Desktop profile login won't work. Coincidence that Windows 7 is no longer supported on same day? Consider me doubtful.
7 yrs ago
I wonder why I have no notifications, then I realize I forgot to sub to my own threads. Whoops!
5
likes
8 yrs ago
I'm having way too much fun with my Legend of Zelda Encylopedia. This is the game that got me into roleplaying so have a lot invested in it's lore and stories. Too bad can't have all the games too.
4
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8 yrs ago
It's begining to look a lot like Christmas...too bad it was already looking this way back in October...
2
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8 yrs ago
Whew, looks like only 5 days, stupid thing showed me six just to try and scare my pants off...
All that is left is for @Lord-Of-Frozen-Flame to post their character in the character tab and we'll have a full house. Then I'll just have to make an opening post.
I'm here yo. Should I post my CS here or in the character sheet page?
You still want my GM services?
Yes I would appreciate the help. As for character sheet, go ahead and post it in the character sheet thread. Anyone whose character is in my first post as an Escaped Experiment can also do the same.
Appearance: Short and wiry, a small frame that fits his name. His skin is unnaturally pale, and seems to be almost translucent at times. His face is thin and a little haggard, and his dark brown eyes constantly dart about. His hair is short and black.
Age: 19
Gender: Male
Experiment Type: Mutagenics, specialized clothing and weaponry to complement powers
Powers: Alex's powers are a mixture designed to keep him both safe, and as far away from the center of attention as possible. Alex's skin can change colors to match his surrounding area, while not totally invisible, makes him hard to see when not looking for him, and nearly impossible to find in the dark. He also has heightened senses, allowing him to see in near pitch darkness, and navigate by sound in complete darkness. In addition to his powers he is equipped with a jumpsuit that changes color along with his skin, developed by the doctor using skin cells from the last batch of experiments. When not using his powers it looks like plain, white, workman's jumpsuit. Finally Alex has a dagger and sheath. While the dagger's hilt and sheath also blend with him, the blade does not. If he keeps it sheathed, it remains camouflaged with him.
Weaknesses: Alex has little to no combat skills, and would quickly lose any fight where he didn't have the element of surprise. If caught in broad daylight, he'd be found if looking close enough. Also sensitive to bright lights and sounds due his heightened senses. A flashbang would render him useless.
Bio: Alex was always a punk, a delinquent, but above all, he was a coward. He avoided conflict all his life, despite the fact he would often start it with joking and needling others whenever he felt he could get away with it. A rap sheet of petty theft, vandalism, and hooliganism led to the book getting thrown at him after being caught breaking and entering, and charged with a felony. Alex was given a choice, three years in prison or six months of government sanctioned medical trials. The choice was obvious.
After nearly two and a half years of experimentation, his humor changed as well, developing into a mixture of mania and sardonic fatalism.
Edit: What's the jumping off point for the rp? Like, during the truck crash, or after that?
It will be a bit after the crash, meaning the hunt has begun. Should probably start out somewhere secluded, like an abandoned section of town.
The Experiments that have made it into the first post are ones that originally posted in the interest thread and posted here.
Diary Entry 4256: My newest batch of test subjects have proven to be quite enjoyable. It is quite rare that I get such wonderful specimens that so readily proves to me my work has merit. They all express quite a variety of quirks, some more impressive than others, but the largest feat is that these particular experiments have managed to retain their intelligence. Imagine the possibilities! Biological weapons with personalities of their own, capable of intelligent thought and strategy, they would prove the perfect addition to my plans once I find a way to break them.
Diary Entry 4268:I have perhaps made them too good, normal methods of control have proved ineffective, it is as if I have been cursed with unruly children which is something I am quite familiar with but unlike my family, they feel no great love for me. I did not want to use traditional mind control as it would stunt their imagination but I figured I had no choice; however, that also proved ineffective, I will need stronger measures if I am to bend them to my will.
I will need to transport them to one of my more advanced laboratories to finish the job. The possibilities I see are endless! Soon the world will be forced to recognize my talents and cater to my whims! No one will have the power to stand against my machinations!
Diary Entry 4270:An absolute disaster! The heavily armored transportation vehicle that was taking the specimens to one of my best labs met with an unforeseen accident. Some drunkard had a heart attack while driving a semi which overturned the vehicle and damaged the locks. By the time my operatives had arrived the experiments had already fled the vehicle and are now loose in Edge City! I will not be denied this breakthrough! I will hunt them down by any means necessary and bend them to my will on my pride as the doctor of this century!
Evil NPCs
Dr. Richter Veiss: The main villain who is a literal mad scientist who is unafraid of delving into the most unethical of practices for science and his own machinations. He is not alone in his schemes and actually has a sizable family to help further his goals.
Dr. Maria Veiss: The wife of Dr. Richter she can be a cruel mistress who enjoys the suffering of her experiments. A Sadist, at times she can seem much more evil than Dr. Richter who enjoys the scientific part of his experiments more than what his subjects feel. Still she is a mother and dotes on her children extensively.
Dr. Robert Veiss: 1st son of the evil doctors he is the head of his father's cybernetics division and believes in the advancement of humanity through machine integration.
Dr. Vicktor Veiss: 2nd son to the family, he is the head of the Mutagenics Department and works tirelessly to perfect his abominations. A fan of trial and error his laboratories are littered with failures that he will often discard or recycle their genetics for the next batch.
Pr. Talia Veiss: 1st daughter to the pair but third born, Talia holds a rather unique spot in the Family Tree. Instead of a doctor she is a professor and archeologist, her passion for the past and the secrets held within. Her interest is in magic and how to use the arts of old to aid her family, but because of her rather unique pursuits and seemingly unscientific interests she is not seen in as good a light as her brothers and yearns for the time she can prove her theories.
Name:
Appearance:
Age:
Gender:
Experiment Type: (How were you enhanced? Cybernetics, Mutagenics, Herbal remedies, etc)
Powers: (Be creative but I don't want anyway with god-like powers ya hear?)
Weaknesses: (Gotta be something for the evil doctor to take advantage of)
Bio:
Rules
No Godmodding for obvious reasons. There may be times when you are at odds with another character and you fight so try to make the fight enjoyable for all parties involved.
No matter what powers you have you are not invincible, if you fight stupidly expect your enemies to punish you for it.
Romance can happen, but of course lets make sure no kiddies accidentally stumble in on something that should not be there. If you really feel you need to do that kind of stuff, there is the marvelous little invention called the PM. I am not against romance in the slightest and can be a good way to add character development but be smart about it.
The Evil Mad Scientist of this roleplay, me has the final say in all matters. When I am not around I hope to find a co-gm that can take care of business if needed.
Go out there and make a awesome story! We want action, adventure, intrigue, suspense, romance, surprises, and so on. Shape the world a little bit yourself will ya and don't leave it all to me.
Escaped Experiments
Jude Styles Sophie Hendrix Alex Little Bethany Hooke Jordan Jaegers Taryn Noskova
I'll co-GM. I just dropped another RP, so I've got some extra room on my plate.
Thank you, that will be most helpful.
Was just making sure that this is still open to the public? I had a character hat would fit into this in a way and I wanted to PM it to you but if it isn't open I won't bother/
You can stay around but I think I've already got around 6 character sheets which is more than enough for me.
I feel bad for Iced, gonna come back to three pages of banter and CSes.
Har har, well a lot more than I expected that's for sure. I see there was quite a bit of in depth discussion while I was gone. Quite a few good ideas from what I have seen and glad to see such interest. So first things first, who is willing to co-gm, had one person volunteer but as that was the only thing they did I feel someone else will have to fill the role.
As I just came back from a trip and have to start summer work in the morning, not feeling too keen on doing too much mind work. Let me simmer down a bit to figure things out and an actually thread should be up sometime soon.
I made a duo thread with this and got some interest, so decided to make a separate one just in case first. Also I'll be gone a few days anyway so I did not want to start an OOC.
Escaped Experiments (Title pending)
Diary Entry 4256: My newest batch of test subjects have proven to be quite enjoyable. It is quite rare that I get such wonderful specimens that so readily proves to me my work has merit. They all express quite a variety of quirks, some more impressive than others, but the largest feat is that these particular experiments have managed to retain their intelligence. Imagine the possibilities! Biological weapons with personalities of their own, capable of intelligent thought and strategy, they would prove the perfect addition to my plans once I find a way to break them.
Diary Entry 4268:I have perhaps made them too good, normal methods of control have proved ineffective, it is as if I have been cursed with unruly children which is something I am quite familiar with but unlike my family, they feel no great love for me. I did not want to use traditional mind control as it would stunt their imagination but I figured I had no choice; however, that also proved ineffective, I will need stronger measures if I am to bend them to my will.
I will need to transport them to one of my more advanced laboratories to finish the job. The possibilities I see are endless! Soon the world will be forced to recognize my talents and cater to my whims! No one will have the power to stand against my machinations!
Diary Entry 4270:An absolute disaster! The heavily armored transportation vehicle that was taking the specimens to one of my best labs met with an unforeseen accident. Some drunkard had a heart attack while driving a semi which overturned the vehicle and damaged the locks. By the time my operatives had arrived the experiments had already fled the vehicle and are now loose in Edge City! I will not be denied this breakthrough! I will hunt them down by any means necessary and bend them to my will on my pride as the doctor of this century!
Evil NPCs
Dr. Richter Veiss: The main villain who is a literal mad scientist who is unafraid of delving into the most unethical of practices for science and his own machinations. He is not alone in his schemes and actually has a sizable family to help further his goals.
Dr. Maria Veiss: The wife of Dr. Richter she can be a cruel mistress who enjoys the suffering of her experiments. A Sadist, at times she can seem much more evil than Dr. Richter who enjoys the scientific part of his experiments more than what his subjects feel. Still she is a mother and dotes on her children extensively.
Dr. Robert Veiss: 1st son of the evil doctors he is the head of his father's cybernetics division and believes in the advancement of humanity through machine integration.
Dr. Vicktor Veiss: 2nd son to the family, he is the head of the Mutagenics Department and works tirelessly to perfect his abominations. A fan of trial and error his laboratories are littered with failures that he will often discard or recycle their genetics for the next batch.
Pr. Talia Veiss: 1st daughter to the pair but third born, Talia holds a rather unique spot in the Family Tree. Instead of a doctor she is a professor and archeologist, her passion for the past and the secrets held within. Her interest is in magic and how to use the arts of old to aid her family, but because of her rather unique pursuits and seemingly unscientific interests she is not seen in as good a light as her brothers and yearns for the time she can prove her theories.
Name:
Appearance:
Age:
Gender:
Experiment Type: (How were you enhanced? Cybernetics, Mutagenics, Herbal remedies, etc)
Powers: (Be creative but I don't want anyway with god-like powers ya hear?)
Weaknesses: (Gotta be something for the evil doctor to take advantage of)
Bio:
Rules
No Godmodding for obvious reasons. There may be times when you are at odds with another character and you fight so try to make the fight enjoyable for all parties involved.
No matter what powers you have you are not invincible, if you fight stupidly expect your enemies to punish you for it.
Romance can happen, but of course lets make sure no kiddies accidentally stumble in on something that should not be there. If you really feel you need to do that kind of stuff, there is the marvelous little invention called the PM. I am not against romance in the slightest and can be a good way to add character development but be smart about it.
The Evil Mad Scientist of this roleplay, me has the final say in all matters. When I am not around I hope to find a co-gm that can take care of business if needed.
Go out there and make a awesome story! We want action, adventure, intrigue, suspense, romance, surprises, and so on. Shape the world a little bit yourself will ya and don't leave it all to me.
Add your interest and speak up if you have any interest in being a CO-GM. See you out there.