This is based on a previous RP by user @Who Is Who, link to the OG thread ---> roleplayerguild.com/topics/194959-the…
With his permission I've decided to start work on reviving this roleplay, expanding in his ideas and want to see if there's any interest for it. Let me know.
Roleplay Premise:
Title: The Cure / Alt title; The Cursed Lands of Rodos
Setting: The Kingdom of Malenia, particularly the Province of Rodos.
Premise:
Ten years ago, a mysterious and deadly illness spread throughout the Kingdom of Malenia. The infected suffered from high fever, violent hallucinations, and painful tremors, their conditions ranging from a few hours to up to three days. After these horrific symptoms, the victims transformed into the Cursed—walking corpses driven by an insatiable hunger for human flesh. The illness decimated the Province of Rodos, with entire towns falling into ruin as the infected overran the population.
In response, Queen Isabella ordered the construction of massive walls, sealing off the province to contain the outbreak. Though the infected were trapped inside, the tragedy came at the cost of abandoning an entire region of the Kingdom. However, the problem did not end with the walls. Recently, the cursed have begun appearing across the walls, with new outbreaks springing out and and the forces of the kingdom hard-pressed to curb them. Meanwhile, Rodos itself has become a place of terror.
Bandits, murderers, and criminals who had once terrorized the Kingdom had been imprisoned within Rodos, left to die or fight for survival. Many survivors managed to flee, leaving behind valuable goods, artifacts, and treasures scattered throughout the land. Merchants, treasure hunters, and adventurers seeking wealth have been drawn to Rodos, though few return, and those who do speak of the horrors that haunt the land.
A rumor has reached the Queen's court: a monk may have discovered a cure for the affliction. Desperate for hope, the Queen had ordered one of her scholars, along with a group of soldiers, to venture into the cursed province and find this cure. However, only the scholar seems to have survived and is now stranded in the heart of the infected land, struggling to survive and uncover the secrets of the plague.
Player Premise:
Your motivation is your own: gold, glory, vengeance, survival, or hope. You can choose to cooperate with other players or go it alone. Characters may meet organically, form alliances, or betray one another. But no one survives Rodos without consequence.
---
Key Enemies:
1. The Cursed:
Description: The Cursed are walking corpses, slow-moving and frail individually, but deadly in numbers. They hunger for human flesh, attacking any living being they encounter. Their limbs often show signs of decay, and they have a horrific, disturbing appearance. Though not strong on their own, they are relentless when gathered in groups.
Abilities: Basic biting, clawing attacks. They are slow but can overwhelm survivors if not dealt with in time.
2. Ferals:
Description: Once human, these individuals succumbed to the plague in a far more aggressive and dangerous manner. They possess inhuman strength and speed due to their mutations, with deadly claws capable of slashing through flesh and bone.
Abilities: Speed and agility far greater than that of the Cursed. Enhanced strength and claws that can tear through armor and flesh. They are quick, making them difficult to avoid in the wilds.
3. Brutes:
Description: These terrifying mutations are massive, slow-moving creatures whose bodies have mutated to immense size and strength. They are the result of the plague's most extreme effects, and they are capable of cracking open skulls with a single blow. Though their speed is limited, their sheer power makes them formidable opponents.
Abilities: Incredible strength, capable of smashing through walls, armor, and defenses. Their slowness is their only weakness, as they are easily outmaneuvered by faster enemies.
4. Bandits:
Description: While the cursed and ferals terrorize the land, there are still humans—criminals, thieves, and mercenaries—who have taken advantage of the chaos. These bandits raid travelers, scavengers, and anyone foolish enough to venture into Rodos. They are ruthless and cunning, using the infected land as cover for their violent ways.
Abilities: Skilled in ranged combat and melee. Often use traps, ambush tactics, and deception to get the upper hand.
---
Character Sheet:
Character Picture:
(Include a visual representation here, either drawn or from a suitable image source.)
Name:
(Enter your character's name here.)
Age:
(Enter your character's age here.)
Equipment:
Armor: (Describe any armor your character wears, from basic leather to full plate or magical protection.)
Weapon(s): (Describe the weaponry your character carries, such as a sword, bow, daggers, etc.)
Healing Items: (Any medical supplies, potions, or salves your character may carry for themselves or others.)
Provisions: (Basic survival gear, including food, water, and tools.)
Miscellaneous: (Other useful items like a compass, map, lantern, rope, or tools for navigating the land of Rodos.)
Biography:
(Write a brief backstory for your character. What led them to the Kingdom of Malenia? What are their motivations, fears, and relationships with the world around them? How have they survived in a world overtaken by terror? The biography should cover your character's past, personality, and how they are tied to the current events in the game.)
With his permission I've decided to start work on reviving this roleplay, expanding in his ideas and want to see if there's any interest for it. Let me know.
Roleplay Premise:
Title: The Cure / Alt title; The Cursed Lands of Rodos
Setting: The Kingdom of Malenia, particularly the Province of Rodos.
Premise:
Ten years ago, a mysterious and deadly illness spread throughout the Kingdom of Malenia. The infected suffered from high fever, violent hallucinations, and painful tremors, their conditions ranging from a few hours to up to three days. After these horrific symptoms, the victims transformed into the Cursed—walking corpses driven by an insatiable hunger for human flesh. The illness decimated the Province of Rodos, with entire towns falling into ruin as the infected overran the population.
In response, Queen Isabella ordered the construction of massive walls, sealing off the province to contain the outbreak. Though the infected were trapped inside, the tragedy came at the cost of abandoning an entire region of the Kingdom. However, the problem did not end with the walls. Recently, the cursed have begun appearing across the walls, with new outbreaks springing out and and the forces of the kingdom hard-pressed to curb them. Meanwhile, Rodos itself has become a place of terror.
Bandits, murderers, and criminals who had once terrorized the Kingdom had been imprisoned within Rodos, left to die or fight for survival. Many survivors managed to flee, leaving behind valuable goods, artifacts, and treasures scattered throughout the land. Merchants, treasure hunters, and adventurers seeking wealth have been drawn to Rodos, though few return, and those who do speak of the horrors that haunt the land.
A rumor has reached the Queen's court: a monk may have discovered a cure for the affliction. Desperate for hope, the Queen had ordered one of her scholars, along with a group of soldiers, to venture into the cursed province and find this cure. However, only the scholar seems to have survived and is now stranded in the heart of the infected land, struggling to survive and uncover the secrets of the plague.
Player Premise:
- You are one of the following:
- A treasure hunter hoping to get rich off the valuables left behind.
- A criminal or fugitive cast into Rodos as punishment.
- A mercenary seeking the fabled cure for a rival power.
- A rescuer or loyalist sent to retrieve the surviving scholar or verify the cure.
Or someone else entirely—a grieving relative, a truth-seeker, a scholar in exile.
Your motivation is your own: gold, glory, vengeance, survival, or hope. You can choose to cooperate with other players or go it alone. Characters may meet organically, form alliances, or betray one another. But no one survives Rodos without consequence.
---
Key Enemies:
1. The Cursed:
Description: The Cursed are walking corpses, slow-moving and frail individually, but deadly in numbers. They hunger for human flesh, attacking any living being they encounter. Their limbs often show signs of decay, and they have a horrific, disturbing appearance. Though not strong on their own, they are relentless when gathered in groups.
Abilities: Basic biting, clawing attacks. They are slow but can overwhelm survivors if not dealt with in time.
2. Ferals:
Description: Once human, these individuals succumbed to the plague in a far more aggressive and dangerous manner. They possess inhuman strength and speed due to their mutations, with deadly claws capable of slashing through flesh and bone.
Abilities: Speed and agility far greater than that of the Cursed. Enhanced strength and claws that can tear through armor and flesh. They are quick, making them difficult to avoid in the wilds.
3. Brutes:
Description: These terrifying mutations are massive, slow-moving creatures whose bodies have mutated to immense size and strength. They are the result of the plague's most extreme effects, and they are capable of cracking open skulls with a single blow. Though their speed is limited, their sheer power makes them formidable opponents.
Abilities: Incredible strength, capable of smashing through walls, armor, and defenses. Their slowness is their only weakness, as they are easily outmaneuvered by faster enemies.
4. Bandits:
Description: While the cursed and ferals terrorize the land, there are still humans—criminals, thieves, and mercenaries—who have taken advantage of the chaos. These bandits raid travelers, scavengers, and anyone foolish enough to venture into Rodos. They are ruthless and cunning, using the infected land as cover for their violent ways.
Abilities: Skilled in ranged combat and melee. Often use traps, ambush tactics, and deception to get the upper hand.
---
Character Sheet:
Character Picture:
(Include a visual representation here, either drawn or from a suitable image source.)
Name:
(Enter your character's name here.)
Age:
(Enter your character's age here.)
Equipment:
Armor: (Describe any armor your character wears, from basic leather to full plate or magical protection.)
Weapon(s): (Describe the weaponry your character carries, such as a sword, bow, daggers, etc.)
Healing Items: (Any medical supplies, potions, or salves your character may carry for themselves or others.)
Provisions: (Basic survival gear, including food, water, and tools.)
Miscellaneous: (Other useful items like a compass, map, lantern, rope, or tools for navigating the land of Rodos.)
Biography:
(Write a brief backstory for your character. What led them to the Kingdom of Malenia? What are their motivations, fears, and relationships with the world around them? How have they survived in a world overtaken by terror? The biography should cover your character's past, personality, and how they are tied to the current events in the game.)