying.” Lady Vekk called back sternly her eyes never leaving the guards as she made another circle with the great axe keeping them back.

”Oh yes of course... I’m a little rusty but I believe they are calling you a witch... and they are debating on if they want to try and kill you or not.” Calwen explained still hiding in the back.

”Calwen I need you to tell them to stop acting like shriveling wretches and either leave or die like idiots.” Calwen seemingly flustered mumbled something like a yes as he poked out from behind Aehren and cleared his throat. A moment later he spoke his voice deep and following the same linguistic patterns as the arguing soldiers it was sharp and angry and instantly drew the soldiers attention as they back to face them their eyes drawing from the men in the long robes addressing them to the angry halfling and the rest of her companions. The Captain spoke in common once more addressing them.

”We dornt loch witch folk loch ye. witch folk cest mingin' curses an' spick in devil tongues.”** He spoke angrily as if the very idea of witch folk agitated his very superstitious mind. ”We kill heem an' ye an aw!”*** He yelled suddenly as if he had finally made up his mind and the rest of the soldiers yelled as well charging forward. The group of soldiers charged forward and this time no words could stop them.

* We are no friends of yours. There will be blood for blood.
** We don’t like witch folk. Witch folk are cast nasty curses and speak in evil tongues
*** We will kim him and you!
@DJAtomika
I'm aware of that do not worry I'm just giving him the benefit of the doubt, but if nothing comes from it I'll deal with it don't worry. I have no intentions of letting this die because of one person.
I'm here just waiting for @Nevermind :)
Indeed this is an interesting concept. I'll throw my hat in.
@Liar@Lotta Pumpkins
These are things I will keep in consideration is I right up the next post lol. Anyway the next post should be up latter today. And you guys will get to see if your cunning tongues were able to tide the swells of conflict. Oh and in case you are wondering what our friendly occupiers look like. A common Niratemi foot solider looks something like this.

@TheMusketMan
Nah, nah it looks just fine and have fun with Mass Effect while your at it. It's a pretty swell ride all and all!
Just Ignore This Please. Nothing here please go along your way.
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